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NAME

       save_sample  -  Writes  a  sample into a file. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       int save_sample(const char *filename, SAMPLE *spl);

DESCRIPTION

       Writes a sample into a file. The output format is determined  from  the
       filename  extension.  At  present Allegro does not natively support the
       writing of any sample formats, so you  must  register  a  custom  saver
       routine with register_sample_file_type(). Example:

          if (save_sample("sound.wav", sample) != 0)
             abort_on_error("Couldn't save sample!");

RETURN VALUE

       Returns zero on success, non-zero otherwise.

SEE ALSO

       load_sample(3alleg), register_sample_file_type(3alleg)