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NAME

       load_wav  -  Loads  a  sample  from  a  RIFF  WAV  file.  Allegro  game
       programming library.

SYNOPSIS

       #include <allegro.h>

       SAMPLE *load_wav(const char *filename);

DESCRIPTION

       Loads a sample from a RIFF WAV file. Example:

          SAMPLE *sample = load_wav("scream.wav");
          if (!sample)
             abort_on_error("Couldn't scare user!");

RETURN VALUE

       Returns a pointer to the SAMPLE or NULL on error. Remember to free this
       sample later to avoid memory leaks.

SEE ALSO

       load_sample(3alleg), register_sample_file_type(3alleg)