NAME
shp2pcx - extract images from a Shape (SHP) file into PCX files
SYNOPSIS
shp2pcx SHAPE PREFIX PALETTE
DESCRIPTION
shp2pcx converts all frames contained in a Shape file into PCX-format
image files. Shape files are used for storage of all visible elements
(from UI buttons to terrain features) of the games Exult supports.
SHAPE is the name of the Shape file acting as the source. Frames
contained therein are saved as PCX files named PREFIXnn.pcx with nn
replaced by the frame number (counting from zero). All PCX files get
their palette from PALETTE.
Before extraction the number of frames, and the Shape’s origin
coordinates are shown. Additionally, extraction progress is
communicated by printing a message containing the resulting file’s name
for every processed frame.
EXAMPLES
shp2pcx orc.shp orc std.pal
Takes the frames contained in the Shape file orc.shp, and saves
them with the palette from std.pal into PCX files orc00.pcx,
orc01.pcx, orc02.pcx, etc.
AUTHOR
This manpage was written by Robert Bihlmeyer. It may be freely
redistributed and modified under the terms of the GNU General Public
License version 2 or higher.
SEE ALSO
exult(6), pcxtoppm(1), splitshp(1)