NAME
register_sample_file_type - Registers custom loading/saving sample
routines. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void register_sample_file_type(const char *ext, SAMPLE *(*load)(const
char *filename), int (*save)(const char *filename, SAMPLE *spl));
DESCRIPTION
Informs the load_sample() function of a new sample file type, providing
routines to read and write samples in this format (either function may
be NULL). Example:
SAMPLE *load_mp3(const char *filename)
{
...
}
register_sample_file_type("mp3", load_mp3, NULL);
SEE ALSO
load_sample(3alleg), save_sample(3alleg)
Allegro version 4.2.register_sample_file_type(3alleg)