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NAME

       register_sample_file_type  -  Registers  custom  loading/saving  sample
       routines. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void register_sample_file_type(const char *ext,  SAMPLE  *(*load)(const
       char *filename), int (*save)(const char *filename, SAMPLE *spl));

DESCRIPTION

       Informs the load_sample() function of a new sample file type, providing
       routines to read and write samples in this format (either function  may
       be NULL). Example:

          SAMPLE *load_mp3(const char *filename)
          {
             ...
          }

             register_sample_file_type("mp3", load_mp3, NULL);

SEE ALSO

       load_sample(3alleg), save_sample(3alleg)

Allegro                          version 4.2.register_sample_file_type(3alleg)