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NAME

       lafe - Latency Free Empire client

SYNOPSIS

       lafe country [password [host [port]]]

DESCRIPTION

       lafe  is  an  empire  client optimized for high latency links.  You can
       type in, edit, and send several commands before the server replies with
       output  from  the first command.  This allows you to make better use of
       the existing bandwidth than  most  other  clients.   pei  and  eif  are
       particularly  susceptible  to  latency,  as  they  require  a  complete
       exchange of data before prompting again.  lafe could also be called LAg
       Free  Empire.  Empire 2 asynch features are supported.  Empire 3 C_SYNC
       isn’t supported, as this is a rather dumb client (in between emp_client
       and  eif) and C_SYNC was removed from Empire 4 (Wolfpack).  Readline is
       supported, and at the  moment  required.   If  you  want  lafe  without
       readline, use emp_client instead.

   Parameters
       country   If  the only parameter this is use as a key to look up
                 the game name as specified by the addgame commands  in
                 the  $HOME/.laferc  file.  Otherwise it is used as the
                 country name on the server.  Defaults to ’visitor’  if
                 unspecified.

       password  defaults to ’visitor’ if unspecified.

       host      defaults to 149.84.128.9 if unspecified.

       port      defaults to 6667 if unspecified.

   Local commands
       help      print syntax summary of local commands.

       addgame   game   country   password   host  port  logfile
                 directory
                 add a  game  definition  for  the  "lafe  game"
                 startup method.

       execute   Handles exec scripts locally

       runfeed   Runs the argument as a shell command, and sends
                 the output to the server shell Run the argument
                 as a shell script

       alias     Print,  delete, or define an alias.  Use single
                 quotes around the alias definition  to  protect
                 $*, $1, $2, ...

       setvar    Set, delete, or print local variables.

       shell     Run parameters in a subshell.

       history   print the previous commands.

       verbose   toggle  verbosity  of message.  "verbose on" if
                 you  want  all  the  error   messages,   C_SYNC
                 messages, etc.  Off by default.

       waitsync  Wait  for  all  responses  from  server  before
                 proceeding.  Useful in scripts before a runfeed
                 or shell command.

ENVIRONMENT

       Environment   variables   are   supported   for  backward
       compatibility with emp_client.  This information is  best
       placed  in  the  $HOME/.laferc  file  using  the  addgame
       command.

       EMPIREHOST      hostname of server

       EMPIREPORT      TCP/IP port number of server

       COUNTRY         Country name to log in as

       REPRESENTATIVE  Password for country

FILES

       $HOME/.laferc contains any valid local  commands  to  run
                     before connecting to a server.

SEE ALSO

       emp_server(6), emp_client(6), emp_hub(6), pei(6), eif(6),
       http://wolfpackempire.com/

BUGS

       Output  redirection  does  not  work  with  aliases   and
       internal  commands.   Simultaneous connection to multiple
       servers is not yet supported.  Version 1.0 addresses both
       of these issues, but has stalled due to lack of time.

       When  typing  well  ahead  of the server, lafe must guess
       whether a local  command  should  be  parsed  locally  or
       forwarded  to  the  server  (as  part  of  a telegram for
       instance).   It  guesses  local,  which  is  not   always
       correct.  This is the price you pay for speed.

AUTHOR

       This   manual   page   was   written  by  Drake  Diedrich
       <dld@debian.org>

                                                                       lafe(6)