V3D_f - Floating point vertex structure used by 3d functions. Allegro game programming library.
#include <allegro.h> typedef struct V3D_f
float x, y, z; - position float u, v; - texture map coordinates int c; - color Like V3D but using float values instead of fixed ones. Read the description of polygon3d_f() for a description on how to obtain/use this structure.
V3D(3alleg), polygon3d_f(3alleg), excamera(3alleg), exscn3d(3alleg), exzbuf(3alleg)