NAME
load_sample - Loads a sample from a file. Allegro game programming
library.
SYNOPSIS
#include <allegro.h>
SAMPLE *load_sample(const char *filename);
DESCRIPTION
Loads a sample from a file, supporting both mono and stereo WAV and
mono VOC files, in 8 or 16-bit formats, as well as formats handled by
functions registered using register_sample_file_type(). Example:
SAMPLE *sample = load_sample(user_input);
if (!sample)
abort_on_error("Couldn't load sample!");
RETURN VALUE
Returns a pointer to the SAMPLE or NULL on error. Remember to free this
sample later to avoid memory leaks.
SEE ALSO
destroy_sample(3alleg), load_voc(3alleg), load_wav(3alleg),
play_sample(3alleg), save_sample(3alleg),
register_sample_file_type(3alleg), exsample(3alleg)