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NAME

       shp2pcx - extract images from a Shape (SHP) file into PCX files

SYNOPSIS

       shp2pcx SHAPE PREFIX PALETTE

DESCRIPTION

       shp2pcx  converts  all frames contained in a Shape file into PCX-format
       image files. Shape files are used for storage of all  visible  elements
       (from UI buttons to terrain features) of the games Exult supports.

       SHAPE  is  the  name  of  the  Shape  file acting as the source. Frames
       contained therein are saved as PCX files  named  PREFIXnn.pcx  with  nn
       replaced  by  the  frame number (counting from zero). All PCX files get
       their palette from PALETTE.

       Before  extraction  the  number  of  frames,  and  the  Shape’s  origin
       coordinates   are   shown.   Additionally,   extraction   progress   is
       communicated by printing a message containing the resulting file’s name
       for every processed frame.

EXAMPLES

       shp2pcx orc.shp orc std.pal
              Takes  the frames contained in the Shape file orc.shp, and saves
              them with the palette from std.pal  into  PCX  files  orc00.pcx,
              orc01.pcx, orc02.pcx, etc.

AUTHOR

       This  manpage  was  written  by  Robert  Bihlmeyer.  It  may  be freely
       redistributed and modified under the terms of the  GNU  General  Public
       License version 2 or higher.

SEE ALSO

       exult(6), pcxtoppm(1), splitshp(1)