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       gl_setfont - set the text font to be used


       #include <vgagl.h>

       void gl_setfont(int fw, int fh, void *fp);


       Use the font stored as character bitmaps at fp, with characters of size
       (fw, fh), as the basic font for write operations. Note  that  the  font
       included  in  the  library must be expanded first, because it is stored
       bit-per-pixel;  this   is   not   required   if   the   FONT_COMPRESSED
       gl_setwritemode(3) flag is set.


       svgalib(7),   vgagl(7),   svgalib.conf(5),   threedkit(7),   testgl(1),
       gl_colorfont(3), gl_expandfont(3), gl_font8x8(3),  gl_setfontcolors(3),
       gl_write(3), gl_writen(3).


       This  manual  page  was  edited by Michael Weller <eowmob@exp-math.uni->. The exact source of the referenced demo as well  as  of  the
       original documentation is unknown.

       It is very likely that both are at least to some extent are due to Harm
       Hanemaayer <>.

       Occasionally this might be wrong. I hereby asked to be excused  by  the
       original author and will happily accept any additions or corrections to
       this first version of the svgalib manual.