V3D - Fixed point vertex structure used by 3d functions. Allegro game programming library.
#include <allegro.h> typedef struct V3D
fixed x, y, z; - position fixed u, v; - texture map coordinates int c; - color A vertex structure used by polygon3d and other polygon rendering functions. Read the description of polygon3d() for a description on how to obtain/use this structure.
V3D_f(3alleg), polygon3d(3alleg), ex3d(3alleg)