load_wav - Loads a sample from a RIFF WAV file. Allegro game
programming library.
#include <allegro.h>
SAMPLE *load_wav(const char *filename);
Loads a sample from a RIFF WAV file. Example:
SAMPLE *sample = load_wav("scream.wav");
if (!sample)
abort_on_error("Couldn't scare user!");
Returns a pointer to the SAMPLE or NULL on error. Remember to free this
sample later to avoid memory leaks.
load_sample(3alleg), register_sample_file_type(3alleg)