NAME
textpack - Pack and unpack Flex files containing text
SYNOPSIS
textpack -c FLEXFILE [TEXTFILE]
textpack -x FLEXFILE [TEXTFILE]
DESCRIPTION
Text Flex files are used for the storage of strings by the games Exult
supports. While expack(1) can operate on such files, using textpack to
pack and unpack them is more comfortable.
The first parameter determines the mode of operation, -c stands for
creation, -x for extraction.
Creation
TEXTFILE (or stdin if it is missing) is read and must conform to the
file format (see below). FLEXFILE will be created containing the
strings from this input.
Extraction
The strings contained in FLEXFILE are extracted and written to TEXTFILE
(if given, stdout otherwise) in the file format documented below.
File Format
Empty lines, and lines starting with a pound sign (#) are ignored.
Other lines must begin with a number, followed by a colon (:). The
number is the index of the string and may be given either in decimal,
in octal prefixed with 0; or in hexadecimal prefixed with 0x. Anything
following the colon belongs to the string and gets stored in the Flex
verbatim. Lines are limited in length to 1024 characters.
EXAMPLES
textpack -x text.flx
Writes all the strings contained in text.flx to stdout in the
format discussed above.
textpack -c text.flx strings.list
Reads strings.list and puts its contents into the Flex file
text.flx
Example text file
# An example
0:the zeroth string
# strings may be empty
1:
# holes are allowed, strings 2 to 16 will be empty
17:string seventeen
# 13 hexadecimal == 19 decimal, 24 octal == 20 decimal
0x13:nineteen
024:twenty
# numbers need not go up
18:eighteen
# this will overwrite the definition from above
19:overwritten
AUTHOR
This manpage was written by Robert Bihlmeyer. It may be freely
redistributed and modified under the terms of the GNU General Public
License version 2 or higher.
SEE ALSO
expack(1), exult(6)