V3D_f - Floating point vertex structure used by 3d functions. Allegro
game programming library.
#include <allegro.h>
typedef struct V3D_f
float x, y, z; - position
float u, v; - texture map coordinates
int c; - color
Like V3D but using float values instead of fixed ones. Read the
description of polygon3d_f() for a description on how to obtain/use
this structure.
V3D(3alleg), polygon3d_f(3alleg), excamera(3alleg), exscn3d(3alleg),
exzbuf(3alleg)