Man Linux: Main Page and Category List

NAME

       ex3buf  -  Mode-X  triple  buffering  and retrace interrupt simulation.
       Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       Example ex3buf

DESCRIPTION

       This  program  demonstrates  the  use  of  triple  buffering.   Several
       triangles  are  displayed rotating and bouncing on the screen until you
       press a key. Note that on some platforms you can't  get  real  hardware
       triple  buffering.   The Allegro code remains the same, but most likely
       the graphic driver will emulate it. Unfortunately, in these  cases  you
       can't expect the animation to be completely smooth and flicker free.

SEE ALSO

       BITMAP(3alleg),          END_OF_MAIN(3alleg),         SCREEN_H(3alleg),
       SCREEN_W(3alleg),    acquire_bitmap(3alleg),     allegro_error(3alleg),
       allegro_init(3alleg),   allegro_message(3alleg),  clear_bitmap(3alleg),
       clear_keybuf(3alleg),                      create_video_bitmap(3alleg),
       desktop_palette(3alleg),                        destroy_bitmap(3alleg),
       enable_triple_buffer(3alleg),      fixcos(3alleg),       fixed(3alleg),
       fixmul(3alleg),     fixsin(3alleg),    fixtoi(3alleg),    font(3alleg),
       gfx_capabilities(3alleg),                     install_keyboard(3alleg),
       install_mouse(3alleg),      install_timer(3alleg),      itofix(3alleg),
       keypressed(3alleg),    poll_scroll(3alleg),     release_bitmap(3alleg),
       request_video_bitmap(3alleg),   screen(3alleg),   set_gfx_mode(3alleg),
       set_palette(3alleg),       textout_ex(3alleg),        triangle(3alleg),
       ustrzcpy(3alleg)