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NAME

         cmake - Cross-Platform Makefile Generator.

USAGE

         cmake [options] <path-to-source>
         cmake [options] <path-to-existing-build>

DESCRIPTION

       The  "cmake" executable is the CMake command-line interface.  It may be
       used to configure projects in scripts.  Project configuration  settings
       may be specified on the command line with the -D option.  The -i option
       will cause cmake to interactively prompt for such settings.

       CMake is a cross-platform build  system  generator.   Projects  specify
       their  build process with platform-independent CMake listfiles included
       in each directory of a source tree with the name CMakeLists.txt.  Users
       build  a project by using CMake to generate a build system for a native
       tool on their platform.

OPTIONS

       -C <initial-cache>
              Pre-load a script to populate the cache.

              When cmake is first run in an empty build  tree,  it  creates  a
              CMakeCache.txt  file and populates it with customizable settings
              for the project.  This option may be used to specify a file from
              which  to  load  cache entries before the first pass through the
              project’s cmake listfiles.  The  loaded  entries  take  priority
              over  the  project’s default values.  The given file should be a
              CMake script containing SET commands that use the CACHE  option,
              not a cache-format file.

       -D <var>:<type>=<value>
              Create a cmake cache entry.

              When  cmake  is  first  run in an empty build tree, it creates a
              CMakeCache.txt file and populates it with customizable  settings
              for  the  project.  This option may be used to specify a setting
              that takes priority  over  the  project’s  default  value.   The
              option may be repeated for as many cache entries as desired.

       -U <globbing_expr>
              Remove matching entries from CMake cache.

              This option may be used to remove one or more variables from the
              CMakeCache.txt file, globbing expressions  using  *  and  ?  are
              supported.  The option may be repeated for as many cache entries
              as desired.

              Use with care, you can make your CMakeCache.txt non-working.

       -G <generator-name>
              Specify a makefile generator.

              CMake may support  multiple  native  build  systems  on  certain
              platforms.  A makefile generator is responsible for generating a
              particular build system.  Possible generator names are specified
              in the Generators section.

       -Wno-dev
              Suppress developer warnings.

              Suppress   warnings  that  are  meant  for  the  author  of  the
              CMakeLists.txt files.

       -Wdev  Enable developer warnings.

              Enable  warnings  that  are  meant  for  the   author   of   the
              CMakeLists.txt files.

       -E     CMake command mode.

              For  true  platform  independence,  CMake  provides  a  list  of
              commands that can be used on all systems. Run with -E  help  for
              the  usage  information.  Commands  available  are: chdir, copy,
              copy_if_different    copy_directory,    compare_files,     echo,
              echo_append,      environment,      make_directory,      md5sum,
              remove_directory,  remove,  tar,  time,  touch,  touch_nocreate,
              write_regv, delete_regv, comspec, create_symlink.

       -i     Run in wizard mode.

              Wizard mode runs cmake interactively without a GUI.  The user is
              prompted to answer questions about  the  project  configuration.
              The answers are used to set cmake cache values.

       -L[A][H]
              List non-advanced cached variables.

              List  cache  variables will run CMake and list all the variables
              from the  CMake  cache  that  are  not  marked  as  INTERNAL  or
              ADVANCED.  This will effectively display current CMake settings,
              which can be then changed with -D option. Changing some  of  the
              variable  may  result  in  more variables being created. If A is
              specified, then it will display also advanced variables. If H is
              specified, it will also display help for each variable.

       --build <dir>
              Build a CMake-generated project binary tree.

              This abstracts a native build tool’s command-line interface with
              the following options:

                <dir>          = Project binary directory to be built.
                --target <tgt> = Build <tgt> instead of default targets.
                --config <cfg> = For multi-configuration tools, choose <cfg>.
                --clean-first  = Build target ’clean’ first, then build.
                                 (To clean only, use --target ’clean’.)
                --             = Pass remaining options to the native tool.

              Run cmake --build with no options for quick help.

       -N     View mode only.

              Only load the cache. Do not actually run configure and  generate
              steps.

       -P <file>
              Process script mode.

              Process  the  given  cmake file as a script written in the CMake
              language.  No configure or generate step is  performed  and  the
              cache  is  not modified. If variables are defined using -D, this
              must be done before the -P argument.

       --graphviz=[file]
              Generate graphviz of dependencies.

              Generate a graphviz input file that will contain all the library
              and executable dependencies in the project.

       --system-information [file]
              Dump information about this system.

              Dump  a  wide  range of information about the current system. If
              run from the top of a binary tree for a CMake  project  it  will
              dump additional information such as the cache, log files etc.

       --debug-trycompile
              Do not delete the try compile directories..

              Do  not delete the files and directories created for try_compile
              calls. This is useful in debugging failed try_compiles.  It  may
              however  change the results of the try-compiles as old junk from
              a previous try-compile may cause a different test to either pass
              or   fail  incorrectly.   This  option  is  best  used  for  one
              try-compile at a time, and only when debugging.

       --debug-output
              Put cmake in a debug mode.

              Print extra stuff during the cmake run like  stack  traces  with
              message(send_error ) calls.

       --trace
              Put cmake in trace mode.

              Print   a   trace   of  all  calls  made  and  from  where  with
              message(send_error ) calls.

       --help-command cmd [file]
              Print help for a single command and exit.

              Full documentation specific to the given command  is  displayed.
              If  a  file  is specified, the documentation is written into and
              the output  format  is  determined  depending  on  the  filename
              suffix. Supported are man page, HTML, DocBook and plain text.

       --help-command-list [file]
              List available listfile commands and exit.

              The list contains all commands for which help may be obtained by
              using the --help-command argument followed by a command name. If
              a  file  is specified, the documentation is written into and the
              output format is determined depending on  the  filename  suffix.
              Supported are man page, HTML, DocBook and plain text.

       --help-commands [file]
              Print help for all commands and exit.

              Full   documentation   specific   for  all  current  command  is
              displayed.If a file is specified, the documentation  is  written
              into  and  the  output  format  is  determined  depending on the
              filename suffix. Supported are man page, HTML, DocBook and plain
              text.

       --help-compatcommands [file]
              Print help for compatibility commands.

              Full  documentation  specific  for all compatibility commands is
              displayed.If a file is specified, the documentation  is  written
              into  and  the  output  format  is  determined  depending on the
              filename suffix. Supported are man page, HTML, DocBook and plain
              text.

       --help-module module [file]
              Print help for a single module and exit.

              Full  documentation specific to the given module is displayed.If
              a file is specified, the documentation is written into  and  the
              output  format  is  determined depending on the filename suffix.
              Supported are man page, HTML, DocBook and plain text.

       --help-module-list [file]
              List available modules and exit.

              The list contains all modules for which help may be obtained  by
              using the --help-module argument followed by a module name. If a
              file is specified, the documentation is  written  into  and  the
              output  format  is  determined depending on the filename suffix.
              Supported are man page, HTML, DocBook and plain text.

       --help-modules [file]
              Print help for all modules and exit.

              Full documentation for all modules is displayed. If  a  file  is
              specified,  the  documentation  is  written  into and the output
              format is determined depending on the filename suffix. Supported
              are man page, HTML, DocBook and plain text.

       --help-custom-modules [file]
              Print help for all custom modules and exit.

              Full  documentation  for  all  custom modules is displayed. If a
              file is specified, the documentation is  written  into  and  the
              output  format  is  determined depending on the filename suffix.
              Supported are man page, HTML, DocBook and plain text.

       --help-policy cmp [file]
              Print help for a single policy and exit.

              Full documentation specific to the given policy is  displayed.If
              a  file  is specified, the documentation is written into and the
              output format is determined depending on  the  filename  suffix.
              Supported are man page, HTML, DocBook and plain text.

       --help-policies [file]
              Print help for all policies and exit.

              Full  documentation  for  all policies is displayed.If a file is
              specified, the documentation is  written  into  and  the  output
              format is determined depending on the filename suffix. Supported
              are man page, HTML, DocBook and plain text.

       --help-property prop [file]
              Print help for a single property and exit.

              Full  documentation  specific   to   the   given   property   is
              displayed.If  a  file is specified, the documentation is written
              into and the  output  format  is  determined  depending  on  the
              filename suffix. Supported are man page, HTML, DocBook and plain
              text.

       --help-property-list [file]
              List available properties and exit.

              The list contains all properties for which help may be  obtained
              by  using  the  --help-property  argument followed by a property
              name.  If a file is specified, the help is written into it.If  a
              file  is  specified,  the  documentation is written into and the
              output format is determined depending on  the  filename  suffix.
              Supported are man page, HTML, DocBook and plain text.

       --help-properties [file]
              Print help for all properties and exit.

              Full  documentation for all properties is displayed.If a file is
              specified, the documentation is  written  into  and  the  output
              format is determined depending on the filename suffix. Supported
              are man page, HTML, DocBook and plain text.

       --help-variable var [file]
              Print help for a single variable and exit.

              Full  documentation  specific   to   the   given   variable   is
              displayed.If  a  file is specified, the documentation is written
              into and the  output  format  is  determined  depending  on  the
              filename suffix. Supported are man page, HTML, DocBook and plain
              text.

       --help-variable-list [file]
              List documented variables and exit.

              The list contains all variables for which help may  be  obtained
              by  using  the  --help-variable  argument followed by a variable
              name.  If a file is specified, the help is written into it.If  a
              file  is  specified,  the  documentation is written into and the
              output format is determined depending on  the  filename  suffix.
              Supported are man page, HTML, DocBook and plain text.

       --help-variables [file]
              Print help for all variables and exit.

              Full  documentation  for all variables is displayed.If a file is
              specified, the documentation is  written  into  and  the  output
              format is determined depending on the filename suffix. Supported
              are man page, HTML, DocBook and plain text.

       --copyright [file]
              Print the CMake copyright and exit.

              If a file is specified, the copyright is written into it.

       --help Print usage information and exit.

              Usage  describes  the  basic  command  line  interface  and  its
              options.

       --help-full [file]
              Print full help and exit.

              Full  help  displays  most  of the documentation provided by the
              UNIX man page.  It is provided for use  on  non-UNIX  platforms,
              but  is  also convenient if the man page is not installed.  If a
              file is specified, the help is written into it.

       --help-html [file]
              Print full help in HTML format.

              This option is used by CMake authors to help produce web  pages.
              If a file is specified, the help is written into it.

       --help-man [file]
              Print full help as a UNIX man page and exit.

              This  option is used by the cmake build to generate the UNIX man
              page.  If a file is specified, the help is written into it.

       --version [file]
              Show program name/version banner and exit.

              If a file is specified, the version is written into it.

GENERATORS

       The following generators are available on this platform:

       Unix Makefiles
              Generates standard UNIX makefiles.

              A hierarchy of UNIX makefiles is generated into the build  tree.
              Any  standard  UNIX-style  make  program  can  build the project
              through the default make target.  A  "make  install"  target  is
              also provided.

       CodeBlocks - Unix Makefiles
              Generates CodeBlocks project files.

              Project  files  for  CodeBlocks  will  be  created  in  the  top
              directory  and  in   every   subdirectory   which   features   a
              CMakeLists.txt  file containing a PROJECT() call. Additionally a
              hierarchy of makefiles is generated into the  build  tree.   The
              appropriate  make  program  can  build  the  project through the
              default make target.  A "make install" target is also  provided.

       Eclipse CDT4 - Unix Makefiles
              Generates Eclipse CDT 4.0 project files.

              Project  files for Eclipse will be created in the top directory.
              In out of source builds, a linked  resource  to  the  top  level
              source  directory  will  be  created.Additionally a hierarchy of
              makefiles is generated into the build tree. The appropriate make
              program can build the project through the default make target. A
              "make install" target is also provided.

       KDevelop3
              Generates KDevelop 3 project files.

              Project files  for  KDevelop  3  will  be  created  in  the  top
              directory   and   in   every   subdirectory   which  features  a
              CMakeLists.txt file containing a PROJECT() call. If  you  change
              the settings using KDevelop cmake will try its best to keep your
              changes when regenerating  the  project  files.  Additionally  a
              hierarchy  of  UNIX  makefiles is generated into the build tree.
              Any standard UNIX-style  make  program  can  build  the  project
              through  the  default  make  target.  A "make install" target is
              also provided.

       KDevelop3 - Unix Makefiles
              Generates KDevelop 3 project files.

              Project files  for  KDevelop  3  will  be  created  in  the  top
              directory   and   in   every   subdirectory   which  features  a
              CMakeLists.txt file containing a PROJECT() call. If  you  change
              the settings using KDevelop cmake will try its best to keep your
              changes when regenerating  the  project  files.  Additionally  a
              hierarchy  of  UNIX  makefiles is generated into the build tree.
              Any standard UNIX-style  make  program  can  build  the  project
              through  the  default  make  target.  A "make install" target is
              also provided.

COMMANDS

       add_custom_command
              Add a custom build rule to the generated build system.

              There are two main signatures for add_custom_command  The  first
              signature is for adding a custom command to produce an output.

                add_custom_command(OUTPUT output1 [output2 ...]
                                   COMMAND command1 [ARGS] [args1...]
                                   [COMMAND command2 [ARGS] [args2...] ...]
                                   [MAIN_DEPENDENCY depend]
                                   [DEPENDS [depends...]]
                                   [IMPLICIT_DEPENDS <lang1> depend1 ...]
                                   [WORKING_DIRECTORY dir]
                                   [COMMENT comment] [VERBATIM] [APPEND])

              This  defines a command to generate specified OUTPUT file(s).  A
              target created in the same directory (CMakeLists.txt file)  that
              specifies  any  output of the custom command as a source file is
              given a rule to generate the file using  the  command  at  build
              time.   If  an  output  name  is  a  relative  path  it  will be
              interpreted relative to the build tree  directory  corresponding
              to  the  current  source directory. Note that MAIN_DEPENDENCY is
              completely optional and is used as a suggestion to visual studio
              about  where  to hang the custom command. In makefile terms this
              creates a new target in the following form:

                OUTPUT: MAIN_DEPENDENCY DEPENDS
                        COMMAND

              If more than one command is specified they will be  executed  in
              order.  The optional ARGS argument is for backward compatibility
              and will be ignored.

              The second signature adds a custom command to a target such as a
              library   or  executable.  This  is  useful  for  performing  an
              operation before or  after  building  the  target.  The  command
              becomes part of the target and will only execute when the target
              itself is built.  If the target is already  built,  the  command
              will not execute.

                add_custom_command(TARGET target
                                   PRE_BUILD | PRE_LINK | POST_BUILD
                                   COMMAND command1 [ARGS] [args1...]
                                   [COMMAND command2 [ARGS] [args2...] ...]
                                   [WORKING_DIRECTORY dir]
                                   [COMMENT comment] [VERBATIM])

              This defines a new command that will be associated with building
              the specified target. When the command will happen is determined
              by which of the following is specified:

                PRE_BUILD - run before all other dependencies
                PRE_LINK - run after other dependencies
                POST_BUILD - run after the target has been built

              Note  that  the  PRE_BUILD  option  is  only supported on Visual
              Studio 7 or later. For all other generators  PRE_BUILD  will  be
              treated as PRE_LINK.

              If  WORKING_DIRECTORY  is specified the command will be executed
              in the directory given. If COMMENT is set,  the  value  will  be
              displayed as a message before the commands are executed at build
              time. If APPEND is specified  the  COMMAND  and  DEPENDS  option
              values  are  appended to the custom command for the first output
              specified. There must have already been a previous call to  this
              command  with  the  same output. The COMMENT, WORKING_DIRECTORY,
              and MAIN_DEPENDENCY options are currently ignored when APPEND is
              given, but may be used in the future.

              If  VERBATIM is given then all arguments to the commands will be
              escaped properly for the build tool so that the invoked  command
              receives  each  argument  unchanged.   Note  that  one  level of
              escapes is still used by the  CMake  language  processor  before
              add_custom_command  even  sees the arguments. Use of VERBATIM is
              recommended as it enables correct behavior. When VERBATIM is not
              given  the  behavior  is  platform  specific because there is no
              protection of tool-specific special characters.

              If the output of the custom command is not actually created as a
              file   on   disk   it   should   be   marked  as  SYMBOLIC  with
              SET_SOURCE_FILES_PROPERTIES.

              The  IMPLICIT_DEPENDS  option  requests  scanning  of   implicit
              dependencies of an input file.  The language given specifies the
              programming  language  whose  corresponding  dependency  scanner
              should  be used.  Currently only C and CXX language scanners are
              supported. Dependencies discovered from the scanning  are  added
              to  those  of  the  custom command at build time.  Note that the
              IMPLICIT_DEPENDS option is currently supported only for Makefile
              generators and will be ignored by other generators.

              If   COMMAND   specifies   an   executable  target  (created  by
              ADD_EXECUTABLE)  it  will  automatically  be  replaced  by   the
              location  of the executable created at build time.  Additionally
              a target-level dependency will be added so that  the  executable
              target  will  be  built  before  any  target  using  this custom
              command.  However this does NOT add a file-level dependency that
              would cause the custom command to re-run whenever the executable
              is recompiled.

              The DEPENDS option specifies files on which the command depends.
              If  any dependency is an OUTPUT of another custom command in the
              same directory (CMakeLists.txt file) CMake automatically  brings
              the  other  custom command into the target in which this command
              is built.  If DEPENDS specifies any target (created by an  ADD_*
              command)  a  target-level dependency is created to make sure the
              target is built before any target  using  this  custom  command.
              Additionally,  if  the  target  is  an  executable  or library a
              file-level dependency is created to cause the custom command  to
              re-run whenever the target is recompiled.

       add_custom_target
              Add a target with no output so it will always be built.

                add_custom_target(Name [ALL] [command1 [args1...]]
                                  [COMMAND command2 [args2...] ...]
                                  [DEPENDS depend depend depend ... ]
                                  [WORKING_DIRECTORY dir]
                                  [COMMENT comment] [VERBATIM]
                                  [SOURCES src1 [src2...]])

              Adds  a  target  with  the  given  name  that executes the given
              commands. The target has no output file and is ALWAYS CONSIDERED
              OUT  OF  DATE even if the commands try to create a file with the
              name of the target. Use ADD_CUSTOM_COMMAND to  generate  a  file
              with  dependencies.  By  default  nothing  depends on the custom
              target. Use ADD_DEPENDENCIES to  add  dependencies  to  or  from
              other  targets. If the ALL option is specified it indicates that
              this target should be added to the default build target so  that
              it  will  be  run every time (the command cannot be called ALL).
              The command and arguments are optional and if not  specified  an
              empty  target will be created. If WORKING_DIRECTORY is set, then
              the command will be run in that directory. If  COMMENT  is  set,
              the value will be displayed as a message before the commands are
              executed at build time. Dependencies  listed  with  the  DEPENDS
              argument  may  reference  files  and  outputs of custom commands
              created  with  add_custom_command()  in   the   same   directory
              (CMakeLists.txt file).

              If  VERBATIM is given then all arguments to the commands will be
              escaped properly for the build tool so that the invoked  command
              receives  each  argument  unchanged.   Note  that  one  level of
              escapes is still used by the  CMake  language  processor  before
              add_custom_target  even  sees  the arguments. Use of VERBATIM is
              recommended as it enables correct behavior. When VERBATIM is not
              given  the  behavior  is  platform  specific because there is no
              protection of tool-specific special characters.

              The SOURCES option  specifies  additional  source  files  to  be
              included  in  the custom target.  Specified source files will be
              added to IDE project files for convenience in  editing  even  if
              they have not build rules.

       add_definitions
              Adds -D define flags to the compilation of source files.

                add_definitions(-DFOO -DBAR ...)

              Adds  flags  to  the  compiler  command  line for sources in the
              current directory and below.  This command can be  used  to  add
              any  flags,  but  it was originally intended to add preprocessor
              definitions.  Flags  beginning  in  -D  or  /D  that  look  like
              preprocessor   definitions   are   automatically  added  to  the
              COMPILE_DEFINITIONS  property   for   the   current   directory.
              Definitions  with  non-trival  values  may be left in the set of
              flags instead  of  being  converted  for  reasons  of  backwards
              compatibility.   See documentation of the directory, target, and
              source file COMPILE_DEFINITIONS properties for details on adding
              preprocessor  definitions to specific scopes and configurations.

       add_dependencies
              Add a dependency between top-level targets.

                add_dependencies(target-name depend-target1
                                 depend-target2 ...)

              Make a top-level target depend on other  top-level  targets.   A
              top-level  target is one created by ADD_EXECUTABLE, ADD_LIBRARY,
              or ADD_CUSTOM_TARGET.  Adding dependencies with this command can
              be  used to make sure one target is built before another target.
              See   the    DEPENDS    option    of    ADD_CUSTOM_TARGET    and
              ADD_CUSTOM_COMMAND  for adding file-level dependencies in custom
              rules.      See      the      OBJECT_DEPENDS      option      in
              SET_SOURCE_FILES_PROPERTIES  to  add  file-level dependencies to
              object files.

       add_executable
              Add an executable to the  project  using  the  specified  source
              files.

                add_executable(<name> [WIN32] [MACOSX_BUNDLE]
                               [EXCLUDE_FROM_ALL]
                               source1 source2 ... sourceN)

              Adds  an  executable  target  called <name> to be built from the
              source files listed  in  the  command  invocation.   The  <name>
              corresponds  to  the  logical  target  name and must be globally
              unique within a project.  The actual file name of the executable
              built is constructed based on conventions of the native platform
              (such as <name>.exe or just <name>).

              By default the executable file will be created in the build tree
              directory  corresponding  to  the source tree directory in which
              the   command   was   invoked.    See   documentation   of   the
              RUNTIME_OUTPUT_DIRECTORY   target   property   to   change  this
              location.  See documentation of the OUTPUT_NAME target  property
              to change the <name> part of the final file name.

              If  WIN32  is given the property WIN32_EXECUTABLE will be set on
              the target created.  See documentation of that  target  property
              for details.

              If MACOSX_BUNDLE is given the corresponding property will be set
              on the created target.  See documentation of  the  MACOSX_BUNDLE
              target property for details.

              If  EXCLUDE_FROM_ALL is given the corresponding property will be
              set  on  the  created  target.    See   documentation   of   the
              EXCLUDE_FROM_ALL target property for details.

              The  add_executable  command can also create IMPORTED executable
              targets using this signature:

                add_executable(<name> IMPORTED)

              An IMPORTED executable  target  references  an  executable  file
              located  outside  the  project.  No rules are generated to build
              it.  The target name has scope in the directory in which  it  is
              created  and  below.  It may be referenced like any target built
              within  the  project.   IMPORTED  executables  are  useful   for
              convenient  reference  from  commands  like  add_custom_command.
              Details about the imported executable are specified  by  setting
              properties whose names begin in "IMPORTED_".  The most important
              such property is IMPORTED_LOCATION  (and  its  per-configuration
              version IMPORTED_LOCATION_<CONFIG>) which specifies the location
              of the main executable file on disk.  See documentation  of  the
              IMPORTED_* properties for more information.

       add_library
              Add a library to the project using the specified source files.

                add_library(<name> [STATIC | SHARED | MODULE]
                            [EXCLUDE_FROM_ALL]
                            source1 source2 ... sourceN)

              Adds  a library target called <name> to be built from the source
              files listed in the command invocation.  The <name>  corresponds
              to  the logical target name and must be globally unique within a
              project.   The  actual  file  name  of  the  library  built   is
              constructed based on conventions of the native platform (such as
              lib<name>.a or <name>.lib).

              STATIC, SHARED, or MODULE may be given to specify  the  type  of
              library  to be created.  STATIC libraries are archives of object
              files for use when linking other targets.  SHARED libraries  are
              linked  dynamically and loaded at runtime.  MODULE libraries are
              plugins that are not linked into other targets but may be loaded
              dynamically  at  runtime using dlopen-like functionality.  If no
              type is given explicitly the type is STATIC or SHARED  based  on
              whether  the  current value of the variable BUILD_SHARED_LIBS is
              true.

              By default the library file will be created in  the  build  tree
              directory  corresponding  to  the source tree directory in which
              the   command   was   invoked.    See   documentation   of   the
              ARCHIVE_OUTPUT_DIRECTORY,      LIBRARY_OUTPUT_DIRECTORY,     and
              RUNTIME_OUTPUT_DIRECTORY  target  properties  to   change   this
              location.   See documentation of the OUTPUT_NAME target property
              to change the <name> part of the final file name.

              If EXCLUDE_FROM_ALL is given the corresponding property will  be
              set   on   the   created   target.   See  documentation  of  the
              EXCLUDE_FROM_ALL target property for details.

              The add_library command can also create IMPORTED library targets
              using this signature:

                add_library(<name> <SHARED|STATIC|MODULE|UNKNOWN> IMPORTED)

              An  IMPORTED  library  target  references a library file located
              outside the project.  No rules are generated to build  it.   The
              target  name  has  scope in the directory in which it is created
              and below.  It may be referenced like any  target  built  within
              the  project.   IMPORTED  libraries  are  useful  for convenient
              reference from  commands  like  target_link_libraries.   Details
              about  the  imported library are specified by setting properties
              whose names begin  in  "IMPORTED_".   The  most  important  such
              property is IMPORTED_LOCATION (and its per-configuration version
              IMPORTED_LOCATION_<CONFIG>) which specifies the location of  the
              main  library file on disk.  See documentation of the IMPORTED_*
              properties for more information.

       add_subdirectory
              Add a subdirectory to the build.

                add_subdirectory(source_dir [binary_dir]
                                 [EXCLUDE_FROM_ALL])

              Add a subdirectory to the build. The  source_dir  specifies  the
              directory  in which the source CmakeLists.txt and code files are
              located. If it is a relative path  it  will  be  evaluated  with
              respect to the current directory (the typical usage), but it may
              also be an absolute path. The binary_dir specifies the directory
              in  which to place the output files. If it is a relative path it
              will be evaluated with respect to the current output  directory,
              but  it  may  also  be  an  absolute  path. If binary_dir is not
              specified,  the  value  of  source_dir,  before  expanding   any
              relative   path,   will   be   used  (the  typical  usage).  The
              CMakeLists.txt file in the specified source  directory  will  be
              processed  immediately by CMake before processing in the current
              input file continues beyond this command.

              If the EXCLUDE_FROM_ALL argument is provided then targets in the
              subdirectory  will  not  be  included  in  the ALL target of the
              parent directory by default,  and  will  be  excluded  from  IDE
              project  files.   Users  must  explicitly  build  targets in the
              subdirectory.  This is  meant  for  use  when  the  subdirectory
              contains  a  separate part of the project that is useful but not
              necessary,  such  as  a  set   of   examples.    Typically   the
              subdirectory should contain its own project() command invocation
              so  that  a  full  build  system  will  be  generated   in   the
              subdirectory  (such  as  a  VS  IDE  solution  file).  Note that
              inter-target dependencies supercede this exclusion.  If a target
              built  by  the  parent  project  depends  on  a  target  in  the
              subdirectory, the dependee target will be included in the parent
              project build system to satisfy the dependency.

       add_test
              Add a test to the project with the specified arguments.

                add_test(testname Exename arg1 arg2 ... )

              If  the ENABLE_TESTING command has been run, this command adds a
              test target to the current directory. If ENABLE_TESTING has  not
              been  run,  this command does nothing.  The tests are run by the
              testing  subsystem  by  executing  Exename  with  the  specified
              arguments.   Exename  can  be either an executable built by this
              project or an arbitrary executable on the system  (like  tclsh).
              The  test  will be run with the current working directory set to
              the CMakeList.txt files corresponding directory  in  the  binary
              tree.

                add_test(NAME <name> [CONFIGURATIONS [Debug|Release|...]]
                         COMMAND <command> [arg1 [arg2 ...]])

              If   COMMAND   specifies   an   executable  target  (created  by
              add_executable)  it  will  automatically  be  replaced  by   the
              location  of  the  executable  created  at  build  time.   If  a
              CONFIGURATIONS option is given then the test  will  be  executed
              only when testing under one of the named configurations.

              Arguments after COMMAND may use "generator expressions" with the
              syntax "$<...>".  These expressions are  evaluted  during  build
              system  generation  and  produce  information  specific  to each
              generated build configuration.  Valid expressions are:

                $<CONFIGURATION>          = configuration name
                $<TARGET_FILE:tgt>        = main file (.exe, .so.1.2, .a)
                $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
                $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

              where "tgt" is the name of a target.   Target  file  expressions
              produce a full path, but _DIR and _NAME versions can produce the
              directory and file name components:

                $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
                $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
                $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

              Example usage:

                add_test(NAME mytest
                         COMMAND testDriver --config $<CONFIGURATION>
                                            --exe $<TARGET_FILE:myexe>)

              This creates a test "mytest" whose  command  runs  a  testDriver
              tool  passing  the  configuration  name and the full path to the
              executable file produced by target "myexe".

       aux_source_directory
              Find all source files in a directory.

                aux_source_directory(<dir> <variable>)

              Collects the names of all the  source  files  in  the  specified
              directory  and stores the list in the <variable> provided.  This
              command is intended to be used by  projects  that  use  explicit
              template  instantiation.   Template  instantiation  files can be
              stored in a "Templates" subdirectory and collected automatically
              using this command to avoid manually listing all instantiations.

              It is tempting to use this command to avoid writing the list  of
              source  files  for  a  library or executable target.  While this
              seems to work, there is no way for CMake  to  generate  a  build
              system  that  knows  when  a  new  source  file  has been added.
              Normally the generated build system knows when it needs to rerun
              CMake  because  the CMakeLists.txt file is modified to add a new
              source.  When the source is just added to the directory  without
              modifying  this  file, one would have to manually rerun CMake to
              generate a build system incorporating the new file.

       break  Break from an enclosing foreach or while loop.

                break()

              Breaks from an enclosing foreach loop or while loop

       build_command
              Get the command line to build this project.

                build_command(<variable>
                              [CONFIGURATION <config>]
                              [PROJECT_NAME <projname>]
                              [TARGET <target>])

              Sets the given <variable> to a  string  containing  the  command
              line  for  building  one  configuration of a target in a project
              using   the   build   tool   appropriate   for    the    current
              CMAKE_GENERATOR.

              If  CONFIGURATION is omitted, CMake chooses a reasonable default
              value  for  multi-configuration  generators.   CONFIGURATION  is
              ignored for single-configuration generators.

              If  PROJECT_NAME  is  omitted,  the  resulting command line will
              build the top level PROJECT in the current build tree.

              If TARGET is omitted, the  resulting  command  line  will  build
              everything, effectively using build target ’all’ or ’ALL_BUILD’.

                build_command(<cachevariable> <makecommand>)

              This second signature is deprecated,  but  still  available  for
              backwards compatibility. Use the first signature instead.

              Sets  the  given  <cachevariable>  to  a  string  containing the
              command to build this project from the root of  the  build  tree
              using  the  build  tool  given  by <makecommand>.  <makecommand>
              should be the full path to msdev, devenv, nmake, make or one  of
              the end user build tools.

       cmake_minimum_required
              Set the minimum required version of cmake for a project.

                cmake_minimum_required(VERSION major[.minor[.patch[.tweak]]]
                                       [FATAL_ERROR])

              If  the  current version of CMake is lower than that required it
              will stop processing the project and report an  error.   When  a
              version  higher  than  2.4  is  specified the command implicitly
              invokes

                cmake_policy(VERSION major[.minor[.patch[.tweak]]])

              which sets  the  cmake  policy  version  level  to  the  version
              specified.   When  version  2.4  or  lower  is given the command
              implicitly invokes

                cmake_policy(VERSION 2.4)

              which enables compatibility features for CMake 2.4 and lower.

              The FATAL_ERROR option is accepted but ignored by CMake 2.6  and
              higher.   It should be specified so CMake versions 2.4 and lower
              fail with an error instead of just a warning.

       cmake_policy
              Manage CMake Policy settings.

              As CMake evolves it is sometimes necessary  to  change  existing
              behavior  in  order  to  fix  bugs or improve implementations of
              existing features.  The CMake Policy mechanism  is  designed  to
              help  keep  existing  projects building as new versions of CMake
              introduce changes in  behavior.   Each  new  policy  (behavioral
              change)  is  given  an  identifier of the form "CMP<NNNN>" where
              "<NNNN>" is an integer  index.   Documentation  associated  with
              each  policy  describes  the OLD and NEW behavior and the reason
              the policy was introduced.  Projects  may  set  each  policy  to
              select  the  desired  behavior.   When CMake needs to know which
              behavior to use  it  checks  for  a  setting  specified  by  the
              project.  If no setting is available the OLD behavior is assumed
              and a warning is produced requesting that the policy be set.

              The cmake_policy command is used to set policies to OLD  or  NEW
              behavior.   While setting policies individually is supported, we
              encourage projects to set policies based on CMake versions.

                cmake_policy(VERSION major.minor[.patch[.tweak]])

              Specify that the current CMake list  file  is  written  for  the
              given   version  of  CMake.   All  policies  introduced  in  the
              specified version or earlier will be set to  use  NEW  behavior.
              All  policies  introduced  after  the  specified version will be
              unset.  This effectively requests behavior  preferred  as  of  a
              given CMake version and tells newer CMake versions to warn about
              their new policies.  The policy version  specified  must  be  at
              least  2.4 or the command will report an error.  In order to get
              compatibility features supporting versions earlier than 2.4  see
              documentation of policy CMP0001.

                cmake_policy(SET CMP<NNNN> NEW)
                cmake_policy(SET CMP<NNNN> OLD)

              Tell  CMake  to  use the OLD or NEW behavior for a given policy.
              Projects depending on the old behavior of  a  given  policy  may
              silence  a  policy  warning  by setting the policy state to OLD.
              Alternatively one may fix the  project  to  work  with  the  new
              behavior and set the policy state to NEW.

                cmake_policy(GET CMP<NNNN> <variable>)

              Check whether a given policy is set to OLD or NEW behavior.  The
              output variable value will be "OLD" or "NEW" if  the  policy  is
              set, and empty otherwise.

              CMake  keeps  policy settings on a stack, so changes made by the
              cmake_policy command affect only the top of the  stack.   A  new
              entry  on  the  policy  stack  is managed automatically for each
              subdirectory to protect its parents and  siblings.   CMake  also
              manages  a  new  entry  for  scripts  loaded  by  include()  and
              find_package()   commands   except   when   invoked   with   the
              NO_POLICY_SCOPE   option   (see   also   policy  CMP0011).   The
              cmake_policy command provides  an  interface  to  manage  custom
              entries on the policy stack:

                cmake_policy(PUSH)
                cmake_policy(POP)

              Each  PUSH  must have a matching POP to erase any changes.  This
              is useful to make temporary changes to policy settings.

              Functions and  macros  record  policy  settings  when  they  are
              created  and  use the pre-record policies when they are invoked.
              If the function  or  macro  implementation  sets  policies,  the
              changes  automatically  propagate  up through callers until they
              reach the closest nested policy stack entry.

       configure_file
              Copy a file to another location and modify its contents.

                configure_file(<input> <output>
                               [COPYONLY] [ESCAPE_QUOTES] [@ONLY])

              Copies a file <input> to file <output> and substitutes  variable
              values referenced in the file content.  If <input> is a relative
              path  it  is  evaluated  with  respect  to  the  current  source
              directory.   The  <input>  must  be a file, not a directory.  If
              <output> is a relative path it is evaluated with respect to  the
              current   binary  directory.   If  <output>  names  an  existing
              directory the input file is placed in that  directory  with  its
              original name.

              This command replaces any variables in the input file referenced
              as ${VAR} or @VAR@ with their values as determined by CMake.  If
              a variable is not defined, it will be replaced with nothing.  If
              COPYONLY is specified, then  no  variable  expansion  will  take
              place.   If  ESCAPE_QUOTES  is  specified  then  any substituted
              quotes will be C-style escaped.  The  file  will  be  configured
              with  the  current  values  of  CMake  variables.  If  @ONLY  is
              specified, only variables of the form @VAR@ will be replaces and
              ${VAR}  will be ignored.  This is useful for configuring scripts
              that use ${VAR}. Any occurrences of  #cmakedefine  VAR  will  be
              replaced  with  either #define VAR or /* #undef VAR */ depending
              on  the  setting  of  VAR   in   CMake.   Any   occurrences   of
              #cmakedefine01 VAR will be replaced with either #define VAR 1 or
              #define VAR 0 depending on whether  VAR  evaluates  to  TRUE  or
              FALSE in CMake

       create_test_sourcelist
              Create a test driver and source list for building test programs.

                create_test_sourcelist(sourceListName driverName
                                       test1 test2 test3
                                       EXTRA_INCLUDE include.h
                                       FUNCTION function)

              A test driver is a program that links together many small  tests
              into  a  single executable.  This is useful when building static
              executables with large libraries to shrink  the  total  required
              size.   The list of source files needed to build the test driver
              will be in sourceListName.  DriverName is the name of  the  test
              driver  program.  The rest of the arguments consist of a list of
              test source files, can be semicolon separated.  Each test source
              file  should  have a function in it that is the same name as the
              file  with  no  extension  (foo.cxx  should  have  int  foo(int,
              char*[]);)  DriverName will be able to call each of the tests by
              name on the command line. If EXTRA_INCLUDE  is  specified,  then
              the  next  argument  is  included  into  the  generated file. If
              FUNCTION is specified, then the next  argument  is  taken  as  a
              function  name  that is passed a pointer to ac and av.  This can
              be used to add extra command line processing to each  test.  The
              cmake  variable  CMAKE_TESTDRIVER_BEFORE_TESTMAIN  can be set to
              have code that will be placed directly before calling  the  test
              main  function.    CMAKE_TESTDRIVER_AFTER_TESTMAIN can be set to
              have code that will be placed directly after  the  call  to  the
              test main function.

       define_property
              Define and document custom properties.

                define_property(<GLOBAL | DIRECTORY | TARGET | SOURCE |
                                 TEST | VARIABLE | CACHED_VARIABLE>
                                 PROPERTY <name> [INHERITED]
                                 BRIEF_DOCS <brief-doc> [docs...]
                                 FULL_DOCS <full-doc> [docs...])

              Define one property in a scope for use with the set_property and
              get_property commands.  This is primarily  useful  to  associate
              documentation with property names that may be retrieved with the
              get_property command.  The first argument determines the kind of
              scope  in  which the property should be used.  It must be one of
              the following:

                GLOBAL    = associated with the global namespace
                DIRECTORY = associated with one directory
                TARGET    = associated with one target
                SOURCE    = associated with one source file
                TEST      = associated with a test named with add_test
                VARIABLE  = documents a CMake language variable
                CACHED_VARIABLE = documents a CMake cache variable

              Note that unlike set_property and get_property no  actual  scope
              needs to be given; only the kind of scope is important.

              The required PROPERTY option is immediately followed by the name
              of the property being defined.

              If the INHERITED option then the get_property command will chain
              up  to  the next higher scope when the requested property is not
              set in the scope given to the command.  DIRECTORY  scope  chains
              to GLOBAL.  TARGET, SOURCE, and TEST chain to DIRECTORY.

              The  BRIEF_DOCS and FULL_DOCS options are followed by strings to
              be  associated  with  the  property  as  its  brief   and   full
              documentation.    Corresponding   options  to  the  get_property
              command will retrieve the documentation.

       else   Starts the else portion of an if block.

                else(expression)

              See the if command.

       elseif Starts the elseif portion of an if block.

                elseif(expression)

              See the if command.

       enable_language
              Enable a language (CXX/C/Fortran/etc)

                enable_language(languageName [OPTIONAL] )

              This command enables support for the named  language  in  CMake.
              This  is the same as the project command but does not create any
              of the extra variables that are created by the project  command.
              Example  languages are CXX, C, Fortran. If OPTIONAL is used, use
              the  CMAKE_<languageName>_COMPILER_WORKS   variable   to   check
              whether the language has been enabled successfully.

       enable_testing
              Enable testing for current directory and below.

                enable_testing()

              Enables  testing  for  this  directory  and below.  See also the
              add_test command.  Note that ctest expects to find a  test  file
              in  the build directory root.  Therefore, this command should be
              in the source directory root.

       endforeach
              Ends a list of commands in a FOREACH block.

                endforeach(expression)

              See the FOREACH command.

       endfunction
              Ends a list of commands in a function block.

                endfunction(expression)

              See the function command.

       endif  Ends a list of commands in an if block.

                endif(expression)

              See the if command.

       endmacro
              Ends a list of commands in a macro block.

                endmacro(expression)

              See the macro command.

       endwhile
              Ends a list of commands in a while block.

                endwhile(expression)

              See the while command.

       execute_process
              Execute one or more child processes.

                execute_process(COMMAND <cmd1> [args1...]]
                                [COMMAND <cmd2> [args2...] [...]]
                                [WORKING_DIRECTORY <directory>]
                                [TIMEOUT <seconds>]
                                [RESULT_VARIABLE <variable>]
                                [OUTPUT_VARIABLE <variable>]
                                [ERROR_VARIABLE <variable>]
                                [INPUT_FILE <file>]
                                [OUTPUT_FILE <file>]
                                [ERROR_FILE <file>]
                                [OUTPUT_QUIET]
                                [ERROR_QUIET]
                                [OUTPUT_STRIP_TRAILING_WHITESPACE]
                                [ERROR_STRIP_TRAILING_WHITESPACE])

              Runs the given  sequence  of  one  or  more  commands  with  the
              standard  output  of each process piped to the standard input of
              the next.   A  single  standard  error  pipe  is  used  for  all
              processes.   If  WORKING_DIRECTORY  is given the named directory
              will be set as  the  current  working  directory  of  the  child
              processes.   If  TIMEOUT  is  given  the child processes will be
              terminated if they do not finish  in  the  specified  number  of
              seconds  (fractions  are  allowed).  If RESULT_VARIABLE is given
              the variable will be set to contain the result  of  running  the
              processes.   This  will  be an integer return code from the last
              child  or  a  string  describing   an   error   condition.    If
              OUTPUT_VARIABLE  or  ERROR_VARIABLE are given the variable named
              will be set  with  the  contents  of  the  standard  output  and
              standard  error  pipes  respectively.   If  the same variable is
              named for both pipes their output will be merged  in  the  order
              produced.   If  INPUT_FILE,  OUTPUT_FILE, or ERROR_FILE is given
              the file named will be attached to the  standard  input  of  the
              first  process, standard output of the last process, or standard
              error  of  all  processes  respectively.   If  OUTPUT_QUIET   or
              ERROR_QUIET  is given then the standard output or standard error
              results will be quietly ignored.  If more than one  OUTPUT_*  or
              ERROR_*  option is given for the same pipe the precedence is not
              specified.  If no OUTPUT_* or  ERROR_*  options  are  given  the
              output  will be shared with the corresponding pipes of the CMake
              process itself.

              The execute_process command is a newer more powerful version  of
              exec_program,   but   the   old   command   has  been  kept  for
              compatibility.

       export Export targets from the build tree for use by outside  projects.

                export(TARGETS [target1 [target2 [...]]] [NAMESPACE <namespace>]
                       [APPEND] FILE <filename>)

              Create  a  file  <filename>  that  may  be  included  by outside
              projects to import targets  from  the  current  project’s  build
              tree.   This  is  useful during cross-compiling to build utility
              executables that can run on the host platform in one project and
              then  import  them  into  another project being compiled for the
              target  platform.   If  the  NAMESPACE  option  is   given   the
              <namespace> string will be prepended to all target names written
              to the file.  If the APPEND option is given the  generated  code
              will  be  appended  to the file instead of overwriting it.  If a
              library target is included in the export but a target  to  which
              it links is not included the behavior is unspecified.

              The  file  created by this command is specific to the build tree
              and should never be installed.  See the install(EXPORT)  command
              to export targets from an installation tree.

                export(PACKAGE <name>)

              Store  the  current  build  directory  in the CMake user package
              registry for  package  <name>.   The  find_package  command  may
              consider the directory while searching for package <name>.  This
              helps dependent projects find and use a package from the current
              project’s  build tree without help from the user.  Note that the
              entry in the package registry that this  command  creates  works
              only   in   conjunction   with   a  package  configuration  file
              (<name>Config.cmake) that works with the build tree.

       file   File manipulation command.

                file(WRITE filename "message to write"... )
                file(APPEND filename "message to write"... )
                file(READ filename variable [LIMIT numBytes] [OFFSET offset] [HEX])
                file(STRINGS filename variable [LIMIT_COUNT num]
                     [LIMIT_INPUT numBytes] [LIMIT_OUTPUT numBytes]
                     [LENGTH_MINIMUM numBytes] [LENGTH_MAXIMUM numBytes]
                     [NEWLINE_CONSUME] [REGEX regex]
                     [NO_HEX_CONVERSION])
                file(GLOB variable [RELATIVE path] [globbing expressions]...)
                file(GLOB_RECURSE variable [RELATIVE path]
                     [FOLLOW_SYMLINKS] [globbing expressions]...)
                file(RENAME <oldname> <newname>)
                file(REMOVE [file1 ...])
                file(REMOVE_RECURSE [file1 ...])
                file(MAKE_DIRECTORY [directory1 directory2 ...])
                file(RELATIVE_PATH variable directory file)
                file(TO_CMAKE_PATH path result)
                file(TO_NATIVE_PATH path result)
                file(DOWNLOAD url file [TIMEOUT timeout] [STATUS status] [LOG log]
                     [EXPECTED_MD5 sum] [SHOW_PROGRESS])

              WRITE will write a message into a  file  called  ’filename’.  It
              overwrites  the  file if it already exists, and creates the file
              if it does not exist.

              APPEND will write a message into a file same as WRITE, except it
              will append it to the end of the file

              READ  will  read  the  content  of  a file and store it into the
              variable. It will start at the  given  offset  and  read  up  to
              numBytes.  If the argument HEX is given, the binary data will be
              converted to hexadecimal representation and this will be  stored
              in the variable.

              STRINGS will parse a list of ASCII strings from a file and store
              it in a variable. Binary data in the file are ignored.  Carriage
              return  (CR) characters are ignored. It works also for Intel Hex
              and Motorola S-record files, which are  automatically  converted
              to   binary   format  when  reading  them.  Disable  this  using
              NO_HEX_CONVERSION.

              LIMIT_COUNT sets  the  maximum  number  of  strings  to  return.
              LIMIT_INPUT  sets  the  maximum number of bytes to read from the
              input file. LIMIT_OUTPUT sets the maximum  number  of  bytes  to
              store  in  the  output variable. LENGTH_MINIMUM sets the minimum
              length of a string  to  return.  Shorter  strings  are  ignored.
              LENGTH_MAXIMUM  sets  the  maximum length of a string to return.
              Longer strings are split into strings no longer than the maximum
              length.  NEWLINE_CONSUME  allows  newlines  to  be  included  in
              strings instead of terminating them.

              REGEX specifies a regular expression that a string must match to
              be returned. Typical usage

                file(STRINGS myfile.txt myfile)

              stores  a  list in the variable "myfile" in which each item is a
              line from the input file.

              GLOB will generate a list of all files that match  the  globbing
              expressions and store it into the variable. Globbing expressions
              are  similar  to  regular  expressions,  but  much  simpler.  If
              RELATIVE  flag  is specified for an expression, the results will
              be returned as a relative path to the given path.

              Examples of globbing expressions include:

                 *.cxx      - match all files with extension cxx
                 *.vt?      - match all files with extension vta,...,vtz
                 f[3-5].txt - match files f3.txt, f4.txt, f5.txt

              GLOB_RECURSE will generate a list similar to the  regular  GLOB,
              except  it  will  traverse all the subdirectories of the matched
              directory and match the files. Subdirectories that are  symlinks
              are  only  traversed if FOLLOW_SYMLINKS is given or cmake policy
              CMP0009 is not set to NEW. See cmake --help-policy  CMP0009  for
              more information.

              Examples of recursive globbing include:

                 /dir/*.py  - match all python files in /dir and subdirectories

              MAKE_DIRECTORY  will create the given directories, also if their
              parent directories don’t exist yet

              RENAME moves a file or directory within a filesystem,  replacing
              the destination atomically.

              REMOVE will remove the given files, also in subdirectories

              REMOVE_RECURSE will remove the given files and directories, also
              non-empty directories

              RELATIVE_PATH will determine relative path from directory to the
              given file.

              TO_CMAKE_PATH  will  convert  path  into a cmake style path with
              unix /.  The input can be a single path or a  system  path  like
              "$ENV{PATH}".   Note  the  double  quotes  around  the  ENV call
              TO_CMAKE_PATH only takes  one argument.

              TO_NATIVE_PATH works just like TO_CMAKE_PATH, but  will  convert
              from   a  cmake  style  path  into  the  native path style \ for
              windows and / for UNIX.

              DOWNLOAD will download the given URL to the given file.  If  LOG
              var  is  specified  a log of the download will be put in var. If
              STATUS var is specified the status of the operation will be  put
              in  var. The status is returned in a list of length 2. The first
              element is the numeric return value for the operation,  and  the
              second  element  is  a  string  value for the error. A 0 numeric
              error means no error  in  the  operation.  If  TIMEOUT  time  is
              specified,  the  operation will timeout after time seconds, time
              should be specified  as  an  integer.  If  EXPECTED_MD5  sum  is
              specified,  the operation will verify that the downloaded file’s
              actual md5 sum matches the expected value. If it does not match,
              the   operation   fails  with  an  error.  If  SHOW_PROGRESS  is
              specified,  progress  information  will  be  printed  as  status
              messages until the operation is complete.

              The file() command also provides COPY and INSTALL signatures:

                file(<COPY|INSTALL> files... DESTINATION <dir>
                     [FILE_PERMISSIONS permissions...]
                     [DIRECTORY_PERMISSIONS permissions...]
                     [NO_SOURCE_PERMISSIONS] [USE_SOURCE_PERMISSIONS]
                     [FILES_MATCHING]
                     [[PATTERN <pattern> | REGEX <regex>]
                      [EXCLUDE] [PERMISSIONS permissions...]] [...])

              The  COPY signature copies files, directories, and symlinks to a
              destination folder.  Relative input  paths  are  evaluated  with
              respect   to  the  current  source  directory,  and  a  relative
              destination is evaluated  with  respect  to  the  current  build
              directory.    Copying   preserves  input  file  timestamps,  and
              optimizes out a file if it exists at the  destination  with  the
              same  timestamp.   Copying  preserves  input  permissions unless
              explicit permissions or NO_SOURCE_PERMISSIONS are given (default
              is  USE_SOURCE_PERMISSIONS).  See the install(DIRECTORY) command
              for documentation of permissions, PATTERN,  REGEX,  and  EXCLUDE
              options.

              The  INSTALL  signature  differs  slightly  from COPY: it prints
              status   messages,   and   NO_SOURCE_PERMISSIONS   is   default.
              Installation scripts generated by the install() command use this
              signature (with some undocumented options for internal use).

       find_file
              Find the full path to a file.

                 find_file(<VAR> name1 [path1 path2 ...])

              This is  the  short-hand  signature  for  the  command  that  is
              sufficient  in  many  cases.   It is the same as find_file(<VAR>
              name1 [PATHS path1 path2 ...])

                 find_file(
                           <VAR>
                           name | NAMES name1 [name2 ...]
                           [HINTS path1 [path2 ... ENV var]]
                           [PATHS path1 [path2 ... ENV var]]
                           [PATH_SUFFIXES suffix1 [suffix2 ...]]
                           [DOC "cache documentation string"]
                           [NO_DEFAULT_PATH]
                           [NO_CMAKE_ENVIRONMENT_PATH]
                           [NO_CMAKE_PATH]
                           [NO_SYSTEM_ENVIRONMENT_PATH]
                           [NO_CMAKE_SYSTEM_PATH]
                           [CMAKE_FIND_ROOT_PATH_BOTH |
                            ONLY_CMAKE_FIND_ROOT_PATH |
                            NO_CMAKE_FIND_ROOT_PATH]
                          )

              This command is used to find a full path to named file. A  cache
              entry  named  by  <VAR>  is  created to store the result of this
              command.  If the full path to a file  is  found  the  result  is
              stored  in  the  variable  and  the  search will not be repeated
              unless the variable is cleared.  If nothing is found, the result
              will  be  <VAR>-NOTFOUND, and the search will be attempted again
              the next time find_file is invoked with the same variable.   The
              name  of  the  full  path  to  a  file  that  is searched for is
              specified  by  the  names  listed  after  the  NAMES   argument.
              Additional  search  locations  can  be specified after the PATHS
              argument.  If ENV var is found in the HINTS or PATHS section the
              environment  variable  var  will  be  read  and converted from a
              system environment variable to a cmake style list of paths.  For
              example  ENV  PATH  would  be  a  way  to  list  the system path
              variable.  The  argument  after  DOC  will  be  used   for   the
              documentation  string  in  the  cache.   PATH_SUFFIXES specifies
              additional subdirectories to check below each search path.

              If NO_DEFAULT_PATH is specified, then no  additional  paths  are
              added  to  the  search. If NO_DEFAULT_PATH is not specified, the
              search process is as follows:

              1. Search paths specified  in  cmake-specific  cache  variables.
              These  are  intended  to  be  used  on  the  command line with a
              -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

                 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_INCLUDE_PATH
                 CMAKE_FRAMEWORK_PATH

              2.  Search  paths  specified   in   cmake-specific   environment
              variables.   These  are  intended  to be set in the user’s shell
              configuration.  This can be skipped if NO_CMAKE_ENVIRONMENT_PATH
              is passed.

                 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_INCLUDE_PATH
                 CMAKE_FRAMEWORK_PATH

              3. Search the paths specified by the HINTS option.  These should
              be paths computed  by  system  introspection,  such  as  a  hint
              provided   by  the  location  of  another  item  already  found.
              Hard-coded guesses should be specified with the PATHS option.

              4. Search the standard system environment variables. This can be
              skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

                 PATH
                 INCLUDE

              5.  Search cmake variables defined in the Platform files for the
              current system.  This can be skipped if NO_CMAKE_SYSTEM_PATH  is
              passed.

                 <prefix>/include for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
                 CMAKE_SYSTEM_INCLUDE_PATH
                 CMAKE_SYSTEM_FRAMEWORK_PATH

              6.  Search  the  paths  specified  by the PATHS option or in the
              short-hand  version  of  the  command.   These   are   typically
              hard-coded guesses.

              On  Darwin  or  systems  supporting  OS  X Frameworks, the cmake
              variable    CMAKE_FIND_FRAMEWORK can be set to empty or  one  of
              the following:

                 "FIRST"  - Try to find frameworks before standard
                            libraries or headers. This is the default on Darwin.
                 "LAST"   - Try to find frameworks after standard
                            libraries or headers.
                 "ONLY"   - Only try to find frameworks.
                 "NEVER" - Never try to find frameworks.

              On  Darwin  or  systems supporting OS X Application Bundles, the
              cmake variable CMAKE_FIND_APPBUNDLE can be set to empty  or  one
              of the following:

                 "FIRST"  - Try to find application bundles before standard
                            programs. This is the default on Darwin.
                 "LAST"   - Try to find application bundles after standard
                            programs.
                 "ONLY"   - Only try to find application bundles.
                 "NEVER" - Never try to find application bundles.

              The  CMake  variable  CMAKE_FIND_ROOT_PATH specifies one or more
              directories to be prepended to  all  other  search  directories.
              This  effectively  "re-roots"  the  entire  search  under  given
              locations. By default it is empty. It is especially useful  when
              cross-compiling  to  point  to  the root directory of the target
              environment and CMake will search there too. By default at first
              the  directories  listed  in  CMAKE_FIND_ROOT_PATH  and then the
              non-rooted directories will be searched.  The  default  behavior
              can  be  adjusted  by setting CMAKE_FIND_ROOT_PATH_MODE_INCLUDE.
              This behavior can be manually overridden on a per-call basis. By
              using  CMAKE_FIND_ROOT_PATH_BOTH  the  search  order  will be as
              described  above.  If  NO_CMAKE_FIND_ROOT_PATH  is   used   then
              CMAKE_FIND_ROOT_PATH      will      not      be     used.     If
              ONLY_CMAKE_FIND_ROOT_PATH  is  used  then  only  the   re-rooted
              directories will be searched.

              The  default  search  order  is  designed to be most-specific to
              least-specific for common use cases.  Projects may override  the
              order by simply calling the command multiple times and using the
              NO_* options:

                 find_file(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
                 find_file(<VAR> NAMES name)

              Once one of the calls succeeds the result variable will  be  set
              and stored in the cache so that no call will search again.

       find_library
              Find a library.

                 find_library(<VAR> name1 [path1 path2 ...])

              This  is  the  short-hand  signature  for  the  command  that is
              sufficient in many cases.  It is the same as  find_library(<VAR>
              name1 [PATHS path1 path2 ...])

                 find_library(
                           <VAR>
                           name | NAMES name1 [name2 ...]
                           [HINTS path1 [path2 ... ENV var]]
                           [PATHS path1 [path2 ... ENV var]]
                           [PATH_SUFFIXES suffix1 [suffix2 ...]]
                           [DOC "cache documentation string"]
                           [NO_DEFAULT_PATH]
                           [NO_CMAKE_ENVIRONMENT_PATH]
                           [NO_CMAKE_PATH]
                           [NO_SYSTEM_ENVIRONMENT_PATH]
                           [NO_CMAKE_SYSTEM_PATH]
                           [CMAKE_FIND_ROOT_PATH_BOTH |
                            ONLY_CMAKE_FIND_ROOT_PATH |
                            NO_CMAKE_FIND_ROOT_PATH]
                          )

              This  command  is used to find a library. A cache entry named by
              <VAR> is created to store the result of this  command.   If  the
              library  is  found  the result is stored in the variable and the
              search will not be repeated unless the variable is cleared.   If
              nothing  is  found,  the  result will be <VAR>-NOTFOUND, and the
              search will be attempted again the  next  time  find_library  is
              invoked with the same variable.  The name of the library that is
              searched for is specified by the names listed  after  the  NAMES
              argument.    Additional  search locations can be specified after
              the PATHS argument.  If ENV var is found in the HINTS  or  PATHS
              section  the environment variable var will be read and converted
              from a system environment variable to  a  cmake  style  list  of
              paths.   For  example ENV PATH would be a way to list the system
              path variable. The argument after  DOC  will  be  used  for  the
              documentation  string  in  the  cache.   PATH_SUFFIXES specifies
              additional subdirectories to check below each search path.

              If NO_DEFAULT_PATH is specified, then no  additional  paths  are
              added  to  the  search. If NO_DEFAULT_PATH is not specified, the
              search process is as follows:

              1. Search paths specified  in  cmake-specific  cache  variables.
              These  are  intended  to  be  used  on  the  command line with a
              -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

                 <prefix>/lib for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_LIBRARY_PATH
                 CMAKE_FRAMEWORK_PATH

              2.  Search  paths  specified   in   cmake-specific   environment
              variables.   These  are  intended  to be set in the user’s shell
              configuration.  This can be skipped if NO_CMAKE_ENVIRONMENT_PATH
              is passed.

                 <prefix>/lib for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_LIBRARY_PATH
                 CMAKE_FRAMEWORK_PATH

              3. Search the paths specified by the HINTS option.  These should
              be paths computed  by  system  introspection,  such  as  a  hint
              provided   by  the  location  of  another  item  already  found.
              Hard-coded guesses should be specified with the PATHS option.

              4. Search the standard system environment variables. This can be
              skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

                 PATH
                 LIB

              5.  Search cmake variables defined in the Platform files for the
              current system.  This can be skipped if NO_CMAKE_SYSTEM_PATH  is
              passed.

                 <prefix>/lib for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
                 CMAKE_SYSTEM_LIBRARY_PATH
                 CMAKE_SYSTEM_FRAMEWORK_PATH

              6.  Search  the  paths  specified  by the PATHS option or in the
              short-hand  version  of  the  command.   These   are   typically
              hard-coded guesses.

              On  Darwin  or  systems  supporting  OS  X Frameworks, the cmake
              variable    CMAKE_FIND_FRAMEWORK can be set to empty or  one  of
              the following:

                 "FIRST"  - Try to find frameworks before standard
                            libraries or headers. This is the default on Darwin.
                 "LAST"   - Try to find frameworks after standard
                            libraries or headers.
                 "ONLY"   - Only try to find frameworks.
                 "NEVER" - Never try to find frameworks.

              On  Darwin  or  systems supporting OS X Application Bundles, the
              cmake variable CMAKE_FIND_APPBUNDLE can be set to empty  or  one
              of the following:

                 "FIRST"  - Try to find application bundles before standard
                            programs. This is the default on Darwin.
                 "LAST"   - Try to find application bundles after standard
                            programs.
                 "ONLY"   - Only try to find application bundles.
                 "NEVER" - Never try to find application bundles.

              The  CMake  variable  CMAKE_FIND_ROOT_PATH specifies one or more
              directories to be prepended to  all  other  search  directories.
              This  effectively  "re-roots"  the  entire  search  under  given
              locations. By default it is empty. It is especially useful  when
              cross-compiling  to  point  to  the root directory of the target
              environment and CMake will search there too. By default at first
              the  directories  listed  in  CMAKE_FIND_ROOT_PATH  and then the
              non-rooted directories will be searched.  The  default  behavior
              can  be  adjusted  by setting CMAKE_FIND_ROOT_PATH_MODE_LIBRARY.
              This behavior can be manually overridden on a per-call basis. By
              using  CMAKE_FIND_ROOT_PATH_BOTH  the  search  order  will be as
              described  above.  If  NO_CMAKE_FIND_ROOT_PATH  is   used   then
              CMAKE_FIND_ROOT_PATH      will      not      be     used.     If
              ONLY_CMAKE_FIND_ROOT_PATH  is  used  then  only  the   re-rooted
              directories will be searched.

              The  default  search  order  is  designed to be most-specific to
              least-specific for common use cases.  Projects may override  the
              order by simply calling the command multiple times and using the
              NO_* options:

                 find_library(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
                 find_library(<VAR> NAMES name)

              Once one of the calls succeeds the result variable will  be  set
              and stored in the cache so that no call will search again.

              If the library found is a framework, then VAR will be set to the
              full path to the framework <fullPath>/A.framework. When  a  full
              path  to  a  framework  is  used  as a library, CMake will use a
              -framework A, and a -F<fullPath> to link the  framework  to  the
              target.

       find_package
              Load settings for an external project.

                find_package(<package> [version] [EXACT] [QUIET]
                             [[REQUIRED|COMPONENTS] [components...]]
                             [NO_POLICY_SCOPE])

              Finds   and   loads   settings   from   an   external   project.
              <package>_FOUND will be set to indicate whether the package  was
              found.   When  the package is found package-specific information
              is provided through variables documented by the package  itself.
              The  QUIET  option  disables  messages  if the package cannot be
              found.  The REQUIRED  option  stops  processing  with  an  error
              message if the package cannot be found.  A package-specific list
              of components may be listed after the REQUIRED option  or  after
              the  COMPONENTS  option  if  no  REQUIRED  option is given.  The
              [version] argument requests a version  with  which  the  package
              found       should       be      compatible      (format      is
              major[.minor[.patch[.tweak]]]).  The EXACT option requests  that
              the  version  be matched exactly.  If no [version] is given to a
              recursive invocation inside a  find-module,  the  [version]  and
              EXACT arguments are forwarded automatically from the outer call.
              Version   support   is   currently   provided    only    on    a
              package-by-package basis (details below).

              User  code  should  generally  look for packages using the above
              simple signature.  The remainder of this  command  documentation
              specifies  the  full command signature and details of the search
              process.  Project maintainers wishing to provide a package to be
              found by this command are encouraged to read on.

              The  command  has  two  modes by which it searches for packages:
              "Module" mode and "Config" mode.  Module mode is available  when
              the  command is invoked with the above reduced signature.  CMake
              searches  for  a  file  called  "Find<package>.cmake"   in   the
              CMAKE_MODULE_PATH  followed  by  the CMake installation.  If the
              file is found, it  is  read  and  processed  by  CMake.   It  is
              responsible  for  finding the package, checking the version, and
              producing  any  needed  messages.   Many  find-modules   provide
              limited   or   no  support  for  versioning;  check  the  module
              documentation.  If no module is found the  command  proceeds  to
              Config mode.

              The complete Config mode command signature is:

                find_package(<package> [version] [EXACT] [QUIET]
                             [[REQUIRED|COMPONENTS] [components...]] [NO_MODULE]
                             [NO_POLICY_SCOPE]
                             [NAMES name1 [name2 ...]]
                             [CONFIGS config1 [config2 ...]]
                             [HINTS path1 [path2 ... ]]
                             [PATHS path1 [path2 ... ]]
                             [PATH_SUFFIXES suffix1 [suffix2 ...]]
                             [NO_DEFAULT_PATH]
                             [NO_CMAKE_ENVIRONMENT_PATH]
                             [NO_CMAKE_PATH]
                             [NO_SYSTEM_ENVIRONMENT_PATH]
                             [NO_CMAKE_PACKAGE_REGISTRY]
                             [NO_CMAKE_BUILDS_PATH]
                             [NO_CMAKE_SYSTEM_PATH]
                             [CMAKE_FIND_ROOT_PATH_BOTH |
                              ONLY_CMAKE_FIND_ROOT_PATH |
                              NO_CMAKE_FIND_ROOT_PATH])

              The NO_MODULE option may be used to skip Module mode explicitly.
              It is also implied by  use  of  options  not  specified  in  the
              reduced signature.

              Config  mode attempts to locate a configuration file provided by
              the package to be found.  A cache entry called <package>_DIR  is
              created  to  hold the directory containing the file.  By default
              the command searches for a package with the name <package>.   If
              the  NAMES  option  is  given  the  names  following it are used
              instead of <package>.  The command searches for  a  file  called
              "<name>Config.cmake"   or  "<lower-case-name>-config.cmake"  for
              each  name   specified.    A   replacement   set   of   possible
              configuration  file names may be given using the CONFIGS option.
              The search  procedure  is  specified  below.   Once  found,  the
              configuration  file  is  read and processed by CMake.  Since the
              file is provided by the package it already knows the location of
              package  contents.   The  full path to the configuration file is
              stored in the cmake variable <package>_CONFIG.

              If the package configuration file cannot  be  found  CMake  will
              generate  an  error  describing  the  problem  unless  the QUIET
              argument is specified.  If REQUIRED is specified and the package
              is  not  found a fatal error is generated and the configure step
              stops executing.  If <package>_DIR has been set to  a  directory
              not  containing  a  configuration  file CMake will ignore it and
              search from scratch.

              When the [version] argument is given Config mode will only  find
              a  version  of  the  package  that claims compatibility with the
              requested version (format is major[.minor[.patch[.tweak]]]).  If
              the EXACT option is given only a version of the package claiming
              an exact match of the requested version  may  be  found.   CMake
              does  not  establish  any  convention for the meaning of version
              numbers.  Package version numbers are checked by "version" files
              provided  by  the  packages themselves.  For a candidate package
              configuration  file  "<config-file>.cmake"   the   corresponding
              version   file   is   located   next  to  it  and  named  either
              "<config-file>-version.cmake"  or  "<config-file>Version.cmake".
              If no such version file is available then the configuration file
              is assumed to not be  compatible  with  any  requested  version.
              When a version file is found it is loaded to check the requested
              version number.  The version file is loaded in a nested scope in
              which the following variables have been defined:

                PACKAGE_FIND_NAME          = the <package> name
                PACKAGE_FIND_VERSION       = full requested version string
                PACKAGE_FIND_VERSION_MAJOR = major version if requested, else 0
                PACKAGE_FIND_VERSION_MINOR = minor version if requested, else 0
                PACKAGE_FIND_VERSION_PATCH = patch version if requested, else 0
                PACKAGE_FIND_VERSION_TWEAK = tweak version if requested, else 0
                PACKAGE_FIND_VERSION_COUNT = number of version components, 0 to 4

              The  version  file  checks  whether  it  satisfies the requested
              version and sets these variables:

                PACKAGE_VERSION            = full provided version string
                PACKAGE_VERSION_EXACT      = true if version is exact match
                PACKAGE_VERSION_COMPATIBLE = true if version is compatible
                PACKAGE_VERSION_UNSUITABLE = true if unsuitable as any version

              These variables are  checked  by  the  find_package  command  to
              determine  whether the configuration file provides an acceptable
              version.  They are not available  after  the  find_package  call
              returns.   If  the version is acceptable the following variables
              are set:

                <package>_VERSION       = full provided version string
                <package>_VERSION_MAJOR = major version if provided, else 0
                <package>_VERSION_MINOR = minor version if provided, else 0
                <package>_VERSION_PATCH = patch version if provided, else 0
                <package>_VERSION_TWEAK = tweak version if provided, else 0
                <package>_VERSION_COUNT = number of version components, 0 to 4

              and the corresponding  package  configuration  file  is  loaded.
              When  multiple  package  configuration files are available whose
              version files claim compatibility with the version requested  it
              is  unspecified  which  one  is  chosen.   No attempt is made to
              choose a highest or closest version number.

              Config  mode  provides  an  elaborate   interface   and   search
              procedure.   Much  of the interface is provided for completeness
              and for use internally by find-modules loaded  by  Module  mode.
              Most user code should simply call

                find_package(<package> [major[.minor]] [EXACT] [REQUIRED|QUIET])

              in order to find a package.  Package maintainers providing CMake
              package configuration files are encouraged to name  and  install
              them  such  that  the  procedure  outlined  below will find them
              without requiring use of additional options.

              CMake constructs a set of possible installation prefixes for the
              package.  Under each prefix several directories are searched for
              a configuration file.  The tables  below  show  the  directories
              searched.   Each entry is meant for installation trees following
              Windows (W), UNIX (U), or Apple (A) conventions.

                <prefix>/                                               (W)
                <prefix>/(cmake|CMake)/                                 (W)
                <prefix>/<name>*/                                       (W)
                <prefix>/<name>*/(cmake|CMake)/                         (W)
                <prefix>/(share|lib)/cmake/<name>*/                     (U)
                <prefix>/(share|lib)/<name>*/                           (U)
                <prefix>/(share|lib)/<name>*/(cmake|CMake)/             (U)

              On systems supporting OS X Frameworks  and  Application  Bundles
              the following directories are searched for frameworks or bundles
              containing a configuration file:

                <prefix>/<name>.framework/Resources/                    (A)
                <prefix>/<name>.framework/Resources/CMake/              (A)
                <prefix>/<name>.framework/Versions/*/Resources/         (A)
                <prefix>/<name>.framework/Versions/*/Resources/CMake/   (A)
                <prefix>/<name>.app/Contents/Resources/                 (A)
                <prefix>/<name>.app/Contents/Resources/CMake/           (A)

              In all cases the  <name>  is  treated  as  case-insensitive  and
              corresponds  to  any  of the names specified (<package> or names
              given by NAMES).  If PATH_SUFFIXES is specified the suffixes are
              appended to each (W) or (U) directory entry one-by-one.

              This  set of directories is intended to work in cooperation with
              projects that provide configuration files in their  installation
              trees.   Directories  above  marked  with  (W)  are intended for
              installations on Windows where the prefix may point at  the  top
              of  an  application’s installation directory.  Those marked with
              (U) are intended for installations on UNIX platforms  where  the
              prefix  is  shared  by  multiple  packages.   This  is  merely a
              convention, so all (W) and (U) directories are still searched on
              all  platforms.   Directories  marked  with (A) are intended for
              installations  on  Apple   platforms.    The   cmake   variables
              CMAKE_FIND_FRAMEWORK   and  CMAKE_FIND_APPBUNDLE  determine  the
              order of preference as specified below.

              The set  of  installation  prefixes  is  constructed  using  the
              following  steps.   If  NO_DEFAULT_PATH  is  specified  all NO_*
              options are enabled.

              1. Search paths specified  in  cmake-specific  cache  variables.
              These  are  intended  to  be  used  on  the  command line with a
              -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

                 CMAKE_PREFIX_PATH
                 CMAKE_FRAMEWORK_PATH
                 CMAKE_APPBUNDLE_PATH

              2.  Search  paths  specified   in   cmake-specific   environment
              variables.   These  are  intended  to be set in the user’s shell
              configuration.  This can be skipped if NO_CMAKE_ENVIRONMENT_PATH
              is passed.

                 <package>_DIR
                 CMAKE_PREFIX_PATH
                 CMAKE_FRAMEWORK_PATH
                 CMAKE_APPBUNDLE_PATH

              3.  Search paths specified by the HINTS option.  These should be
              paths computed by system introspection, such as a hint  provided
              by  the  location  of  another  item  already found.  Hard-coded
              guesses should be specified with the PATHS option.

              4. Search the standard system environment variables. This can be
              skipped  if  NO_SYSTEM_ENVIRONMENT_PATH is passed.  Path entries
              ending in "/bin" or "/sbin" are automatically converted to their
              parent directories.

                 PATH

              5.  Search  project  build  trees recently configured in a CMake
              GUI.  This can be skipped if NO_CMAKE_BUILDS_PATH is passed.  It
              is  intended  for  the  case  when  a  user is building multiple
              dependent projects one after another.

              6. Search paths stored in the CMake user package registry.  This
              can  be  skipped  if NO_CMAKE_PACKAGE_REGISTRY is passed.  Paths
              are stored in the registry when CMake configures a project  that
              invokes export(PACKAGE <name>).  See the export(PACKAGE) command
              documentation for more details.

              7. Search cmake variables defined in the Platform files for  the
              current  system.  This can be skipped if NO_CMAKE_SYSTEM_PATH is
              passed.

                 CMAKE_SYSTEM_PREFIX_PATH
                 CMAKE_SYSTEM_FRAMEWORK_PATH
                 CMAKE_SYSTEM_APPBUNDLE_PATH

              8. Search paths  specified  by  the  PATHS  option.   These  are
              typically hard-coded guesses.

              On  Darwin  or  systems  supporting  OS  X Frameworks, the cmake
              variable    CMAKE_FIND_FRAMEWORK can be set to empty or  one  of
              the following:

                 "FIRST"  - Try to find frameworks before standard
                            libraries or headers. This is the default on Darwin.
                 "LAST"   - Try to find frameworks after standard
                            libraries or headers.
                 "ONLY"   - Only try to find frameworks.
                 "NEVER" - Never try to find frameworks.

              On  Darwin  or  systems supporting OS X Application Bundles, the
              cmake variable CMAKE_FIND_APPBUNDLE can be set to empty  or  one
              of the following:

                 "FIRST"  - Try to find application bundles before standard
                            programs. This is the default on Darwin.
                 "LAST"   - Try to find application bundles after standard
                            programs.
                 "ONLY"   - Only try to find application bundles.
                 "NEVER" - Never try to find application bundles.

              The  CMake  variable  CMAKE_FIND_ROOT_PATH specifies one or more
              directories to be prepended to  all  other  search  directories.
              This  effectively  "re-roots"  the  entire  search  under  given
              locations. By default it is empty. It is especially useful  when
              cross-compiling  to  point  to  the root directory of the target
              environment and CMake will search there too. By default at first
              the  directories  listed  in  CMAKE_FIND_ROOT_PATH  and then the
              non-rooted directories will be searched.  The  default  behavior
              can  be  adjusted  by setting CMAKE_FIND_ROOT_PATH_MODE_PACKAGE.
              This behavior can be manually overridden on a per-call basis. By
              using  CMAKE_FIND_ROOT_PATH_BOTH  the  search  order  will be as
              described  above.  If  NO_CMAKE_FIND_ROOT_PATH  is   used   then
              CMAKE_FIND_ROOT_PATH      will      not      be     used.     If
              ONLY_CMAKE_FIND_ROOT_PATH  is  used  then  only  the   re-rooted
              directories will be searched.

              The  default  search  order  is  designed to be most-specific to
              least-specific for common use cases.  Projects may override  the
              order by simply calling the command multiple times and using the
              NO_* options:

                 find_package(<package> PATHS paths... NO_DEFAULT_PATH)
                 find_package(<package>)

              Once one of the calls succeeds the result variable will  be  set
              and stored in the cache so that no call will search again.

              See  the  cmake_policy() command documentation for discussion of
              the NO_POLICY_SCOPE option.

       find_path
              Find the directory containing a file.

                 find_path(<VAR> name1 [path1 path2 ...])

              This is  the  short-hand  signature  for  the  command  that  is
              sufficient  in  many  cases.   It is the same as find_path(<VAR>
              name1 [PATHS path1 path2 ...])

                 find_path(
                           <VAR>
                           name | NAMES name1 [name2 ...]
                           [HINTS path1 [path2 ... ENV var]]
                           [PATHS path1 [path2 ... ENV var]]
                           [PATH_SUFFIXES suffix1 [suffix2 ...]]
                           [DOC "cache documentation string"]
                           [NO_DEFAULT_PATH]
                           [NO_CMAKE_ENVIRONMENT_PATH]
                           [NO_CMAKE_PATH]
                           [NO_SYSTEM_ENVIRONMENT_PATH]
                           [NO_CMAKE_SYSTEM_PATH]
                           [CMAKE_FIND_ROOT_PATH_BOTH |
                            ONLY_CMAKE_FIND_ROOT_PATH |
                            NO_CMAKE_FIND_ROOT_PATH]
                          )

              This command is used to find a directory  containing  the  named
              file.  A  cache  entry  named  by  <VAR> is created to store the
              result of this command.  If the file in a directory is found the
              result  is  stored  in  the  variable and the search will not be
              repeated unless the variable is cleared.  If nothing  is  found,
              the  result  will  be  <VAR>-NOTFOUND,  and  the  search will be
              attempted again the next time find_path is invoked with the same
              variable.   The name of the file in a directory that is searched
              for is specified by the names listed after the  NAMES  argument.
              Additional  search  locations  can  be specified after the PATHS
              argument.  If ENV var is found in the HINTS or PATHS section the
              environment  variable  var  will  be  read  and converted from a
              system environment variable to a cmake style list of paths.  For
              example  ENV  PATH  would  be  a  way  to  list  the system path
              variable.  The  argument  after  DOC  will  be  used   for   the
              documentation  string  in  the  cache.   PATH_SUFFIXES specifies
              additional subdirectories to check below each search path.

              If NO_DEFAULT_PATH is specified, then no  additional  paths  are
              added  to  the  search. If NO_DEFAULT_PATH is not specified, the
              search process is as follows:

              1. Search paths specified  in  cmake-specific  cache  variables.
              These  are  intended  to  be  used  on  the  command line with a
              -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

                 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_INCLUDE_PATH
                 CMAKE_FRAMEWORK_PATH

              2.  Search  paths  specified   in   cmake-specific   environment
              variables.   These  are  intended  to be set in the user’s shell
              configuration.  This can be skipped if NO_CMAKE_ENVIRONMENT_PATH
              is passed.

                 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_INCLUDE_PATH
                 CMAKE_FRAMEWORK_PATH

              3. Search the paths specified by the HINTS option.  These should
              be paths computed  by  system  introspection,  such  as  a  hint
              provided   by  the  location  of  another  item  already  found.
              Hard-coded guesses should be specified with the PATHS option.

              4. Search the standard system environment variables. This can be
              skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

                 PATH
                 INCLUDE

              5.  Search cmake variables defined in the Platform files for the
              current system.  This can be skipped if NO_CMAKE_SYSTEM_PATH  is
              passed.

                 <prefix>/include for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
                 CMAKE_SYSTEM_INCLUDE_PATH
                 CMAKE_SYSTEM_FRAMEWORK_PATH

              6.  Search  the  paths  specified  by the PATHS option or in the
              short-hand  version  of  the  command.   These   are   typically
              hard-coded guesses.

              On  Darwin  or  systems  supporting  OS  X Frameworks, the cmake
              variable    CMAKE_FIND_FRAMEWORK can be set to empty or  one  of
              the following:

                 "FIRST"  - Try to find frameworks before standard
                            libraries or headers. This is the default on Darwin.
                 "LAST"   - Try to find frameworks after standard
                            libraries or headers.
                 "ONLY"   - Only try to find frameworks.
                 "NEVER" - Never try to find frameworks.

              On  Darwin  or  systems supporting OS X Application Bundles, the
              cmake variable CMAKE_FIND_APPBUNDLE can be set to empty  or  one
              of the following:

                 "FIRST"  - Try to find application bundles before standard
                            programs. This is the default on Darwin.
                 "LAST"   - Try to find application bundles after standard
                            programs.
                 "ONLY"   - Only try to find application bundles.
                 "NEVER" - Never try to find application bundles.

              The  CMake  variable  CMAKE_FIND_ROOT_PATH specifies one or more
              directories to be prepended to  all  other  search  directories.
              This  effectively  "re-roots"  the  entire  search  under  given
              locations. By default it is empty. It is especially useful  when
              cross-compiling  to  point  to  the root directory of the target
              environment and CMake will search there too. By default at first
              the  directories  listed  in  CMAKE_FIND_ROOT_PATH  and then the
              non-rooted directories will be searched.  The  default  behavior
              can  be  adjusted  by setting CMAKE_FIND_ROOT_PATH_MODE_INCLUDE.
              This behavior can be manually overridden on a per-call basis. By
              using  CMAKE_FIND_ROOT_PATH_BOTH  the  search  order  will be as
              described  above.  If  NO_CMAKE_FIND_ROOT_PATH  is   used   then
              CMAKE_FIND_ROOT_PATH      will      not      be     used.     If
              ONLY_CMAKE_FIND_ROOT_PATH  is  used  then  only  the   re-rooted
              directories will be searched.

              The  default  search  order  is  designed to be most-specific to
              least-specific for common use cases.  Projects may override  the
              order by simply calling the command multiple times and using the
              NO_* options:

                 find_path(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
                 find_path(<VAR> NAMES name)

              Once one of the calls succeeds the result variable will  be  set
              and stored in the cache so that no call will search again.

              When  searching  for  frameworks,  if  the  file is specified as
              A/b.h,   then   the   framework    search    will    look    for
              A.framework/Headers/b.h.  If  that is found the path will be set
              to the path to the framework. CMake will  convert  this  to  the
              correct -F option to include the file.

       find_program
              Find an executable program.

                 find_program(<VAR> name1 [path1 path2 ...])

              This  is  the  short-hand  signature  for  the  command  that is
              sufficient in many cases.  It is the same as  find_program(<VAR>
              name1 [PATHS path1 path2 ...])

                 find_program(
                           <VAR>
                           name | NAMES name1 [name2 ...]
                           [HINTS path1 [path2 ... ENV var]]
                           [PATHS path1 [path2 ... ENV var]]
                           [PATH_SUFFIXES suffix1 [suffix2 ...]]
                           [DOC "cache documentation string"]
                           [NO_DEFAULT_PATH]
                           [NO_CMAKE_ENVIRONMENT_PATH]
                           [NO_CMAKE_PATH]
                           [NO_SYSTEM_ENVIRONMENT_PATH]
                           [NO_CMAKE_SYSTEM_PATH]
                           [CMAKE_FIND_ROOT_PATH_BOTH |
                            ONLY_CMAKE_FIND_ROOT_PATH |
                            NO_CMAKE_FIND_ROOT_PATH]
                          )

              This  command  is used to find a program. A cache entry named by
              <VAR> is created to store the result of this  command.   If  the
              program  is  found  the result is stored in the variable and the
              search will not be repeated unless the variable is cleared.   If
              nothing  is  found,  the  result will be <VAR>-NOTFOUND, and the
              search will be attempted again the  next  time  find_program  is
              invoked with the same variable.  The name of the program that is
              searched for is specified by the names listed  after  the  NAMES
              argument.    Additional  search locations can be specified after
              the PATHS argument.  If ENV var is found in the HINTS  or  PATHS
              section  the environment variable var will be read and converted
              from a system environment variable to  a  cmake  style  list  of
              paths.   For  example ENV PATH would be a way to list the system
              path variable. The argument after  DOC  will  be  used  for  the
              documentation  string  in  the  cache.   PATH_SUFFIXES specifies
              additional subdirectories to check below each search path.

              If NO_DEFAULT_PATH is specified, then no  additional  paths  are
              added  to  the  search. If NO_DEFAULT_PATH is not specified, the
              search process is as follows:

              1. Search paths specified  in  cmake-specific  cache  variables.
              These  are  intended  to  be  used  on  the  command line with a
              -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

                 <prefix>/[s]bin for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_PROGRAM_PATH
                 CMAKE_APPBUNDLE_PATH

              2.  Search  paths  specified   in   cmake-specific   environment
              variables.   These  are  intended  to be set in the user’s shell
              configuration.  This can be skipped if NO_CMAKE_ENVIRONMENT_PATH
              is passed.

                 <prefix>/[s]bin for each <prefix> in CMAKE_PREFIX_PATH
                 CMAKE_PROGRAM_PATH
                 CMAKE_APPBUNDLE_PATH

              3. Search the paths specified by the HINTS option.  These should
              be paths computed  by  system  introspection,  such  as  a  hint
              provided   by  the  location  of  another  item  already  found.
              Hard-coded guesses should be specified with the PATHS option.

              4. Search the standard system environment variables. This can be
              skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

                 PATH

              5.  Search cmake variables defined in the Platform files for the
              current system.  This can be skipped if NO_CMAKE_SYSTEM_PATH  is
              passed.

                 <prefix>/[s]bin for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
                 CMAKE_SYSTEM_PROGRAM_PATH
                 CMAKE_SYSTEM_APPBUNDLE_PATH

              6.  Search  the  paths  specified  by the PATHS option or in the
              short-hand  version  of  the  command.   These   are   typically
              hard-coded guesses.

              On  Darwin  or  systems  supporting  OS  X Frameworks, the cmake
              variable    CMAKE_FIND_FRAMEWORK can be set to empty or  one  of
              the following:

                 "FIRST"  - Try to find frameworks before standard
                            libraries or headers. This is the default on Darwin.
                 "LAST"   - Try to find frameworks after standard
                            libraries or headers.
                 "ONLY"   - Only try to find frameworks.
                 "NEVER" - Never try to find frameworks.

              On  Darwin  or  systems supporting OS X Application Bundles, the
              cmake variable CMAKE_FIND_APPBUNDLE can be set to empty  or  one
              of the following:

                 "FIRST"  - Try to find application bundles before standard
                            programs. This is the default on Darwin.
                 "LAST"   - Try to find application bundles after standard
                            programs.
                 "ONLY"   - Only try to find application bundles.
                 "NEVER" - Never try to find application bundles.

              The  CMake  variable  CMAKE_FIND_ROOT_PATH specifies one or more
              directories to be prepended to  all  other  search  directories.
              This  effectively  "re-roots"  the  entire  search  under  given
              locations. By default it is empty. It is especially useful  when
              cross-compiling  to  point  to  the root directory of the target
              environment and CMake will search there too. By default at first
              the  directories  listed  in  CMAKE_FIND_ROOT_PATH  and then the
              non-rooted directories will be searched.  The  default  behavior
              can  be  adjusted  by setting CMAKE_FIND_ROOT_PATH_MODE_PROGRAM.
              This behavior can be manually overridden on a per-call basis. By
              using  CMAKE_FIND_ROOT_PATH_BOTH  the  search  order  will be as
              described  above.  If  NO_CMAKE_FIND_ROOT_PATH  is   used   then
              CMAKE_FIND_ROOT_PATH      will      not      be     used.     If
              ONLY_CMAKE_FIND_ROOT_PATH  is  used  then  only  the   re-rooted
              directories will be searched.

              The  default  search  order  is  designed to be most-specific to
              least-specific for common use cases.  Projects may override  the
              order by simply calling the command multiple times and using the
              NO_* options:

                 find_program(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
                 find_program(<VAR> NAMES name)

              Once one of the calls succeeds the result variable will  be  set
              and stored in the cache so that no call will search again.

       fltk_wrap_ui
              Create FLTK user interfaces Wrappers.

                fltk_wrap_ui(resultingLibraryName source1
                             source2 ... sourceN )

              Produce .h and .cxx files for all the .fl and .fld files listed.
              The resulting .h and .cxx files will  be  added  to  a  variable
              named resultingLibraryName_FLTK_UI_SRCS which should be added to
              your library.

       foreach
              Evaluate a group of commands for each value in a list.

                foreach(loop_var arg1 arg2 ...)
                  COMMAND1(ARGS ...)
                  COMMAND2(ARGS ...)
                  ...
                endforeach(loop_var)

              All commands between foreach and  the  matching  endforeach  are
              recorded   without   being  invoked.   Once  the  endforeach  is
              evaluated, the recorded list of commands  is  invoked  once  for
              each  argument  listed  in the original foreach command.  Before
              each iteration of the  loop  "${loop_var}"  will  be  set  as  a
              variable with the current value in the list.

                foreach(loop_var RANGE total)
                foreach(loop_var RANGE start stop [step])

              Foreach  can  also  iterate  over  a generated range of numbers.
              There are three types of this iteration:

              * When specifying single number, the range will have elements  0
              to "total".

              * When specifying two numbers, the range will have elements from
              the first number to the second number.

              * The third optional number is the  increment  used  to  iterate
              from the first number to the second number.

                foreach(loop_var IN [LISTS [list1 [...]]]
                                    [ITEMS [item1 [...]]])

              Iterates  over  a precise list of items.  The LISTS option names
              list-valued variables to be traversed, including empty  elements
              (an  empty string is a zero-length list).  The ITEMS option ends
              argument parsing and includes all arguments following it in  the
              iteration.

       function
              Start recording a function for later invocation as a command.

                function(<name> [arg1 [arg2 [arg3 ...]]])
                  COMMAND1(ARGS ...)
                  COMMAND2(ARGS ...)
                  ...
                endfunction(<name>)

              Define  a  function named <name> that takes arguments named arg1
              arg2 arg3 (...).  Commands listed after function, but before the
              matching  endfunction,  are  not  invoked  until the function is
              invoked.  When it is  invoked,  the  commands  recorded  in  the
              function  are  first  modified  by  replacing  formal parameters
              (${arg1}) with the arguments passed, and then invoked as  normal
              commands.  In  addition to referencing the formal parameters you
              can reference the variable ARGC which will be set to the  number
              of  arguments  passed  into  the function as well as ARGV0 ARGV1
              ARGV2 ... which will have the actual  values  of  the  arguments
              passed  in.  This  facilitates  creating functions with optional
              arguments. Additionally ARGV holds the  list  of  all  arguments
              given  to  the function and ARGN holds the list of argument past
              the last expected argument.

              See the cmake_policy() command documentation for the behavior of
              policies inside functions.

       get_cmake_property
              Get a property of the CMake instance.

                get_cmake_property(VAR property)

              Get  a  property  from  the  CMake  instance.   The value of the
              property is stored in the variable VAR. If the property  is  not
              found,  CMake  will  report  an error. Some supported properties
              include:  VARIABLES,  CACHE_VARIABLES,  COMMANDS,  MACROS,   and
              COMPONENTS.

       get_directory_property
              Get a property of DIRECTORY scope.

                get_directory_property(<variable> [DIRECTORY <dir>] <prop-name>)

              Store  a  property of directory scope in the named variable.  If
              the property is not defined the empty-string is  returned.   The
              DIRECTORY  argument  specifies  another  directory from which to
              retrieve the property value.  The specified directory must  have
              already been traversed by CMake.

                get_directory_property(<variable> [DIRECTORY <dir>]
                                       DEFINITION <var-name>)

              Get a variable definition from a directory.  This form is useful
              to get a variable definition from another directory.

       get_filename_component
              Get a specific component of a full filename.

                get_filename_component(<VAR> FileName
                                       PATH|ABSOLUTE|NAME|EXT|NAME_WE|REALPATH
                                       [CACHE])

              Set <VAR>  to  be  the  path  (PATH),  file  name  (NAME),  file
              extension  (EXT),  file  name  without  extension  (NAME_WE)  of
              FileName, the full path (ABSOLUTE), or the full  path  with  all
              symlinks  resolved  (REALPATH).  Note that the path is converted
              to Unix slashes format and has no trailing slashes. The  longest
              file  extension  is  always  considered.  If  the optional CACHE
              argument is specified, the  result  variable  is  added  to  the
              cache.

                get_filename_component(<VAR> FileName
                                       PROGRAM [PROGRAM_ARGS <ARG_VAR>]
                                       [CACHE])

              The  program in FileName will be found in the system search path
              or left as  a  full  path.   If  PROGRAM_ARGS  is  present  with
              PROGRAM, then any command-line arguments present in the FileName
              string are split from the program name and stored in  <ARG_VAR>.
              This  is used to separate a program name from its arguments in a
              command line string.

       get_property
              Get a property.

                get_property(<variable>
                             <GLOBAL             |
                              DIRECTORY [dir]    |
                              TARGET    <target> |
                              SOURCE    <source> |
                              TEST      <test>   |
                              CACHE     <entry>  |
                              VARIABLE>
                             PROPERTY <name>
                             [SET | DEFINED | BRIEF_DOCS | FULL_DOCS])

              Get one property from one object in a scope.  The first argument
              specifies the variable in which to store the result.  The second
              argument determines the scope from which to  get  the  property.
              It must be one of the following:

              GLOBAL scope is unique and does not accept a name.

              DIRECTORY  scope  defaults  to the current directory but another
              directory (already processed by CMake) may be named by  full  or
              relative path.

              TARGET scope must name one existing target.

              SOURCE scope must name one source file.

              TEST scope must name one existing test.

              CACHE scope must name one cache entry.

              VARIABLE scope is unique and does not accept a name.

              The required PROPERTY option is immediately followed by the name
              of the property to get.  If the property is  not  set  an  empty
              value  is  returned.  If the SET option is given the variable is
              set to a boolean value indicating whether the property has  been
              set.   If  the  DEFINED option is given the variable is set to a
              boolean value indicating whether the property has  been  defined
              such  as  with  define_property.  If  BRIEF_DOCS or FULL_DOCS is
              given  then  the  variable  is  set  to  a   string   containing
              documentation  for  the requested property.  If documentation is
              requested for a property that has not been defined  NOTFOUND  is
              returned.

       get_source_file_property
              Get a property for a source file.

                get_source_file_property(VAR file property)

              Get a property from a source file.  The value of the property is
              stored in the variable VAR.  If the property is not  found,  VAR
              will  be  set  to "NOTFOUND". Use set_source_files_properties to
              set property values.  Source file properties usually control how
              the file is built. One property that is always there is LOCATION

       get_target_property
              Get a property from a target.

                get_target_property(VAR target property)

              Get a property from a target.   The value  of  the  property  is
              stored  in  the variable VAR.  If the property is not found, VAR
              will be set to "NOTFOUND".   Use  set_target_properties  to  set
              property  values.   Properties are usually used to control how a
              target is built,  but  some  query  the  target  instead.   This
              command  can  get  properties for any target so far created. The
              targets do not need to be in the current CMakeLists.txt file.

       get_test_property
              Get a property of the test.

                get_test_property(test VAR property)

              Get a property from the Test.  The  value  of  the  property  is
              stored  in the variable VAR. If the property is not found, CMake
              will report an error. For a list of standard properties you  can
              type cmake --help-property-list

       if     Conditionally execute a group of commands.

                if(expression)
                  # then section.
                  COMMAND1(ARGS ...)
                  COMMAND2(ARGS ...)
                  ...
                elseif(expression2)
                  # elseif section.
                  COMMAND1(ARGS ...)
                  COMMAND2(ARGS ...)
                  ...
                else(expression)
                  # else section.
                  COMMAND1(ARGS ...)
                  COMMAND2(ARGS ...)
                  ...
                endif(expression)

              Evaluates  the  given  expression.   If  the result is true, the
              commands in  the  THEN  section  are  invoked.   Otherwise,  the
              commands  in  the else section are invoked.  The elseif and else
              sections are optional. You may  have  multiple  elseif  clauses.
              Note  that  the  expression  in  the  else  and  endif clause is
              optional.  Long  expressions  can  be  used  and  there   is   a
              traditional  order  of precedence. Parenthetical expressions are
              evaluated first followed by  unary  operators  such  as  EXISTS,
              COMMAND,  and  DEFINED.  Then any EQUAL, LESS, GREATER, STRLESS,
              STRGREATER,  STREQUAL,  MATCHES  will  be  evaluated.  Then  NOT
              operators  and  finally  AND,  OR  operators  will be evaluated.
              Possible expressions are:

                if(<constant>)

              True if the constant is 1, ON,  YES,  TRUE,  Y,  or  a  non-zero
              number.   False if the constant is 0, OFF, NO, FALSE, N, IGNORE,
              "", or ends in the suffix ’-NOTFOUND’.  Named boolean  constants
              are case-insensitive.

                if(<variable>)

              True if the variable’s value is not a false constant.

                if(NOT <expression>)

              True if the expression is not true.

                if(<expr1> AND <expr2>)

              True  if both expressions would be considered true individually.

                if(<expr1> OR <expr2>)

              True if either expression would be considered true individually.

                if(COMMAND command-name)

              True  if the given name is a command, macro or function that can
              be invoked.

                if(POLICY policy-id)

              True if the given name  is  an  existing  policy  (of  the  form
              CMP<NNNN>).

                if(TARGET target-name)

              True if the given name is an existing target, built or imported.

                if(EXISTS file-name)
                if(EXISTS directory-name)

              True if  the  named  file  or  directory  exists.   Behavior  is
              well-defined only for full paths.

                if(file1 IS_NEWER_THAN file2)

              True  if  file1  is  newer than file2 or if one of the two files
              doesn’t exist. Behavior is well-defined only for full paths.

                if(IS_DIRECTORY directory-name)

              True if the given name is a directory.  Behavior is well-defined
              only for full paths.

                if(IS_SYMLINK file-name)

              True  if  the  given  name  is  a  symbolic  link.   Behavior is
              well-defined only for full paths.

                if(IS_ABSOLUTE path)

              True if the given path is an absolute path.

                if(variable MATCHES regex)
                if(string MATCHES regex)

              True if the given string or variable’s value matches  the  given
              regular expression.

                if(variable LESS number)
                if(string LESS number)
                if(variable GREATER number)
                if(string GREATER number)
                if(variable EQUAL number)
                if(string EQUAL number)

              True  if  the given string or variable’s value is a valid number
              and the inequality or equality is true.

                if(variable STRLESS string)
                if(string STRLESS string)
                if(variable STRGREATER string)
                if(string STRGREATER string)
                if(variable STREQUAL string)
                if(string STREQUAL string)

              True   if   the   given   string   or   variable’s   value    is
              lexicographically less (or greater, or equal) than the string or
              variable on the right.

                if(version1 VERSION_LESS version2)
                if(version1 VERSION_EQUAL version2)
                if(version1 VERSION_GREATER version2)

              Component-wise integer version number comparison (version format
              is major[.minor[.patch[.tweak]]]).

                if(DEFINED variable)

              True if the given variable is defined. It does not matter if the
              variable is true or false just if it has been set.

                if((expression) AND (expression OR (expression)))

              The expressions inside the parenthesis are evaluated  first  and
              then  the  remaining  expression is evaluated as in the previous
              examples. Where there are nested parenthesis the  innermost  are
              evaluated  as  part  of  evaluating the expression that contains
              them.

              The if statement was written fairly early in CMake’s history and
              it has some convenience features that are worth covering. The if
              statement reduces operations until there is a  single  remaining
              value,  at  that  point if the case insensitive value is: ON, 1,
              YES, TRUE, Y it returns true, if it is OFF,  0,  NO,  FALSE,  N,
              NOTFOUND, *-NOTFOUND, IGNORE it will return false.

              This   is   fairly  reasonable.  The  convenience  feature  that
              sometimes throws new authors is how CMake handles values that do
              not  match  the  true or false list. Those values are treated as
              variables and are dereferenced even though they do not have  the
              required ${} syntax. This means that if you write

                if (boobah)

              CMake will treat it as if you wrote

                if (${boobah})

              likewise if you write

                if (fubar AND sol)

              CMake will conveniently treat it as

                if ("${fubar}" AND "${sol}")

              The  later is really the correct way to write it, but the former
              will work as well. Only some operations in the if statement have
              this special handling of arguments. The specific details follow:

              1) The left hand argument to MATCHES is first checked to see  if
              it  is  a  defined variable, if so the variable’s value is used,
              otherwise the original value is used.

              2) If the left hand argument to MATCHES is  missing  it  returns
              false without error

              3)  Both left and right hand arguments to LESS GREATER EQUAL are
              independently tested to see if they are defined variables, if so
              their  defined  values  are used otherwise the original value is
              used.

              4) Both left  and  right  hand  arguments  to  STRLESS  STREQUAL
              STRGREATER  are  independently tested to see if they are defined
              variables, if so their defined values  are  used  otherwise  the
              original value is used.

              5)   Both   left  and  right  hand  argumemnts  to  VERSION_LESS
              VERSION_EQUAL VERSION_GREATER are independently tested to see if
              they  are defined variables, if so their defined values are used
              otherwise the original value is used.

              6) The right hand argument to NOT is tested to see if  it  is  a
              boolean  constant,  if  so  the  value  is used, otherwise it is
              assumed to be a variable and it is dereferenced.

              7) The left and right hand arguments to AND OR are independently
              tested to see if they are boolean constants, if so they are used
              as such, otherwise they are assumed  to  be  variables  and  are
              dereferenced.

       include
              Read CMake listfile code from the given file.

                include(<file|module> [OPTIONAL] [RESULT_VARIABLE <VAR>]
                                      [NO_POLICY_SCOPE])

              Reads  CMake listfile code from the given file.  Commands in the
              file are processed immediately as if they were written in  place
              of  the  include command.  If OPTIONAL is present, then no error
              is raised if the file does not  exist.   If  RESULT_VARIABLE  is
              given  the  variable  will be set to the full filename which has
              been included or NOTFOUND if it failed.

              If a module is specified instead of a file, the file  with  name
              <modulename>.cmake is searched in the CMAKE_MODULE_PATH.

              See  the  cmake_policy() command documentation for discussion of
              the NO_POLICY_SCOPE option.

       include_directories
              Add include directories to the build.

                include_directories([AFTER|BEFORE] [SYSTEM] dir1 dir2 ...)

              Add the given directories to those searched by the compiler  for
              include  files. By default the directories are appended onto the
              current list  of  directories.  This  default  behavior  can  be
              changed  by  setting  CMAKE_include_directories_BEFORE to ON. By
              using BEFORE or AFTER  you  can  select  between  appending  and
              prepending,  independent  from the default. If the SYSTEM option
              is given the compiler will be  told  that  the  directories  are
              meant as system include directories on some platforms.

       include_external_msproject
              Include an external Microsoft project file in a workspace.

                include_external_msproject(projectname location
                                           dep1 dep2 ...)

              Includes   an   external  Microsoft  project  in  the  generated
              workspace file.  Currently  does  nothing  on  UNIX.  This  will
              create  a  target  named [projectname].  This can be used in the
              add_dependencies command to make things depend on  the  external
              project.

       include_regular_expression
              Set the regular expression used for dependency checking.

                include_regular_expression(regex_match [regex_complain])

              Set  the  regular expressions used in dependency checking.  Only
              files matching regex_match will be traced as dependencies.  Only
              files  matching  regex_complain  will  generate warnings if they
              cannot be found (standard header paths are not  searched).   The
              defaults are:

                regex_match    = "^.*$" (match everything)
                regex_complain = "^$" (match empty string only)

       install
              Specify rules to run at install time.

              This  command generates installation rules for a project.  Rules
              specified by calls to this command within a source directory are
              executed   in  order  during  installation.   The  order  across
              directories is not defined.

              There are multiple signatures for this command.   Some  of  them
              define   installation   properties   for   files   and  targets.
              Properties common to multiple signatures are  covered  here  but
              they are valid only for signatures that specify them.

              DESTINATION  arguments  specify the directory on disk to which a
              file will be installed.  If a full path (with a leading slash or
              drive  letter) is given it is used directly.  If a relative path
              is  given  it  is  interpreted  relative   to   the   value   of
              CMAKE_INSTALL_PREFIX.

              PERMISSIONS  arguments  specify permissions for installed files.
              Valid permissions are  OWNER_READ,  OWNER_WRITE,  OWNER_EXECUTE,
              GROUP_READ, GROUP_WRITE, GROUP_EXECUTE, WORLD_READ, WORLD_WRITE,
              WORLD_EXECUTE, SETUID, and SETGID.  Permissions that do not make
              sense on certain platforms are ignored on those platforms.

              The   CONFIGURATIONS   argument   specifies   a  list  of  build
              configurations  for  which  the  install  rule  applies  (Debug,
              Release, etc.).

              The  COMPONENT argument specifies an installation component name
              with which the install rule is associated, such as "runtime"  or
              "development".    During  component-specific  installation  only
              install rules associated with the given component name  will  be
              executed.    During  a  full  installation  all  components  are
              installed.

              The RENAME argument specifies a name for an installed file  that
              may  be  different  from the original file.  Renaming is allowed
              only when a single file is installed by the command.

              The OPTIONAL argument specifies that it is not an error  if  the
              file to be installed does not exist.

              The TARGETS signature:

                install(TARGETS targets... [EXPORT <export-name>]
                        [[ARCHIVE|LIBRARY|RUNTIME|FRAMEWORK|BUNDLE|
                          PRIVATE_HEADER|PUBLIC_HEADER|RESOURCE]
                         [DESTINATION <dir>]
                         [PERMISSIONS permissions...]
                         [CONFIGURATIONS [Debug|Release|...]]
                         [COMPONENT <component>]
                         [OPTIONAL] [NAMELINK_ONLY|NAMELINK_SKIP]
                        ] [...])

              The  TARGETS  form specifies rules for installing targets from a
              project.  There are five kinds  of  target  files  that  may  be
              installed:  ARCHIVE,  LIBRARY,  RUNTIME,  FRAMEWORK, and BUNDLE.
              Executables are treated as RUNTIME targets,  except  that  those
              marked  with  the  MACOSX_BUNDLE  property are treated as BUNDLE
              targets on OS X. Static libraries are always treated as  ARCHIVE
              targets. Module libraries are always treated as LIBRARY targets.
              For non-DLL platforms shared libraries are  treated  as  LIBRARY
              targets,  except  that  those marked with the FRAMEWORK property
              are treated as FRAMEWORK targets on OS X.  For DLL platforms the
              DLL  part of a shared library is treated as a RUNTIME target and
              the corresponding  import  library  is  treated  as  an  ARCHIVE
              target.  All  Windows-based  systems  including  Cygwin  are DLL
              platforms.  The  ARCHIVE,  LIBRARY,   RUNTIME,   and   FRAMEWORK
              arguments  change  the  type  of  target to which the subsequent
              properties apply.  If none is given the installation  properties
              apply  to  all  target  types.   If  only one is given then only
              targets of that type will be installed (which  can  be  used  to
              install just a DLL or just an import library).

              The  PRIVATE_HEADER, PUBLIC_HEADER, and RESOURCE arguments cause
              subsequent properties to be applied to  installing  a  FRAMEWORK
              shared library target’s associated files on non-Apple platforms.
              Rules defined by these arguments are ignored on Apple  platforms
              because  the associated files are installed into the appropriate
              locations inside the framework folder.  See documentation of the
              PRIVATE_HEADER,  PUBLIC_HEADER,  and  RESOURCE target properties
              for details.

              Either NAMELINK_ONLY or NAMELINK_SKIP  may  be  specified  as  a
              LIBRARY  option.   On  some platforms a versioned shared library
              has a symbolic link such as

                lib<name>.so -> lib<name>.so.1

              where  "lib<name>.so.1"  is  the  soname  of  the  library   and
              "lib<name>.so"  is  a  "namelink"  allowing  linkers to find the
              library when given "-l<name>".  The NAMELINK_ONLY option  causes
              installation  of  only  the  namelink  when  a library target is
              installed.  The  NAMELINK_SKIP  option  causes  installation  of
              library  files  other than the namelink when a library target is
              installed.  When neither  option  is  given  both  portions  are
              installed.  On platforms where versioned shared libraries do not
              have  namelinks  or  when  a  library  is  not   versioned   the
              NAMELINK_SKIP  option installs the library and the NAMELINK_ONLY
              option installs nothing.  See the VERSION and  SOVERSION  target
              properties for details on creating versioned shared libraries.

              One  or  more  groups of properties may be specified in a single
              call to the TARGETS form of  this  command.   A  target  may  be
              installed  more  than  once  to  different  locations.  Consider
              hypothetical targets "myExe", "mySharedLib", and  "myStaticLib".
              The code

                  install(TARGETS myExe mySharedLib myStaticLib
                          RUNTIME DESTINATION bin
                          LIBRARY DESTINATION lib
                          ARCHIVE DESTINATION lib/static)
                  install(TARGETS mySharedLib DESTINATION /some/full/path)

              will   install   myExe   to   <prefix>/bin  and  myStaticLib  to
              <prefix>/lib/static.  On non-DLL platforms mySharedLib  will  be
              installed to <prefix>/lib and /some/full/path.  On DLL platforms
              the mySharedLib  DLL  will  be  installed  to  <prefix>/bin  and
              /some/full/path  and  its  import  library  will be installed to
              <prefix>/lib/static and /some/full/path.  On  non-DLL  platforms
              mySharedLib    will    be    installed   to   <prefix>/lib   and
              /some/full/path.

              The EXPORT option associates the installed target files with  an
              export called <export-name>.  It must appear before any RUNTIME,
              LIBRARY,  or  ARCHIVE  options.   See   documentation   of   the
              install(EXPORT ...) signature below for details.

              Installing  a  target  with  EXCLUDE_FROM_ALL  set  to  true has
              undefined behavior.

              The FILES signature:

                install(FILES files... DESTINATION <dir>
                        [PERMISSIONS permissions...]
                        [CONFIGURATIONS [Debug|Release|...]]
                        [COMPONENT <component>]
                        [RENAME <name>] [OPTIONAL])

              The FILES form  specifies  rules  for  installing  files  for  a
              project.   File  names  given  as relative paths are interpreted
              with respect to the current source directory.   Files  installed
              by  this  form  are  by  default  given permissions OWNER_WRITE,
              OWNER_READ,  GROUP_READ,  and  WORLD_READ  if   no   PERMISSIONS
              argument is given.

              The PROGRAMS signature:

                install(PROGRAMS files... DESTINATION <dir>
                        [PERMISSIONS permissions...]
                        [CONFIGURATIONS [Debug|Release|...]]
                        [COMPONENT <component>]
                        [RENAME <name>] [OPTIONAL])

              The PROGRAMS form is identical to the FILES form except that the
              default  permissions  for  the  installed  file   also   include
              OWNER_EXECUTE,  GROUP_EXECUTE,  and WORLD_EXECUTE.  This form is
              intended to install programs that are not targets, such as shell
              scripts.   Use  the TARGETS form to install targets built within
              the project.

              The DIRECTORY signature:

                install(DIRECTORY dirs... DESTINATION <dir>
                        [FILE_PERMISSIONS permissions...]
                        [DIRECTORY_PERMISSIONS permissions...]
                        [USE_SOURCE_PERMISSIONS] [OPTIONAL]
                        [CONFIGURATIONS [Debug|Release|...]]
                        [COMPONENT <component>] [FILES_MATCHING]
                        [[PATTERN <pattern> | REGEX <regex>]
                         [EXCLUDE] [PERMISSIONS permissions...]] [...])

              The DIRECTORY form installs contents of one or more  directories
              to  a  given  destination.   The  directory  structure is copied
              verbatim  to  the  destination.   The  last  component  of  each
              directory  name  is  appended to the destination directory but a
              trailing slash may be used to avoid this because it  leaves  the
              last  component  empty.  Directory names given as relative paths
              are interpreted with respect to the  current  source  directory.
              If  no input directory names are given the destination directory
              will be created but nothing will  be  installed  into  it.   The
              FILE_PERMISSIONS   and   DIRECTORY_PERMISSIONS  options  specify
              permissions given to files and directories in  the  destination.
              If  USE_SOURCE_PERMISSIONS  is specified and FILE_PERMISSIONS is
              not, file permissions will be copied from the  source  directory
              structure.   If no permissions are specified files will be given
              the default permissions specified  in  the  FILES  form  of  the
              command,   and   the  directories  will  be  given  the  default
              permissions specified in the PROGRAMS form of the command.

              Installation  of  directories  may  be  controlled   with   fine
              granularity  using  the PATTERN or REGEX options.  These "match"
              options specify a globbing  pattern  or  regular  expression  to
              match directories or files encountered within input directories.
              They may be used to apply  certain  options  (see  below)  to  a
              subset  of the files and directories encountered.  The full path
              to each input  file  or  directory  (with  forward  slashes)  is
              matched  against  the  expression.   A  PATTERN  will match only
              complete file names: the portion of the full path  matching  the
              pattern  must  occur at the end of the file name and be preceded
              by a slash.  A REGEX will match any portion of the full path but
              it  may  use  ’/’  and ’$’ to simulate the PATTERN behavior.  By
              default all files and directories are installed whether  or  not
              they are matched.  The FILES_MATCHING option may be given before
              the first match option to disable installation of files (but not
              directories)  not  matched  by any expression.  For example, the
              code

                install(DIRECTORY src/ DESTINATION include/myproj
                        FILES_MATCHING PATTERN "*.h")

              will extract and install header files from a source tree.

              Some options may follow a PATTERN or REGEX  expression  and  are
              applied only to files or directories matching them.  The EXCLUDE
              option will skip the matched file or directory.  The PERMISSIONS
              option overrides the permissions setting for the matched file or
              directory.  For example the code

                install(DIRECTORY icons scripts/ DESTINATION share/myproj
                        PATTERN "CVS" EXCLUDE
                        PATTERN "scripts/*"
                        PERMISSIONS OWNER_EXECUTE OWNER_WRITE OWNER_READ
                                    GROUP_EXECUTE GROUP_READ)

              will install the icons directory to share/myproj/icons  and  the
              scripts  directory  to share/myproj.  The icons will get default
              file  permissions,  the   scripts   will   be   given   specific
              permissions, and any CVS directories will be excluded.

              The SCRIPT and CODE signature:

                install([[SCRIPT <file>] [CODE <code>]] [...])

              The  SCRIPT form will invoke the given CMake script files during
              installation.  If the script file name is  a  relative  path  it
              will   be   interpreted  with  respect  to  the  current  source
              directory.  The CODE form  will  invoke  the  given  CMake  code
              during  installation.   Code  is  specified as a single argument
              inside a double-quoted string. For example, the code

                install(CODE "MESSAGE(\"Sample install message.\")")

              will print a message during installation.

              The EXPORT signature:

                install(EXPORT <export-name> DESTINATION <dir>
                        [NAMESPACE <namespace>] [FILE <name>.cmake]
                        [PERMISSIONS permissions...]
                        [CONFIGURATIONS [Debug|Release|...]]
                        [COMPONENT <component>])

              The EXPORT form generates and installs a CMake  file  containing
              code  to  import targets from the installation tree into another
              project.  Target installations are associated  with  the  export
              <export-name>  using  the  EXPORT  option of the install(TARGETS
              ...) signature documented  above.   The  NAMESPACE  option  will
              prepend  <namespace>  to the target names as they are written to
              the import file.  By default the generated file will  be  called
              <export-name>.cmake but the FILE option may be used to specify a
              different name.  The value given to the FILE option  must  be  a
              file  name  with  the  ".cmake"  extension.  If a CONFIGURATIONS
              option is given then the file will only be installed when one of
              the   named  configurations  is  installed.   Additionally,  the
              generated import file will reference only  the  matching  target
              configurations.   If  a  COMPONENT option is specified that does
              not  match  that  given   to   the   targets   associated   with
              <export-name> the behavior is undefined.  If a library target is
              included in the export but a target to which  it  links  is  not
              included the behavior is unspecified.

              The  EXPORT  form is useful to help outside projects use targets
              built and installed by the current project.   For  example,  the
              code

                install(TARGETS myexe EXPORT myproj DESTINATION bin)
                install(EXPORT myproj NAMESPACE mp_ DESTINATION lib/myproj)

              will  install  the  executable myexe to <prefix>/bin and code to
              import it in the  file  "<prefix>/lib/myproj/myproj.cmake".   An
              outside  project may load this file with the include command and
              reference the myexe executable from the installation tree  using
              the imported target name mp_myexe as if the target were built in
              its own tree.

              NOTE: This command supercedes the  INSTALL_TARGETS  command  and
              the      target      properties      PRE_INSTALL_SCRIPT      and
              POST_INSTALL_SCRIPT.  It also replaces the FILES  forms  of  the
              INSTALL_FILES  and  INSTALL_PROGRAMS  commands.   The processing
              order of these install rules  relative  to  those  generated  by
              INSTALL_TARGETS, INSTALL_FILES, and INSTALL_PROGRAMS commands is
              not defined.

       link_directories
              Specify directories in which the linker will look for libraries.

                link_directories(directory1 directory2 ...)

              Specify  the  paths  in  which  the  linker  should  search  for
              libraries. The command will apply only to targets created  after
              it  is  called.  For historical reasons, relative paths given to
              this command are passed to the  linker  unchanged  (unlike  many
              CMake  commands  which  interpret  them  relative to the current
              source directory).

       list   List operations.

                list(LENGTH <list> <output variable>)
                list(GET <list> <element index> [<element index> ...]
                     <output variable>)
                list(APPEND <list> <element> [<element> ...])
                list(FIND <list> <value> <output variable>)
                list(INSERT <list> <element_index> <element> [<element> ...])
                list(REMOVE_ITEM <list> <value> [<value> ...])
                list(REMOVE_AT <list> <index> [<index> ...])
                list(REMOVE_DUPLICATES <list>)
                list(REVERSE <list>)
                list(SORT <list>)

              LENGTH will return a given list’s length.

              GET will return list of elements specified by indices  from  the
              list.

              APPEND will append elements to the list.

              FIND  will return the index of the element specified in the list
              or -1 if it wasn’t found.

              INSERT will  insert  elements  to  the  list  to  the  specified
              location.

              REMOVE_AT  and  REMOVE_ITEM will remove items from the list. The
              difference is that REMOVE_ITEM  will  remove  the  given  items,
              while REMOVE_AT will remove the items at the given indices.

              REMOVE_DUPLICATES will remove duplicated items in the list.

              REVERSE reverses the contents of the list in-place.

              SORT sorts the list in-place alphabetically.

              NOTES:  A  list  in  cmake is a ; separated group of strings. To
              create a list the set command can be used. For example,  set(var
              a  b c d e)  creates a list with a;b;c;d;e, and set(var "a b c d
              e") creates a string or a list with one item in it.

              When specifying  index  values,  if  <element  index>  is  0  or
              greater,  it  is  indexed from the beginning of the list, with 0
              representing the first list element. If <element index> is -1 or
              lesser,  it  is  indexed  from  the  end  of  the  list, with -1
              representing the last list element.  Be  careful  when  counting
              with  negative  indices:  they  do  not  start  from  0.  -0  is
              equivalent to 0, the first list element.

       load_cache
              Load in the values from another project’s CMake cache.

                load_cache(pathToCacheFile READ_WITH_PREFIX
                           prefix entry1...)

              Read the cache and store the requested entries in variables with
              their  name prefixed with the given prefix.  This only reads the
              values, and does not  create  entries  in  the  local  project’s
              cache.

                load_cache(pathToCacheFile [EXCLUDE entry1...]
                           [INCLUDE_INTERNALS entry1...])

              Load  in  the  values  from  another cache and store them in the
              local project’s cache as internal entries.  This is useful for a
              project  that  depends  on  another project built in a different
              tree.  EXCLUDE option can be used to provide a list  of  entries
              to be excluded.  INCLUDE_INTERNALS can be used to provide a list
              of internal entries  to  be  included.   Normally,  no  internal
              entries  are  brought  in.   Use  of this form of the command is
              strongly  discouraged,  but  it   is   provided   for   backward
              compatibility.

       load_command
              Load a command into a running CMake.

                load_command(COMMAND_NAME <loc1> [loc2 ...])

              The  given  locations  are  searched for a library whose name is
              cmCOMMAND_NAME.  If found, it is loaded  as  a  module  and  the
              command  is  added  to  the  set  of  available  CMake commands.
              Usually, TRY_COMPILE is used before this command to compile  the
              module. If the command is successfully loaded a variable named

                CMAKE_LOADED_COMMAND_<COMMAND_NAME>

              will  be  set  to  the  full path of the module that was loaded.
              Otherwise the variable will not be set.

       macro  Start recording a macro for later invocation as a command.

                macro(<name> [arg1 [arg2 [arg3 ...]]])
                  COMMAND1(ARGS ...)
                  COMMAND2(ARGS ...)
                  ...
                endmacro(<name>)

              Define a macro named <name> that takes arguments named arg1 arg2
              arg3  (...).   Commands  listed  after  macro,  but  before  the
              matching endmacro, are not invoked until the macro  is  invoked.
              When it is invoked, the commands recorded in the macro are first
              modified by  replacing  formal  parameters  (${arg1})  with  the
              arguments  passed,  and  then  invoked  as  normal  commands. In
              addition to referencing the formal parameters you can  reference
              the  values ${ARGC} which will be set to the number of arguments
              passed into the function as well as ${ARGV0}  ${ARGV1}  ${ARGV2}
              ...  which  will  have the actual values of the arguments passed
              in. This facilitates creating macros  with  optional  arguments.
              Additionally  ${ARGV}  holds  the list of all arguments given to
              the macro and ${ARGN} holds the list of argument past  the  last
              expected  argument.  Note  that  the  parameters  to a macro and
              values such as ARGN are not variables in the usual CMake  sense.
              They  are string replacements much like the c preprocessor would
              do with a macro. If you want true  CMake  variables  you  should
              look at the function command.

              See the cmake_policy() command documentation for the behavior of
              policies inside macros.

       mark_as_advanced
              Mark cmake cached variables as advanced.

                mark_as_advanced([CLEAR|FORCE] VAR VAR2 VAR...)

              Mark the  named  cached  variables  as  advanced.   An  advanced
              variable  will  not be displayed in any of the cmake GUIs unless
              the show advanced option is on.  If CLEAR is the first  argument
              advanced  variables are changed back to unadvanced.  If FORCE is
              the first argument, then the  variable  is  made  advanced.   If
              neither  FORCE nor CLEAR is specified, new values will be marked
              as   advanced,   but   if   the   variable   already   has    an
              advanced/non-advanced state, it will not be changed.

              It does nothing in script mode.

       math   Mathematical expressions.

                math(EXPR <output variable> <math expression>)

              EXPR  evaluates mathematical expression and return result in the
              output variable. Example mathematical expression is ’5 * ( 10  +
              13  )’.   Supported operators are + - * / % | & ^ ~ << >> * / %.
              They have the same meaning  as they do in c code.

       message
              Display a message to the user.

                message([STATUS|WARNING|AUTHOR_WARNING|FATAL_ERROR|SEND_ERROR]
                        "message to display" ...)

              The optional keyword determines the type of message:

                (none)         = Important information
                STATUS         = Incidental information
                WARNING        = CMake Warning, continue processing
                AUTHOR_WARNING = CMake Warning (dev), continue processing
                SEND_ERROR     = CMake Error, continue but skip generation
                FATAL_ERROR    = CMake Error, stop all processing

              The CMake command-line tool displays STATUS messages  on  stdout
              and  all  other message types on stderr.  The CMake GUI displays
              all messages in its log area.  The interactive  dialogs  (ccmake
              and  CMakeSetup)  show STATUS messages one at a time on a status
              line and other messages in interactive pop-up boxes.

              CMake Warning and Error message text  displays  using  a  simple
              markup language.  Non-indented text is formatted in line-wrapped
              paragraphs delimited by newlines.  Indented text  is  considered
              pre-formatted.

       option Provides an option that the user can optionally select.

                option(<option_variable> "help string describing option"
                       [initial value])

              Provide  an  option  for the user to select as ON or OFF.  If no
              initial value is provided, OFF is used.

       output_required_files
              Output a list of required source files for  a  specified  source
              file.

                output_required_files(srcfile outputfile)

              Outputs  a list of all the source files that are required by the
              specified srcfile. This list is written into outputfile. This is
              similar  to writing out the dependencies for srcfile except that
              it jumps from .h files into .cxx, .c and .cpp files if possible.

       project
              Set a name for the entire project.

                project(<projectname> [languageName1 languageName2 ... ] )

              Sets  the  name  of  the  project.   Additionally  this sets the
              variables <projectName>_BINARY_DIR and  <projectName>_SOURCE_DIR
              to the respective values.

              Optionally   you   can  specify  which  languages  your  project
              supports.  Example languages are CXX  (i.e.  C++),  C,  Fortran,
              etc.  By default C and CXX are enabled.  E.g. if you do not have
              a C++ compiler, you can disable the check for it  by  explicitly
              listing the languages you want to support, e.g. C.  By using the
              special language "NONE" all  checks  for  any  language  can  be
              disabled.

       qt_wrap_cpp
              Create Qt Wrappers.

                qt_wrap_cpp(resultingLibraryName DestName
                            SourceLists ...)

              Produce   moc   files  for  all  the  .h  files  listed  in  the
              SourceLists.  The moc files will be added to the  library  using
              the DestName source list.

       qt_wrap_ui
              Create Qt user interfaces Wrappers.

                qt_wrap_ui(resultingLibraryName HeadersDestName
                           SourcesDestName SourceLists ...)

              Produce  .h  and  .cxx files for all the .ui files listed in the
              SourceLists.  The .h files will be added to  the  library  using
              the HeadersDestNamesource list.  The .cxx files will be added to
              the library using the SourcesDestNamesource list.

       remove_definitions
              Removes -D define flags added by add_definitions.

                remove_definitions(-DFOO -DBAR ...)

              Removes flags  (added  by  add_definitions)  from  the  compiler
              command line for sources in the current directory and below.

       return Return from a file, directory or function.

                return()

              Returns from a file, directory or function. When this command is
              encountered   in   an   included   file   (via   include()    or
              find_package()),  it  causes  processing  of the current file to
              stop and control is returned to the including  file.  If  it  is
              encountered  in  a  file  which is not included by another file,
              e.g.  a  CMakeLists.txt,  control  is  returned  to  the  parent
              directory  if  there  is one. If return is called in a function,
              control is returned to the caller of the function. Note  that  a
              macro  is  not  a  function  and  does  not handle return like a
              function does.

       separate_arguments
              Parse space-separated arguments into a semicolon-separated list.

                separate_arguments(<var> <UNIX|WINDOWS>_COMMAND "<args>")

              Parses a unix- or windows-style command-line string "<args>" and
              stores a semicolon-separated list of  the  arguments  in  <var>.
              The  entire command line must be given in one "<args>" argument.

              The  UNIX_COMMAND   mode   separates   arguments   by   unquoted
              whitespace.   It  recognizes  both single-quote and double-quote
              pairs.  A backslash escapes the next literal  character  (\"  is
              "); there are no special escapes (\n is just n).

              The WINDOWS_COMMAND mode parses a windows command-line using the
              same syntax the  runtime  library  uses  to  construct  argv  at
              startup.   It  separates  arguments  by  whitespace  that is not
              double-quoted.  Backslashes  are  literal  unless  they  precede
              double-quotes.   See  the  MSDN  article "Parsing C Command-Line
              Arguments" for details.

                separate_arguments(VARIABLE)

              Convert the value of VARIABLE to a  semi-colon  separated  list.
              All  spaces  are  replaced with ’;’.  This helps with generating
              command lines.

       set    Set a CMAKE variable to a given value.

                set(<variable> <value>
                    [[CACHE <type> <docstring> [FORCE]] | PARENT_SCOPE])

              Within CMake sets <variable> to the value <value>.   <value>  is
              expanded   before <variable> is set to it.  If CACHE is present,
              then the <variable> is put in the cache. <type> and  <docstring>
              are  then  required. <type> is used by the CMake GUI to choose a
              widget with which the user sets a value.  The value  for  <type>
              may be one of

                FILEPATH = File chooser dialog.
                PATH     = Directory chooser dialog.
                STRING   = Arbitrary string.
                BOOL     = Boolean ON/OFF checkbox.
                INTERNAL = No GUI entry (used for persistent variables).

              If  <type>  is INTERNAL, then the <value> is always written into
              the cache, replacing any values existing in the cache.  If it is
              not  a  cache variable, then this always writes into the current
              makefile. The  FORCE  option  will  overwrite  the  cache  value
              removing any changes by the user.

              If  PARENT_SCOPE  is  present,  the  variable will be set in the
              scope above the current scope. Each new  directory  or  function
              creates  a  new  scope.  This  command  will  set the value of a
              variable  into  the  parent  directory   or   calling   function
              (whichever is applicable to the case at hand).

              If <value> is not specified then the variable is removed instead
              of set.  See also: the unset() command.

                set(<variable> <value1> ... <valueN>)

              In this case <variable> is set to a semicolon separated list  of
              values.

              <variable> can be an environment variable such as:

                set( ENV{PATH} /home/martink )

              in which case the environment variable will be set.

       set_directory_properties
              Set a property of the directory.

                set_directory_properties(PROPERTIES prop1 value1 prop2 value2)

              Set  a property for the current directory and subdirectories. If
              the property is not found,  CMake  will  report  an  error.  The
              properties   include:   INCLUDE_DIRECTORIES,   LINK_DIRECTORIES,
              INCLUDE_REGULAR_EXPRESSION,   and   ADDITIONAL_MAKE_CLEAN_FILES.
              ADDITIONAL_MAKE_CLEAN_FILES  is  a  list  of  files that will be
              cleaned as a part of "make clean" stage.

       set_property
              Set a named property in a given scope.

                set_property(<GLOBAL                            |
                              DIRECTORY [dir]                   |
                              TARGET    [target1 [target2 ...]] |
                              SOURCE    [src1 [src2 ...]]       |
                              TEST      [test1 [test2 ...]]     |
                              CACHE     [entry1 [entry2 ...]]>
                             [APPEND]
                             PROPERTY <name> [value1 [value2 ...]])

              Set one property on zero or more objects of a scope.  The  first
              argument  determines the scope in which the property is set.  It
              must be one of the following:

              GLOBAL scope is unique and does not accept a name.

              DIRECTORY scope defaults to the current  directory  but  another
              directory  (already  processed by CMake) may be named by full or
              relative path.

              TARGET scope may name zero or more existing targets.

              SOURCE scope may name zero or  more  source  files.   Note  that
              source  file properties are visible only to targets added in the
              same directory (CMakeLists.txt).

              TEST scope may name zero or more existing tests.

              CACHE scope must name zero or more cache existing entries.

              The required PROPERTY option is immediately followed by the name
              of the property to set.  Remaining arguments are used to compose
              the property value in the form of  a  semicolon-separated  list.
              If  the  APPEND  option  is  given  the  list is appended to any
              existing property value.

       set_source_files_properties
              Source files can have properties that affect how they are built.

                set_source_files_properties([file1 [file2 [...]]]
                                            PROPERTIES prop1 value1
                                            [prop2 value2 [...]])

              Set  properties  associated  with source files using a key/value
              paired list.  See properties documentation for  those  known  to
              CMake.    Unrecognized  properties  are  ignored.   Source  file
              properties are  visible  only  to  targets  added  in  the  same
              directory (CMakeLists.txt).

       set_target_properties
              Targets can have properties that affect how they are built.

                set_target_properties(target1 target2 ...
                                      PROPERTIES prop1 value1
                                      prop2 value2 ...)

              Set  properties  on  a  target. The syntax for the command is to
              list all the files you want to  change,  and  then  provide  the
              values  you  want  to set next.  You can use any prop value pair
              you want and  extract  it  later  with  the  GET_TARGET_PROPERTY
              command.

              Properties that affect the name of a target’s output file are as
              follows.  The PREFIX and SUFFIX properties override the  default
              target  name  prefix (such as "lib") and suffix (such as ".so").
              IMPORT_PREFIX and IMPORT_SUFFIX are  the  equivalent  properties
              for  the  import  library  corresponding  to  a  DLL (for SHARED
              library targets).  OUTPUT_NAME sets the real name  of  a  target
              when  it  is built and can be used to help create two targets of
              the same name even though CMake requires unique  logical  target
              names.   There  is  also a <CONFIG>_OUTPUT_NAME that can set the
              output name on a per-configuration basis.  <CONFIG>_POSTFIX sets
              a postfix for the real name of the target when it is built under
              the configuration named by  <CONFIG>  (in  upper-case,  such  as
              "DEBUG_POSTFIX").   The  value  of  this property is initialized
              when the  target  is  created  to  the  value  of  the  variable
              CMAKE_<CONFIG>_POSTFIX  (except  for  executable targets because
              earlier CMake versions which  did  not  use  this  variable  for
              executables).

              The  LINK_FLAGS  property  can be used to add extra flags to the
              link step of a  target.  LINK_FLAGS_<CONFIG>  will  add  to  the
              configuration <CONFIG>, for example, DEBUG, RELEASE, MINSIZEREL,
              RELWITHDEBINFO. DEFINE_SYMBOL sets the name of the  preprocessor
              symbol  defined  when  compiling sources in a shared library. If
              not set here then it is set to target_EXPORTS by  default  (with
              some  substitutions  if the target is not a valid C identifier).
              This is useful for  headers  to  know  whether  they  are  being
              included from inside their library our outside to properly setup
              dllexport/dllimport decorations. The COMPILE_FLAGS property sets
              additional  compiler  flags  used  to  build  sources within the
              target.  It may also be used  to  pass  additional  preprocessor
              definitions.

              The  LINKER_LANGUAGE property is used to change the tool used to
              link an executable or shared library. The  default  is  set  the
              language to match the files in the library. CXX and C are common
              values for this property.

              For shared libraries  VERSION  and  SOVERSION  can  be  used  to
              specify  the  build  version  and api version respectively. When
              building or installing appropriate symlinks are created  if  the
              platform  supports symlinks and the linker supports so-names. If
              only one of both is specified the missing is assumed to have the
              same  version  number.  For  executables  VERSION can be used to
              specify  the  build  version.  When   building   or   installing
              appropriate  symlinks  are  created  if  the  platform  supports
              symlinks. For shared libraries and executables  on  Windows  the
              VERSION  attribute  is parsed to extract a "major.minor" version
              number. These numbers are used  as  the  image  version  of  the
              binary.

              There  are  a  few  properties  used  to  specify  RPATH  rules.
              INSTALL_RPATH is a semicolon-separated list specifying the rpath
              to  use  in  installed  targets (for platforms that support it).
              INSTALL_RPATH_USE_LINK_PATH is a boolean that  if  set  to  true
              will  append  directories  in the linker search path and outside
              the project to the INSTALL_RPATH. SKIP_BUILD_RPATH is a  boolean
              specifying  whether  to  skip  automatic  generation of an rpath
              allowing   the   target   to   run   from   the   build    tree.
              BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link
              the target in the build tree with the INSTALL_RPATH.  This takes
              precedence   over  SKIP_BUILD_RPATH  and  avoids  the  need  for
              relinking before installation.   INSTALL_NAME_DIR  is  a  string
              specifying  the directory portion of the "install_name" field of
              shared libraries on Mac OSX to use  in  the  installed  targets.
              When   the  target  is  created  the  values  of  the  variables
              CMAKE_INSTALL_RPATH,          CMAKE_INSTALL_RPATH_USE_LINK_PATH,
              CMAKE_SKIP_BUILD_RPATH,    CMAKE_BUILD_WITH_INSTALL_RPATH,   and
              CMAKE_INSTALL_NAME_DIR are used to initialize these  properties.

              PROJECT_LABEL can be used to change the name of the target in an
              IDE like visual studio.  VS_KEYWORD can be  set  to  change  the
              visual  studio  keyword, for example QT integration works better
              if this is set to Qt4VSv1.0.

              VS_SCC_PROJECTNAME, VS_SCC_LOCALPATH, VS_SCC_PROVIDER can be set
              to  add  support for source control bindings in a  Visual Studio
              project file.

              The PRE_INSTALL_SCRIPT and  POST_INSTALL_SCRIPT  properties  are
              the  old  way  to  specify CMake scripts to run before and after
              installing  a  target.   They  are  used  only  when   the   old
              INSTALL_TARGETS  command is used to install the target.  Use the
              INSTALL command instead.

              The EXCLUDE_FROM_DEFAULT_BUILD property is used  by  the  visual
              studio  generators.   If  it  is set to 1 the target will not be
              part of the default build when you select "Build Solution".

       set_tests_properties
              Set a property of the tests.

                set_tests_properties(test1 [test2...] PROPERTIES prop1 value1 prop2 value2)

              Set a property for the tests. If  the  property  is  not  found,
              CMake will report an error. The properties include:

              WILL_FAIL:  If  set to true, this will invert the pass/fail flag
              of the test.

              PASS_REGULAR_EXPRESSION: If set, the test output will be checked
              against  the  specified  regular expressions and at least one of
              the regular expressions has to match, otherwise  the  test  will
              fail.

                Example: PASS_REGULAR_EXPRESSION "TestPassed;All ok"

              FAIL_REGULAR_EXPRESSION: If set, if the output will match to one
              of specified regular expressions, the test will fail.

                Example: PASS_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"

              Both PASS_REGULAR_EXPRESSION and FAIL_REGULAR_EXPRESSION  expect
              a list of regular expressions.

              TIMEOUT:  Setting this will limit the test runtime to the number
              of seconds specified.

       site_name
              Set the given variable to the name of the computer.

                site_name(variable)

       source_group
              Define a grouping for sources in the makefile.

                source_group(name [REGULAR_EXPRESSION regex] [FILES src1 src2 ...])

              Defines a group into which sources will  be  placed  in  project
              files.  This is mainly used to setup file tabs in Visual Studio.
              Any file whose name is listed or matches the regular  expression
              will  be  placed  in  this  group.   If  a file matches multiple
              groups, the LAST group that explicitly lists the  file  will  be
              favored,  if  any.   If  no group explicitly lists the file, the
              LAST group whose regular expression matches  the  file  will  be
              favored.

              The  name  of  the  group  may  contain  backslashes  to specify
              subgroups:

                source_group(outer\\inner ...)

              For backwards compatibility, this command is also  supports  the
              format:

                source_group(name regex)

       string String operations.

                string(REGEX MATCH <regular_expression>
                       <output variable> <input> [<input>...])
                string(REGEX MATCHALL <regular_expression>
                       <output variable> <input> [<input>...])
                string(REGEX REPLACE <regular_expression>
                       <replace_expression> <output variable>
                       <input> [<input>...])
                string(REPLACE <match_string>
                       <replace_string> <output variable>
                       <input> [<input>...])
                string(COMPARE EQUAL <string1> <string2> <output variable>)
                string(COMPARE NOTEQUAL <string1> <string2> <output variable>)
                string(COMPARE LESS <string1> <string2> <output variable>)
                string(COMPARE GREATER <string1> <string2> <output variable>)
                string(ASCII <number> [<number> ...] <output variable>)
                string(CONFIGURE <string1> <output variable>
                       [@ONLY] [ESCAPE_QUOTES])
                string(TOUPPER <string1> <output variable>)
                string(TOLOWER <string1> <output variable>)
                string(LENGTH <string> <output variable>)
                string(SUBSTRING <string> <begin> <length> <output variable>)
                string(STRIP <string> <output variable>)
                string(RANDOM [LENGTH <length>] [ALPHABET <alphabet>]
                       [RANDOM_SEED <seed>] <output variable>)

              REGEX MATCH will match the regular expression once and store the
              match in the output variable.

              REGEX MATCHALL will match the regular expression as  many  times
              as  possible  and  store the matches in the output variable as a
              list.

              REGEX REPLACE will match the regular expression as many times as
              possible and substitute the replacement expression for the match
              in  the  output.   The   replace   expression   may   refer   to
              paren-delimited  subexpressions  of the match using \1, \2, ...,
              \9.  Note that two backslashes (\\1) are required in CMake  code
              to get a backslash through argument parsing.

              REPLACE  will  replace  all  occurrences  of match_string in the
              input with replace_string and store the result in the output.

              COMPARE EQUAL/NOTEQUAL/LESS/GREATER will compare the strings and
              store true or false in the output variable.

              ASCII   will   convert  all  numbers  into  corresponding  ASCII
              characters.

              CONFIGURE will transform a string like CONFIGURE_FILE transforms
              a file.

              TOUPPER/TOLOWER will convert string to upper/lower characters.

              LENGTH will return a given string’s length.

              SUBSTRING will return a substring of a given string.

              STRIP will return a substring of a given string with leading and
              trailing spaces removed.

              RANDOM will return a random string of given length consisting of
              characters   from  the  given  alphabet.  Default  length  is  5
              characters and default alphabet is all  numbers  and  upper  and
              lower  case  letters.   If  an integer RANDOM_SEED is given, its
              value will be used to seed the random number generator.

              The  following  characters  have  special  meaning  in   regular
              expressions:

                 ^         Matches at beginning of a line
                 $         Matches at end of a line
                 .         Matches any single character
                 [ ]       Matches any character(s) inside the brackets
                 [^ ]      Matches any character(s) not inside the brackets
                  -        Matches any character in range on either side of a dash
                 *         Matches preceding pattern zero or more times
                 +         Matches preceding pattern one or more times
                 ?         Matches preceding pattern zero or once only
                 |         Matches a pattern on either side of the |
                 ()        Saves a matched subexpression, which can be referenced
                           in the REGEX REPLACE operation. Additionally it is saved
                           by all regular expression-related commands, including
                           e.g. if( MATCHES ), in the variables CMAKE_MATCH_(0..9).

       target_link_libraries
              Link a target to given libraries.

                target_link_libraries(<target> [item1 [item2 [...]]]
                                      [[debug|optimized|general] <item>] ...)

              Specify  libraries  or flags to use when linking a given target.
              If a library name matches that of another target in the  project
              a  dependency will automatically be added in the build system to
              make sure the library being  linked  is  up-to-date  before  the
              target  links.   Item  names  starting with ’-’, but not ’-l’ or
              ’-framework’, are treated as linker flags.

              A "debug", "optimized", or "general" keyword indicates that  the
              library  immediately  following  it  is  to be used only for the
              corresponding  build   configuration.    The   "debug"   keyword
              corresponds  to  the  Debug  configuration (or to configurations
              named in the DEBUG_CONFIGURATIONS global property if it is set).
              The "optimized" keyword corresponds to all other configurations.
              The "general" keyword corresponds to all configurations, and  is
              purely optional (assumed if omitted).  Higher granularity may be
              achieved for per-configuration rules by creating and linking  to
              IMPORTED   library  targets.   See  the  IMPORTED  mode  of  the
              add_library command for more information.

              Library dependencies  are  transitive  by  default.   When  this
              target  is  linked into another target then the libraries linked
              to this target will appear on the link line for the other target
              too.    See  the  LINK_INTERFACE_LIBRARIES  target  property  to
              override the set of transitive link dependencies for a target.

                target_link_libraries(<target> LINK_INTERFACE_LIBRARIES
                                      [[debug|optimized|general] <lib>] ...)

              The LINK_INTERFACE_LIBRARIES mode appends the libraries  to  the
              LINK_INTERFACE_LIBRARIES  and  its  per-configuration equivalent
              target properties instead of using them for linking.   Libraries
              specified    as    "debug"    are    appended    to    the   the
              LINK_INTERFACE_LIBRARIES_DEBUG property (or  to  the  properties
              corresponding     to     configurations     listed     in    the
              DEBUG_CONFIGURATIONS global property if it is  set).   Libraries
              specified    as    "optimized"   are   appended   to   the   the
              LINK_INTERFACE_LIBRARIES  property.   Libraries   specified   as
              "general"  (or  without any keyword) are treated as if specified
              for both "debug" and "optimized".

              The library dependency graph is normally acyclic (a DAG), but in
              the case of mutually-dependent STATIC libraries CMake allows the
              graph to contain cycles (strongly connected  components).   When
              another  target  links to one of the libraries CMake repeats the
              entire connected component.  For example, the code

                add_library(A STATIC a.c)
                add_library(B STATIC b.c)
                target_link_libraries(A B)
                target_link_libraries(B A)
                add_executable(main main.c)
                target_link_libraries(main A)

              links ’main’ to ’A B A B’.  (While  one  repetition  is  usually
              sufficient, pathological object file and symbol arrangements can
              require more.  One may handle such cases by  manually  repeating
              the  component in the last target_link_libraries call.  However,
              if  two  archives  are  really  so  interdependent  they  should
              probably be combined into a single archive.)

       try_compile
              Try compiling some code.

                try_compile(RESULT_VAR bindir srcdir
                            projectName <targetname> [CMAKE_FLAGS <Flags>]
                            [OUTPUT_VARIABLE var])

              Try  compiling a program.  In this form, srcdir should contain a
              complete CMake  project  with  a  CMakeLists.txt  file  and  all
              sources.  The  bindir  and srcdir will not be deleted after this
              command is run. If <target name> is specified  then  build  just
              that target otherwise the all or ALL_BUILD target is built.

                try_compile(RESULT_VAR bindir srcfile
                            [CMAKE_FLAGS <Flags>]
                            [COMPILE_DEFINITIONS <flags> ...]
                            [OUTPUT_VARIABLE var]
                            [COPY_FILE <filename> )

              Try  compiling  a  srcfile.   In  this  case, the user need only
              supply  a  source  file.   CMake  will  create  the  appropriate
              CMakeLists.txt  file  to build the source. If COPY_FILE is used,
              the compiled file will be copied to the given file.

              In this version all files in bindir/CMakeFiles/CMakeTmp, will be
              cleaned automatically, for debugging a --debug-trycompile can be
              passed to cmake to avoid the clean. Some extra flags  that   can
              be  included  are,   INCLUDE_DIRECTORIES,  LINK_DIRECTORIES, and
              LINK_LIBRARIES.  COMPILE_DEFINITIONS are -Ddefinition that  will
              be   passed   to   the  compile  line.   try_compile  creates  a
              CMakeList.txt file on the fly that looks like this:

                add_definitions( <expanded COMPILE_DEFINITIONS from calling cmake>)
                include_directories(${INCLUDE_DIRECTORIES})
                link_directories(${LINK_DIRECTORIES})
                add_executable(cmTryCompileExec sources)
                target_link_libraries(cmTryCompileExec ${LINK_LIBRARIES})

              In  both  versions  of  the  command,  if   OUTPUT_VARIABLE   is
              specified,  then  the output from the build process is stored in
              the given variable. Return the success or failure in RESULT_VAR.
              CMAKE_FLAGS  can  be  used to pass -DVAR:TYPE=VALUE flags to the
              cmake that is run during the build.

       try_run
              Try compiling and then running some code.

                try_run(RUN_RESULT_VAR COMPILE_RESULT_VAR
                        bindir srcfile [CMAKE_FLAGS <Flags>]
                        [COMPILE_DEFINITIONS <flags>]
                        [COMPILE_OUTPUT_VARIABLE comp]
                        [RUN_OUTPUT_VARIABLE run]
                        [OUTPUT_VARIABLE var]
                        [ARGS <arg1> <arg2>...])

              Try compiling a srcfile.  Return TRUE or FALSE  for  success  or
              failure  in  COMPILE_RESULT_VAR.  Then if the compile succeeded,
              run the executable and return its exit code  in  RUN_RESULT_VAR.
              If   the   executable   was  built,  but  failed  to  run,  then
              RUN_RESULT_VAR     will     be     set     to     FAILED_TO_RUN.
              COMPILE_OUTPUT_VARIABLE  specifies the variable where the output
              from the compile step goes.  RUN_OUTPUT_VARIABLE  specifies  the
              variable where the output from the running executable goes.

              For  compatibility  reasons  OUTPUT_VARIABLE is still supported,
              which gives you  the  output  from  the  compile  and  run  step
              combined.

              Cross compiling issues

              When  cross compiling, the executable compiled in the first step
              usually cannot be run on the build host.  try_run()  checks  the
              CMAKE_CROSSCOMPILING  variable  to  detect  whether  CMake is in
              crosscompiling mode. If that’s the case, it will  still  try  to
              compile  the  executable,  but  it  will  not  try  to  run  the
              executable. Instead it will create cache variables which must be
              filled  by  the  user or by presetting them in some CMake script
              file to the values the executable  would  have  produced  if  it
              would  have  been  run  on  its  actual  target  platform. These
              variables are RUN_RESULT_VAR  (explanation  see  above)  and  if
              RUN_OUTPUT_VARIABLE (or OUTPUT_VARIABLE) was used, an additional
              cache                                                   variable
              RUN_RESULT_VAR__COMPILE_RESULT_VAR__TRYRUN_OUTPUT.This        is
              intended to hold stdout and stderr from the executable.

              In order to  make  cross  compiling  your  project  easier,  use
              try_run  only  if  really  required.  If  you  use  try_run, use
              RUN_OUTPUT_VARIABLE  (or   OUTPUT_VARIABLE)   only   if   really
              required.  Using them will require that when crosscompiling, the
              cache variables will have to be set manually to  the  output  of
              the  executable.  You can also "guard" the calls to try_run with
              if(CMAKE_CROSSCOMPILING)   and   provide    an    easy-to-preset
              alternative for this case.

       unset  Unset a variable, cache variable, or environment variable.

                unset(<variable> [CACHE])

              Removes  the  specified variable causing it to become undefined.
              If CACHE is present then the variable is removed from the  cache
              instead of the current scope.

              <variable> can be an environment variable such as:

                unset(ENV{LD_LIBRARY_PATH})

              in  which  case  the  variable  will be removed from the current
              environment.

       variable_watch
              Watch the CMake variable for change.

                variable_watch(<variable name> [<command to execute>])

              If the specified variable changes, the message will  be  printed
              about  the  variable being changed. If the command is specified,
              the command will be  executed.  The  command  will  receive  the
              following   arguments:   COMMAND(<variable>   <access>   <value>
              <current list file> <stack>)

       while  Evaluate a group of commands while a condition is true

                while(condition)
                  COMMAND1(ARGS ...)
                  COMMAND2(ARGS ...)
                  ...
                endwhile(condition)

              All  commands  between  while  and  the  matching  endwhile  are
              recorded without being invoked.  Once the endwhile is evaluated,
              the recorded  list  of  commands  is  invoked  as  long  as  the
              condition  is  true.  The  condition is evaluated using the same
              logic as the if command.

PROPERTIES

         CMake Properties - Properties supported by CMake, the Cross-Platform Makefile Generator.

       This is the  documentation  for  the  properties  supported  by  CMake.
       Properties  can have different scopes. They can either be assigned to a
       source file, a directory, a target or globally to CMake.  By  modifying
       the  values  of  properties  the  behaviour  of the build system can be
       customized.

PROPERTIES OF GLOBAL SCOPE

       ALLOW_DUPLICATE_CUSTOM_TARGETS
              Allow duplicate custom targets to be created.

              Normally CMake requires that all targets built in a project have
              globally  unique  logical  names  (see policy CMP0002).  This is
              necessary to generate meaningful project file names in Xcode and
              VS  IDE  generators.   It  also  allows  the  target names to be
              referenced unambiguously.

              Makefile generators are capable of supporting  duplicate  custom
              target  names.   For  projects  that  care  only  about Makefile
              generators  and  do  not  wish  to  support  Xcode  or  VS   IDE
              generators, one may set this property to true to allow duplicate
              custom targets.  The property allows multiple  add_custom_target
              command  calls  in  different  directories  to  specify the same
              target  name.   However,  setting  this  property   will   cause
              non-Makefile  generators  to  produce  an  error  and  refuse to
              generate the project.

       DEBUG_CONFIGURATIONS
              Specify which configurations are for debugging.

              The value must be a semi-colon separated list  of  configuration
              names.    Currently   this   property   is   used  only  by  the
              target_link_libraries  command  (see   its   documentation   for
              details).  Additional uses may be defined in the future.

              This  property  must  be set at the top level of the project and
              before the first target_link_libraries command  invocation.   If
              any  entry  in the list does not match a valid configuration for
              the project the behavior is undefined.

       DISABLED_FEATURES
              List of features which are disabled during the CMake run.

              List of features which are disabled during  the  CMake  run.  Be
              default  it  contains  the  names of all packages which were not
              found. This is  determined  using  the  <NAME>_FOUND  variables.
              Packages  which are searched QUIET are not listed. A project can
              add its own features to this list.This property is used  by  the
              macros in FeatureSummary.cmake.

       ENABLED_FEATURES
              List of features which are enabled during the CMake run.

              List  of  features  which  are  enabled during the CMake run. Be
              default it contains the names of all packages which were  found.
              This  is  determined  using the <NAME>_FOUND variables. Packages
              which are searched QUIET are not listed. A project can  add  its
              own features to this list.This property is used by the macros in
              FeatureSummary.cmake.

       ENABLED_LANGUAGES
              Read-only property that contains the list of  currently  enabled
              languages

              Set to list of currently enabled languages.

       FIND_LIBRARY_USE_LIB64_PATHS
              Whether   FIND_LIBRARY   should   automatically   search   lib64
              directories.

              FIND_LIBRARY_USE_LIB64_PATHS is a boolean specifying whether the
              FIND_LIBRARY  command  should  automatically  search  the  lib64
              variant of directories  called  lib  in  the  search  path  when
              building 64-bit binaries.

       FIND_LIBRARY_USE_OPENBSD_VERSIONING
              Whether FIND_LIBRARY should find OpenBSD-style shared libraries.

              This property is a boolean specifying whether  the  FIND_LIBRARY
              command   should   find   shared  libraries  with  OpenBSD-style
              versioned extension: ".so.<major>.<minor>".  The property is set
              to true on OpenBSD and false on other platforms.

       GLOBAL_DEPENDS_DEBUG_MODE
              Enable global target dependency graph debug mode.

              CMake  automatically analyzes the global inter-target dependency
              graph at the beginning of native build system generation.   This
              property causes it to display details of its analysis to stderr.

       GLOBAL_DEPENDS_NO_CYCLES
              Disallow global target dependency graph cycles.

              CMake automatically analyzes the global inter-target  dependency
              graph  at  the  beginning of native build system generation.  It
              reports an error if the dependency graph contains a  cycle  that
              does  not  consist of all STATIC library targets.  This property
              tells CMake to disallow all cycles completely, even among static
              libraries.

       IN_TRY_COMPILE
              Read-only   property   that   is   true   during  a  try-compile
              configuration.

              True when building a project inside  a  TRY_COMPILE  or  TRY_RUN
              command.

       PACKAGES_FOUND
              List of packages which were found during the CMake run.

              List  of packages which were found during the CMake run. Whether
              a package has been found is determined  using  the  <NAME>_FOUND
              variables.

       PACKAGES_NOT_FOUND
              List of packages which were not found during the CMake run.

              List  of  packages  which  were  not found during the CMake run.
              Whether a  package  has  been  found  is  determined  using  the
              <NAME>_FOUND variables.

       REPORT_UNDEFINED_PROPERTIES
              If set, report any undefined properties to this file.

              If  this  property  is set to a filename then when CMake runs it
              will report any properties or variables that were  accessed  but
              not defined into the filename specified in this property.

       RULE_LAUNCH_COMPILE
              Specify a launcher for compile rules.

              Makefile  generators  prefix  compiler  commands  with the given
              launcher command line.  This is intended to allow  launchers  to
              intercept  build  problems  with high granularity.  Non-Makefile
              generators currently ignore this property.

       RULE_LAUNCH_CUSTOM
              Specify a launcher for custom rules.

              Makefile  generators  prefix  custom  commands  with  the  given
              launcher  command  line.  This is intended to allow launchers to
              intercept build problems with  high  granularity.   Non-Makefile
              generators currently ignore this property.

       RULE_LAUNCH_LINK
              Specify a launcher for link rules.

              Makefile  generators  prefix  link and archive commands with the
              given  launcher  command  line.   This  is  intended  to   allow
              launchers  to  intercept  build  problems with high granularity.
              Non-Makefile generators currently ignore this property.

       RULE_MESSAGES
              Specify whether to report a message for each make rule.

              This property specifies whether Makefile generators should add a
              progress  message  describing what each build rule does.  If the
              property is not set the default is ON.  Set the property to  OFF
              to  disable  granular  messages  and  report only as each target
              completes.  This is intended to allow scripted builds  to  avoid
              the    build    time   cost   of   detailed   reports.    If   a
              CMAKE_RULE_MESSAGES cache entry exists its value initializes the
              value  of  this  property.   Non-Makefile  generators  currently
              ignore this property.

       TARGET_ARCHIVES_MAY_BE_SHARED_LIBS
              Set if shared libraries may be named like archives.

              On AIX  shared  libraries  may  be  named  "lib<name>.a".   This
              property is set to true on such platforms.

       TARGET_SUPPORTS_SHARED_LIBS
              Does the target platform support shared libraries.

              TARGET_SUPPORTS_SHARED_LIBS  is a boolean specifying whether the
              target platform supports shared libraries. Basically all current
              general  general  purpose  OS  do  so, the exception are usually
              embedded systems with no or special OSs.

       __CMAKE_DELETE_CACHE_CHANGE_VARS_
              Internal property

              Used to detect compiler changes, Do not set.

PROPERTIES ON DIRECTORIES

       ADDITIONAL_MAKE_CLEAN_FILES
              Additional files to clean during the make clean stage.

              A list of files that will be cleaned as  a  part  of  the  "make
              clean" stage.

       CACHE_VARIABLES
              List of cache variables available in the current directory.

              This  read-only  property  specifies  the  list  of  CMake cache
              variables currently  defined.   It  is  intended  for  debugging
              purposes.

       CLEAN_NO_CUSTOM
              Should the output of custom commands be left.

              If  this  is  true  then the outputs of custom commands for this
              directory will not be removed during the "make clean" stage.

       COMPILE_DEFINITIONS
              Preprocessor definitions for compiling a directory’s sources.

              The   COMPILE_DEFINITIONS   property   may   be   set    to    a
              semicolon-separated  list  of preprocessor definitions using the
              syntax VAR or VAR=value.   Function-style  definitions  are  not
              supported.   CMake will automatically escape the value correctly
              for the native build system (note that CMake language syntax may
              require  escapes  to specify some values).  This property may be
              set   on   a   per-configuration   basis    using    the    name
              COMPILE_DEFINITIONS_<CONFIG>  where  <CONFIG>  is  an upper-case
              name (ex. "COMPILE_DEFINITIONS_DEBUG").  This property  will  be
              initialized  in  each  directory by its value in the directory’s
              parent.

              CMake will automatically drop  some  definitions  that  are  not
              supported  by  the  native  build  tool.   The  VS6 IDE does not
              support definition values with spaces (but NMake does).

              Dislaimer:  Most  native  build  tools  have  poor  support  for
              escaping  certain values.  CMake has work-arounds for many cases
              but some values may just not be possible to pass correctly.   If
              a value does not seem to be escaped correctly, do not attempt to
              work-around the problem by adding escape sequences to the value.
              Your work-around may break in a future version of CMake that has
              improved escape support.  Instead consider defining the macro in
              a (configured) header file.  Then report the limitation.

       COMPILE_DEFINITIONS_<CONFIG>
              Per-configuration preprocessor definitions in a directory.

              This     is     the     configuration-specific     version    of
              COMPILE_DEFINITIONS.  This property will be initialized in  each
              directory by its value in the directory’s parent.

       DEFINITIONS
              For  CMake  2.4  compatibility  only.   Use  COMPILE_DEFINITIONS
              instead.

              This read-only property specifies the list of flags given so far
              to  the  add_definitions  command.  It is intended for debugging
              purposes.  Use the COMPILE_DEFINITIONS instead.

       EXCLUDE_FROM_ALL
              Exclude the directory from the all target of its parent.

              A property on a directory that  indicates  if  its  targets  are
              excluded  from the default build target. If it is not, then with
              a Makefile for example typing make will cause the targets to  be
              built.  The  same  concept applies to the default build of other
              generators.

       IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
              Specify  #include  line  transforms  for   dependencies   in   a
              directory.

              This  property  specifies rules to transform macro-like #include
              lines during implicit dependency scanning of C  and  C++  source
              files.   The list of rules must be semicolon-separated with each
              entry of the  form  "A_MACRO(%)=value-with-%"  (the  %  must  be
              literal).     During    dependency   scanning   occurrences   of
              A_MACRO(...) on #include lines will be  replaced  by  the  value
              given with the macro argument substituted for ’%’.  For example,
              the entry

                MYDIR(%)=<mydir/%>

              will convert lines of the form

                #include MYDIR(myheader.h)

              to

                #include <mydir/myheader.h>

              allowing the dependency to be followed.

              This property  applies  to  sources  in  all  targets  within  a
              directory.   The property value is initialized in each directory
              by its value in the directory’s parent.

       INCLUDE_DIRECTORIES
              List of preprocessor include file search directories.

              This read-only property specifies the list of directories  given
              so  far  to the include_directories command.  It is intended for
              debugging purposes.

       INCLUDE_REGULAR_EXPRESSION
              Include file scanning regular expression.

              This read-only property specifies the  regular  expression  used
              during dependency scanning to match include files that should be
              followed.  See the include_regular_expression command.

       INTERPROCEDURAL_OPTIMIZATION
              Enable interprocedural optimization for targets in a  directory.

              If  set  to  true, enables interprocedural optimizations if they
              are known to be supported by the compiler.

       INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
              Per-configuration interprocedural optimization for a  directory.

              This       is      a      per-configuration      version      of
              INTERPROCEDURAL_OPTIMIZATION.  If set, this  property  overrides
              the generic property for the named configuration.

       LINK_DIRECTORIES
              List of linker search directories.

              This  read-only property specifies the list of directories given
              so far to the link_directories  command.   It  is  intended  for
              debugging purposes.

       LISTFILE_STACK
              The current stack of listfiles being processed.

              This  property  is  mainly useful when trying to debug errors in
              your CMake scripts. It returns a list of  what  list  files  are
              currently  being processed, in order. So if one listfile does an
              INCLUDE command then that is effectively  pushing  the  included
              listfile onto the stack.

       MACROS List of macro commands available in the current directory.

              This  read-only  property  specifies  the  list  of CMake macros
              currently defined.  It is intended for debugging purposes.   See
              the macro command.

       PARENT_DIRECTORY
              Source directory that added current subdirectory.

              This  read-only  property  specifies  the  source directory that
              added the current source directory  as  a  subdirectory  of  the
              build.    In   the   top-level   directory   the  value  is  the
              empty-string.

       RULE_LAUNCH_COMPILE
              Specify a launcher for compile rules.

              See the global property of the  same  name  for  details.   This
              overrides the global property for a directory.

       RULE_LAUNCH_CUSTOM
              Specify a launcher for custom rules.

              See  the  global  property  of  the same name for details.  This
              overrides the global property for a directory.

       RULE_LAUNCH_LINK
              Specify a launcher for link rules.

              See the global property of the  same  name  for  details.   This
              overrides the global property for a directory.

       TEST_INCLUDE_FILE
              A cmake file that will be included when ctest is run.

              If you specify TEST_INCLUDE_FILE, that file will be included and
              processed when ctest is run on the directory.

       VARIABLES
              List of variables defined in the current directory.

              This read-only property specifies the list  of  CMake  variables
              currently defined.  It is intended for debugging purposes.

PROPERTIES ON TARGETS

       <CONFIG>_OUTPUT_NAME
              Old per-configuration target file base name.

              This  is  a  configuration-specific version of OUTPUT_NAME.  Use
              OUTPUT_NAME_<CONFIG> instead.

       <CONFIG>_POSTFIX
              Postfix to append to the  target  file  name  for  configuration
              <CONFIG>.

              When  building  with  configuration  <CONFIG>  the value of this
              property is appended to the target file name built on disk.  For
              non-executable  targets,  this  property  is  initialized by the
              value of the variable CMAKE_<CONFIG>_POSTFIX if it is set when a
              target  is  created.   This  property  is ignored on the Mac for
              Frameworks and App Bundles.

       ARCHIVE_OUTPUT_DIRECTORY
              Output directory in which to build ARCHIVE target files.

              This property specifies the directory into which archive  target
              files  should  be  built.  Multi-configuration  generators  (VS,
              Xcode) append a per-configuration subdirectory to the  specified
              directory.   There  are  three kinds of target files that may be
              built: archive, library, and runtime.   Executables  are  always
              treated  as runtime targets. Static libraries are always treated
              as archive targets.  Module  libraries  are  always  treated  as
              library  targets.  For  non-DLL  platforms  shared libraries are
              treated as library targets. For DLL platforms the DLL part of  a
              shared   library   is  treated  as  a  runtime  target  and  the
              corresponding import library is treated as  an  archive  target.
              All  Windows-based  systems  including Cygwin are DLL platforms.
              This property is  initialized  by  the  value  of  the  variable
              CMAKE_ARCHIVE_OUTPUT_DIRECTORY  if  it  is  set when a target is
              created.

       ARCHIVE_OUTPUT_DIRECTORY_<CONFIG>
              Per-configuration output directory for ARCHIVE target files.

              This is a per-configuration version of ARCHIVE_OUTPUT_DIRECTORY,
              but  multi-configuration  generators (VS, Xcode) do NOT append a
              per-configuration subdirectory to the specified directory.  This
              property   is   initialized   by   the  value  of  the  variable
              CMAKE_ARCHIVE_OUTPUT_DIRECTORY_<CONFIG> if  it  is  set  when  a
              target is created.

       ARCHIVE_OUTPUT_NAME
              Output name for ARCHIVE target files.

              This  property specifies the base name for archive target files.
              It overrides OUTPUT_NAME  and  OUTPUT_NAME_<CONFIG>  properties.
              There  are  three  kinds  of  target  files  that  may be built:
              archive, library, and runtime.  Executables are  always  treated
              as  runtime  targets.  Static  libraries  are  always treated as
              archive targets. Module libraries are always treated as  library
              targets.  For  non-DLL platforms shared libraries are treated as
              library targets. For DLL platforms the  DLL  part  of  a  shared
              library  is  treated  as  a runtime target and the corresponding
              import  library  is  treated   as   an   archive   target.   All
              Windows-based systems including Cygwin are DLL platforms.

       ARCHIVE_OUTPUT_NAME_<CONFIG>
              Per-configuration output name for ARCHIVE target files.

              This     is     the     configuration-specific     version    of
              ARCHIVE_OUTPUT_NAME.

       BUILD_WITH_INSTALL_RPATH
              Should build tree targets have install tree rpaths.

              BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link
              the target in the build tree with the INSTALL_RPATH.  This takes
              precedence  over  SKIP_BUILD_RPATH  and  avoids  the  need   for
              relinking  before installation.  This property is initialized by
              the value of the variable CMAKE_BUILD_WITH_INSTALL_RPATH  if  it
              is set when a target is created.

       COMPILE_DEFINITIONS
              Preprocessor definitions for compiling a target’s sources.

              The    COMPILE_DEFINITIONS    property   may   be   set   to   a
              semicolon-separated list of preprocessor definitions  using  the
              syntax  VAR  or  VAR=value.   Function-style definitions are not
              supported.  CMake will automatically escape the value  correctly
              for the native build system (note that CMake language syntax may
              require escapes to specify some values).  This property  may  be
              set    on    a    per-configuration   basis   using   the   name
              COMPILE_DEFINITIONS_<CONFIG> where  <CONFIG>  is  an  upper-case
              name (ex. "COMPILE_DEFINITIONS_DEBUG").

              CMake  will  automatically  drop  some  definitions that are not
              supported by the native  build  tool.   The  VS6  IDE  does  not
              support definition values with spaces (but NMake does).

              Dislaimer:  Most  native  build  tools  have  poor  support  for
              escaping certain values.  CMake has work-arounds for many  cases
              but  some values may just not be possible to pass correctly.  If
              a value does not seem to be escaped correctly, do not attempt to
              work-around the problem by adding escape sequences to the value.
              Your work-around may break in a future version of CMake that has
              improved escape support.  Instead consider defining the macro in
              a (configured) header file.  Then report the limitation.

       COMPILE_DEFINITIONS_<CONFIG>
              Per-configuration preprocessor definitions on a target.

              This    is     the     configuration-specific     version     of
              COMPILE_DEFINITIONS.

       COMPILE_FLAGS
              Additional flags to use when compiling this target’s sources.

              The  COMPILE_FLAGS  property sets additional compiler flags used
              to build sources within the target.  Use COMPILE_DEFINITIONS  to
              pass additional preprocessor definitions.

       DEBUG_POSTFIX
              See target property <CONFIG>_POSTFIX.

              This   property   is   a   special   case  of  the  more-general
              <CONFIG>_POSTFIX property for the DEBUG configuration.

       DEFINE_SYMBOL
              Define a symbol when compiling this target’s sources.

              DEFINE_SYMBOL sets the name of the preprocessor  symbol  defined
              when compiling sources in a shared library. If not set here then
              it is set to target_EXPORTS by default (with some  substitutions
              if  the  target is not a valid C identifier). This is useful for
              headers to know whether they  are  being  included  from  inside
              their  library our outside to properly setup dllexport/dllimport
              decorations.

       ENABLE_EXPORTS
              Specify whether  an  executable  exports  symbols  for  loadable
              modules.

              Normally an executable does not export any symbols because it is
              the final program.  It is possible for an executable  to  export
              symbols  to  be used by loadable modules.  When this property is
              set to true CMake will allow other  targets  to  "link"  to  the
              executable  with  the  TARGET_LINK_LIBRARIES  command.   On  all
              platforms a target-level dependency on the executable is created
              for  targets  that  link  to it.  For non-DLL platforms the link
              rule  is  simply  ignored  since   the   dynamic   loader   will
              automatically  bind  symbols when the module is loaded.  For DLL
              platforms an import library will be  created  for  the  exported
              symbols  and  then  used for linking.  All Windows-based systems
              including Cygwin are DLL platforms.

       EXCLUDE_FROM_ALL
              Exclude the target from the all target.

              A property on a target that indicates if the target is  excluded
              from  the  default  build  target.  If  it  is  not, then with a
              Makefile for example typing make will cause this  target  to  be
              built.  The  same  concept applies to the default build of other
              generators. Installing a target  with  EXCLUDE_FROM_ALL  set  to
              true has undefined behavior.

       EchoString
              A message to be displayed when the target is built.

              A message to display on some generators (such as makefiles) when
              the target is built.

       FRAMEWORK
              This target is a framework on the Mac.

              If a shared library target has this property set to true it will
              be  built as a framework when built on the mac. It will have the
              directory  structure  required  for  a  framework  and  will  be
              suitable to be used with the -framework option

       Fortran_MODULE_DIRECTORY
              Specify  output  directory  for  Fortran modules provided by the
              target.

              If the target contains Fortran source files that provide modules
              and  the  compiler  supports  a  module  output  directory  this
              specifies the directory in which the  modules  will  be  placed.
              When  this property is not set the modules will be placed in the
              build directory corresponding to the target’s source  directory.
              If  the  variable  CMAKE_Fortran_MODULE_DIRECTORY  is set when a
              target is created its value is used to initialize this property.

       GENERATOR_FILE_NAME
              Generator’s file for this target.

              An  internal property used by some generators to record the name
              of project or dsp file associated with this target.

       HAS_CXX
              Link the target using the C++ linker tool (obsolete).

              This is equivalent to setting the  LINKER_LANGUAGE  property  to
              CXX.  See that property’s documentation for details.

       IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
              Specify #include line transforms for dependencies in a target.

              This  property  specifies rules to transform macro-like #include
              lines during implicit dependency scanning of C  and  C++  source
              files.   The list of rules must be semicolon-separated with each
              entry of the  form  "A_MACRO(%)=value-with-%"  (the  %  must  be
              literal).     During    dependency   scanning   occurrences   of
              A_MACRO(...) on #include lines will be  replaced  by  the  value
              given with the macro argument substituted for ’%’.  For example,
              the entry

                MYDIR(%)=<mydir/%>

              will convert lines of the form

                #include MYDIR(myheader.h)

              to

                #include <mydir/myheader.h>

              allowing the dependency to be followed.

              This property applies to sources in the target on  which  it  is
              set.

       IMPORTED
              Read-only indication of whether a target is IMPORTED.

              The  boolean  value of this property is true for targets created
              with the IMPORTED option to add_executable or  add_library.   It
              is false for targets built within the project.

       IMPORTED_CONFIGURATIONS
              Configurations provided for an IMPORTED target.

              Lists configuration names available for an IMPORTED target.  The
              names correspond to configurations defined in the  project  from
              which  the  target is imported.  If the importing project uses a
              different set of configurations the names may  be  mapped  using
              the    MAP_IMPORTED_CONFIG_<CONFIG>   property.    Ignored   for
              non-imported targets.

       IMPORTED_IMPLIB
              Full path to the import library for an IMPORTED target.

              Specifies the location of the ".lib"  part  of  a  windows  DLL.
              Ignored for non-imported targets.

       IMPORTED_IMPLIB_<CONFIG>
              Per-configuration version of IMPORTED_IMPLIB property.

              This  property  is  used  when loading settings for the <CONFIG>
              configuration  of  an  imported  target.   Configuration   names
              correspond  to  those  provided  by  the  project from which the
              target is imported.

       IMPORTED_LINK_DEPENDENT_LIBRARIES
              Dependent shared libraries of an imported shared library.

              Shared libraries may be linked to other shared libraries as part
              of  their implementation.  On some platforms the linker searches
              for  the  dependent  libraries  of  shared  libraries  they  are
              including in the link.  This property lists the dependent shared
              libraries of an imported library.  The list should  be  disjoint
              from    the    list    of    interface    libraries    in    the
              IMPORTED_LINK_INTERFACE_LIBRARIES   property.    On    platforms
              requiring  dependent  shared  libraries to be found at link time
              CMake uses this list to add appropriate files or  paths  to  the
              link command line.  Ignored for non-imported targets.

       IMPORTED_LINK_DEPENDENT_LIBRARIES_<CONFIG>
              Per-configuration  version of IMPORTED_LINK_DEPENDENT_LIBRARIES.

              This property is used when loading  settings  for  the  <CONFIG>
              configuration   of  an  imported  target.   Configuration  names
              correspond to those provided  by  the  project  from  which  the
              target  is imported.  If set, this property completely overrides
              the generic property for the named configuration.

       IMPORTED_LINK_INTERFACE_LANGUAGES
              Languages compiled into an IMPORTED static library.

              Lists languages of soure files  compiled  to  produce  a  STATIC
              IMPORTED  library  (such  as  "C" or "CXX").  CMake accounts for
              these languages when computing how  to  link  a  target  to  the
              imported  library.  For example, when a C executable links to an
              imported C++ static library CMake  chooses  the  C++  linker  to
              satisfy language runtime dependencies of the static library.

              This  property  is  ignored  for  targets  that  are  not STATIC
              libraries.  This property is ignored for non-imported targets.

       IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
              Per-configuration version of  IMPORTED_LINK_INTERFACE_LANGUAGES.

              This  property  is  used  when loading settings for the <CONFIG>
              configuration  of  an  imported  target.   Configuration   names
              correspond  to  those  provided  by  the  project from which the
              target is imported.  If set, this property completely  overrides
              the generic property for the named configuration.

       IMPORTED_LINK_INTERFACE_LIBRARIES
              Transitive link interface of an IMPORTED target.

              Lists  libraries  whose  interface  is included when an IMPORTED
              library target is linked to another target.  The libraries  will
              be  included  on  the  link  line  for  the  target.  Unlike the
              LINK_INTERFACE_LIBRARIES property, this property applies to  all
              imported   target   types,  including  STATIC  libraries.   This
              property is ignored for non-imported targets.

       IMPORTED_LINK_INTERFACE_LIBRARIES_<CONFIG>
              Per-configuration version of  IMPORTED_LINK_INTERFACE_LIBRARIES.

              This  property  is  used  when loading settings for the <CONFIG>
              configuration  of  an  imported  target.   Configuration   names
              correspond  to  those  provided  by  the  project from which the
              target is imported.  If set, this property completely  overrides
              the generic property for the named configuration.

       IMPORTED_LINK_INTERFACE_MULTIPLICITY
              Repetition count for cycles of IMPORTED static libraries.

              This is LINK_INTERFACE_MULTIPLICITY for IMPORTED targets.

       IMPORTED_LINK_INTERFACE_MULTIPLICITY_<CONFIG>
              Per-configuration   repetition  count  for  cycles  of  IMPORTED
              archives.

              This    is     the     configuration-specific     version     of
              IMPORTED_LINK_INTERFACE_MULTIPLICITY.   If  set,  this  property
              completely  overrides  the  generic  property  for   the   named
              configuration.

       IMPORTED_LOCATION
              Full path to the main file on disk for an IMPORTED target.

              Specifies  the location of an IMPORTED target file on disk.  For
              executables this is the location of the  executable  file.   For
              bundles  on  OS  X  this  is the location of the executable file
              inside Contents/MacOS under the application bundle folder.   For
              static libraries and modules this is the location of the library
              or module.  For shared libraries on non-DLL  platforms  this  is
              the location of the shared library.  For frameworks on OS X this
              is the location of the library  file  symlink  just  inside  the
              framework  folder.   For DLLs this is the location of the ".dll"
              part of the library.  For UNKNOWN libraries this is the location
              of the file to be linked.  Ignored for non-imported targets.

       IMPORTED_LOCATION_<CONFIG>
              Per-configuration version of IMPORTED_LOCATION property.

              This  property  is  used  when loading settings for the <CONFIG>
              configuration  of  an  imported  target.   Configuration   names
              correspond  to  those  provided  by  the  project from which the
              target is imported.

       IMPORTED_SONAME
              The "soname" of an IMPORTED target of shared library type.

              Specifies the "soname" embedded in an imported  shared  library.
              This  is  meaningful  only  on platforms supporting the feature.
              Ignored for non-imported targets.

       IMPORTED_SONAME_<CONFIG>
              Per-configuration version of IMPORTED_SONAME property.

              This property is used when loading  settings  for  the  <CONFIG>
              configuration   of  an  imported  target.   Configuration  names
              correspond to those provided  by  the  project  from  which  the
              target is imported.

       IMPORT_PREFIX
              What comes before the import library name.

              Similar  to  the  target  property  PREFIX,  but used for import
              libraries (typically corresponding to a DLL) instead of  regular
              libraries.  A  target  property  that can be set to override the
              prefix (such as "lib") on an import library name.

       IMPORT_SUFFIX
              What comes after the import library name.

              Similar to the target  property  SUFFIX,  but  used  for  import
              libraries  (typically corresponding to a DLL) instead of regular
              libraries. A target property that can be  set  to  override  the
              suffix (such as ".lib") on an import library name.

       INSTALL_NAME_DIR
              Mac OSX directory name for installed targets.

              INSTALL_NAME_DIR is a string specifying the directory portion of
              the "install_name" field of shared libraries on Mac OSX  to  use
              in the installed targets.

       INSTALL_RPATH
              The rpath to use for installed targets.

              A  semicolon-separated  list  specifying  the  rpath  to  use in
              installed  targets  (for  platforms  that  support  it).    This
              property   is   initialized   by   the  value  of  the  variable
              CMAKE_INSTALL_RPATH if it is set when a target is created.

       INSTALL_RPATH_USE_LINK_PATH
              Add paths to linker search and installed rpath.

              INSTALL_RPATH_USE_LINK_PATH is a boolean that  if  set  to  true
              will  append  directories  in the linker search path and outside
              the project to the INSTALL_RPATH.  This property is  initialized
              by  the  value of the variable CMAKE_INSTALL_RPATH_USE_LINK_PATH
              if it is set when a target is created.

       INTERPROCEDURAL_OPTIMIZATION
              Enable interprocedural optimization for a target.

              If set to true, enables interprocedural  optimizations  if  they
              are known to be supported by the compiler.

       INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
              Per-configuration interprocedural optimization for a target.

              This       is      a      per-configuration      version      of
              INTERPROCEDURAL_OPTIMIZATION.  If set, this  property  overrides
              the generic property for the named configuration.

       LABELS Specify a list of text labels associated with a target.

              Target label semantics are currently unspecified.

       LIBRARY_OUTPUT_DIRECTORY
              Output directory in which to build LIBRARY target files.

              This  property specifies the directory into which library target
              files  should  be  built.  Multi-configuration  generators  (VS,
              Xcode)  append a per-configuration subdirectory to the specified
              directory.  There are three kinds of target files  that  may  be
              built:  archive,  library,  and runtime.  Executables are always
              treated as runtime targets. Static libraries are always  treated
              as  archive  targets.  Module  libraries  are  always treated as
              library targets. For  non-DLL  platforms  shared  libraries  are
              treated  as library targets. For DLL platforms the DLL part of a
              shared  library  is  treated  as  a  runtime  target   and   the
              corresponding  import  library  is treated as an archive target.
              All Windows-based systems including Cygwin  are  DLL  platforms.
              This  property  is  initialized  by  the  value  of the variable
              CMAKE_LIBRARY_OUTPUT_DIRECTORY if it is set  when  a  target  is
              created.

       LIBRARY_OUTPUT_DIRECTORY_<CONFIG>
              Per-configuration output directory for LIBRARY target files.

              This is a per-configuration version of LIBRARY_OUTPUT_DIRECTORY,
              but multi-configuration generators (VS, Xcode) do NOT  append  a
              per-configuration subdirectory to the specified directory.  This
              property  is  initialized  by  the   value   of   the   variable
              CMAKE_LIBRARY_OUTPUT_DIRECTORY_<CONFIG>  if  it  is  set  when a
              target is created.

       LIBRARY_OUTPUT_NAME
              Output name for LIBRARY target files.

              This property specifies the base name for library target  files.
              It  overrides  OUTPUT_NAME  and OUTPUT_NAME_<CONFIG> properties.
              There are three  kinds  of  target  files  that  may  be  built:
              archive,  library,  and runtime.  Executables are always treated
              as runtime targets.  Static  libraries  are  always  treated  as
              archive  targets. Module libraries are always treated as library
              targets. For non-DLL platforms shared libraries are  treated  as
              library  targets.  For  DLL  platforms  the DLL part of a shared
              library is treated as a runtime  target  and  the  corresponding
              import   library   is   treated   as   an  archive  target.  All
              Windows-based systems including Cygwin are DLL platforms.

       LIBRARY_OUTPUT_NAME_<CONFIG>
              Per-configuration output name for LIBRARY target files.

              This    is     the     configuration-specific     version     of
              LIBRARY_OUTPUT_NAME.

       LINKER_LANGUAGE
              Specifies language whose compiler will invoke the linker.

              For  executables,  shared  libraries, and modules, this sets the
              language whose compiler is used to link the target (such as  "C"
              or "CXX").  A typical value for an executable is the language of
              the source file providing the program entry  point  (main).   If
              not  set,  the language with the highest linker preference value
              is      the      default.       See       documentation       of
              CMAKE_<LANG>_LINKER_PREFERENCE variables.

       LINK_FLAGS
              Additional flags to use when linking this target.

              The  LINK_FLAGS  property  can be used to add extra flags to the
              link step of a  target.  LINK_FLAGS_<CONFIG>  will  add  to  the
              configuration <CONFIG>, for example, DEBUG, RELEASE, MINSIZEREL,
              RELWITHDEBINFO.

       LINK_FLAGS_<CONFIG>
              Per-configuration linker flags for a target.

              This is the configuration-specific version of LINK_FLAGS.

       LINK_INTERFACE_LIBRARIES
              List  public  interface  libraries  for  a  shared  library   or
              executable.

              By default linking to a shared library target transitively links
              to targets with which the library itself  was  linked.   For  an
              executable  with  exports  (see  the ENABLE_EXPORTS property) no
              default transitive link dependencies are  used.   This  property
              replaces  the  default  transitive  link  dependencies  with  an
              explict list.  When the target is linked into another target the
              libraries   listed   (and   recursively   their  link  interface
              libraries) will be provided to the other target  also.   If  the
              list  is  empty  then  no  transitive  link dependencies will be
              incorporated when this target is linked into another target even
              if  the  default set is non-empty.  This property is ignored for
              STATIC libraries.

       LINK_INTERFACE_LIBRARIES_<CONFIG>
              Per-configuration list  of  public  interface  libraries  for  a
              target.

              This     is     the     configuration-specific     version    of
              LINK_INTERFACE_LIBRARIES.   If  set,  this  property  completely
              overrides the generic property for the named configuration.

       LINK_INTERFACE_MULTIPLICITY
              Repetition  count for STATIC libraries with cyclic dependencies.

              When linking to a STATIC library target with cyclic dependencies
              the  linker may need to scan more than once through the archives
              in the strongly connected component  of  the  dependency  graph.
              CMake  by  default  constructs  the link line so that the linker
              will scan through the component at least twice.   This  property
              specifies  the  minimum number of scans if it is larger than the
              default.  CMake uses the largest value specified by  any  target
              in a component.

       LINK_INTERFACE_MULTIPLICITY_<CONFIG>
              Per-configuration   repetition   count   for  cycles  of  STATIC
              libraries.

              This    is     the     configuration-specific     version     of
              LINK_INTERFACE_MULTIPLICITY.   If  set, this property completely
              overrides the generic property for the named configuration.

       LINK_SEARCH_END_STATIC
              End a link line such that static system libraries are used.

              Some linkers support switches such as -Bstatic and -Bdynamic  to
              determine  whether  to  use static or shared libraries for -lXXX
              options.  CMake uses these options to  set  the  link  type  for
              libraries  whose full paths are not known or (in some cases) are
              in implicit link directories for the platform.  By  default  the
              linker  search  type  is  left  at  -Bdynamic  by the end of the
              library list.  This property switches the  final  linker  search
              type to -Bstatic.

       LOCATION
              Read-only location of a target on disk.

              For  an  imported  target,  this  read-only property returns the
              value of  the  LOCATION_<CONFIG>  property  for  an  unspecified
              configuration <CONFIG> provided by the target.

              For  a  non-imported  target,  this  property  is  provided  for
              compatibility with CMake 2.4 and below.  It was meant to get the
              location  of  an  executable  target’s  output  file  for use in
              add_custom_command.      The     path     may     contain      a
              build-system-specific  portion  that  is  replaced at build time
              with    the    configuration    getting    built    (such     as
              "$(ConfigurationName)"   in   VS).   In   CMake  2.6  and  above
              add_custom_command automatically recognizes a target name in its
              COMMAND  and  DEPENDS  options and computes the target location.
              Therefore this  property  is  not  needed  for  creating  custom
              commands.

       LOCATION_<CONFIG>
              Read-only property providing a target location on disk.

              A  read-only  property that indicates where a target’s main file
              is located on disk for the configuration <CONFIG>.  The property
              is defined only for library and executable targets.  An imported
              target may provide a set of configurations different  from  that
              of  the  importing  project.   By  default  CMake  looks  for an
              exact-match  but   otherwise   uses   an   arbitrary   available
              configuration.  Use the MAP_IMPORTED_CONFIG_<CONFIG> property to
              map imported configurations explicitly.

       MACOSX_BUNDLE
              Build an executable as an application bundle on Mac OS X.

              When this property is set to true the executable when  built  on
              Mac  OS  X will be created as an application bundle.  This makes
              it a GUI executable that can be launched from the  Finder.   See
              the  MACOSX_BUNDLE_INFO_PLIST  target  property  for information
              about creation  of  the  Info.plist  file  for  the  application
              bundle.

       MACOSX_BUNDLE_INFO_PLIST
              Specify  a custom Info.plist template for a Mac OS X App Bundle.

              An executable target with MACOSX_BUNDLE enabled will be built as
              an  application  bundle  on Mac OS X.  By default its Info.plist
              file   is   created   by   configuring   a    template    called
              MacOSXBundleInfo.plist.in   located  in  the  CMAKE_MODULE_PATH.
              This property specifies an alternative template file name  which
              may be a full path.

              The following target properties may be set to specify content to
              be configured into the file:

                MACOSX_BUNDLE_INFO_STRING
                MACOSX_BUNDLE_ICON_FILE
                MACOSX_BUNDLE_GUI_IDENTIFIER
                MACOSX_BUNDLE_LONG_VERSION_STRING
                MACOSX_BUNDLE_BUNDLE_NAME
                MACOSX_BUNDLE_SHORT_VERSION_STRING
                MACOSX_BUNDLE_BUNDLE_VERSION
                MACOSX_BUNDLE_COPYRIGHT

              CMake variables of the same  name  may  be  set  to  affect  all
              targets  in  a directory that do not have each specific property
              set.  If a custom Info.plist is specified by  this  property  it
              may  of  course  hard-code all the settings instead of using the
              target properties.

       MACOSX_FRAMEWORK_INFO_PLIST
              Specify a custom Info.plist template for a Mac OS X Framework.

              An library target with FRAMEWORK enabled  will  be  built  as  a
              framework  on  Mac  OS  X.   By  default  its Info.plist file is
              created     by      configuring      a      template      called
              MacOSXFrameworkInfo.plist.in  located  in the CMAKE_MODULE_PATH.
              This property specifies an alternative template file name  which
              may be a full path.

              The following target properties may be set to specify content to
              be configured into the file:

                MACOSX_FRAMEWORK_ICON_FILE
                MACOSX_FRAMEWORK_IDENTIFIER
                MACOSX_FRAMEWORK_SHORT_VERSION_STRING
                MACOSX_FRAMEWORK_BUNDLE_VERSION

              CMake variables of the same  name  may  be  set  to  affect  all
              targets  in  a directory that do not have each specific property
              set.  If a custom Info.plist is specified by  this  property  it
              may  of  course  hard-code all the settings instead of using the
              target properties.

       MAP_IMPORTED_CONFIG_<CONFIG>
              Map   from   project   configuration   to   IMPORTED    target’s
              configuration.

              List  configurations  of an imported target that may be used for
              the current project’s <CONFIG> configuration.  Targets  imported
              from   another   project   may  not  provide  the  same  set  of
              configuration names available in the current  project.   Setting
              this  property  tells  CMake  what  imported  configurations are
              suitable for use when building the <CONFIG> configuration.   The
              first  configuration  in  the  list  found to be provided by the
              imported target is selected.  If no matching configurations  are
              available  the  imported  target  is considered to be not found.
              This property is ignored for non-imported targets.

       OSX_ARCHITECTURES
              Target specific architectures for OS X.

              The  OSX_ARCHITECTURES   property   sets   the   target   binary
              architecture  for targets on OS X.  This property is initialized
              by the value of the variable CMAKE_OSX_ARCHITECTURES  if  it  is
              set when a target is created.  Use OSX_ARCHITECTURES_<CONFIG> to
              set the  binary  architectures  on  a  per-configuration  basis.
              <CONFIG>  is an upper-case name (ex: "OSX_ARCHITECTURES_DEBUG").

       OSX_ARCHITECTURES_<CONFIG>
              Per-configuration OS X binary architectures for a target.

              This  property  is   the   configuration-specific   version   of
              OSX_ARCHITECTURES.

       OUTPUT_NAME
              Output name for target files.

              This  sets  the  base  name  for  output  files  created  for an
              executable or library target.  If not set,  the  logical  target
              name is used by default.

       OUTPUT_NAME_<CONFIG>
              Per-configuration target file base name.

              This is the configuration-specific version of OUTPUT_NAME.

       POST_INSTALL_SCRIPT
              Deprecated install support.

              The  PRE_INSTALL_SCRIPT  and  POST_INSTALL_SCRIPT properties are
              the old way to specify CMake scripts to  run  before  and  after
              installing   a   target.   They  are  used  only  when  the  old
              INSTALL_TARGETS command is used to install the target.  Use  the
              INSTALL command instead.

       PREFIX What comes before the library name.

              A  target  property that can be set to override the prefix (such
              as "lib") on a library name.

       PRE_INSTALL_SCRIPT
              Deprecated install support.

              The PRE_INSTALL_SCRIPT and  POST_INSTALL_SCRIPT  properties  are
              the  old  way  to  specify CMake scripts to run before and after
              installing  a  target.   They  are  used  only  when   the   old
              INSTALL_TARGETS  command is used to install the target.  Use the
              INSTALL command instead.

       PRIVATE_HEADER
              Specify private header  files  in  a  FRAMEWORK  shared  library
              target.

              Shared  library  targets  marked  with  the  FRAMEWORK  property
              generate frameworks on OS X and normal shared libraries on other
              platforms.   This  property may be set to a list of header files
              to  be  placed  in  the  PrivateHeaders  directory  inside   the
              framework  folder.   On non-Apple platforms these headers may be
              installed   using   the    PRIVATE_HEADER    option    to    the
              install(TARGETS) command.

       PROJECT_LABEL
              Change the name of a target in an IDE.

              Can  be  used  to  change  the name of the target in an IDE like
              visual stuido.

       PUBLIC_HEADER
              Specify public  header  files  in  a  FRAMEWORK  shared  library
              target.

              Shared  library  targets  marked  with  the  FRAMEWORK  property
              generate frameworks on OS X and normal shared libraries on other
              platforms.   This  property may be set to a list of header files
              to be placed in  the  Headers  directory  inside  the  framework
              folder.   On  non-Apple platforms these headers may be installed
              using the PUBLIC_HEADER option to the install(TARGETS)  command.

       RESOURCE
              Specify resource files in a FRAMEWORK shared library target.

              Shared  library  targets  marked  with  the  FRAMEWORK  property
              generate frameworks on OS X and normal shared libraries on other
              platforms.   This  property  may be set to a list of files to be
              placed in the Resources directory inside the  framework  folder.
              On  non-Apple  platforms  these files may be installed using the
              RESOURCE option to the install(TARGETS) command.

       RULE_LAUNCH_COMPILE
              Specify a launcher for compile rules.

              See the global property of the  same  name  for  details.   This
              overrides the global and directory property for a target.

       RULE_LAUNCH_CUSTOM
              Specify a launcher for custom rules.

              See  the  global  property  of  the same name for details.  This
              overrides the global and directory property for a target.

       RULE_LAUNCH_LINK
              Specify a launcher for link rules.

              See the global property of the  same  name  for  details.   This
              overrides the global and directory property for a target.

       RUNTIME_OUTPUT_DIRECTORY
              Output directory in which to build RUNTIME target files.

              This  property specifies the directory into which runtime target
              files  should  be  built.  Multi-configuration  generators  (VS,
              Xcode)  append a per-configuration subdirectory to the specified
              directory.  There are three kinds of target files  that  may  be
              built:  archive,  library,  and runtime.  Executables are always
              treated as runtime targets. Static libraries are always  treated
              as  archive  targets.  Module  libraries  are  always treated as
              library targets. For  non-DLL  platforms  shared  libraries  are
              treated  as library targets. For DLL platforms the DLL part of a
              shared  library  is  treated  as  a  runtime  target   and   the
              corresponding  import  library  is treated as an archive target.
              All Windows-based systems including Cygwin  are  DLL  platforms.
              This  property  is  initialized  by  the  value  of the variable
              CMAKE_RUNTIME_OUTPUT_DIRECTORY if it is set  when  a  target  is
              created.

       RUNTIME_OUTPUT_DIRECTORY_<CONFIG>
              Per-configuration output directory for RUNTIME target files.

              This is a per-configuration version of RUNTIME_OUTPUT_DIRECTORY,
              but multi-configuration generators (VS, Xcode) do NOT  append  a
              per-configuration subdirectory to the specified directory.  This
              property  is  initialized  by  the   value   of   the   variable
              CMAKE_RUNTIME_OUTPUT_DIRECTORY_<CONFIG>  if  it  is  set  when a
              target is created.

       RUNTIME_OUTPUT_NAME
              Output name for RUNTIME target files.

              This property specifies the base name for runtime target  files.
              It  overrides  OUTPUT_NAME  and OUTPUT_NAME_<CONFIG> properties.
              There are three  kinds  of  target  files  that  may  be  built:
              archive,  library,  and runtime.  Executables are always treated
              as runtime targets.  Static  libraries  are  always  treated  as
              archive  targets. Module libraries are always treated as library
              targets. For non-DLL platforms shared libraries are  treated  as
              library  targets.  For  DLL  platforms  the DLL part of a shared
              library is treated as a runtime  target  and  the  corresponding
              import   library   is   treated   as   an  archive  target.  All
              Windows-based systems including Cygwin are DLL platforms.

       RUNTIME_OUTPUT_NAME_<CONFIG>
              Per-configuration output name for RUNTIME target files.

              This    is     the     configuration-specific     version     of
              RUNTIME_OUTPUT_NAME.

       SKIP_BUILD_RPATH
              Should rpaths be used for the build tree.

              SKIP_BUILD_RPATH   is  a  boolean  specifying  whether  to  skip
              automatic generation of an rpath allowing the target to run from
              the  build  tree.   This property is initialized by the value of
              the variable CMAKE_SKIP_BUILD_RPATH if it is set when  a  target
              is created.

       SOURCES
              Source names specified for a target.

              Read-only  list  of  sources  specified for a target.  The names
              returned     are     suitable     for     passing     to     the
              set_source_files_properties command.

       SOVERSION
              What version number is this target.

              For  shared  libraries  VERSION  and  SOVERSION  can  be used to
              specify the build version and  api  version  respectively.  When
              building  or  installing appropriate symlinks are created if the
              platform supports symlinks and the linker supports so-names.  If
              only one of both is specified the missing is assumed to have the
              same version number. For shared  libraries  and  executables  on
              Windows   the   VERSION   attribute   is  parsed  to  extract  a
              "major.minor" version number. These  numbers  are  used  as  the
              image version of the binary.

       STATIC_LIBRARY_FLAGS
              Extra flags to use when linking static libraries.

              Extra flags to use when linking a static library.

       STATIC_LIBRARY_FLAGS_<CONFIG>
              Per-configuration flags for creating a static library.

              This     is     the     configuration-specific     version    of
              STATIC_LIBRARY_FLAGS.

       SUFFIX What comes after the library name.

              A target property that can be set to override the  suffix  (such
              as ".so") on a library name.

       TYPE   The type of the target.

              This  read-only  property  can  be  used to test the type of the
              given target. It will be one of STATIC_LIBRARY,  MODULE_LIBRARY,
              SHARED_LIBRARY,  EXECUTABLE or one of the internal target types.

       VERSION
              What version number is this target.

              For shared libraries  VERSION  and  SOVERSION  can  be  used  to
              specify  the  build  version  and api version respectively. When
              building or installing appropriate symlinks are created  if  the
              platform  supports symlinks and the linker supports so-names. If
              only one of both is specified the missing is assumed to have the
              same  version  number.  For  executables  VERSION can be used to
              specify  the  build  version.  When   building   or   installing
              appropriate  symlinks  are  created  if  the  platform  supports
              symlinks. For shared libraries and executables  on  Windows  the
              VERSION  attribute  is parsed to extract a "major.minor" version
              number. These numbers are used  as  the  image  version  of  the
              binary.

       VS_KEYWORD
              Visual Studio project keyword.

              Can  be  set to change the visual studio keyword, for example QT
              integration works better if this is set to Qt4VSv1.0.

       VS_SCC_LOCALPATH
              Visual Studio Source Code Control Provider.

              Can be set to change the visual studio source code control local
              path property.

       VS_SCC_PROJECTNAME
              Visual Studio Source Code Control Project.

              Can  be  set  to  change  the  visual studio source code control
              project name property.

       VS_SCC_PROVIDER
              Visual Studio Source Code Control Provider.

              Can be set to change  the  visual  studio  source  code  control
              provider property.

       WIN32_EXECUTABLE
              Build an executable with a WinMain entry point on windows.

              When  this property is set to true the executable when linked on
              Windows will be created with a WinMain() entry point instead  of
              of  just  main().This  makes  it  a  GUI executable instead of a
              console   application.    See   the   CMAKE_MFC_FLAG    variable
              documentation to configure use of MFC for WinMain executables.

       XCODE_ATTRIBUTE_<an-attribute>
              Set Xcode target attributes directly.

              Tell  the  Xcode  generator  to  set ’<an-attribute>’ to a given
              value  in  the  generated  Xcode  project.   Ignored  on   other
              generators.

PROPERTIES ON TESTS

       ATTACHED_FILES
              Attach a list of files to a dashboard submission.

              Set  this  property  to a list of files that will be encoded and
              submitted to the dashboard as an addition to the test result.

       ATTACHED_FILES_ON_FAIL
              Attach a list of files to a dashboard  submission  if  the  test
              fails.

              Same as ATTACHED_FILES, but these files will only be included if
              the test does not pass.

       COST   Set this to a floating point value. Tests in a test set will  be
              run in descending order of cost.

              This  property  describes the cost of a test. You can explicitly
              set this value; tests with higher COST values will run first.

       DEPENDS
              Specifies that this test should only be run after the  specified
              list of tests.

              Set this to a list of tests that must finish before this test is
              run.

       ENVIRONMENT
              Specify environment variables that should be defined for running
              a test.

              If set to a list of environment variables and values of the form
              MYVAR=value those environment variables will  be  defined  while
              running  the  test.  The environment is restored to its previous
              state after the test is done.

       FAIL_REGULAR_EXPRESSION
              If the output matches this  regular  expression  the  test  will
              fail.

              If   set,  if  the  output  matches  one  of  specified  regular
              expressions,     the     test     will     fail.For     example:
              PASS_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"

       LABELS Specify a list of text labels associated with a test.

              The list is reported in dashboard submissions.

       MEASUREMENT
              Specify a CDASH measurement and value to be reported for a test.

              If set to a name then that name will be reported to CDASH  as  a
              named  measurement  with  a  value  of 1. You may also specify a
              value by setting MEASUREMENT to "measurement=value".

       PASS_REGULAR_EXPRESSION
              The output must match this regular expression for  the  test  to
              pass.

              If  set,  the  test output will be checked against the specified
              regular expressions and at least one of the regular  expressions
              has to match, otherwise the test will fail.

       PROCESSORS
              How many process slots this test requires

              Denotes  the  number  of processors that this test will require.
              This is typically used for MPI tests,  and  should  be  used  in
              conjunction with the ctest_test PARALLEL_LEVEL option.

       REQUIRED_FILES
              List of files required to run the test.

              If  set  to a list of files, the test will not be run unless all
              of the files exist.

       RESOURCE_LOCK
              Specify a list of resources that are locked by this test.

              If multiple tests specify  the  same  resource  lock,  they  are
              guaranteed not to run concurrently.

       RUN_SERIAL
              Do not run this test in parallel with any other test.

              Use   this   option   in   conjunction   with   the   ctest_test
              PARALLEL_LEVEL option to specify that this test  should  not  be
              run in parallel with any other tests.

       TIMEOUT
              How many seconds to allow for this test.

              This property if set will limit a test to not take more than the
              specified number of seconds to run. If it exceeds that the  test
              process  will  be  killed  and ctest will move to the next test.
              This setting takes precedence over CTEST_TESTING_TIMEOUT.

       WILL_FAIL
              If set to true, this will invert the pass/fail flag of the test.

              This  property  can  be used for tests that are expected to fail
              and return a non zero return code.

PROPERTIES ON SOURCE FILES

       ABSTRACT
              Is this source file an abstract class.

              A property on a source file that indicates if  the  source  file
              represents  a  class that is abstract. This only makes sense for
              languages that have a notion of an abstract class and it is only
              used by some tools that wrap classes into other languages.

       COMPILE_DEFINITIONS
              Preprocessor definitions for compiling a source file.

              The    COMPILE_DEFINITIONS    property   may   be   set   to   a
              semicolon-separated list of preprocessor definitions  using  the
              syntax  VAR  or  VAR=value.   Function-style definitions are not
              supported.  CMake will automatically escape the value  correctly
              for the native build system (note that CMake language syntax may
              require escapes to specify some values).  This property  may  be
              set    on    a    per-configuration   basis   using   the   name
              COMPILE_DEFINITIONS_<CONFIG> where  <CONFIG>  is  an  upper-case
              name (ex. "COMPILE_DEFINITIONS_DEBUG").

              CMake  will  automatically  drop  some  definitions that are not
              supported by the native  build  tool.   The  VS6  IDE  does  not
              support  definition  values with spaces (but NMake does).  Xcode
              does not support per-configuration definitions on source  files.

              Disclaimer:  Most  native  build  tools  have  poor  support for
              escaping certain values.  CMake has work-arounds for many  cases
              but  some values may just not be possible to pass correctly.  If
              a value does not seem to be escaped correctly, do not attempt to
              work-around the problem by adding escape sequences to the value.
              Your work-around may break in a future version of CMake that has
              improved escape support.  Instead consider defining the macro in
              a (configured) header file.  Then report the limitation.

       COMPILE_DEFINITIONS_<CONFIG>
              Per-configuration preprocessor definitions on a source file.

              This    is     the     configuration-specific     version     of
              COMPILE_DEFINITIONS.    Note   that   Xcode   does  not  support
              per-configuration source file flags so  this  property  will  be
              ignored by the Xcode generator.

       COMPILE_FLAGS
              Additional flags to be added when compiling this source file.

              These flags will be added to the list of compile flags when this
              source file builds.  Use COMPILE_DEFINITIONS to pass  additional
              preprocessor definitions.

       EXTERNAL_OBJECT
              If set to true then this is an object file.

              If  this  property is set to true then the source file is really
              an object file and should not be compiled.   It  will  still  be
              linked into the target though.

       GENERATED
              Is this source file generated as part of the build process.

              If  a  source  file is generated by the build process CMake will
              handle it differently  in  terms  of  dependency  checking  etc.
              Otherwise   having  a  non-existent  source  file  could  create
              problems.

       HEADER_FILE_ONLY
              Is this source file only a header file.

              A property on a source file that indicates if the source file is
              a  header  file  with  no associated implementation. This is set
              automatically based on the file extension and is used  by  CMake
              to   determine  is  certain  dependency  information  should  be
              computed.

       KEEP_EXTENSION
              Make the output file have the same extension as the source file.

              If  this  property  is set then the file extension of the output
              file will be the same as that of the source file.  Normally  the
              output  file  extension is computed based on the language of the
              source file, for example .cxx will go to a .o extension.

       LABELS Specify a list of text labels associated with a source file.

              This property has meaning only when the source file is listed in
              a  target whose LABELS property is also set.  No other semantics
              are currently specified.

       LANGUAGE
              What programming language is the file.

              A property that can be set to indicate what programming language
              the  source file is. If it is not set the language is determined
              based on the file extension. Typical values are CXX C etc.

       LOCATION
              The full path to a source file.

              A read only property on a SOURCE FILE  that  contains  the  full
              path to the source file.

       MACOSX_PACKAGE_LOCATION
              Place a source file inside a Mac OS X bundle or framework.

              Executable targets with the MACOSX_BUNDLE property set are built
              as Mac OS X application  bundles  on  Apple  platforms.   Shared
              library targets with the FRAMEWORK property set are built as Mac
              OS X frameworks on Apple platforms.  Source files listed in  the
              target  with  this  property  set  will be copied to a directory
              inside the bundle or framework content folder specified  by  the
              property   value.    For   bundles   the   content   folder   is
              "<name>.app/Contents".  For frameworks  the  content  folder  is
              "<name>.framework/Versions/<version>".   See  the PUBLIC_HEADER,
              PRIVATE_HEADER, and RESOURCE target  properties  for  specifying
              files   meant   for   Headers,   PrivateHeaders,   or  Resources
              directories.

       OBJECT_DEPENDS
              Additional files on which a compiled object file depends.

              Specifies a semicolon-separated list of full-paths to  files  on
              which  any  object  files compiled from this source file depend.
              An object file will be recompiled if any of the named  files  is
              newer than it.

              This  property  need  not be used to specify the dependency of a
              source file  on  a  generated  header  file  that  it  includes.
              Although   the  property  was  originally  introduced  for  this
              purpose, it is no longer necessary.   If  the  generated  header
              file  is  created  by a custom command in the same target as the
              source file, the  automatic  dependency  scanning  process  will
              recognize  the  dependency.   If  the  generated  header file is
              created by another target, an inter-target dependency should  be
              created  with  the  add_dependencies  command  (if  one does not
              already exist due to linking relationships).

       OBJECT_OUTPUTS
              Additional outputs for a Makefile rule.

              Additional outputs created by compilation of this  source  file.
              If   any  of  these  outputs  is  missing  the  object  will  be
              recompiled. This is supported only on  Makefile  generators  and
              will be ignored on other generators.

       SYMBOLIC
              Is this just a name for a rule.

              If  SYMBOLIC  (boolean)  is set to true the build system will be
              informed that the source file is not actually  created  on  disk
              but instead used as a symbolic name for a build rule.

       WRAP_EXCLUDE
              Exclude this source file from any code wrapping techniques.

              Some  packages can wrap source files into alternate languages to
              provide additional functionality. For example, C++ code  can  be
              wrapped  into Java or Python etc using SWIG etc. If WRAP_EXCLUDE
              is set to true (1 etc) that  indicates  then  this  source  file
              should not be wrapped.

PROPERTIES ON CACHE ENTRIES

       ADVANCED
              True if entry should be hidden by default in GUIs.

              This  is  a  boolean  value  indicating  whether  the  entry  is
              considered interesting only  for  advanced  configuration.   The
              mark_as_advanced() command modifies this property.

       HELPSTRING
              Help associated with entry in GUIs.

              This string summarizes the purpose of an entry to help users set
              it through a CMake GUI.

       MODIFIED
              Internal management property.  Do not set or get.

              This is an internal cache entry property  managed  by  CMake  to
              track interactive user modification of entries.  Ignore it.

       STRINGS
              Enumerate possible STRING entry values for GUI selection.

              For  cache  entries  with  type STRING, this enumerates a set of
              values.  CMake GUIs may use this to provide a  selection  widget
              instead   of   a  generic  string  entry  field.   This  is  for
              convenience only.  CMake does not enforce that the value matches
              one of those listed.

       TYPE   Widget type for entry in GUIs.

              Cache  entry  values  are always strings, but CMake GUIs present
              widgets to help users set values.  The GUIs use this property as
              a hint to determine the widget type.  Valid TYPE values are:

                BOOL          = Boolean ON/OFF value.
                PATH          = Path to a directory.
                FILEPATH      = Path to a file.
                STRING        = Generic string value.
                INTERNAL      = Do not present in GUI at all.
                STATIC        = Value managed by CMake, do not change.
                UNINITIALIZED = Type not yet specified.

              Generally the TYPE of a cache entry should be set by the command
              which creates it (set, option, find_library, etc.).

       VALUE  Value of a cache entry.

              This property maps  to  the  actual  value  of  a  cache  entry.
              Setting this property always sets the value without checking, so
              use with care.

COMPATIBILITY COMMANDS

         CMake Compatibility Listfile Commands - Obsolete commands supported by CMake for compatibility.

       This is the documentation  for  now  obsolete  listfile  commands  from
       previous  CMake  versions,  which are still supported for compatibility
       reasons. You should instead use  the  newer,  faster  and  shinier  new
       commands. ;-)

       build_name
              Deprecated.    Use   ${CMAKE_SYSTEM}  and  ${CMAKE_CXX_COMPILER}
              instead.

                build_name(variable)

              Sets  the  specified  variable  to  a  string  representing  the
              platform  and compiler settings.  These values are now available
              through the CMAKE_SYSTEM and CMAKE_CXX_COMPILER variables.

       exec_program
              Deprecated.  Use the execute_process() command instead.

              Run  an  executable  program  during  the  processing   of   the
              CMakeList.txt file.

                exec_program(Executable [directory in which to run]
                             [ARGS <arguments to executable>]
                             [OUTPUT_VARIABLE <var>]
                             [RETURN_VALUE <var>])

              The  executable  is  run  in the optionally specified directory.
              The executable can include arguments if it is double quoted, but
              it  is  better  to  use  the  optional  ARGS argument to specify
              arguments to the program.   This is because cmake will  then  be
              able  to  escape  spaces  in  the  executable path.  An optional
              argument OUTPUT_VARIABLE specifies a variable in which to  store
              the  output.  To  capture  the  return  value  of the execution,
              provide a RETURN_VALUE. If OUTPUT_VARIABLE is specified, then no
              output  will  go  to  the  stdout/stderr  of the console running
              cmake.

       export_library_dependencies
              Deprecated.  Use INSTALL(EXPORT) or EXPORT command.

              This command generates an old-style library  dependencies  file.
              Projects  requiring  CMake  2.6  or  later  should  not  use the
              command.  Use instead the install(EXPORT) command to help export
              targets  from  an  installation tree and the export() command to
              export targets from a build tree.

              The old-style library  dependencies  file  does  not  take  into
              account    per-configuration   names   of   libraries   or   the
              LINK_INTERFACE_LIBRARIES target property.

                export_library_dependencies(<file> [APPEND])

              Create a file named <file> that can be  included  into  a  CMake
              listfile  with  the  INCLUDE  command.   The file will contain a
              number of SET commands that will set all  the  variables  needed
              for  library  dependency  information.   This should be the last
              command in the top level CMakeLists.txt file of the project.  If
              the  APPEND  option  is  specified,  the  SET  commands  will be
              appended to the given file instead of replacing it.

       install_files
              Deprecated.  Use the install(FILES ) command instead.

              This command has been superceded by the install command.  It  is
              provided  for  compatibility  with  older CMake code.  The FILES
              form is directly replaced by  the  FILES  form  of  the  install
              command.   The  regexp  form can be expressed more clearly using
              the GLOB form of the file command.

                install_files(<dir> extension file file ...)

              Create  rules  to  install  the  listed  files  with  the  given
              extension  into the given directory.  Only files existing in the
              current source tree or its corresponding location in the  binary
              tree  may  be  listed.   If  a  file  specified  already  has an
              extension, that extension will be removed first.  This is useful
              for  providing  lists  of  source files such as foo.cxx when you
              want  the  corresponding  foo.h  to  be  installed.  A   typical
              extension is ’.h’.

                install_files(<dir> regexp)

              Any files in the current source directory that match the regular
              expression will be installed.

                install_files(<dir> FILES file file ...)

              Any files listed after  the  FILES  keyword  will  be  installed
              explicitly from the names given.  Full paths are allowed in this
              form.

              The directory <dir> is  relative  to  the  installation  prefix,
              which is stored in the variable CMAKE_INSTALL_PREFIX.

       install_programs
              Deprecated. Use the install(PROGRAMS ) command instead.

              This  command has been superceded by the install command.  It is
              provided for compatibility with older  CMake  code.   The  FILES
              form  is  directly  replaced by the PROGRAMS form of the INSTALL
              command.  The regexp form can be expressed  more  clearly  using
              the GLOB form of the FILE command.

                install_programs(<dir> file1 file2 [file3 ...])
                install_programs(<dir> FILES file1 [file2 ...])

              Create  rules  to  install  the  listed  programs into the given
              directory. Use the FILES argument to  guarantee  that  the  file
              list version of the command will be used even when there is only
              one argument.

                install_programs(<dir> regexp)

              In the second form any program in the current  source  directory
              that matches the regular expression will be installed.

              This  command is intended to install programs that are not built
              by cmake, such as shell scripts.  See the TARGETS  form  of  the
              INSTALL  command  to create installation rules for targets built
              by cmake.

              The directory <dir> is  relative  to  the  installation  prefix,
              which is stored in the variable CMAKE_INSTALL_PREFIX.

       install_targets
              Deprecated. Use the install(TARGETS )  command instead.

              This  command has been superceded by the install command.  It is
              provided for compatibility with older CMake code.

                install_targets(<dir> [RUNTIME_DIRECTORY dir] target target)

              Create rules to  install  the  listed  targets  into  the  given
              directory.   The directory <dir> is relative to the installation
              prefix, which is stored in the variable CMAKE_INSTALL_PREFIX. If
              RUNTIME_DIRECTORY  is  specified,  then  on systems with special
              runtime files (Windows DLL), the files will be  copied  to  that
              directory.

       link_libraries
              Deprecated. Use the target_link_libraries() command instead.

              Link libraries to all targets added later.

                link_libraries(library1 <debug | optimized> library2 ...)

              Specify  a  list  of  libraries  to be linked into any following
              targets (typically added with the add_executable or  add_library
              calls).  This command is passed down to all subdirectories.  The
              debug and optimized strings may be used  to  indicate  that  the
              next library listed is to be used only for that specific type of
              build.

       make_directory
              Deprecated. Use the file(MAKE_DIRECTORY ) command instead.

                make_directory(directory)

              Creates the specified directory.  Full paths  should  be  given.
              Any  parent  directories that do not exist will also be created.
              Use with care.

       remove Deprecated. Use the list(REMOVE_ITEM ) command instead.

                remove(VAR VALUE VALUE ...)

              Removes VALUE from the variable VAR.  This is typically used  to
              remove  entries  from  a vector (e.g. semicolon separated list).
              VALUE is expanded.

       subdir_depends
              Deprecated.  Does nothing.

                subdir_depends(subdir dep1 dep2 ...)

              Does not do anything.  This command used to help projects  order
              parallel builds correctly.  This functionality is now automatic.

       subdirs
              Deprecated. Use the add_subdirectory() command instead.

              Add a list of subdirectories to the build.

                subdirs(dir1 dir2 ...[EXCLUDE_FROM_ALL exclude_dir1 exclude_dir2 ...]
                        [PREORDER] )

              Add a list of subdirectories to the build. The  add_subdirectory
              command  should be used instead of subdirs although subdirs will
              still work. This will cause any CMakeLists.txt files in the  sub
              directories to be processed by CMake.  Any directories after the
              PREORDER flag  are  traversed  first  by  makefile  builds,  the
              PREORDER  flag  has  no effect on IDE projects.  Any directories
              after the EXCLUDE_FROM_ALL marker will not be  included  in  the
              top  level  makefile  or project file. This is useful for having
              CMake create makefiles or projects for a set of  examples  in  a
              project.  You  would want CMake to generate makefiles or project
              files for all the examples at the same time, but you  would  not
              want  them  to show up in the top level project or be built each
              time make is run from the top.

       use_mangled_mesa
              Copy mesa headers for use in combination with system GL.

                use_mangled_mesa(PATH_TO_MESA OUTPUT_DIRECTORY)

              The path to mesa includes, should contain gl_mangle.h.  The mesa
              headers  are  copied  to  the  specified output directory.  This
              allows mangled mesa headers to  override  other  GL  headers  by
              being added to the include directory path earlier.

       utility_source
              Specify the source tree of a third-party utility.

                utility_source(cache_entry executable_name
                               path_to_source [file1 file2 ...])

              When   a   third-party  utility’s  source  is  included  in  the
              distribution, this command specifies its location and name.  The
              cache  entry  will  not be set unless the path_to_source and all
              listed files exist.  It is assumed that the source tree  of  the
              utility will have been built before it is needed.

              When   cross   compiling   CMake  will  print  a  warning  if  a
              utility_source() command is executed, because in many  cases  it
              is  used to build an executable which is executed later on. This
              doesn’t work when cross compiling, since the executable can  run
              only  on  their target platform. So in this case the cache entry
              has to be adjusted manually so it points to an executable  which
              is runnable on the build host.

       variable_requires
              Deprecated. Use the if() command instead.

              Assert satisfaction of an option’s required variables.

                variable_requires(TEST_VARIABLE RESULT_VARIABLE
                                  REQUIRED_VARIABLE1
                                  REQUIRED_VARIABLE2 ...)

              The  first  argument (TEST_VARIABLE) is the name of the variable
              to be tested, if that variable is false nothing else is done. If
              TEST_VARIABLE  is true, then the next argument (RESULT_VARIABLE)
              is a variable that is set to true if all the required  variables
              are  set.  The  rest of the arguments are variables that must be
              true or not set to NOTFOUND to avoid an error.  If any  are  not
              true, an error is reported.

       write_file
              Deprecated. Use the file(WRITE ) command instead.

                write_file(filename "message to write"... [APPEND])

              The  first  argument is the file name, the rest of the arguments
              are messages to write. If the argument APPEND is specified, then
              the message will be appended.

              NOTE  1:  file(WRITE ... and file(APPEND ... do exactly the same
              as this one but add some more functionality.

              NOTE 2: When using write_file the produced file cannot  be  used
              as  an  input to CMake (CONFIGURE_FILE, source file ...) because
              it will lead to an infinite loop. Use configure_file if you want
              to generate input files to CMake.

MODULES

       The  following  modules  are provided with CMake. They can be used with
       INCLUDE(ModuleName).

         CMake Modules - Modules coming with CMake, the Cross-Platform Makefile Generator.

       This is the documentation for  the  modules  and  scripts  coming  with
       CMake.  Using  these  modules  you  can  check  the computer system for
       installed software packages, features of the compiler and the existance
       of headers to name just a few.

       AddFileDependencies
              ADD_FILE_DEPENDENCIES(source_file depend_files...)

              Adds the given files as dependencies to source_file

       BundleUtilities

              BundleUtilities.cmake

              A  collection of CMake utility functions useful for dealing with
              .app bundles on the Mac and bundle-like directories on any OS.

              The following functions are provided by this script:

                 get_bundle_main_executable
                 get_dotapp_dir
                 get_bundle_and_executable
                 get_bundle_all_executables
                 get_item_key
                 clear_bundle_keys
                 set_bundle_key_values
                 get_bundle_keys
                 copy_resolved_item_into_bundle
                 fixup_bundle_item
                 fixup_bundle
                 copy_and_fixup_bundle
                 verify_bundle_prerequisites
                 verify_bundle_symlinks
                 verify_app

              Requires CMake 2.6 or greater because it  uses  function,  break
              and PARENT_SCOPE. Also depends on GetPrerequisites.cmake.

       CMakeBackwardCompatibilityCXX
              define a bunch of backwards compatibility variables

                CMAKE_ANSI_CXXFLAGS - flag for ansi c++
                CMAKE_HAS_ANSI_STRING_STREAM - has <strstream>
                INCLUDE(TestForANSIStreamHeaders)
                INCLUDE(CheckIncludeFileCXX)
                INCLUDE(TestForSTDNamespace)
                INCLUDE(TestForANSIForScope)

       CMakeDependentOption
              Macro to provide an option dependent on other options.

              This macro presents an option to the user only if a set of other
              conditions are true.  When the option is not presented a default
              value  is  used,  but any value set by the user is preserved for
              when the option is presented again. Example invocation:

                CMAKE_DEPENDENT_OPTION(USE_FOO "Use Foo" ON
                                       "USE_BAR;NOT USE_ZOT" OFF)

              If USE_BAR is true and USE_ZOT is false, this provides an option
              called  USE_FOO that defaults to ON.  Otherwise, it sets USE_FOO
              to OFF.  If the status of USE_BAR or USE_ZOT ever  changes,  any
              value for the USE_FOO option is saved so that when the option is
              re-enabled it retains its old value.

       CMakeDetermineVSServicePack
              Includes a public function for  assisting  users  in  trying  to
              determine the

              Visual Studio service pack in use.

              Sets the passed in variable to one of the following values or an
              empty string if unknown.

                  vc80
                  vc80sp1
                  vc90
                  vc90sp1

              Usage: ===========================

                  if(MSVC)
                     include(CMakeDetermineVSServicePack)
                     DetermineVSServicePack( my_service_pack )

                     if( my_service_pack )
                         message(STATUS "Detected: ${my_service_pack}")
                     endif()
                  endif()

              ===========================

       CMakeFindFrameworks
              helper module to find OSX frameworks

       CMakeForceCompiler

              This module defines macros intended for use  by  cross-compiling
              toolchain  files  when CMake is not able to automatically detect
              the compiler identification.

              Macro CMAKE_FORCE_C_COMPILER has the following signature:

                 CMAKE_FORCE_C_COMPILER(<compiler> <compiler-id>)

              It sets CMAKE_C_COMPILER to the given  compiler  and  the  cmake
              internal  variable CMAKE_C_COMPILER_ID to the given compiler-id.
              It also bypasses  the  check  for  working  compiler  and  basic
              compiler information tests.

              Macro CMAKE_FORCE_CXX_COMPILER has the following signature:

                 CMAKE_FORCE_CXX_COMPILER(<compiler> <compiler-id>)

              It  sets  CMAKE_CXX_COMPILER to the given compiler and the cmake
              internal   variable   CMAKE_CXX_COMPILER_ID   to    the    given
              compiler-id. It also bypasses the check for working compiler and
              basic compiler information tests.

              Macro CMAKE_FORCE_Fortran_COMPILER has the following signature:

                 CMAKE_FORCE_Fortran_COMPILER(<compiler> <compiler-id>)

              It sets CMAKE_Fortran_COMPILER to the  given  compiler  and  the
              cmake  internal  variable CMAKE_Fortran_COMPILER_ID to the given
              compiler-id. It also bypasses the check for working compiler and
              basic compiler information tests.

              So a simple toolchain file could look like this:

                 INCLUDE (CMakeForceCompiler)
                 SET(CMAKE_SYSTEM_NAME Generic)
                 CMAKE_FORCE_C_COMPILER   (chc12 MetrowerksHicross)
                 CMAKE_FORCE_CXX_COMPILER (chc12 MetrowerksHicross)

       CMakePrintSystemInformation
              print system information

              This file can be used for diagnostic purposes just include it in
              a project to see various internal CMake variables.

       CMakeVerifyManifest

              CMakeVerifyManifest.cmake

              This script is used to verify that embeded manifests and side by
              side manifests for a project match.  To run this script, cd to a
              directory and run the script with cmake -P. On the command  line
              you  can  pass  in versions that are OK even if not found in the
              .manifest        files.        For        example,         cmake
              -Dallow_versions=8.0.50608.0  -PCmakeVerifyManifest.cmake  could
              be used to allow an embeded manifest of 8.0.50608.0 to  be  used
              in a project even if that version was not found in the .manifest
              file.

       CPack  Build binary and source package installers

              The CPack module generates binary and  source  installers  in  a
              variety  of  formats  using  the cpack program. Inclusion of the
              CPack module adds two new targets to  the  resulting  makefiles,
              package  and  package_source,  which build the binary and source
              installers,  respectively.  The  generated   binary   installers
              contain  everything  installed  via CMake’s INSTALL command (and
              the    deprecated    INSTALL_FILES,    INSTALL_PROGRAMS,     and
              INSTALL_TARGETS commands).

              For  certain kinds of binary installers (including the graphical
              installers on Mac OS X and Windows), CPack generates  installers
              that  allow users to select individual application components to
              install. The contents of each of the components  are  identified
              by  the  COMPONENT  argument  of  CMake’s INSTALL command. These
              components  can  be  annotated  with  user-friendly  names   and
              descriptions, inter-component dependencies, etc., and grouped in
              various ways to  customize  the  resulting  installer.  See  the
              cpack_add_*  commands,  described  below,  for  more information
              about component-specific installations.

              Before including the  CPack  module,  there  are  a  variety  of
              variables that can be set to customize the resulting installers.
              The most commonly-used variables are:

                 CPACK_PACKAGE_NAME - The name of the package (or application). If
                 not specified, defaults to the project name.

                 CPACK_PACKAGE_VENDOR - The name of the package vendor (e.g.,
                 "Kitware").

                 CPACK_PACKAGE_VERSION_MAJOR - Package major Version

                 CPACK_PACKAGE_VERSION_MINOR - Package minor Version

                 CPACK_PACKAGE_VERSION_PATCH - Package patch Version

                 CPACK_PACKAGE_DESCRIPTION_FILE - A text file used to describe the
                 project. Used, for example, the introduction screen of a
                 CPack-generated Windows installer to describe the project.

                 CPACK_PACKAGE_DESCRIPTION_SUMMARY - Short description of the
                 project (only a few words).

                 CPACK_PACKAGE_FILE_NAME - The name of the package file to generate,
                 not including the extension. For example, cmake-2.6.1-Linux-i686.

                 CPACK_PACKAGE_INSTALL_DIRECTORY - Installation directory on the
                 target system, e.g., "CMake 2.5".

                 CPACK_RESOURCE_FILE_LICENSE - License file for the project, which
                 will typically be displayed to the user (often with an explicit
                 "Accept" button, for graphical installers) prior to installation.

                 CPACK_RESOURCE_FILE_README - ReadMe file for the project, which
                 typically describes in some detail

                 CPACK_RESOURCE_FILE_WELCOME - Welcome file for the project, which
                 welcomes users to this installer. Typically used in the graphical
                 installers on Windows and Mac OS X.

                 CPACK_MONOLITHIC_INSTALL - Disables the component-based
                 installation mechanism, so that all components are always installed.

                 CPACK_GENERATOR - List of CPack generators to use. If not
                 specified, CPack will create a set of options (e.g.,
                 CPACK_BINARY_NSIS) allowing the user to enable/disable individual
                 generators.

                 CPACK_OUTPUT_CONFIG_FILE - The name of the CPack configuration file
                 for binary installers that will be generated by the CPack
                 module. Defaults to CPackConfig.cmake.

                 CPACK_PACKAGE_EXECUTABLES - Lists each of the executables along
                 with a text label, to be used to create Start Menu shortcuts on
                 Windows. For example, setting this to the list ccmake;CMake will
                 create a shortcut named "CMake" that will execute the installed
                 executable ccmake.

                 CPACK_STRIP_FILES - List of files to be stripped. Starting with
                 CMake 2.6.0 CPACK_STRIP_FILES will be a boolean variable which
                 enables stripping of all files (a list of files evaluates to TRUE
                 in CMake, so this change is compatible).

              The following CPack variables are specific to  source  packages,
              and  will not affect binary packages:

                 CPACK_SOURCE_PACKAGE_FILE_NAME - The name of the source package,
                 e.g., cmake-2.6.1

                 CPACK_SOURCE_STRIP_FILES - List of files in the source tree that
                 will be stripped. Starting with CMake 2.6.0
                 CPACK_SOURCE_STRIP_FILES will be a boolean variable which enables
                 stripping of all files (a list of files evaluates to TRUE in CMake,
                 so this change is compatible).

                 CPACK_SOURCE_GENERATOR - List of generators used for the source
                 packages. As with CPACK_GENERATOR, if this is not specified then
                 CPack will create a set of options (e.g., CPACK_SOURCE_ZIP)
                 allowing users to select which packages will be generated.

                 CPACK_SOURCE_OUTPUT_CONFIG_FILE - The name of the CPack
                 configuration file for source installers that will be generated by
                 the CPack module. Defaults to CPackSourceConfig.cmake.

                 CPACK_SOURCE_IGNORE_FILES - Pattern of files in the source tree
                 that won’t be packaged when building a source package. This is a
                 list of patterns, e.g., /CVS/;/\\.svn/;\\.swp$;\\.#;/#;.*~;cscope.*

              The following variables are specific to the DragNDrop installers
              built on Mac OS X:

                 CPACK_DMG_VOLUME_NAME - The volume name of the generated disk
                 image. Defaults to CPACK_PACKAGE_FILE_NAME.

                 CPACK_DMG_FORMAT - The disk image format. Common values are UDRO
                 (UDIF read-only), UDZO (UDIF zlib-compressed) or UDBZ (UDIF
                 bzip2-compressed). Refer to hdiutil(1) for more information on
                 other available formats.

                 CPACK_DMG_DS_STORE - Path to a custom .DS_Store file which e.g.
                 can be used to specify the Finder window position/geometry and
                 layout (such as hidden toolbars, placement of the icons etc.).
                 This file has to be generated by the Finder (either manually or
                 through OSA-script) using a normal folder from which the .DS_Store
                 file can then be extracted.

                 CPACK_DMG_BACKGROUND_IMAGE - Path to an image file which is to be
                 used as the background for the Finder Window when the disk image
                 is opened.  By default no background image is set. The background
                 image is applied after applying the custom .DS_Store file.

                 CPACK_COMMAND_HDIUTIL - Path to the hdiutil(1) command used to
                 operate on disk image files on Mac OS X. This variable can be used
                 to override the automatically detected command (or specify its
                 location if the auto-detection fails to find it.)

                 CPACK_COMMAND_SETFILE - Path to the SetFile(1) command used to set
                 extended attributes on files and directories on Mac OS X. This
                 variable can be used to override the automatically detected
                 command (or specify its location if the auto-detection fails to
                 find it.)

                 CPACK_COMMAND_REZ - Path to the Rez(1) command used to compile
                 resources on Mac OS X. This variable can be used to override the
                 automatically detected command (or specify its location if the
                 auto-detection fails to find it.)

              Installers built on Mac OS X using the Bundle generator use  the
              aforementioned   DragNDrop   variables,   plus   the   following
              Bundle-specific parameters:

                 CPACK_BUNDLE_NAME - The name of the generated bundle.  This
                 appears in the OSX finder as the bundle name.  Required.

                 CPACK_BUNDLE_PLIST - Path to an OSX plist file that will be used
                 as the Info.plist for the generated bundle.  This assumes that
                 the caller has generated or specified their own Info.plist file.
                 Required.

                 CPACK_BUNDLE_ICON - Path to an OSX icns file that will be used as
                 the icon for the generated bundle.  This is the icon that appears
                 in the OSX finder for the bundle, and in the OSX dock when the
                 bundle is opened.  Required.

                 CPACK_BUNDLE_STARTUP_SCRIPT - Path to an executable or script that
                 will be run whenever an end-user double-clicks the generated bundle
                 in the OSX Finder.  Optional.

              The following variables are specific to the graphical installers
              built on Windows using the Nullsoft Installation System.

                 CPACK_PACKAGE_INSTALL_REGISTRY_KEY - Registry key used when
                 installing this project.

                 CPACK_NSIS_MUI_ICON - The icon file (.ico) for the generated
                 install program.

                 CPACK_NSIS_MUI_UNIICON - The icon file (.ico) for the generated
                 uninstall program.

                 CPACK_PACKAGE_ICON - A branding image that will be displayed inside
                 the installer.

                 CPACK_NSIS_EXTRA_INSTALL_COMMANDS - Extra NSIS commands that will
                 be added to the install Section.

                 CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS - Extra NSIS commands that will
                 be added to the uninstall Section.

                 CPACK_NSIS_COMPRESSOR - The arguments that will be passed to the
                 NSIS SetCompressor command.

                 CPACK_NSIS_MODIFY_PATH - If this is set to "ON", then an extra page
                 will appear in the installer that will allow the user to choose
                 whether the program directory should be added to the system PATH
                 variable.

                 CPACK_NSIS_DISPLAY_NAME - The display name string that appears in
                 the Windows Add/Remove Program control panel

                 CPACK_NSIS_PACKAGE_NAME - The title displayed at the top of the
                 installer.

                 CPACK_NSIS_INSTALLED_ICON_NAME - A path to the executable that
                 contains the installer icon.

                 CPACK_NSIS_HELP_LINK - URL to a web site providing assistance in
                 installing your application.

                 CPACK_NSIS_URL_INFO_ABOUT - URL to a web site providing more
                 information about your application.

                 CPACK_NSIS_CONTACT - Contact information for questions and comments
                 about the installation process.

                 CPACK_NSIS_CREATE_ICONS_EXTRA - Additional NSIS commands for
                 creating start menu shortcuts.

                 CPACK_NSIS_DELETE_ICONS_EXTRA -Additional NSIS commands to
                 uninstall start menu shortcuts.

              The following variable is specific to installers build on Mac OS
              X using PackageMaker:

                 CPACK_OSX_PACKAGE_VERSION - The version of Mac OS X that the
                 resulting PackageMaker archive should be compatible
                 with. Different versions of Mac OS X support different
                 features. For example, CPack can only build component-based
                 installers for Mac OS X 10.4 or newer, and can only build
                 installers that download component son-the-fly for Mac OS X 10.5
                 or newer. If left blank, this value will be set to the minimum
                 version of Mac OS X that supports the requested features. Set this
                 variable to some value (e.g., 10.4) only if you want to guarantee
                 that your installer will work on that version of Mac OS X, and
                 don’t mind missing extra features available in the installer
                 shipping with later versions of Mac OS X.

              The following variables are for advanced uses of CPack:

                 CPACK_CMAKE_GENERATOR - What CMake generator should be used if the
                 project is CMake project. Defaults to the value of CMAKE_GENERATOR;
                 few users will want to change this setting.

                 CPACK_INSTALL_CMAKE_PROJECTS - List of four values that specify
                 what project to install. The four values are: Build directory,
                 Project Name, Project Component, Directory. If omitted, CPack will
                 build an installer that installers everything.

                 CPACK_SYSTEM_NAME - System name, defaults to the value of
                 ${CMAKE_SYSTEM_NAME}.

                 CPACK_PACKAGE_VERSION - Package full version, used internally. By
                 default, this is built from CPACK_PACKAGE_VERSION_MAJOR,
                 CPACK_PACKAGE_VERSION_MINOR, and CPACK_PACKAGE_VERSION_PATCH.

                 CPACK_TOPLEVEL_TAG - Directory for the installed files.

                 CPACK_INSTALL_COMMANDS - Extra commands to install components.

                 CPACK_INSTALL_DIRECTORIES - Extra directories to install.

              Component-specific installation allows users to select  specific
              sets  of  components  to  install  during  the  install process.
              Installation components are identified by the COMPONENT argument
              of  CMake’s INSTALL commands, and should be further described by
              the following CPack commands:

                 cpack_add_component - Describes a CPack installation component
                 named by the COMPONENT argument to a CMake INSTALL command.

                   cpack_add_component(compname
                                       [DISPLAY_NAME name]
                                       [DESCRIPTION description]
                                       [HIDDEN | REQUIRED | DISABLED ]
                                       [GROUP group]
                                       [DEPENDS comp1 comp2 ... ]
                                       [INSTALL_TYPES type1 type2 ... ]
                                       [DOWNLOADED]
                                       [ARCHIVE_FILE filename])

                 The cmake_add_component command describes an installation
                 component, which the user can opt to install or remove as part of
                 the graphical installation process. compname is the name of the
                 component, as provided to the COMPONENT argument of one or more
                 CMake INSTALL commands.

                 DISPLAY_NAME is the displayed name of the component, used in
                 graphical installers to display the component name. This value can
                 be any string.

                 DESCRIPTION is an extended description of the component, used in
                 graphical installers to give the user additional information about
                 the component. Descriptions can span multiple lines using "\n" as
                 the line separator. Typically, these descriptions should be no
                 more than a few lines long.

                 HIDDEN indicates that this component will be hidden in the
                 graphical installer, so that the user cannot directly change
                 whether it is installed or not.

                 REQUIRED indicates that this component is required, and therefore
                 will always be installed. It will be visible in the graphical
                 installer, but it cannot be unselected. (Typically, required
                 components are shown greyed out).

                 DISABLED indicates that this component should be disabled
                 (unselected) by default. The user is free to select this component
                 for installation, unless it is also HIDDEN.

                 DEPENDS lists the components on which this component depends. If
                 this component is selected, then each of the components listed
                 must also be selected. The dependency information is encoded
                 within the installer itself, so that users cannot install
                 inconsitent sets of components.

                 GROUP names the component group of which this component is a
                 part. If not provided, the component will be a standalone
                 component, not part of any component group. Component groups are
                 described with the cpack_add_component_group command, detailed
                 below.

                 INSTALL_TYPES lists the installation types of which this component
                 is a part. When one of these installations types is selected, this
                 component will automatically be selected. Installation types are
                 described with the cpack_add_install_type command, detailed below.

                 DOWNLOADED indicates that this component should be downloaded
                 on-the-fly by the installer, rather than packaged in with the
                 installer itself. For more information, see the cpack_configure_downloads
                 command.

                 ARCHIVE_FILE provides a name for the archive file created by CPack
                 to be used for downloaded components. If not supplied, CPack will
                 create a file with some name based on CPACK_PACKAGE_FILE_NAME and
                 the name of the component. See cpack_configure_downloads for more
                 information.

                 cpack_add_component_group - Describes a group of related CPack
                 installation components.

                   cpack_add_component_group(groupname
                                            [DISPLAY_NAME name]
                                            [DESCRIPTION description]
                                            [PARENT_GROUP parent]
                                            [EXPANDED]
                                            [BOLD_TITLE])

                 The cpack_add_component_group describes a group of installation
                 components, which will be placed together within the listing of
                 options. Typically, component groups allow the user to
                 select/deselect all of the components within a single group via a
                 single group-level option. Use component groups to reduce the
                 complexity of installers with many options. groupname is an
                 arbitrary name used to identify the group in the GROUP argument of
                 the cpack_add_component command, which is used to place a
                 component in a group. The name of the group must not conflict with
                 the name of any component.

                 DISPLAY_NAME is the displayed name of the component group, used in
                 graphical installers to display the component group name. This
                 value can be any string.

                 DESCRIPTION is an extended description of the component group,
                 used in graphical installers to give the user additional
                 information about the components within that group. Descriptions
                 can span multiple lines using "\n" as the line
                 separator. Typically, these descriptions should be no more than a
                 few lines long.

                 PARENT_GROUP, if supplied, names the parent group of this group.
                 Parent groups are used to establish a hierarchy of groups,
                 providing an arbitrary hierarchy of groups.

                 EXPANDED indicates that, by default, the group should show up as
                 "expanded", so that the user immediately sees all of the
                 components within the group. Otherwise, the group will initially
                 show up as a single entry.

                 BOLD_TITLE indicates that the group title should appear in bold,
                 to call the user’s attention to the group.

                 cpack_add_install_type - Add a new installation type containing a
                 set of predefined component selections to the graphical installer.

                   cpack_add_install_type(typename
                                          [DISPLAY_NAME name])

                 The cpack_add_install_type command identifies a set of preselected
                 components that represents a common use case for an
                 application. For example, a "Developer" install type might include
                 an application along with its header and library files, while an
                 "End user" install type might just include the application’s
                 executable. Each component identifies itself with one or more
                 install types via the INSTALL_TYPES argument to
                 cpack_add_component.

                 DISPLAY_NAME is the displayed name of the install type, which will
                 typically show up in a drop-down box within a graphical
                 installer. This value can be any string.

                 cpack_configure_downloads - Configure CPack to download selected
                 components on-the-fly as part of the installation process.

                   cpack_configure_downloads(site
                                             [UPLOAD_DIRECTORY dirname]
                                             [ALL]
                                             [ADD_REMOVE|NO_ADD_REMOVE])

                 The cpack_configure_downloads command configures installation-time
                 downloads of selected components. For each downloadable component,
                 CPack will create an archive containing the contents of that
                 component, which should be uploaded to the given site. When the
                 user selects that component for installation, the installer will
                 download and extract the component in place. This feature is
                 useful for creating small installers that only download the
                 requested components, saving bandwidth. Additionally, the
                 installers are small enough that they will be installed as part of
                 the normal installation process, and the "Change" button in
                 Windows Add/Remove Programs control panel will allow one to add or
                 remove parts of the application after the original
                 installation. On Windows, the downloaded-components functionality
                 requires the ZipDLL plug-in for NSIS, available at:

                   http://nsis.sourceforge.net/ZipDLL_plug-in

                 On Mac OS X, installers that download components on-the-fly can
                 only be built and installed on system using Mac OS X 10.5 or
                 later.

                 The site argument is a URL where the archives for downloadable
                 components will reside, e.g., http://www.cmake.org/files/2.6.1/installer/
                 All of the archives produced by CPack should be uploaded to that location.

                 UPLOAD_DIRECTORY is the local directory where CPack will create the
                 various archives for each of the components. The contents of this
                 directory should be uploaded to a location accessible by the URL given
                 in the site argument. If omitted, CPack will use the directory
                 CPackUploads inside the CMake binary directory to store the generated
                 archives.

                 The ALL flag indicates that all components be downloaded. Otherwise, only
                 those components explicitly marked as DOWNLOADED or that have a specified
                 ARCHIVE_FILE will be downloaded. Additionally, the ALL option implies
                 ADD_REMOVE (unless NO_ADD_REMOVE is specified).

                 ADD_REMOVE indicates that CPack should install a copy of the installer
                 that can be called from Windows’ Add/Remove Programs dialog (via the
                 "Modify" button) to change the set of installed components. NO_ADD_REMOVE
                 turns off this behavior. This option is ignored on Mac OS X.

       CPackDeb
              The builtin (binary) CPack Deb generator (Unix only)

              CPackDeb may be used to create Deb package using CPack. CPackDeb
              is  a  CPack generator thus it uses the CPACK_XXX variables used
              by CPack : http://www.cmake.org/Wiki/CMake:CPackConfiguration

              However CPackRPM has specific features which are  controlled  by
              the  specifics  CPACK_RPM_XXX  variables.You’ll  find a detailed
              usage on  the wiki:

                http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#DEB_.28UNIX_only.29

              However as a handy reminder here  comes  the  list  of  specific
              variables:

                CPACK_DEBIAN_PACKAGE_NAME
                   Mandatory : YES
                   Default   : CPACK_PACKAGE_NAME (lower case)
                   The debian package summary

              CPACK_DEBIAN_PACKAGE_VERSION

                   Mandatory : YES
                   Default   : CPACK_PACKAGE_VERSION
                   The debian package version

              CPACK_DEBIAN_PACKAGE_ARCHITECTURE)

                   Mandatory : YES
                   Default   : Output of dpkg --print-architecture or i386
                   The debian package architecture

              CPACK_DEBIAN_PACKAGE_DEPENDS

                   Mandatory : NO
                   Default   : -
                   May be used to set deb dependencies.

              CPACK_DEBIAN_PACKAGE_MAINTAINER

                   Mandatory : YES
                   Default   : CPACK_PACKAGE_CONTACT
                   The debian package maintainer

              CPACK_DEBIAN_PACKAGE_DESCRIPTION

                   Mandatory : YES
                   Default   : CPACK_PACKAGE_DESCRIPTION_SUMMARY
                   The debian package description

              CPACK_DEBIAN_PACKAGE_SECTION

                   Mandatory : YES
                   Default   : ’devel’
                   The debian package section

              CPACK_DEBIAN_PACKAGE_PRIORITY

                   Mandatory : YES
                   Default   : ’optional’
                   The debian package priority

       CPackRPM
              The builtin (binary) CPack RPM generator (Unix only)

              CPackRPM may be used to create RPM package using CPack. CPackRPM
              is a CPack generator thus it uses the CPACK_XXX  variables  used
              by CPack : http://www.cmake.org/Wiki/CMake:CPackConfiguration

              However  CPackRPM  has specific features which are controlled by
              the specifics CPACK_RPM_XXX variables. You’ll  find  a  detailed
              usage on  the wiki:

                http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#RPM_.28Unix_Only.29

              However  as  a  handy  reminder  here comes the list of specific
              variables:

                CPACK_RPM_PACKAGE_SUMMARY
                   Mandatory : YES
                   Default   : CPACK_PACKAGE_DESCRIPTION
                   The RPM package summary
                CPACK_RPM_PACKAGE_NAME
                   Mandatory : YES
                   Default   : CPACK_PACKAGE_NAME
                   The RPM package name
                CPACK_RPM_PACKAGE_VERSION
                   Mandatory : YES
                   Default   : CPACK_PACKAGE_VERSION
                   The RPM package version
                CPACK_RPM_PACKAGE_ARCHITECTURE
                   Mandatory : NO
                   Default   : -
                   The RPM package architecture. This may be set to "noarch" if you
                   know you are building a noarch package.
                CPACK_RPM_PACKAGE_RELEASE
                   Mandatory : YES
                   Default   : 1
                   The RPM package release. This is the numbering of the RPM package
                   itself, i.e. the version of the packaging and not the version of the
                   content (see CPACK_RPM_PACKAGE_VERSION). One may change the default
                   value if the previous packaging was buggy and/or you want to put here
                   a fancy Linux distro specific numbering.
                CPACK_RPM_PACKAGE_LICENSE
                   Mandatory : YES
                   Default   : "unknown"
                   The RPM package license policy.
                CPACK_RPM_PACKAGE_GROUP
                   Mandatory : YES
                   Default   : "unknown"
                   The RPM package group.
                CPACK_RPM_PACKAGE_VENDOR
                   Mandatory : YES
                   Default   : CPACK_PACKAGE_VENDOR if set or "unknown"
                   The RPM package group.
                CPACK_RPM_PACKAGE_DESCRIPTION
                   Mandatory : YES
                   Default   : CPACK_PACKAGE_DESCRIPTION_FILE if set or "no package description available"
                CPACK_RPM_COMPRESSION_TYPE
                   Mandatory : NO
                   Default   : -
                   May be used to override RPM compression type to be used
                   to build the RPM. For example some Linux distribution now default
                   to lzma or xz compression whereas older cannot use such RPM.
                   Using this one can enforce compression type to be used.
                   Possible value are: lzma, xz, bzip2 and gzip.
                CPACK_RPM_PACKAGE_REQUIRES
                   Mandatory : NO
                   Default   : -
                   May be used to set RPM dependencies (requires).
                   Note that you must enclose the complete requires string between quotes,
                   for example:
                   set(CPACK_RPM_PACKAGE_REQUIRES "python >= 2.5.0, cmake >= 2.8")
                CPACK_RPM_PACKAGES_PROVIDES
                   Mandatory : NO
                   Default   : -
                   May be used to set RPM dependencies (provides).
                CPACK_RPM_SPEC_INSTALL_POST
                   Mandatory : NO
                   Default   : -
                   May be used to set an RPM post-install command inside the spec file.
                   For example setting it to "/bin/true" may be used to prevent
                   rpmbuild to strip binaries.
                CPACK_RPM_SPEC_MORE_DEFINE
                   Mandatory : NO
                   Default   : -
                   May be used to add any %define lines to the generated spec file.
                CPACK_RPM_PACKAGE_DEBUG
                   Mandatory : NO
                   Default   : -
                   May be set when invoking cpack in order to trace debug information
                   during CPack RPM run. For example you may launch CPack like this
                   cpack -D CPACK_RPM_PACKAGE_DEBUG=1 -G RPM
                CPACK_RPM_USER_BINARY_SPECFILE
                   Mandatory : NO
                   Default   : -
                   May be set by the user in order to specify a USER binary spec file
                   to be used by CPackRPM instead of generating the file.
                   The specified file will be processed by CONFIGURE_FILE( @ONLY).
                CPACK_RPM_GENERATE_USER_BINARY_SPECFILE_TEMPLATE
                   Mandatory : NO
                   Default   : -
                   If set CPack will generate a template for USER specified binary
                   spec file and stop with an error. For example launch CPack like this
                   cpack -D CPACK_RPM_GENERATE_USER_BINARY_SPECFILE_TEMPLATE=1 -G RPM
                   The user may then use this file in order to hand-craft is own
                   binary spec file which may be used with CPACK_RPM_USER_BINARY_SPECFILE.
                CPACK_RPM_PRE_INSTALL_SCRIPT_FILE
                CPACK_RPM_PRE_UNINSTALL_SCRIPT_FILE
                   Mandatory : NO
                   Default   : -
                   May be used to embbed a pre (un)installation script in the spec file.
                   The refered script file(s) will be read and directly
                   put after the %pre or %preun section
                   One may verify which scriptlet has been included with
                    rpm -qp --scripts  package.rpm
                CPACK_RPM_POST_INSTALL_SCRIPT_FILE
                CPACK_RPM_POST_UNINSTALL_SCRIPT_FILE
                   Mandatory : NO
                   Default   : -
                   May be used to embbed a post (un)installation script in the spec file.
                   The refered script file(s) will be read and directly
                   put after the %post or %postun section
                   One may verify which scriptlet has been included with
                    rpm -qp --scripts  package.rpm

       CTest  Configure a project for testing with CTest/CDash

              Include this module in the top CMakeLists.txt file of a  project
              to enable testing with CTest and dashboard submissions to CDash:

                 project(MyProject)
                 ...
                 include(CTest)

              The module automatically creates  a  BUILD_TESTING  option  that
              selects  whether  to  enable  testing  support  (ON by default).
              After including the module, use code like

                 if(BUILD_TESTING)
                   # ... CMake code to create tests ...
                 endif()

              to creating tests when testing is enabled.

              To  enable   submissions   to   a   CDash   server,   create   a
              CTestConfig.cmake  file  at  the top of the project with content
              such as

                 set(CTEST_PROJECT_NAME "MyProject")
                 set(CTEST_NIGHTLY_START_TIME "01:00:00 UTC")
                 set(CTEST_DROP_METHOD "http")
                 set(CTEST_DROP_SITE "my.cdash.org")
                 set(CTEST_DROP_LOCATION "/submit.php?project=MyProject")
                 set(CTEST_DROP_SITE_CDASH TRUE)

              (the  CDash  server  can  provide  the   file   to   a   project
              administrator  who  configures  ’MyProject’).  Settings  in  the
              config file are shared by both this CTest module and  the  CTest
              command-line tool’s dashboard script mode (ctest -S).

              While  building  a  project for submission to CDash, CTest scans
              the build output for errors and warnings and reports  them  with
              surrounding  context  from the build log.  This generic approach
              works for all build tools, but does not give details  about  the
              command  invocation  that produced a given problem.  One may get
              more detailed reports by adding

                 set(CTEST_USE_LAUNCHERS 1)

              to the CTestConfig.cmake file.  When this option is enabled, the
              CTest  module  tells CMake’s Makefile generators to invoke every
              command in the generated build system through a  CTest  launcher
              program.   (Currently  the CTEST_USE_LAUNCHERS option is ignored
              on  non-Makefile  generators.)   During  a  manual  build   each
              launcher  transparently  runs  the  command  it wraps.  During a
              CTest-driven build for submission to CDash each launcher reports
              detailed  information  when its command fails or warns. (Setting
              CTEST_USE_LAUNCHERS in CTestConfig.cmake is convenient, but also
              adds  the  launcher  overhead  even  for manual builds.  One may
              instead set it in a CTest dashboard script and  add  it  to  the
              CMake cache for the build tree.)

       CTestScriptMode

              This file is read by ctest in script mode (-S)

       CheckCCompilerFlag
              Check whether the C compiler supports a given flag.

              CHECK_C_COMPILER_FLAG(<flag> <var>)

                <flag> - the compiler flag
                <var>  - variable to store the result

              This  internally  calls  the  check_c_source_compiles macro. See
              help for CheckCSourceCompiles for a listing  of  variables  that
              can modify the build.

       CheckCSourceCompiles
              Check if the given C source code compiles.

              CHECK_C_SOURCE_COMPILES(<code> <var> [FAIL_REGEX <fail-regex>])

                <code>       - source code to try to compile
                <var>        - variable to store whether the source code compiled
                <fail-regex> - fail if test output matches this regex

              The  following variables may be set before calling this macro to
              modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckCSourceRuns
              Check if the given C source code compiles and runs.

              CHECK_C_SOURCE_RUNS(<code> <var>)

                <code>   - source code to try to compile
                <var>    - variable to store the result
                           (1 for success, empty for failure)

              The following variables may be set before calling this macro  to
              modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckCXXCompilerFlag
              Check whether the CXX compiler supports a given flag.

              CHECK_CXX_COMPILER_FLAG(<flag> <var>)

                <flag> - the compiler flag
                <var>  - variable to store the result

              This  internally calls the check_cxx_source_compiles macro.  See
              help for CheckCXXSourceCompiles for a listing of variables  that
              can modify the build.

       CheckCXXSourceCompiles
              Check if the given C++ source code compiles.

              CHECK_CXX_SOURCE_COMPILES(<code>        <var>        [FAIL_REGEX
              <fail-regex>])

                <code>       - source code to try to compile
                <var>        - variable to store whether the source code compiled
                <fail-regex> - fail if test output matches this regex

              The following variables may be set before calling this macro  to
              modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckCXXSourceRuns
              Check if the given C++ source code compiles and runs.

              CHECK_CXX_SOURCE_RUNS(<code> <var>)

                <code>   - source code to try to compile
                <var>    - variable to store the result
                           (1 for success, empty for failure)

              The  following variables may be set before calling this macro to
              modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckFortranFunctionExists
              macro which checks if the Fortran function exists

              CHECK_FORTRAN_FUNCTION_EXISTS(FUNCTION VARIABLE)

                FUNCTION - the name of the Fortran function
                VARIABLE - variable to store the result

              The following variables may be set before calling this macro  to
              modify the way the check is run:

                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckFunctionExists
              macro which checks if the function exists

              CHECK_FUNCTION_EXISTS(FUNCTION VARIABLE)

                FUNCTION - the name of the function
                VARIABLE - variable to store the result

              The  following variables may be set before calling this macro to
              modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckIncludeFile
              macro which checks the include file exists.

              CHECK_INCLUDE_FILE(INCLUDE VARIABLE)

                INCLUDE  - name of include file
                VARIABLE - variable to return result

              an optional third argument is the CFlags to add to  the  compile
              line  or you can use CMAKE_REQUIRED_FLAGS

              The  following variables may be set before calling this macro to
              modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories

       CheckIncludeFileCXX
              Check if the include file exists.

                CHECK_INCLUDE_FILE_CXX(INCLUDE VARIABLE)

                INCLUDE  - name of include file
                VARIABLE - variable to return result

              An optional third argument is the CFlags to add to  the  compile
              line  or you can use CMAKE_REQUIRED_FLAGS.

              The  following variables may be set before calling this macro to
              modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories

       CheckIncludeFiles
              Check if the files can be included

              CHECK_INCLUDE_FILES(INCLUDE VARIABLE)

                INCLUDE  - list of files to include
                VARIABLE - variable to return result

              The following variables may be set before calling this macro  to
              modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories

       CheckLibraryExists
              Check if the function exists.

              CHECK_LIBRARY_EXISTS (LIBRARY FUNCTION LOCATION VARIABLE)

                LIBRARY  - the name of the library you are looking for
                FUNCTION - the name of the function
                LOCATION - location where the library should be found
                VARIABLE - variable to store the result

              The  following variables may be set before calling this macro to
              modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckStructHasMember
              Check if the given struct or  class  has  the  specified  member
              variable

              CHECK_STRUCT_HAS_MEMBER (STRUCT MEMBER HEADER VARIABLE)

                STRUCT - the name of the struct or class you are interested in
                MEMBER - the member which existence you want to check
                HEADER - the header(s) where the prototype should be declared
                VARIABLE - variable to store the result

              The  following variables may be set before calling this macro to
              modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories

              Example:   CHECK_STRUCT_HAS_MEMBER("struct    timeval"    tv_sec
              sys/select.h HAVE_TIMEVAL_TV_SEC)

       CheckSymbolExists
              Check if the symbol exists in include files

              CHECK_SYMBOL_EXISTS(SYMBOL FILES VARIABLE)

                SYMBOL   - symbol
                FILES    - include files to check
                VARIABLE - variable to return result

              The  following variables may be set before calling this macro to
              modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       CheckTypeSize
              Check sizeof a type

                CHECK_TYPE_SIZE(TYPE VARIABLE [BUILTIN_TYPES_ONLY])

              Check if the type exists and  determine  its  size.  On  return,
              "HAVE_${VARIABLE}"   holds   the  existence  of  the  type,  and
              "${VARIABLE}" holds one of the following:

                 <size> = type has non-zero size <size>
                 "0"    = type has arch-dependent size (see below)
                 ""     = type does not exist

              Furthermore,   the   variable   "${VARIABLE}_CODE"    holds    C
              preprocessor  code to define the macro "${VARIABLE}" to the size
              of the type, or leave the macro undefined if the type  does  not
              exist.

              The     variable     "${VARIABLE}"     may     be    "0"    when
              CMAKE_OSX_ARCHITECTURES has multiple architectures for  building
              OS  X  universal  binaries.  This  indicates  that the type size
              varies across architectures.  In  this  case  "${VARIABLE}_CODE"
              contains  C  preprocessor  tests  mapping from each architecture
              macro to the corresponding type size. The list  of  architecture
              macros  is  stored in "${VARIABLE}_KEYS", and the value for each
              key is stored in "${VARIABLE}-${KEY}".

              If the BUILTIN_TYPES_ONLY option is not given, the macro  checks
              for headers <sys/types.h>, <stdint.h>, and <stddef.h>, and saves
              results in HAVE_SYS_TYPES_H, HAVE_STDINT_H,  and  HAVE_STDDEF_H.
              The   type  size  check  automatically  includes  the  available
              headers, thus supporting checks of types defined in the headers.

              The  following variables may be set before calling this macro to
              modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_INCLUDES = list of include directories
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link
                CMAKE_EXTRA_INCLUDE_FILES = list of extra headers to include

       CheckVariableExists
              Check if the variable exists.

                CHECK_VARIABLE_EXISTS(VAR VARIABLE)

                VAR      - the name of the variable
                VARIABLE - variable to store the result

              This macro is only for C variables.

              The following variables may be set before calling this macro  to
              modify the way the check is run:

                CMAKE_REQUIRED_FLAGS = string of compile command line flags
                CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
                CMAKE_REQUIRED_LIBRARIES = list of libraries to link

       Dart   Configure  a  project  for  testing  with  CTest or old Dart Tcl
              Client

              This file is the backwards-compatibility version  of  the  CTest
              module.  It supports using the old Dart 1 Tcl client for driving
              dashboard submissions as  well  as  testing  with  CTest.   This
              module  should be included in the CMakeLists.txt file at the top
              of a project.  Typical usage:

                INCLUDE(Dart)
                IF(BUILD_TESTING)
                  # ... testing related CMake code ...
                ENDIF(BUILD_TESTING)

              The BUILD_TESTING option  is  created  by  the  Dart  module  to
              determine  whether  testing  support  should  be  enabled.   The
              default is ON.

       Documentation
              DocumentationVTK.cmake

              This file provides support for the VTK documentation  framework.
              It relies on several tools (Doxygen, Perl, etc).

       ExternalProject
              Create custom targets to build projects in external trees

              The  ’ExternalProject_Add’  function  creates a custom target to
              drive download, update/patch, configure, build, install and test
              steps of an external project:

                ExternalProject_Add(<name>    # Name for custom target
                  [DEPENDS projects...]       # Targets on which the project depends
                  [PREFIX dir]                # Root dir for entire project
                  [LIST_SEPARATOR sep]        # Sep to be replaced by ; in cmd lines
                  [TMP_DIR dir]               # Directory to store temporary files
                  [STAMP_DIR dir]             # Directory to store step timestamps
                 #--Download step--------------
                  [DOWNLOAD_DIR dir]          # Directory to store downloaded files
                  [DOWNLOAD_COMMAND cmd...]   # Command to download source tree
                  [CVS_REPOSITORY cvsroot]    # CVSROOT of CVS repository
                  [CVS_MODULE mod]            # Module to checkout from CVS repo
                  [CVS_TAG tag]               # Tag to checkout from CVS repo
                  [SVN_REPOSITORY url]        # URL of Subversion repo
                  [SVN_REVISION rev]          # Revision to checkout from Subversion repo
                  [SVN_USERNAME john ]        # Username for Subversion checkout and update
                  [SVN_PASSWORD doe ]         # Password for Subversion checkout and update
                  [GIT_REPOSITORY url]        # URL of git repo
                  [GIT_TAG tag]               # Git branch name, commit id or tag
                  [URL /.../src.tgz]          # Full path or URL of source
                  [URL_MD5 md5]               # MD5 checksum of file at URL
                  [TIMEOUT seconds]           # Time allowed for file download operations
                 #--Update/Patch step----------
                  [UPDATE_COMMAND cmd...]     # Source work-tree update command
                  [PATCH_COMMAND cmd...]      # Command to patch downloaded source
                 #--Configure step-------------
                  [SOURCE_DIR dir]            # Source dir to be used for build
                  [CONFIGURE_COMMAND cmd...]  # Build tree configuration command
                  [CMAKE_COMMAND /.../cmake]  # Specify alternative cmake executable
                  [CMAKE_GENERATOR gen]       # Specify generator for native build
                  [CMAKE_ARGS args...]        # Arguments to CMake command line
                 #--Build step-----------------
                  [BINARY_DIR dir]            # Specify build dir location
                  [BUILD_COMMAND cmd...]      # Command to drive the native build
                  [BUILD_IN_SOURCE 1]         # Use source dir for build dir
                 #--Install step---------------
                  [INSTALL_DIR dir]           # Installation prefix
                  [INSTALL_COMMAND cmd...]    # Command to drive install after build
                 #--Test step---------------
                  [TEST_BEFORE_INSTALL 1]     # Add test step executed before install step
                  [TEST_AFTER_INSTALL 1]      # Add test step executed after install step
                  [TEST_COMMAND cmd...]       # Command to drive test
                  )

              The  *_DIR  options  specify  directories  for the project, with
              default directories computed as follows. If the PREFIX option is
              given   to  ExternalProject_Add()  or  the  EP_PREFIX  directory
              property is set, then an external project is built and installed
              under the specified prefix:

                 TMP_DIR      = <prefix>/tmp
                 STAMP_DIR    = <prefix>/src/<name>-stamp
                 DOWNLOAD_DIR = <prefix>/src
                 SOURCE_DIR   = <prefix>/src/<name>
                 BINARY_DIR   = <prefix>/src/<name>-build
                 INSTALL_DIR  = <prefix>

              Otherwise,  if  the  EP_BASE  directory  property  is  set  then
              components of an external project are stored under the specified
              base:

                 TMP_DIR      = <base>/tmp/<name>
                 STAMP_DIR    = <base>/Stamp/<name>
                 DOWNLOAD_DIR = <base>/Download/<name>
                 SOURCE_DIR   = <base>/Source/<name>
                 BINARY_DIR   = <base>/Build/<name>
                 INSTALL_DIR  = <base>/Install/<name>

              If  no  PREFIX,  EP_PREFIX,  or  EP_BASE  is  specified then the
              default is to set PREFIX to "<name>-prefix". Relative paths  are
              interpreted with respect to the build directory corresponding to
              the source directory in which ExternalProject_Add is invoked.

              If SOURCE_DIR is explicitly set to  an  existing  directory  the
              project will be built from it. Otherwise a download step must be
              specified using one of the DOWNLOAD_COMMAND,  CVS_*,  SVN_*,  or
              URL  options. The URL option may refer locally to a directory or
              source  tarball,  or   refer   to   a   remote   tarball   (e.g.
              http://.../src.tgz).

              The ’ExternalProject_Add_Step’ function adds a custom step to an
              external project:

                ExternalProject_Add_Step(<name> <step> # Names of project and custom step
                  [COMMAND cmd...]        # Command line invoked by this step
                  [COMMENT "text..."]     # Text printed when step executes
                  [DEPENDEES steps...]    # Steps on which this step depends
                  [DEPENDERS steps...]    # Steps that depend on this step
                  [DEPENDS files...]      # Files on which this step depends
                  [ALWAYS 1]              # No stamp file, step always runs
                  [WORKING_DIRECTORY dir] # Working directory for command
                  )

              The command  line,  comment,  and  working  directory  of  every
              standard   and  custom  step  is  processed  to  replace  tokens
              <SOURCE_DIR>, <BINARY_DIR>, <INSTALL_DIR>,  and  <TMP_DIR>  with
              corresponding property values.

              The  ’ExternalProject_Get_Property’  function retrieves external
              project target properties:

                ExternalProject_Get_Property(<name> [prop1 [prop2 [...]]])

              It stores  property  values  in  variables  of  the  same  name.
              Property  names  correspond  to  the  keyword  argument names of
              ’ExternalProject_Add’.

       FeatureSummary
              Macros for generating a summary of enabled/disabled features

              PRINT_ENABLED_FEATURES()

                 Print a summary of all enabled features. By default all successfull
                 FIND_PACKAGE() calls will appear here, except the ones which used the
                 QUIET keyword. Additional features can be added by appending an entry
                 to the global ENABLED_FEATURES property. If SET_FEATURE_INFO() is
                 used for that feature, the output will be much more informative.

              PRINT_DISABLED_FEATURES()

                 Same as PRINT_ENABLED_FEATURES(), but for disabled features. It can
                 be extended the same way by adding to the global property
                 DISABLED_FEATURES.

              SET_FEATURE_INFO(NAME DESCRIPTION [URL [COMMENT] ] )

                  Use this macro to set up information about the named feature, which will
                  then be displayed by PRINT_ENABLED/DISABLED_FEATURES().
                  Example: SET_FEATURE_INFO(LibXml2 "XML processing library."
                  "http://xmlsoft.org/")

       FindALSA
              Find alsa

              Find the alsa libraries (asound)

                This module defines the following variables:
                   ALSA_FOUND       - True if ALSA_INCLUDE_DIR & ALSA_LIBRARY are found
                   ALSA_LIBRARIES   - Set when ALSA_LIBRARY is found
                   ALSA_INCLUDE_DIRS - Set when ALSA_INCLUDE_DIR is found

                   ALSA_INCLUDE_DIR - where to find asoundlib.h, etc.
                   ALSA_LIBRARY     - the asound library

       FindASPELL
              Try to find ASPELL

              Once done this will define

                ASPELL_FOUND - system has ASPELL
                ASPELL_INCLUDE_DIR - the ASPELL include directory
                ASPELL_LIBRARIES - The libraries needed to use ASPELL
                ASPELL_DEFINITIONS - Compiler switches required for using ASPELL

       FindAVIFile
              Locate AVIFILE library and include paths

              AVIFILE (http://avifile.sourceforge.net/)is a set  of  libraries
              for  i386 machines to use various AVI codecs. Support is limited
              beyond Linux.  Windows  provides  native  AVI  support,  and  so
              doesn’t need this library. This module defines

                AVIFILE_INCLUDE_DIR, where to find avifile.h , etc.
                AVIFILE_LIBRARIES, the libraries to link against
                AVIFILE_DEFINITIONS, definitions to use when compiling
                AVIFILE_FOUND, If false, don’t try to use AVIFILE

       FindBISON
              Find  bison  executable  and  provides macros to generate custom
              build rules

              The module defines the following variables:

                BISON_EXECUTABLE - path to the bison program
                BISON_VERSION - version of bison
                BISON_FOUND - true if the program was found

              If bison is found, the module defines the macros:

                BISON_TARGET(<Name> <YaccInput> <CodeOutput> [VERBOSE <file>]
                            [COMPILE_FLAGS <string>])

              which  will  create   a  custom  rule  to  generate   a  parser.
              <YaccInput>  is  the  path  to  a yacc file. <CodeOutput> is the
              name  of the source file generated by bison.  A header  file  is
              also    be   generated,  and  contains  the   token   list.   If
              COMPILE_FLAGS  option is  specified,   the   next  parameter  is
              added  in  the  bison   command  line.   if   VERBOSE  option is
              specified, <file> is created  and contains verbose  descriptions
              of the grammar and parser. The macro defines a set of variables:

                BISON_${Name}_DEFINED - true is the macro ran successfully
                BISON_${Name}_INPUT - The input source file, an alias for <YaccInput>
                BISON_${Name}_OUTPUT_SOURCE - The source file generated by bison
                BISON_${Name}_OUTPUT_HEADER - The header file generated by bison
                BISON_${Name}_OUTPUTS - The sources files generated by bison
                BISON_${Name}_COMPILE_FLAGS - Options used in the bison command line

                ====================================================================
                Example:

                 find_package(BISON)
                 BISON_TARGET(MyParser parser.y ${CMAKE_CURRENT_BINARY_DIR}/parser.cpp)
                 add_executable(Foo main.cpp ${BISON_MyParser_OUTPUTS})
                ====================================================================

       FindBLAS
              Find BLAS library

              This module finds an installed fortran library  that  implements
              the        BLAS        linear-algebra       interface       (see
              http://www.netlib.org/blas/). The list of libraries searched for
              is  taken from the autoconf macro file, acx_blas.m4 (distributed
              at  http://ac-archive.sourceforge.net/ac-archive/acx_blas.html).

              This module sets the following variables:

                BLAS_FOUND - set to true if a library implementing the BLAS interface
                  is found
                BLAS_LINKER_FLAGS - uncached list of required linker flags (excluding -l
                  and -L).
                BLAS_LIBRARIES - uncached list of libraries (using full path name) to
                  link against to use BLAS
                BLAS95_LIBRARIES - uncached list of libraries (using full path name)
                  to link against to use BLAS95 interface
                BLAS95_FOUND - set to true if a library implementing the BLAS f95 interface
                  is found
                BLA_STATIC  if set on this determines what kind of linkage we do (static)
                BLA_VENDOR  if set checks only the specified vendor, if not set checks
                   all the possibilities
                BLA_F95     if set on tries to find the f95 interfaces for BLAS/LAPACK

              ######### ## List of vendors (BLA_VENDOR) valid in this module #
              ATLAS, PhiPACK,CXML,DXML,SunPerf,SCSL,SGIMATH,IBMESSL,Intel10_32
              (intel  mkl  v10  32  bit),Intel10_64lp (intel mkl v10 64 bit,lp
              thread model, lp64 model), #  Intel( older versions  of  mkl  32
              and 64 bit), ACML,Apple, NAS, Generic C/CXX should be enabled to
              use Intel mkl

       FindBZip2
              Try to find BZip2

              Once done this will define

                BZIP2_FOUND - system has BZip2
                BZIP2_INCLUDE_DIR - the BZip2 include directory
                BZIP2_LIBRARIES - Link these to use BZip2
                BZIP2_NEED_PREFIX - this is set if the functions are prefixed with BZ2_

       FindBoost
              Try to find Boost include dirs and libraries

              Usage of this module as follows:

              NOTE: Take note of the Boost_ADDITIONAL_VERSIONS variable below.
              Due  to  Boost  naming conventions and limitations in CMake this
              find module is NOT future safe with  respect  to  Boost  version
              numbers, and may break.

              == Using Header-Only libraries from within Boost: ==

                 find_package( Boost 1.36.0 )
                 if(Boost_FOUND)
                    include_directories(${Boost_INCLUDE_DIRS})
                    add_executable(foo foo.cc)
                 endif()

              == Using actual libraries from within Boost: ==

                 set(Boost_USE_STATIC_LIBS   ON)
                 set(Boost_USE_MULTITHREADED ON)
                 find_package( Boost 1.36.0 COMPONENTS date_time filesystem system ... )

                 if(Boost_FOUND)
                    include_directories(${Boost_INCLUDE_DIRS})
                    add_executable(foo foo.cc)
                    target_link_libraries(foo ${Boost_LIBRARIES})
                 endif()

              The  components  list  needs  to  contain  actual names of boost
              libraries only, such as  "date_time"  for  "libboost_date_time".
              If  you’re  using  parts of Boost that contain header files only
              (e.g. foreach) you do not need to specify COMPONENTS.

              You should provide a minimum version number that should be used.
              If  you  provide  this   version number and specify the REQUIRED
              attribute, this module will fail if it can’t find the  specified
              or  a  later  version.  If  you specify a version number this is
              automatically put into the considered list  of  version  numbers
              and    thus    doesn’t    need    to   be   specified   in   the
              Boost_ADDITIONAL_VERSIONS variable (see below).

              NOTE for Visual Studio Users:

                   Automatic linking is used on MSVC & Borland compilers by default when
                   #including things in Boost.  It’s important to note that setting
                   Boost_USE_STATIC_LIBS to OFF is NOT enough to get you dynamic linking,
                   should you need this feature.  Automatic linking typically uses static
                   libraries with a few exceptions (Boost.Python is one).

                   Please see the section below near Boost_LIB_DIAGNOSTIC_DEFINITIONS for
                   more details.  Adding a TARGET_LINK_LIBRARIES() as shown in the example
                   above appears to cause VS to link dynamically if Boost_USE_STATIC_LIBS
                   gets set to OFF.  It is suggested you avoid automatic linking since it
                   will make your application less portable.

              =========== The mess that is Boost_ADDITIONAL_VERSIONS  (sorry?)
              ============

              OK,  so  the  Boost_ADDITIONAL_VERSIONS  variable can be used to
              specify a list of boost version numbers  that  should  be  taken
              into  account when searching for Boost. Unfortunately boost puts
              the version number into the actual filename for  the  libraries,
              so this variable will certainly be needed in the future when new
              Boost versions are released.

              Currently  this  module  searches  for  the  following   version
              numbers:  1.33,  1.33.0,  1.33.1,  1.34,  1.34.0,  1.34.1, 1.35,
              1.35.0,  1.35.1,  1.36,  1.36.0,  1.36.1,  1.37,  1.37.0,  1.38,
              1.38.0, 1.39, 1.39.0, 1.40, 1.40.0, 1.41, 1.41.0

              NOTE:    If    you    add   a   new   major   1.x   version   in
              Boost_ADDITIONAL_VERSIONS you should add both 1.x and  1.x.0  as
              shown  above.   Official  Boost include directories omit the 3rd
              version number from include paths if it is 0  although  not  all
              binary Boost releases do so.

              SET(Boost_ADDITIONAL_VERSIONS "1.78" "1.78.0" "1.79" "1.79.0")

              =====================================              =============
              ========================

              Variables used by this  module,  they  can  change  the  default
              behaviour and need to be set before calling find_package:

                 Boost_USE_MULTITHREADED      Can be set to OFF to use the non-multithreaded
                                              boost libraries.  If not specified, defaults
                                              to ON.

                 Boost_USE_STATIC_LIBS        Can be set to ON to force the use of the static
                                              boost libraries. Defaults to OFF.

              Other Variables used by this module which you may want to set.

                 Boost_ADDITIONAL_VERSIONS    A list of version numbers to use for searching
                                              the boost include directory.  Please see
                                              the documentation above regarding this
                                              annoying, but necessary variable :(

                 Boost_DEBUG                  Set this to TRUE to enable debugging output
                                              of FindBoost.cmake if you are having problems.
                                              Please enable this before filing any bug
                                              reports.

                 Boost_DETAILED_FAILURE_MSG   FindBoost doesn’t output detailed information
                                              about why it failed or how to fix the problem
                                              unless this is set to TRUE or the REQUIRED
                                              keyword is specified in find_package().
                                                [Since CMake 2.8.0]

                 Boost_COMPILER               Set this to the compiler suffix used by Boost
                                              (e.g. "-gcc43") if FindBoost has problems finding
                                              the proper Boost installation

              These  last  three  variables  are available also as environment
              variables:

                 BOOST_ROOT or BOOSTROOT      The preferred installation prefix for searching for
                                              Boost.  Set this if the module has problems finding
                                              the proper Boost installation.

                 BOOST_INCLUDEDIR             Set this to the include directory of Boost, if the
                                              module has problems finding the proper Boost installation

                 BOOST_LIBRARYDIR             Set this to the lib directory of Boost, if the
                                              module has problems finding the proper Boost installation

              Variables defined by this module:

                 Boost_FOUND                         System has Boost, this means the include dir was
                                                     found, as well as all the libraries specified in
                                                     the COMPONENTS list.

                 Boost_INCLUDE_DIRS                  Boost include directories: not cached

                 Boost_INCLUDE_DIR                   This is almost the same as above, but this one is
                                                     cached and may be modified by advanced users

                 Boost_LIBRARIES                     Link to these to use the Boost libraries that you
                                                     specified: not cached

                 Boost_LIBRARY_DIRS                  The path to where the Boost library files are.

                 Boost_VERSION                       The version number of the boost libraries that
                                                     have been found, same as in version.hpp from Boost

                 Boost_LIB_VERSION                   The version number in filename form as
                                                     it’s appended to the library filenames

                 Boost_MAJOR_VERSION                 major version number of boost
                 Boost_MINOR_VERSION                 minor version number of boost
                 Boost_SUBMINOR_VERSION              subminor version number of boost

                 Boost_LIB_DIAGNOSTIC_DEFINITIONS    [WIN32 Only] You can call
                                                     add_definitions(${Boost_LIB_DIAGNOSTIC_DEFINITIONS})
                                                     to have diagnostic information about Boost’s
                                                     automatic linking outputted during compilation time.

              For each component you specify in find_package(), the  following
              (UPPER-CASE)  variables are set.  You can use these variables if
              you would like to pick and choose components  for  your  targets
              instead of just using Boost_LIBRARIES.

                 Boost_${COMPONENT}_FOUND            True IF the Boost library "component" was found.

                 Boost_${COMPONENT}_LIBRARY          Contains the libraries for the specified Boost
                                                     "component" (includes debug and optimized keywords
                                                     when needed).

       FindBullet
              Try to find the Bullet physics engine

                This module defines the following variables

                BULLET_FOUND - Was bullet found
                BULLET_INCLUDE_DIRS - the Bullet include directories
                BULLET_LIBRARIES - Link to this, by default it includes
                                   all bullet components (Dynamics,
                                   Collision, LinearMath, & SoftBody)

                This module accepts the following variables

                BULLET_ROOT - Can be set to bullet install path or Windows build path

       FindCABLE
              Find CABLE

              This module finds if CABLE is installed and determines where the
              include files and libraries are.  This code sets  the  following
              variables:

                CABLE             the path to the cable executable
                CABLE_TCL_LIBRARY the path to the Tcl wrapper library
                CABLE_INCLUDE_DIR the path to the include directory

              To build Tcl wrappers, you should add shared library and link it
              to    ${CABLE_TCL_LIBRARY}.      You     should     also     add
              ${CABLE_INCLUDE_DIR} as an include directory.

       FindCUDA
              Tools   for   building   CUDA   C  files:  libraries  and  build
              dependencies.

              This script locates the NVIDIA CUDA C tools. It should  work  on
              linux, windows, and mac and should be reasonably up to date with
              CUDA C releases.

              This script makes use of the standard find_package arguments  of
              <VERSION>,  REQUIRED  and  QUIET.   CUDA_FOUND will report if an
              acceptable version of CUDA was found.

              The script will prompt the user to specify CUDA_TOOLKIT_ROOT_DIR
              if  the  prefix  cannot be determined by the location of nvcc in
              the system path and REQUIRED is specified to find_package().  To
              use  a  different  installed  version  of  the  toolkit  set the
              environment variable CUDA_BIN_PATH before  running  cmake  (e.g.
              CUDA_BIN_PATH=/usr/local/cuda1.0    instead   of   the   default
              /usr/local/cuda) or set CUDA_TOOLKIT_ROOT_DIR after configuring.
              If  you  change  the  value  of  CUDA_TOOLKIT_ROOT_DIR,  various
              components that depend on the path will be relocated.

              It might be necessary to set CUDA_TOOLKIT_ROOT_DIR  manually  on
              certain platforms, or to use a cuda runtime not installed in the
              default location. In newer versions  of  the  toolkit  the  cuda
              library  is  included with the graphics driver- be sure that the
              driver version matches  what  is  needed  by  the  cuda  runtime
              version.

              The following variables affect the behavior of the macros in the
              script (in alphebetical order).  Note that any  of  these  flags
              can  be  changed  multiple  times  in  the same directory before
              calling  CUDA_ADD_EXECUTABLE,  CUDA_ADD_LIBRARY,   CUDA_COMPILE,
              CUDA_COMPILE_PTX or CUDA_WRAP_SRCS.

                CUDA_64_BIT_DEVICE_CODE (Default matches host bit size)
                -- Set to ON to compile for 64 bit device code, OFF for 32 bit device code.
                   Note that making this different from the host code when generating object
                   or C files from CUDA code just won’t work, because size_t gets defined by
                   nvcc in the generated source.  If you compile to PTX and then load the
                   file yourself, you can mix bit sizes between device and host.

                CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE (Default ON)
                -- Set to ON if you want the custom build rule to be attached to the source
                   file in Visual Studio.  Turn OFF if you add the same cuda file to multiple
                   targets.

                   This allows the user to build the target from the CUDA file; however, bad
                   things can happen if the CUDA source file is added to multiple targets.
                   When performing parallel builds it is possible for the custom build
                   command to be run more than once and in parallel causing cryptic build
                   errors.  VS runs the rules for every source file in the target, and a
                   source can have only one rule no matter how many projects it is added to.
                   When the rule is run from multiple targets race conditions can occur on
                   the generated file.  Eventually everything will get built, but if the user
                   is unaware of this behavior, there may be confusion.  It would be nice if
                   this script could detect the reuse of source files across multiple targets
                   and turn the option off for the user, but no good solution could be found.

                CUDA_BUILD_CUBIN (Default OFF)
                -- Set to ON to enable and extra compilation pass with the -cubin option in
                   Device mode. The output is parsed and register, shared memory usage is
                   printed during build.

                CUDA_BUILD_EMULATION (Default OFF for device mode)
                -- Set to ON for Emulation mode. -D_DEVICEEMU is defined for CUDA C files
                   when CUDA_BUILD_EMULATION is TRUE.

                CUDA_GENERATED_OUTPUT_DIR (Default CMAKE_CURRENT_BINARY_DIR)
                -- Set to the path you wish to have the generated files placed.  If it is
                   blank output files will be placed in CMAKE_CURRENT_BINARY_DIR.
                   Intermediate files will always be placed in
                   CMAKE_CURRENT_BINARY_DIR/CMakeFiles.

                CUDA_HOST_COMPILATION_CPP (Default ON)
                -- Set to OFF for C compilation of host code.

                CUDA_NVCC_FLAGS
                CUDA_NVCC_FLAGS_<CONFIG>
                -- Additional NVCC command line arguments.  NOTE: multiple arguments must be
                   semi-colon delimited (e.g. --compiler-options;-Wall)

                CUDA_PROPAGATE_HOST_FLAGS (Default ON)
                -- Set to ON to propagate CMAKE_{C,CXX}_FLAGS and their configuration
                   dependent counterparts (e.g. CMAKE_C_FLAGS_DEBUG) automatically to the
                   host compiler through nvcc’s -Xcompiler flag.  This helps make the
                   generated host code match the rest of the system better.  Sometimes
                   certain flags give nvcc problems, and this will help you turn the flag
                   propagation off.  This does not affect the flags supplied directly to nvcc
                   via CUDA_NVCC_FLAGS or through the OPTION flags specified through
                   CUDA_ADD_LIBRARY, CUDA_ADD_EXECUTABLE, or CUDA_WRAP_SRCS.  Flags used for
                   shared library compilation are not affected by this flag.

                CUDA_VERBOSE_BUILD (Default OFF)
                -- Set to ON to see all the commands used when building the CUDA file.  When
                   using a Makefile generator the value defaults to VERBOSE (run make
                   VERBOSE=1 to see output), although setting CUDA_VERBOSE_BUILD to ON will
                   always print the output.

              The script creates the following macros (in alphebetical order):

                CUDA_ADD_CUFFT_TO_TARGET( cuda_target )
                -- Adds the cufft library to the target (can be any target).  Handles whether
                   you are in emulation mode or not.

                CUDA_ADD_CUBLAS_TO_TARGET( cuda_target )
                -- Adds the cublas library to the target (can be any target).  Handles
                   whether you are in emulation mode or not.

                CUDA_ADD_EXECUTABLE( cuda_target file0 file1 ...
                                     [WIN32] [MACOSX_BUNDLE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
                -- Creates an executable "cuda_target" which is made up of the files
                   specified.  All of the non CUDA C files are compiled using the standard
                   build rules specified by CMAKE and the cuda files are compiled to object
                   files using nvcc and the host compiler.  In addition CUDA_INCLUDE_DIRS is
                   added automatically to include_directories().  Some standard CMake target
                   calls can be used on the target after calling this macro
                   (e.g. set_target_properties and target_link_libraries), but setting
                   properties that adjust compilation flags will not affect code compiled by
                   nvcc.  Such flags should be modified before calling CUDA_ADD_EXECUTABLE,
                   CUDA_ADD_LIBRARY or CUDA_WRAP_SRCS.

                CUDA_ADD_LIBRARY( cuda_target file0 file1 ...
                                  [STATIC | SHARED | MODULE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
                -- Same as CUDA_ADD_EXECUTABLE except that a library is created.

                CUDA_BUILD_CLEAN_TARGET()
                -- Creates a convience target that deletes all the dependency files
                   generated.  You should make clean after running this target to ensure the
                   dependency files get regenerated.

                CUDA_COMPILE( generated_files file0 file1 ... [STATIC | SHARED | MODULE]
                              [OPTIONS ...] )
                -- Returns a list of generated files from the input source files to be used
                   with ADD_LIBRARY or ADD_EXECUTABLE.

                CUDA_COMPILE_PTX( generated_files file0 file1 ... [OPTIONS ...] )
                -- Returns a list of PTX files generated from the input source files.

                CUDA_INCLUDE_DIRECTORIES( path0 path1 ... )
                -- Sets the directories that should be passed to nvcc
                   (e.g. nvcc -Ipath0 -Ipath1 ... ). These paths usually contain other .cu
                   files.

                CUDA_WRAP_SRCS ( cuda_target format generated_files file0 file1 ...
                                 [STATIC | SHARED | MODULE] [OPTIONS ...] )
                -- This is where all the magic happens.  CUDA_ADD_EXECUTABLE,
                   CUDA_ADD_LIBRARY, CUDA_COMPILE, and CUDA_COMPILE_PTX all call this
                   function under the hood.

                   Given the list of files (file0 file1 ... fileN) this macro generates
                   custom commands that generate either PTX or linkable objects (use "PTX" or
                   "OBJ" for the format argument to switch).  Files that don’t end with .cu
                   or have the HEADER_FILE_ONLY property are ignored.

                   The arguments passed in after OPTIONS are extra command line options to
                   give to nvcc.  You can also specify per configuration options by
                   specifying the name of the configuration followed by the options.  General
                   options must preceed configuration specific options.  Not all
                   configurations need to be specified, only the ones provided will be used.

                      OPTIONS -DFLAG=2 "-DFLAG_OTHER=space in flag"
                      DEBUG -g
                      RELEASE --use_fast_math
                      RELWITHDEBINFO --use_fast_math;-g
                      MINSIZEREL --use_fast_math

                   For certain configurations (namely VS generating object files with
                   CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE set to ON), no generated file will
                   be produced for the given cuda file.  This is because when you add the
                   cuda file to Visual Studio it knows that this file produces an object file
                   and will link in the resulting object file automatically.

                   This script will also generate a separate cmake script that is used at
                   build time to invoke nvcc.  This is for several reasons.

                     1. nvcc can return negative numbers as return values which confuses
                     Visual Studio into thinking that the command succeeded.  The script now
                     checks the error codes and produces errors when there was a problem.

                     2. nvcc has been known to not delete incomplete results when it
                     encounters problems.  This confuses build systems into thinking the
                     target was generated when in fact an unusable file exists.  The script
                     now deletes the output files if there was an error.

                     3. By putting all the options that affect the build into a file and then
                     make the build rule dependent on the file, the output files will be
                     regenerated when the options change.

                   This script also looks at optional arguments STATIC, SHARED, or MODULE to
                   determine when to target the object compilation for a shared library.
                   BUILD_SHARED_LIBS is ignored in CUDA_WRAP_SRCS, but it is respected in
                   CUDA_ADD_LIBRARY.  On some systems special flags are added for building
                   objects intended for shared libraries.  A preprocessor macro,
                   <target_name>_EXPORTS is defined when a shared library compilation is
                   detected.

                   Flags passed into add_definitions with -D or /D are passed along to nvcc.

              The script defines the following variables:

                CUDA_VERSION_MAJOR    -- The major version of cuda as reported by nvcc.
                CUDA_VERSION_MINOR    -- The minor version.
                CUDA_VERSION
                CUDA_VERSION_STRING   -- CUDA_VERSION_MAJOR.CUDA_VERSION_MINOR

                CUDA_TOOLKIT_ROOT_DIR -- Path to the CUDA Toolkit (defined if not set).
                CUDA_SDK_ROOT_DIR     -- Path to the CUDA SDK.  Use this to find files in the
                                         SDK.  This script will not directly support finding
                                         specific libraries or headers, as that isn’t
                                         supported by NVIDIA.  If you want to change
                                         libraries when the path changes see the
                                         FindCUDA.cmake script for an example of how to clear
                                         these variables.  There are also examples of how to
                                         use the CUDA_SDK_ROOT_DIR to locate headers or
                                         libraries, if you so choose (at your own risk).
                CUDA_INCLUDE_DIRS     -- Include directory for cuda headers.  Added automatically
                                         for CUDA_ADD_EXECUTABLE and CUDA_ADD_LIBRARY.
                CUDA_LIBRARIES        -- Cuda RT library.
                CUDA_CUFFT_LIBRARIES  -- Device or emulation library for the Cuda FFT
                                         implementation (alternative to:
                                         CUDA_ADD_CUFFT_TO_TARGET macro)
                CUDA_CUBLAS_LIBRARIES -- Device or emulation library for the Cuda BLAS
                                         implementation (alterative to:
                                         CUDA_ADD_CUBLAS_TO_TARGET macro).

                James Bigler, NVIDIA Corp (nvidia.com - jbigler)
                Abe Stephens, SCI Institute -- http://www.sci.utah.edu/~abe/FindCuda.html

                Copyright (c) 2008 - 2009 NVIDIA Corporation.  All rights reserved.

                Copyright (c) 2007-2009
                Scientific Computing and Imaging Institute, University of Utah

                This code is licensed under the MIT License.  See the FindCUDA.cmake script
                for the text of the license.

       FindCURL
              Find curl

              Find the native CURL headers and libraries.

                CURL_INCLUDE_DIRS - where to find curl/curl.h, etc.
                CURL_LIBRARIES    - List of libraries when using curl.
                CURL_FOUND        - True if curl found.

       FindCVS

              The module defines the following variables:

                 CVS_EXECUTABLE - path to cvs command line client
                 CVS_FOUND - true if the command line client was found

              Example usage:

                 find_package(CVS)
                 if(CVS_FOUND)
                   message("CVS found: ${CVS_EXECUTABLE}")
                 endif(CVS_FOUND)

       FindCoin3D
              Find Coin3D (Open Inventor)

              Coin3D is  an  implementation  of  the  Open  Inventor  API.  It
              provides  data  structures  and  algorithms for 3D visualization
              http://www.coin3d.org/

              This module defines the following variables

                COIN3D_FOUND         - system has Coin3D - Open Inventor
                COIN3D_INCLUDE_DIRS  - where the Inventor include directory can be found
                COIN3D_LIBRARIES     - Link to this to use Coin3D

       FindCups
              Try to find the Cups printing system

              Once done this will define

                CUPS_FOUND - system has Cups
                CUPS_INCLUDE_DIR - the Cups include directory
                CUPS_LIBRARIES - Libraries needed to use Cups
                Set CUPS_REQUIRE_IPP_DELETE_ATTRIBUTE to TRUE if you need a version which
                features this function (i.e. at least 1.1.19)

       FindCurses
              Find the curses include file and library

                CURSES_FOUND - system has Curses
                CURSES_INCLUDE_DIR - the Curses include directory
                CURSES_LIBRARIES - The libraries needed to use Curses
                CURSES_HAVE_CURSES_H - true if curses.h is available
                CURSES_HAVE_NCURSES_H - true if ncurses.h is available
                CURSES_HAVE_NCURSES_NCURSES_H - true if ncurses/ncurses.h is available
                CURSES_HAVE_NCURSES_CURSES_H - true if ncurses/curses.h is available
                CURSES_LIBRARY - set for backwards compatibility with 2.4 CMake

              Set  CURSES_NEED_NCURSES  to  TRUE  before  the   FIND_PACKAGE()
              command if NCurses  functionality is required.

       FindCxxTest
              Find CxxTest

              Find  the  CxxTest suite and declare a helper macro for creating
              unit tests and integrating them with CTest. For more details  on
              CxxTest see http://cxxtest.tigris.org

              INPUT Variables

                 CXXTEST_USE_PYTHON
                     If true, the CXXTEST_ADD_TEST macro will use
                     the Python test generator instead of Perl.

              OUTPUT Variables

                 CXXTEST_FOUND
                     True if the CxxTest framework was found
                 CXXTEST_INCLUDE_DIR
                     Where to find the CxxTest include directory
                 CXXTEST_PERL_TESTGEN_EXECUTABLE
                     The perl-based test generator.
                 CXXTEST_PYTHON_TESTGEN_EXECUTABLE
                     The python-based test generator.

              MACROS for optional use by CMake users:

                  CXXTEST_ADD_TEST(<test_name> <gen_source_file> <input_files_to_testgen...>)
                     Creates a CxxTest runner and adds it to the CTest testing suite
                     Parameters:
                         test_name               The name of the test
                         gen_source_file         The generated source filename to be generated by CxxTest
                         input_files_to_testgen  The list of header files containing the
                                                 CxxTest::TestSuite’s to be included in this runner

                     #==============
                     Example Usage:

                         find_package(CxxTest)
                         if(CXXTEST_FOUND)
                             include_directories(${CXXTEST_INCLUDE_DIR})
                             enable_testing()

                             CXXTEST_ADD_TEST(unittest_foo foo_test.cc
                                               ${CMAKE_CURRENT_SOURCE_DIR}/foo_test.h)
                             target_link_libraries(unittest_foo foo) # as needed
                         endif()

                            This will (if CxxTest is found):
                            1. Invoke the testgen executable to autogenerate foo_test.cc in the
                               binary tree from "foo_test.h" in the current source directory.
                            2. Create an executable and test called unittest_foo.

                    #=============
                    Example foo_test.h:

                        #include <cxxtest/TestSuite.h>

                        class MyTestSuite : public CxxTest::TestSuite
                        {
                        public:
                           void testAddition( void )
                           {
                              TS_ASSERT( 1 + 1 > 1 );
                              TS_ASSERT_EQUALS( 1 + 1, 2 );
                           }
                        };

       FindCygwin
              this module looks for Cygwin

       FindDCMTK
              find DCMTK libraries and applications

       FindDart
              Find DART

              This  module  looks  for  the  dart  testing  software  and sets
              DART_ROOT to point to where it found it.

       FindDevIL

              This   module   locates   the   developer’s    image    library.
              http://openil.sourceforge.net/

              This module sets: IL_LIBRARIES the name of the IL library. These
              include the full path to the core DevIL library. This one has to
              be  linked  into  the application. ILU_LIBRARIES the name of the
              ILU library. Again, the full path. This library is  for  filters
              and effects, not actual loading. It doesn’t have to be linked if
              the functionality it provides is not  used.  ILUT_LIBRARIES  the
              name  of  the  ILUT library. Full path. This part of the library
              interfaces  with  OpenGL.  It  is   not   strictly   needed   in
              applications.  IL_INCLUDE_DIR  where to find the il.h, ilu.h and
              ilut.h files. IL_FOUND this is set to  TRUE  if  all  the  above
              variables were set. This will be set to false if ILU or ILUT are
              not found, even if they are not needed. In most systems, if  one
              library  is found all the others are as well. That’s the way the
              DevIL developers release it.

       FindDoxygen
              This module looks for Doxygen and the path to Graphviz’s dot

              Doxygen  is  a  documentation  generation  tool.    Please   see
              http://www.doxygen.org

              This module accepts the following optional variables:

                 DOXYGEN_SKIP_DOT       = If true this module will skip trying to find Dot
                                          (an optional component often used by Doxygen)

              This modules defines the following variables:

                 DOXYGEN_EXECUTABLE     = The path to the doxygen command.
                 DOXYGEN_FOUND          = Was Doxygen found or not?

                 DOXYGEN_DOT_EXECUTABLE = The path to the dot program used by doxygen.
                 DOXYGEN_DOT_FOUND      = Was Dot found or not?
                 DOXYGEN_DOT_PATH       = The path to dot not including the executable

       FindEXPAT
              Find expat

              Find the native EXPAT headers and libraries.

                EXPAT_INCLUDE_DIRS - where to find expat.h, etc.
                EXPAT_LIBRARIES    - List of libraries when using expat.
                EXPAT_FOUND        - True if expat found.

       FindFLEX
              Find  flex  executable  and  provides a macro to generate custom
              build rules

              The module defines the following variables:

                FLEX_FOUND - true is flex executable is found
                FLEX_EXECUTABLE - the path to the flex executable
                FLEX_VERSION - the version of flex
                FLEX_LIBRARIES - The flex libraries

              If flex is found on the system, the module provides the macro:

                FLEX_TARGET(Name FlexInput FlexOutput [COMPILE_FLAGS <string>])

              which creates a custom command   to  generate  the  <FlexOutput>
              file  from  the  <FlexInput>  file.  If  COMPILE_FLAGS option is
              specified, the next parameter is  added  to  the  flex   command
              line.  Name  is  an  alias  used to get  details of  this custom
              command.  Indeed the  macro defines  the following variables:

                FLEX_${Name}_DEFINED - true is the macro ran successfully
                FLEX_${Name}_OUTPUTS - the source file generated by the custom rule, an
                alias for FlexOutput
                FLEX_${Name}_INPUT - the flex source file, an alias for ${FlexInput}

              Flex scanners oftenly use tokens  defined  by  Bison:  the  code
              generated  by  Flex   depends of the header  generated by Bison.
              This module also defines a macro:

                ADD_FLEX_BISON_DEPENDENCY(FlexTarget BisonTarget)

              which  adds the  required dependency  between a  scanner and   a
              parser  where   <FlexTarget>  and <BisonTarget>  are  the  first
              parameters  of respectively FLEX_TARGET and BISON_TARGET macros.

                ====================================================================
                Example:

                 find_package(BISON)
                 find_package(FLEX)

                 BISON_TARGET(MyParser parser.y ${CMAKE_CURRENT_BINARY_DIR}/parser.cpp
                 FLEX_TARGET(MyScanner lexer.l  ${CMAKE_CURRENT_BIANRY_DIR}/lexer.cpp)
                 ADD_FLEX_BISON_DEPENDENCY(MyScanner MyParser)

                 include_directories(${CMAKE_CURRENT_BINARY_DIR})
                 add_executable(Foo
                    Foo.cc
                    ${BISON_MyParser_OUTPUTS}
                    ${FLEX_MyScanner_OUTPUTS}
                 )
                ====================================================================

       FindFLTK
              Find the native FLTK includes and library

              By  default  FindFLTK.cmake  will  search  for  all  of the FLTK
              components and add them to the FLTK_LIBRARIES variable.

                 You can limit the components which get placed in FLTK_LIBRARIES by
                 defining one or more of the following three options:

                   FLTK_SKIP_OPENGL, set to true to disable searching for opengl and
                                     the FLTK GL library
                   FLTK_SKIP_FORMS, set to true to disable searching for fltk_forms
                   FLTK_SKIP_IMAGES, set to true to disable searching for fltk_images

                   FLTK_SKIP_FLUID, set to true if the fluid binary need not be present
                                    at build time

              The following variables will be defined:

                   FLTK_FOUND, True if all components not skipped were found
                   FLTK_INCLUDE_DIR, where to find include files
                   FLTK_LIBRARIES, list of fltk libraries you should link against
                   FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
                   FLTK_WRAP_UI, This enables the FLTK_WRAP_UI command

              The following cache variables are assigned  but  should  not  be
              used. See the FLTK_LIBRARIES variable instead.

                   FLTK_BASE_LIBRARY   = the full path to fltk.lib
                   FLTK_GL_LIBRARY     = the full path to fltk_gl.lib
                   FLTK_FORMS_LIBRARY  = the full path to fltk_forms.lib
                   FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib

       FindFLTK2
              Find the native FLTK2 includes and library

              The following settings are defined

                FLTK2_FLUID_EXECUTABLE, where to find the Fluid tool
                FLTK2_WRAP_UI, This enables the FLTK2_WRAP_UI command
                FLTK2_INCLUDE_DIR, where to find include files
                FLTK2_LIBRARIES, list of fltk2 libraries
                FLTK2_FOUND, Don’t use FLTK2 if false.

              The following settings should not be used in general.

                FLTK2_BASE_LIBRARY   = the full path to fltk2.lib
                FLTK2_GL_LIBRARY     = the full path to fltk2_gl.lib
                FLTK2_IMAGES_LIBRARY = the full path to fltk2_images.lib

       FindFreetype
              Locate FreeType library

              This module defines

                FREETYPE_LIBRARIES, the library to link against
                FREETYPE_FOUND, if false, do not try to link to FREETYPE
                FREETYPE_INCLUDE_DIRS, where to find headers.
                This is the concatenation of the paths:
                FREETYPE_INCLUDE_DIR_ft2build
                FREETYPE_INCLUDE_DIR_freetype2

              $FREETYPE_DIR  is  an environment variable that would correspond
              to  the  ./configure  --prefix=$FREETYPE_DIR  used  in  building
              FREETYPE.

       FindGCCXML
              Find the GCC-XML front-end executable.

              This module will define the following variables:

                GCCXML - the GCC-XML front-end executable.

       FindGDAL

              Locate gdal

              This module accepts the following environment variables:

                  GDAL_DIR or GDAL_ROOT - Specify the location of GDAL

              This module defines the following CMake variables:

                  GDAL_FOUND - True if libgdal is found
                  GDAL_LIBRARY - A variable pointing to the GDAL library
                  GDAL_INCLUDE_DIR - Where to find the headers

       FindGIF

              This  module  defines  GIF_LIBRARIES  -  libraries to link to in
              order to use GIF  GIF_FOUND,  if  false,  do  not  try  to  link
              GIF_INCLUDE_DIR, where to find the headers

              $GIF_DIR is an environment variable that would correspond to the
              ./configure --prefix=$GIF_DIR

       FindGLUT
              try to find glut library and include files

                GLUT_INCLUDE_DIR, where to find GL/glut.h, etc.
                GLUT_LIBRARIES, the libraries to link against
                GLUT_FOUND, If false, do not try to use GLUT.

              Also defined, but not for general use are:

                GLUT_glut_LIBRARY = the full path to the glut library.
                GLUT_Xmu_LIBRARY  = the full path to the Xmu library.
                GLUT_Xi_LIBRARY   = the full path to the Xi Library.

       FindGTK
              try to find GTK (and glib) and GTKGLArea

                GTK_INCLUDE_DIR   - Directories to include to use GTK
                GTK_LIBRARIES     - Files to link against to use GTK
                GTK_FOUND         - GTK was found
                GTK_GL_FOUND      - GTK’s GL features were found

       FindGTK2
              FindGTK2.cmake

              This module can find the GTK2 widget libraries  and  several  of
              its other optional components like gtkmm, glade, and glademm.

              NOTE:  If  you  intend  to  use version checking, CMake 2.6.2 or
              later is

                     required.

              Specify one or more of the following components as you call this
              find module. See example below.

                 gtk
                 gtkmm
                 glade
                 glademm

              The following variables will be defined for your use

                 GTK2_FOUND - Were all of your specified components found?
                 GTK2_INCLUDE_DIRS - All include directories
                 GTK2_LIBRARIES - All libraries

                 GTK2_VERSION - The version of GTK2 found (x.y.z)
                 GTK2_MAJOR_VERSION - The major version of GTK2
                 GTK2_MINOR_VERSION - The minor version of GTK2
                 GTK2_PATCH_VERSION - The patch version of GTK2

              Optional variables you can define prior to calling this module:

                 GTK2_DEBUG - Enables verbose debugging of the module
                 GTK2_SKIP_MARK_AS_ADVANCED - Disable marking cache variables as advanced

              ================= Example Usage:

                 Call find_package() once, here are some examples to pick from:

                 Require GTK 2.6 or later
                     find_package(GTK2 2.6 REQUIRED gtk)

                 Require GTK 2.10 or later and Glade
                     find_package(GTK2 2.10 REQUIRED gtk glade)

                 Search for GTK/GTKMM 2.8 or later
                     find_package(GTK2 2.8 COMPONENTS gtk gtkmm)

                 if(GTK2_FOUND)
                    include_directories(${GTK2_INCLUDE_DIRS})
                    add_executable(mygui mygui.cc)
                    target_link_libraries(mygui ${GTK2_LIBRARIES})
                 endif()

       FindGTest
              --------------------

              Locate the Google C++ Testing Framework.

              Defines the following variables:

                 GTEST_FOUND - Found the Google Testing framework
                 GTEST_INCLUDE_DIRS - Include directories

              Also  defines  the  library variables below as normal variables.
              These contain debug/optimized keywords when a debugging  library
              is found.

                 GTEST_BOTH_LIBRARIES - Both libgtest & libgtest-main
                 GTEST_LIBRARIES - libgtest
                 GTEST_MAIN_LIBRARIES - libgtest-main

              Accepts the following variables as input:

                 GTEST_ROOT - (as a CMake or environment variable)
                              The root directory of the gtest install prefix

                 GTEST_MSVC_SEARCH - If compiling with MSVC, this variable can be set to
                                     "MD" or "MT" to enable searching a GTest build tree
                                     (defaults: "MD")

              Example Usage:

                  enable_testing()
                  find_package(GTest REQUIRED)
                  include_directories(${GTEST_INCLUDE_DIRS})

                  add_executable(foo foo.cc)
                  target_link_libraries(foo ${GTEST_BOTH_LIBRARIES})

                  add_test(AllTestsInFoo foo)

              If you would like each Google test to show up in CTest as a test
              you may use the following macro. NOTE: It will  slow  down  your
              tests  by  running an executable for each test and test fixture.
              You will also have to rerun CMake after adding or removing tests
              or test fixtures.

              GTEST_ADD_TESTS(executable extra_args ARGN)

                  executable = The path to the test executable
                  extra_args = Pass a list of extra arguments to be passed to
                               executable enclosed in quotes (or "" for none)
                  ARGN =       A list of source files to search for tests & test
                               fixtures.

                Example:
                   set(FooTestArgs --foo 1 --bar 2)
                   add_executable(FooTest FooUnitTest.cc)
                   GTEST_ADD_TESTS(FooTest "${FooTestArgs}" FooUnitTest.cc)

       FindGettext
              Find GNU gettext tools

              This module looks for the GNU gettext tools. This module defines
              the  following values:

                GETTEXT_MSGMERGE_EXECUTABLE: the full path to the msgmerge tool.
                GETTEXT_MSGFMT_EXECUTABLE: the full path to the msgfmt tool.
                GETTEXT_FOUND: True if gettext has been found.

              Additionally    it    provides     the     following     macros:
              GETTEXT_CREATE_TRANSLATIONS ( outputFile [ALL] file1 ... fileN )

                  This will create a target "translations" which will convert the
                  given input po files into the binary output mo file. If the
                  ALL option is used, the translations will also be created when
                  building the default target.

       FindGit

              The module defines the following variables:

                 GIT_EXECUTABLE - path to git command line client
                 GIT_FOUND - true if the command line client was found

              Example usage:

                 find_package(Git)
                 if(GIT_FOUND)
                   message("git found: ${GIT_EXECUTABLE}")
                 endif()

       FindGnuTLS
              Try to find the GNU Transport Layer Security library (gnutls)

              Once done this will define

                GNUTLS_FOUND - System has gnutls
                GNUTLS_INCLUDE_DIR - The gnutls include directory
                GNUTLS_LIBRARIES - The libraries needed to use gnutls
                GNUTLS_DEFINITIONS - Compiler switches required for using gnutls

       FindGnuplot
              this module looks for gnuplot

              Once done this will define

                GNUPLOT_FOUND - system has Gnuplot
                GNUPLOT_EXECUTABLE - the Gnuplot executable

       FindHDF5
              Find HDF5, a library for reading  and  writing  self  describing
              array data.

              This  module  invokes  the  HDF5 wrapper compiler that should be
              installed   alongside   HDF5.    Depending   upon    the    HDF5
              Configuration,  the  wrapper  compiler  is called either h5cc or
              h5pcc.  If this succeeds, the module will then call the compiler
              with  the  -show  argument  to  see  what  flags  are  used when
              compiling an HDF5 client application.

              The module will optionally accept the COMPONENTS  argument.   If
              no  COMPONENTS  are specified, then the find module will default
              to finding only the HDF5 C library.  If one or  more  COMPONENTS
              are  specified,  the  module  will  attempt to find the language
              bindings for the  specified  components.   Currently,  the  only
              valid components are C and CXX.  The module does not yet support
              finding the Fortran bindings.  If the COMPONENTS argument is not
              given, the module will attempt to find only the C bindings.

              On   UNIX   systems,   this   module   will  read  the  variable
              HDF5_USE_STATIC_LIBRARIES to determine whether or not to  prefer
              a  static  link  to  a  dynamic  link  for  HDF5 and all of it’s
              dependencies.   To  use  this  feature,  make  sure   that   the
              HDF5_USE_STATIC_LIBRARIES  variable  is  set  before the call to
              find_package.

              To provide the module with a hint about where to find your  HDF5
              installation,  you  can  set the environment variable HDF5_ROOT.
              The Find module will then look in this path when  searching  for
              HDF5 executables, paths, and libraries.

              In  addition  to  finding the includes and libraries required to
              compile an HDF5 client application, this module  also  makes  an
              effort  to  find tools that come with the HDF5 distribution that
              may be useful for regression testing.

              This module will define the following variables:

                HDF5_INCLUDE_DIRS - Location of the hdf5 includes
                HDF5_INCLUDE_DIR - Location of the hdf5 includes (deprecated)
                HDF5_DEFINITIONS - Required compiler definitions for HDF5
                HDF5_C_LIBRARIES - Required libraries for the HDF5 C bindings.
                HDF5_CXX_LIBRARIES - Required libraries for the HDF5 C++ bindings
                HDF5_LIBRARIES - Required libraries for all requested bindings
                HDF5_FOUND - true if HDF5 was found on the system
                HDF5_LIBRARY_DIRS - the full set of library directories
                HDF5_IS_PARALLEL - Whether or not HDF5 was found with parallel IO support
                HDF5_C_COMPILER_EXECUTABLE - the path to the HDF5 C wrapper compiler
                HDF5_CXX_COMPILER_EXECUTABLE - the path to the HDF5 C++ wrapper compiler
                HDF5_DIFF_EXECUTABLE - the path to the HDF5 dataset comparison tool

       FindHSPELL
              Try to find Hspell

              Once done this will define

                HSPELL_FOUND - system has Hspell
                HSPELL_INCLUDE_DIR - the Hspell include directory
                HSPELL_LIBRARIES - The libraries needed to use Hspell
                HSPELL_DEFINITIONS - Compiler switches required for using Hspell

                HSPELL_VERSION_STRING - The version of Hspell found (x.y)
                HSPELL_MAJOR_VERSION  - the major version of Hspell
                HSPELL_MINOR_VERSION  - The minor version of Hspell

       FindHTMLHelp
              This module looks for Microsoft HTML Help Compiler

              It defines:

                 HTML_HELP_COMPILER     : full path to the Compiler (hhc.exe)
                 HTML_HELP_INCLUDE_PATH : include path to the API (htmlhelp.h)
                 HTML_HELP_LIBRARY      : full path to the library (htmlhelp.lib)

       FindITK
              Find an ITK installation or build tree.

       FindImageMagick
              Find the ImageMagick binary suite.

              This module will search for a set of ImageMagick tools specified
              as  components  in  the  FIND_PACKAGE  call.  Typical components
              include, but are not limited to (future versions of  ImageMagick
              might have additional components not listed here):

                animate
                compare
                composite
                conjure
                convert
                display
                identify
                import
                mogrify
                montage
                stream

              If  no  component is specified in the FIND_PACKAGE call, then it
              only searches for the  ImageMagick  executable  directory.  This
              code defines the following variables:

                ImageMagick_FOUND                  - TRUE if all components are found.
                ImageMagick_EXECUTABLE_DIR         - Full path to executables directory.
                ImageMagick_<component>_FOUND      - TRUE if <component> is found.
                ImageMagick_<component>_EXECUTABLE - Full path to <component> executable.

              There are also components for the following ImageMagick APIs:

                Magick++
                MagickWand
                MagickCore

              For these components the following variables are set:

                ImageMagick_FOUND                    - TRUE if all components are found.
                ImageMagick_INCLUDE_DIRS             - Full paths to all include dirs.
                ImageMagick_LIBRARIES                - Full paths to all libraries.
                ImageMagick_<component>_FOUND        - TRUE if <component> is found.
                ImageMagick_<component>_INCLUDE_DIRS - Full path to <component> include dirs.
                ImageMagick_<component>_LIBRARIES    - Full path to <component> libraries.

              Example Usages:

                FIND_PACKAGE(ImageMagick)
                FIND_PACKAGE(ImageMagick COMPONENTS convert)
                FIND_PACKAGE(ImageMagick COMPONENTS convert mogrify display)
                FIND_PACKAGE(ImageMagick COMPONENTS Magick++)
                FIND_PACKAGE(ImageMagick COMPONENTS Magick++ convert)

              Note  that  the  standard  FIND_PACKAGE  features  are supported
              (i.e., QUIET, REQUIRED, etc.).

       FindJNI
              Find JNI java libraries.

              This module finds if Java is installed and determines where  the
              include  files  and  libraries  are. It also determines what the
              name of the library is. This code sets the following variables:

                JNI_INCLUDE_DIRS      = the include dirs to use
                JNI_LIBRARIES         = the libraries to use
                JNI_FOUND             = TRUE if JNI headers and libraries were found.
                JAVA_AWT_LIBRARY      = the path to the jawt library
                JAVA_JVM_LIBRARY      = the path to the jvm library
                JAVA_INCLUDE_PATH     = the include path to jni.h
                JAVA_INCLUDE_PATH2    = the include path to jni_md.h
                JAVA_AWT_INCLUDE_PATH = the include path to jawt.h

       FindJPEG
              Find JPEG

              Find the native JPEG includes and library This module defines

                JPEG_INCLUDE_DIR, where to find jpeglib.h, etc.
                JPEG_LIBRARIES, the libraries needed to use JPEG.
                JPEG_FOUND, If false, do not try to use JPEG.

              also defined, but not for general use are

                JPEG_LIBRARY, where to find the JPEG library.

       FindJasper
              Try to find the Jasper JPEG2000 library

              Once done this will define

                JASPER_FOUND - system has Jasper
                JASPER_INCLUDE_DIR - the Jasper include directory
                JASPER_LIBRARIES - The libraries needed to use Jasper

       FindJava
              Find Java

              This module finds if Java is installed and determines where  the
              include  files  and  libraries are. This code sets the following
              variables:

                Java_JAVA_EXECUTABLE    = the full path to the Java runtime
                Java_JAVAC_EXECUTABLE   = the full path to the Java compiler
                Java_JAR_EXECUTABLE     = the full path to the Java archiver
                Java_VERSION_STRING     = Version of the package found (java version), eg. 1.6.0_12
                Java_VERSION_MAJOR      = The major version of the package found.
                Java_VERSION_MINOR      = The minor version of the package found.
                Java_VERSION_PATCH      = The patch version of the package found.
                Java_VERSION_TWEAK      = The tweak version of the package found (after ’_’)
                Java_VERSION            = This is set to: $major.$minor.$patch(.$tweak)

              NOTE:  ${Java_VERSION}  and   ${Java_VERSION_STRING}   are   not
              guaranteed  to  be  identical. For example some java version may
              return: Java_VERSION_STRING = 1.5.0_17 and Java_VERSION        =
              1.5.0.17

              another  example  is  the  Java OEM, with: Java_VERSION_STRING =
              1.6.0-oem and Java_VERSION        = 1.6.0

              For these components the following variables are set:

                Java_FOUND                    - TRUE if all components are found.
                Java_INCLUDE_DIRS             - Full paths to all include dirs.
                Java_LIBRARIES                - Full paths to all libraries.
                Java_<component>_FOUND        - TRUE if <component> is found.

              Example Usages:

                FIND_PACKAGE(Java)
                FIND_PACKAGE(Java COMPONENTS Runtime)
                FIND_PACKAGE(Java COMPONENTS Development)

       FindKDE3
              Find the KDE3 include and library dirs,  KDE  preprocessors  and
              define a some macros

              This module defines the following variables:

                KDE3_DEFINITIONS         - compiler definitions required for compiling KDE software
                KDE3_INCLUDE_DIR         - the KDE include directory
                KDE3_INCLUDE_DIRS        - the KDE and the Qt include directory, for use with INCLUDE_DIRECTORIES()
                KDE3_LIB_DIR             - the directory where the KDE libraries are installed, for use with LINK_DIRECTORIES()
                QT_AND_KDECORE_LIBS      - this contains both the Qt and the kdecore library
                KDE3_DCOPIDL_EXECUTABLE  - the dcopidl executable
                KDE3_DCOPIDL2CPP_EXECUTABLE - the dcopidl2cpp executable
                KDE3_KCFGC_EXECUTABLE    - the kconfig_compiler executable
                KDE3_FOUND               - set to TRUE if all of the above has been found

              The following user adjustable options are provided:

                KDE3_BUILD_TESTS - enable this to build KDE testcases

              It  also  adds  the  following  macros  (from  KDE3Macros.cmake)
              SRCS_VAR is always the  variable  which  contains  the  list  of
              source files for your application or library.

              KDE3_AUTOMOC(file1 ... fileN)

                  Call this if you want to have automatic moc file handling.
                  This means if you include "foo.moc" in the source file foo.cpp
                  a moc file for the header foo.h will be created automatically.
                  You can set the property SKIP_AUTOMAKE using SET_SOURCE_FILES_PROPERTIES()
                  to exclude some files in the list from being processed.

              KDE3_ADD_MOC_FILES(SRCS_VAR file1 ... fileN )

                  If you don’t use the KDE3_AUTOMOC() macro, for the files
                  listed here moc files will be created (named "foo.moc.cpp")

              KDE3_ADD_DCOP_SKELS(SRCS_VAR header1.h ... headerN.h )

                  Use this to generate DCOP skeletions from the listed headers.

              KDE3_ADD_DCOP_STUBS(SRCS_VAR header1.h ... headerN.h )

                   Use this to generate DCOP stubs from the listed headers.

              KDE3_ADD_UI_FILES(SRCS_VAR file1.ui ... fileN.ui )

                  Use this to add the Qt designer ui files to your application/library.

              KDE3_ADD_KCFG_FILES(SRCS_VAR file1.kcfgc ... fileN.kcfgc )

                  Use this to add KDE kconfig compiler files to your application/library.

              KDE3_INSTALL_LIBTOOL_FILE(target)

                  This will create and install a simple libtool file for the given target.

              KDE3_ADD_EXECUTABLE(name file1 ... fileN )

                  Currently identical to ADD_EXECUTABLE(), may provide some advanced features in the future.

              KDE3_ADD_KPART(name [WITH_PREFIX] file1 ... fileN )

                  Create a KDE plugin (KPart, kioslave, etc.) from the given source files.
                  If WITH_PREFIX is given, the resulting plugin will have the prefix "lib", otherwise it won’t.
                  It creates and installs an appropriate libtool la-file.

              KDE3_ADD_KDEINIT_EXECUTABLE(name file1 ... fileN )

                  Create a KDE application in the form of a module loadable via kdeinit.
                  A library named kdeinit_<name> will be created and a small executable which links to it.

              The option KDE3_ENABLE_FINAL to enable all-in-one compilation is
              no longer supported.

              Author: Alexander Neundorf <neundorf@kde.org>

       FindKDE4

              Find KDE4 and provide all  necessary  variables  and  macros  to
              compile  software  for  it.  It looks for KDE 4 in the following
              directories in the given order:

                CMAKE_INSTALL_PREFIX
                KDEDIRS
                /opt/kde4

              Please look in FindKDE4Internal.cmake and  KDE4Macros.cmake  for
              more information. They are installed with the KDE 4 libraries in
              $KDEDIRS/share/apps/cmake/modules/.

              Author: Alexander Neundorf <neundorf@kde.org>

       FindLAPACK
              Find LAPACK library

              This module finds an installed fortran library  that  implements
              the       LAPACK       linear-algebra       interface       (see
              http://www.netlib.org/lapack/).

              The approach follows that taken for  the  autoconf  macro  file,
              acx_lapack.m4                   (distributed                  at
              http://ac-archive.sourceforge.net/ac-archive/acx_lapack.html).

              This module sets the following variables:

                LAPACK_FOUND - set to true if a library implementing the LAPACK interface
                  is found
                LAPACK_LINKER_FLAGS - uncached list of required linker flags (excluding -l
                  and -L).
                LAPACK_LIBRARIES - uncached list of libraries (using full path name) to
                  link against to use LAPACK
                LAPACK95_LIBRARIES - uncached list of libraries (using full path name) to
                  link against to use LAPACK95
                LAPACK95_FOUND - set to true if a library implementing the LAPACK f95
                  interface is found
                BLA_STATIC  if set on this determines what kind of linkage we do (static)
                BLA_VENDOR  if set checks only the specified vendor, if not set checks
                   all the possibilities
                BLA_F95     if set on tries to find the f95 interfaces for BLAS/LAPACK

              ##  List  of  vendors  (BLA_VENDOR)  valid  in  this  module   #
              Intel(mkl), ACML,Apple, NAS, Generic

       FindLATEX
              Find Latex

              This module finds if Latex is installed and determines where the
              executables are. This code sets the following variables:

                LATEX_COMPILER:       path to the LaTeX compiler
                PDFLATEX_COMPILER:    path to the PdfLaTeX compiler
                BIBTEX_COMPILER:      path to the BibTeX compiler
                MAKEINDEX_COMPILER:   path to the MakeIndex compiler
                DVIPS_CONVERTER:      path to the DVIPS converter
                PS2PDF_CONVERTER:     path to the PS2PDF converter
                LATEX2HTML_CONVERTER: path to the LaTeX2Html converter

       FindLibXml2
              Try to find the LibXml2 xml processing library

              Once done this will define

                LIBXML2_FOUND - System has LibXml2
                LIBXML2_INCLUDE_DIR - The LibXml2 include directory
                LIBXML2_LIBRARIES - The libraries needed to use LibXml2
                LIBXML2_DEFINITIONS - Compiler switches required for using LibXml2
                LIBXML2_XMLLINT_EXECUTABLE - The XML checking tool xmllint coming with LibXml2

       FindLibXslt
              Try to find the LibXslt library

              Once done this will define

                LIBXSLT_FOUND - system has LibXslt
                LIBXSLT_INCLUDE_DIR - the LibXslt include directory
                LIBXSLT_LIBRARIES - Link these to LibXslt
                LIBXSLT_DEFINITIONS - Compiler switches required for using LibXslt

       FindLua50

              Locate Lua library This module defines

                LUA50_FOUND, if false, do not try to link to Lua
                LUA_LIBRARIES, both lua and lualib
                LUA_INCLUDE_DIR, where to find lua.h and lualib.h (and probably lauxlib.h)

              Note that the expected include convention is

                #include "lua.h"

              and not

                #include <lua/lua.h>

              This is because, the lua location is not  standardized  and  may
              exist in locations other than lua/

       FindLua51

              Locate Lua library This module defines

                LUA51_FOUND, if false, do not try to link to Lua
                LUA_LIBRARIES
                LUA_INCLUDE_DIR, where to find lua.h

              Note that the expected include convention is

                #include "lua.h"

              and not

                #include <lua/lua.h>

              This  is  because,  the lua location is not standardized and may
              exist in locations other than lua/

       FindMFC
              Find MFC on Windows

              Find the native MFC - i.e. decide if an application can link  to
              the MFC libraries.

                MFC_FOUND - Was MFC support found

              You don’t need to include anything or link anything to use it.

       FindMPEG
              Find the native MPEG includes and library

              This module defines

                MPEG_INCLUDE_DIR, where to find MPEG.h, etc.
                MPEG_LIBRARIES, the libraries required to use MPEG.
                MPEG_FOUND, If false, do not try to use MPEG.

              also defined, but not for general use are

                MPEG_mpeg2_LIBRARY, where to find the MPEG library.
                MPEG_vo_LIBRARY, where to find the vo library.

       FindMPEG2
              Find the native MPEG2 includes and library

              This module defines

                MPEG2_INCLUDE_DIR, path to mpeg2dec/mpeg2.h, etc.
                MPEG2_LIBRARIES, the libraries required to use MPEG2.
                MPEG2_FOUND, If false, do not try to use MPEG2.

              also defined, but not for general use are

                MPEG2_mpeg2_LIBRARY, where to find the MPEG2 library.
                MPEG2_vo_LIBRARY, where to find the vo library.

       FindMPI
              Message Passing Interface (MPI) module.

              The  Message  Passing Interface (MPI) is a library used to write
              high-performance parallel applications that use message passing,
              and  is  typically  deployed  on  a  cluster.  MPI is a standard
              interface  (defined  by  the   MPI   forum)   for   which   many
              implementations are available. All of these implementations have
              somewhat different  compilation  approaches  (different  include
              paths,  libraries  to link against, etc.), and this module tries
              to smooth out those differences.

              This module will set the following variables:

                 MPI_FOUND                  TRUE if we have found MPI
                 MPI_COMPILE_FLAGS          Compilation flags for MPI programs
                 MPI_INCLUDE_PATH           Include path(s) for MPI header
                 MPI_LINK_FLAGS             Linking flags for MPI programs
                 MPI_LIBRARY                First MPI library to link against (cached)
                 MPI_EXTRA_LIBRARY          Extra MPI libraries to link against (cached)
                 MPI_LIBRARIES              All libraries to link MPI programs against
                 MPIEXEC                    Executable for running MPI programs
                 MPIEXEC_NUMPROC_FLAG       Flag to pass to MPIEXEC before giving it the
                                            number of processors to run on
                 MPIEXEC_PREFLAGS           Flags to pass to MPIEXEC directly before the
                                            executable to run.
                 MPIEXEC_POSTFLAGS          Flags to pass to MPIEXEC after all other flags.

              This module will attempt to auto-detect these settings, first by
              looking  for  a  MPI  compiler,  which  many MPI implementations
              provide as a pass-through to the native compiler to simplify the
              compilation  of  MPI programs. The MPI compiler is stored in the
              cache variable  MPI_COMPILER,  and  will  attempt  to  look  for
              commonly-named  drivers  mpic++, mpicxx, mpiCC, or mpicc. If the
              compiler driver is found and recognized, it will be used to  set
              all  of  the  module variables. To skip this auto-detection, set
              MPI_LIBRARY and MPI_INCLUDE_PATH in the CMake cache.

              If no compiler driver is found or the  compiler  driver  is  not
              recognized,  this  module  will  then  search for common include
              paths and library names to try to detect MPI.

              If CMake initially finds a different MPI than was intended,  and
              you  want to use the MPI compiler auto-detection for a different
              MPI implementation, set MPI_COMPILER to the MPI compiler  driver
              you  want  to use (e.g., mpicxx) and then set MPI_LIBRARY to the
              string    MPI_LIBRARY-NOTFOUND.    When    you     re-configure,
              auto-detection  of  MPI  will run again with the newly-specified
              MPI_COMPILER.

              When using MPIEXEC  to  execute  MPI  applications,  you  should
              typically use all of the MPIEXEC flags as follows:

                 ${MPIEXEC} ${MPIEXEC_NUMPROC_FLAG} PROCS ${MPIEXEC_PREFLAGS} EXECUTABLE
                   ${MPIEXEC_POSTFLAGS} ARGS

              where  PROCS is the number of processors on which to execute the
              program, EXECUTABLE  is  the  MPI  program,  and  ARGS  are  the
              arguments to pass to the MPI program.

       FindMatlab
              this module looks for Matlab

              Defines:

                MATLAB_INCLUDE_DIR: include path for mex.h, engine.h
                MATLAB_LIBRARIES:   required libraries: libmex, etc
                MATLAB_MEX_LIBRARY: path to libmex.lib
                MATLAB_MX_LIBRARY:  path to libmx.lib
                MATLAB_ENG_LIBRARY: path to libeng.lib

       FindMotif
              Try to find Motif (or lesstif)

              Once done this will define:

                MOTIF_FOUND        - system has MOTIF
                MOTIF_INCLUDE_DIR  - include paths to use Motif
                MOTIF_LIBRARIES    - Link these to use Motif

       FindOpenAL

              Locate  OpenAL  This module defines OPENAL_LIBRARY OPENAL_FOUND,
              if false, do not try  to  link  to  OpenAL   OPENAL_INCLUDE_DIR,
              where to find the headers

              $OPENALDIR  is  an environment variable that would correspond to
              the ./configure --prefix=$OPENALDIR used in building OpenAL.

              Created by Eric Wing. This was influenced by  the  FindSDL.cmake
              module.

       FindOpenGL
              Try to find OpenGL

              Once done this will define

                OPENGL_FOUND        - system has OpenGL
                OPENGL_XMESA_FOUND  - system has XMESA
                OPENGL_GLU_FOUND    - system has GLU
                OPENGL_INCLUDE_DIR  - the GL include directory
                OPENGL_LIBRARIES    - Link these to use OpenGL and GLU

              If you want to use just GL you can use these values

                OPENGL_gl_LIBRARY   - Path to OpenGL Library
                OPENGL_glu_LIBRARY  - Path to GLU Library

              On  OSX  default to using the framework version of opengl People
              will have to change the cache values of OPENGL_glu_LIBRARY   and
              OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX

       FindOpenMP
              Finds OpenMP support

              This  module can be used to detect OpenMP support in a compiler.
              If the compiler supports OpenMP, the flags required  to  compile
              with openmp support are set.

              The following variables are set:

                 OpenMP_C_FLAGS - flags to add to the C compiler for OpenMP support
                 OpenMP_CXX_FLAGS - flags to add to the CXX compiler for OpenMP support
                 OPENMP_FOUND - true if openmp is detected

              Supported       compilers       can       be       found      at
              http://openmp.org/wp/openmp-compilers/

       FindOpenSSL
              Try to find the OpenSSL encryption library

              Once done this will define

                OPENSSL_ROOT_DIR - Set this variable to the root installation of OpenSSL

              Read-Only variables:

                OPENSSL_FOUND - system has the OpenSSL library
                OPENSSL_INCLUDE_DIR - the OpenSSL include directory
                OPENSSL_LIBRARIES - The libraries needed to use OpenSSL

       FindOpenSceneGraph
              Find OpenSceneGraph

              This module searches for the OpenSceneGraph core  "osg"  library
              as  well  as  OpenThreads,  and  whatever  additional COMPONENTS
              (nodekits) that you specify.

                  See http://www.openscenegraph.org

              NOTE: To use this module effectively  you  must  either  require
              CMake  >=  2.6.3  with  cmake_minimum_required(VERSION 2.6.3) or
              download        and         place         FindOpenThreads.cmake,
              Findosg_functions.cmake,   Findosg.cmake,   and  Find<etc>.cmake
              files into your CMAKE_MODULE_PATH.

              ==================================

              This module accepts the following variables (note mixed case)

                  OpenSceneGraph_DEBUG - Enable debugging output

                  OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
                                                    automatically

              The following  environment  variables  are  also  respected  for
              finding  the OSG and it’s various components.  CMAKE_PREFIX_PATH
              can  also  be  used   for   this   (see   find_library()   CMake
              documentation).

                  <MODULE>_DIR (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
                  OSG_DIR
                  OSGDIR
                  OSG_ROOT

              This module defines the following output variables:

                  OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?

                  OPENSCENEGRAPH_VERSION - The version of the OSG which was found

                  OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers

                  OPENSCENEGRAPH_LIBRARIES - The OSG libraries

              ================================== Example Usage:

                find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
                    # libOpenThreads & libosg automatically searched
                include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})

                add_executable(foo foo.cc)
                target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})

       FindOpenThreads

              OpenThreads  is  a  C++  based  threading  library.  Its largest
              userbase  seems to OpenSceneGraph so you might notice  I  accept
              OSGDIR  as  an  environment  path.  I  consider this part of the
              Findosg* suite used to  find  OpenSceneGraph   components.  Each
              component is separate and you must opt in to each module.

              Locate   OpenThreads  This  module  defines  OPENTHREADS_LIBRARY
              OPENTHREADS_FOUND, if false, do not try to link  to  OpenThreads
              OPENTHREADS_INCLUDE_DIR, where to find the headers

              $OPENTHREADS_DIR   is   an   environment   variable  that  would
              correspond to the ./configure --prefix=$OPENTHREADS_DIR used  in
              building osg.

              Created by Eric Wing.

       FindPHP4
              Find PHP4

              This  module finds if PHP4 is installed and determines where the
              include files and libraries are. It  also  determines  what  the
              name of the library is. This code sets the following variables:

                PHP4_INCLUDE_PATH       = path to where php.h can be found
                PHP4_EXECUTABLE         = full path to the php4 binary

       FindPNG
              Find the native PNG includes and library

              This module defines

                PNG_INCLUDE_DIR, where to find png.h, etc.
                PNG_LIBRARIES, the libraries to link against to use PNG.
                PNG_DEFINITIONS - You should add_definitons(${PNG_DEFINITIONS}) before compiling code that includes png library files.
                PNG_FOUND, If false, do not try to use PNG.

              also defined, but not for general use are

                PNG_LIBRARY, where to find the PNG library.

              None  of  the above will be defined unles zlib can be found. PNG
              depends on Zlib

       FindPackageHandleStandardArgs

              FIND_PACKAGE_HANDLE_STANDARD_ARGS(NAME      (DEFAULT_MSG|"Custom
              failure message") VAR1 ... )

                  This macro is intended to be used in FindXXX.cmake modules files.
                  It handles the REQUIRED and QUIET argument to FIND_PACKAGE() and
                  it also sets the <UPPERCASED_NAME>_FOUND variable.
                  The package is found if all variables listed are TRUE.
                  Example:

                  FIND_PACKAGE_HANDLE_STANDARD_ARGS(LibXml2 DEFAULT_MSG LIBXML2_LIBRARIES LIBXML2_INCLUDE_DIR)

                  LibXml2 is considered to be found, if both LIBXML2_LIBRARIES and
                  LIBXML2_INCLUDE_DIR are valid. Then also LIBXML2_FOUND is set to TRUE.
                  If it is not found and REQUIRED was used, it fails with FATAL_ERROR,
                  independent whether QUIET was used or not.
                  If it is found, the location is reported using the VAR1 argument, so
                  here a message "Found LibXml2: /usr/lib/libxml2.so" will be printed out.
                  If the second argument is DEFAULT_MSG, the message in the failure case will
                  be "Could NOT find LibXml2", if you don’t like this message you can specify
                  your own custom failure message there.

       FindPackageMessage

              FIND_PACKAGE_MESSAGE(<name>  "message  for  user"  "find  result
              details")

              This macro is intended  to  be  used  in  FindXXX.cmake  modules
              files. It will print a message once for each unique find result.
              This is useful for telling the user where a package  was  found.
              The  first argument specifies the name (XXX) of the package. The
              second argument specifies the  message  to  display.  The  third
              argument  lists  details  about  the find result so that if they
              change the message will be displayed again. The macro also obeys
              the QUIET argument to the find_package command.

              Example:

                IF(X11_FOUND)
                  FIND_PACKAGE_MESSAGE(X11 "Found X11: ${X11_X11_LIB}"
                    "[${X11_X11_LIB}][${X11_INCLUDE_DIR}]")
                ELSE(X11_FOUND)
                 ...
                ENDIF(X11_FOUND)

       FindPerl
              Find perl

              this module looks for Perl

                PERL_EXECUTABLE - the full path to perl
                PERL_FOUND      - If false, don’t attempt to use perl.

       FindPerlLibs
              Find Perl libraries

              This  module finds if PERL is installed and determines where the
              include files and libraries are. It  also  determines  what  the
              name of the library is. This code sets the following variables:

                PERLLIBS_FOUND    = True if perl.h & libperl were found
                PERL_INCLUDE_PATH = path to where perl.h is found
                PERL_LIBRARY      = path to libperl
                PERL_EXECUTABLE   = full path to the perl binary

                The following variables are also available if needed
                (introduced after CMake 2.6.4)

                PERL_SITESEARCH    = path to the sitesearch install dir
                PERL_SITELIB       = path to the sitelib install directory
                PERL_VENDORARCH    = path to the vendor arch install directory
                PERL_VENDORLIB     = path to the vendor lib install directory
                PERL_ARCHLIB       = path to the arch lib install directory
                PERL_PRIVLIB       = path to the priv lib install directory
                PERL_EXTRA_C_FLAGS = Compilation flags used to build perl

       FindPhysFS

              Locate  PhysFS  library  This module defines PHYSFS_LIBRARY, the
              name of the library to link against PHYSFS_FOUND, if  false,  do
              not  try  to  link  to  PHYSFS PHYSFS_INCLUDE_DIR, where to find
              physfs.h

              $PHYSFSDIR is an environment variable that would  correspond  to
              the ./configure --prefix=$PHYSFSDIR used in building PHYSFS.

              Created by Eric Wing.

       FindPike
              Find Pike

              This  module finds if PIKE is installed and determines where the
              include files and libraries are. It  also  determines  what  the
              name of the library is. This code sets the following variables:

                PIKE_INCLUDE_PATH       = path to where program.h is found
                PIKE_EXECUTABLE         = full path to the pike binary

       FindPkgConfig
              a pkg-config module for CMake

              Usage:

                 pkg_check_modules(<PREFIX> [REQUIRED] [QUIET] <MODULE> [<MODULE>]*)
                   checks for all the given modules

                 pkg_search_module(<PREFIX> [REQUIRED] [QUIET] <MODULE> [<MODULE>]*)
                   checks for given modules and uses the first working one

              When  the  ’REQUIRED’ argument was set, macros will fail with an
              error when module(s) could not be found

              When the ’QUIET’ argument is set, no  status  messages  will  be
              printed.

              It sets the following variables:

                 PKG_CONFIG_FOUND         ... true if pkg-config works on the system
                 PKG_CONFIG_EXECUTABLE    ... pathname of the pkg-config program
                 <PREFIX>_FOUND           ... set to 1 if module(s) exist

              For  the following variables two sets of values exist; first one
              is the common one and has  the  given  PREFIX.  The  second  set
              contains  flags  which  are  given out when pkgconfig was called
              with the ’--static’ option.

                 <XPREFIX>_LIBRARIES      ... only the libraries (w/o the ’-l’)
                 <XPREFIX>_LIBRARY_DIRS   ... the paths of the libraries (w/o the ’-L’)
                 <XPREFIX>_LDFLAGS        ... all required linker flags
                 <XPREFIX>_LDFLAGS_OTHER  ... all other linker flags
                 <XPREFIX>_INCLUDE_DIRS   ... the ’-I’ preprocessor flags (w/o the ’-I’)
                 <XPREFIX>_CFLAGS         ... all required cflags
                 <XPREFIX>_CFLAGS_OTHER   ... the other compiler flags

                 <XPREFIX> = <PREFIX>        for common case
                 <XPREFIX> = <PREFIX>_STATIC for static linking

              There are some special variables whose  prefix  depends  on  the
              count  of given modules. When there is only one module, <PREFIX>
              stays unchanged. When there are  multiple  modules,  the  prefix
              will be changed to <PREFIX>_<MODNAME>:

                 <XPREFIX>_VERSION    ... version of the module
                 <XPREFIX>_PREFIX     ... prefix-directory of the module
                 <XPREFIX>_INCLUDEDIR ... include-dir of the module
                 <XPREFIX>_LIBDIR     ... lib-dir of the module

                 <XPREFIX> = <PREFIX>  when |MODULES| == 1, else
                 <XPREFIX> = <PREFIX>_<MODNAME>

              A <MODULE> parameter can have the following formats:

                 {MODNAME}            ... matches any version
                 {MODNAME}>={VERSION} ... at least version <VERSION> is required
                 {MODNAME}={VERSION}  ... exactly version <VERSION> is required
                 {MODNAME}<={VERSION} ... modules must not be newer than <VERSION>

              Examples

                 pkg_check_modules (GLIB2   glib-2.0)

                 pkg_check_modules (GLIB2   glib-2.0>=2.10)
                   requires at least version 2.10 of glib2 and defines e.g.
                     GLIB2_VERSION=2.10.3

                 pkg_check_modules (FOO     glib-2.0>=2.10 gtk+-2.0)
                   requires both glib2 and gtk2, and defines e.g.
                     FOO_glib-2.0_VERSION=2.10.3
                     FOO_gtk+-2.0_VERSION=2.8.20

                 pkg_check_modules (XRENDER REQUIRED xrender)
                   defines e.g.:
                     XRENDER_LIBRARIES=Xrender;X11
                     XRENDER_STATIC_LIBRARIES=Xrender;X11;pthread;Xau;Xdmcp

                 pkg_search_module (BAR     libxml-2.0 libxml2 libxml>=2)

       FindProducer

              Though  Producer  isn’t  directly  part  of  OpenSceneGraph, its
              primary user is OSG so I consider  this  part  of  the  Findosg*
              suite  used  to  find   OpenSceneGraph components. You’ll notice
              that I accept OSGDIR as an environment path.

              Each component is separate and you must opt in to  each  module.
              You  must   also  opt  into  OpenGL  (and OpenThreads?) as these
              modules won’t do it for you. This is to allow you  control  over
              your  own   system piece by piece in case you need to opt out of
              certain components or change the Find behavior for a  particular
              module  (perhaps  because  the  default  FindOpenGL.cmake module
              doesn’t work with your system as an example). If you want to use
              a  more  convenient  module  that  includes  everything, use the
              FindOpenSceneGraph.cmake instead of the Findosg*.cmake  modules.

              Locate    Producer    This   module   defines   PRODUCER_LIBRARY
              PRODUCER_FOUND, if  false,  do  not  try  to  link  to  Producer
              PRODUCER_INCLUDE_DIR, where to find the headers

              $PRODUCER_DIR  is  an environment variable that would correspond
              to the ./configure --prefix=$PRODUCER_DIR used in building  osg.

              Created by Eric Wing.

       FindProtobuf

              Locate  and  configure  the  Google  Protocol  Buffers  library.
              Defines the following variables:

                 PROTOBUF_FOUND - Found the Google Protocol Buffers library
                 PROTOBUF_INCLUDE_DIRS - Include directories for Google Protocol Buffers
                 PROTOBUF_LIBRARIES - The protobuf library

              The following cache variables are also defined:

                 PROTOBUF_LIBRARY - The protobuf library
                 PROTOBUF_PROTOC_LIBRARY   - The protoc library
                 PROTOBUF_INCLUDE_DIR - The include directory for protocol buffers
                 PROTOBUF_PROTOC_EXECUTABLE - The protoc compiler

                ====================================================================
                Example:

                 find_package(Protobuf REQUIRED)
                 include_directories(${PROTOBUF_INCLUDE_DIRS})

                 include_directories(${CMAKE_CURRENT_BINARY_DIR})
                 PROTOBUF_GENERATE_CPP(PROTO_SRCS PROTO_HDRS foo.proto)
                 add_executable(bar bar.cc ${PROTO_SRCS} ${PROTO_HDRS})
                 target_link_libraries(bar ${PROTOBUF_LIBRARY})

              NOTE: You may need to link against pthreads,  depending  on  the
              platform.

                ====================================================================

              PROTOBUF_GENERATE_CPP (public function)

                 SRCS = Variable to define with autogenerated
                        source files
                 HDRS = Variable to define with autogenerated
                        header files
                 ARGN = proto files

                ====================================================================

       FindPythonInterp
              Find python interpreter

              This  module  finds  if  Python  interpreter  is  installed  and
              determines  where  the  executables  are.  This  code  sets  the
              following variables:

                PYTHONINTERP_FOUND - Was the Python executable found
                PYTHON_EXECUTABLE  - path to the Python interpreter

       FindPythonLibs
              Find python libraries

              This  module  finds  if Python is installed and determines where
              the include files and libraries are. It also determines what the
              name of the library is. This code sets the following variables:

                PYTHONLIBS_FOUND       - have the Python libs been found
                PYTHON_LIBRARIES       - path to the python library
                PYTHON_INCLUDE_PATH    - path to where Python.h is found (deprecated)
                PYTHON_INCLUDE_DIRS    - path to where Python.h is found
                PYTHON_DEBUG_LIBRARIES - path to the debug library

       FindQt Searches for all installed versions of QT.

              This  should only be used if your project can work with multiple
              versions of QT.  If not, you should just directly use FindQt4 or
              FindQt3.  If  multiple  versions of QT are found on the machine,
              then The user must set  the  option  DESIRED_QT_VERSION  to  the
              version they want to use.  If only one version of qt is found on
              the machine, then the DESIRED_QT_VERSION is set to that  version
              and  the   matching  FindQt3 or FindQt4 module is included. Once
              the user sets DESIRED_QT_VERSION, then the  FindQt3  or  FindQt4
              module is included.

                QT_REQUIRED if this is set to TRUE then if CMake can
                            not find QT4 or QT3 an error is raised
                            and a message is sent to the user.

                DESIRED_QT_VERSION OPTION is created
                QT4_INSTALLED is set to TRUE if qt4 is found.
                QT3_INSTALLED is set to TRUE if qt3 is found.

       FindQt3
              Locate Qt include paths and libraries

              This module defines:

                QT_INCLUDE_DIR - where to find qt.h, etc.
                QT_LIBRARIES   - the libraries to link against to use Qt.
                QT_DEFINITIONS - definitions to use when
                                 compiling code that uses Qt.
                QT_FOUND       - If false, don’t try to use Qt.

              If  you need the multithreaded version of Qt, set QT_MT_REQUIRED
              to TRUE

              Also defined, but not for general use are:

                QT_MOC_EXECUTABLE, where to find the moc tool.
                QT_UIC_EXECUTABLE, where to find the uic tool.
                QT_QT_LIBRARY, where to find the Qt library.
                QT_QTMAIN_LIBRARY, where to find the qtmain
                 library. This is only required by Qt3 on Windows.

       FindQt4
              Find QT 4

              This module can be used to find Qt4. The most important issue is
              that  the Qt4 qmake is available via the system path. This qmake
              is then used to detect basically everything  else.  This  module
              defines  a  number  of  key  variables and macros.  The variable
              QT_USE_FILE is set which is the path to a CMake file that can be
              included   to  compile Qt 4 applications and libraries.  It sets
              up  the  compilation  environment   for   include   directories,
              preprocessor defines and populates a QT_LIBRARIES variable.

              Typical usage could be something like:

                 find_package(Qt4 4.4.3 COMPONENTS QtCore QtGui QtXml REQUIRED )
                 include(${QT_USE_FILE})
                 add_executable(myexe main.cpp)
                 target_link_libraries(myexe ${QT_LIBRARIES})

              The minimum required version can be specified using the standard
              find_package()-syntax (see example  above).   For  compatibility
              with  older versions of FindQt4.cmake it is also possible to set
              the variable QT_MIN_VERSION to the minimum required  version  of
              Qt4  before  the   find_package(Qt4) command.  If both are used,
              the version used in the find_package() command overrides the one
              from QT_MIN_VERSION.

              When  using  the  components  argument, QT_USE_QT* variables are
              automatically set for the QT_USE_FILE to pick up.  If one wishes
              to manually set them, the available ones to set include:

                                  QT_DONT_USE_QTCORE
                                  QT_DONT_USE_QTGUI
                                  QT_USE_QT3SUPPORT
                                  QT_USE_QTASSISTANT
                                  QT_USE_QAXCONTAINER
                                  QT_USE_QAXSERVER
                                  QT_USE_QTDESIGNER
                                  QT_USE_QTMOTIF
                                  QT_USE_QTMAIN
                                  QT_USE_QTMULTIMEDIA
                                  QT_USE_QTNETWORK
                                  QT_USE_QTNSPLUGIN
                                  QT_USE_QTOPENGL
                                  QT_USE_QTSQL
                                  QT_USE_QTXML
                                  QT_USE_QTSVG
                                  QT_USE_QTTEST
                                  QT_USE_QTUITOOLS
                                  QT_USE_QTDBUS
                                  QT_USE_QTSCRIPT
                                  QT_USE_QTASSISTANTCLIENT
                                  QT_USE_QTHELP
                                  QT_USE_QTWEBKIT
                                  QT_USE_QTXMLPATTERNS
                                  QT_USE_PHONON
                                  QT_USE_QTSCRIPTTOOLS
                                  QT_USE_QTDECLARATIVE

                QT_USE_IMPORTED_TARGETS
                      If this variable is set to TRUE, FindQt4.cmake will create imported
                      library targets for the various Qt libraries and set the
                      library variables like QT_QTCORE_LIBRARY to point at these imported
                      targets instead of the library file on disk. This provides much better
                      handling of the release and debug versions of the Qt libraries and is
                     also always backwards compatible, except for the case that dependencies
                     of libraries are exported, these will then also list the names of the
                     imported targets as dependency and not the file location on disk. This
                     is much more flexible, but requires that FindQt4.cmake is executed before
                     such an exported dependency file is processed.

              There  are also some files that need processing by some Qt tools
              such as moc and uic.  Listed below are macros that may  be  used
              to process those files.

                macro QT4_WRAP_CPP(outfiles inputfile ... OPTIONS ...)
                      create moc code from a list of files containing Qt class with
                      the Q_OBJECT declaration.  Per-direcotry preprocessor definitions
                      are also added.  Options may be given to moc, such as those found
                      when executing "moc -help".

                macro QT4_WRAP_UI(outfiles inputfile ... OPTIONS ...)
                      create code from a list of Qt designer ui files.
                      Options may be given to uic, such as those found
                      when executing "uic -help"

                macro QT4_ADD_RESOURCES(outfiles inputfile ... OPTIONS ...)
                      create code from a list of Qt resource files.
                      Options may be given to rcc, such as those found
                      when executing "rcc -help"

                macro QT4_GENERATE_MOC(inputfile outputfile )
                      creates a rule to run moc on infile and create outfile.
                      Use this if for some reason QT4_WRAP_CPP() isn’t appropriate, e.g.
                      because you need a custom filename for the moc file or something similar.

                macro QT4_AUTOMOC(sourcefile1 sourcefile2 ... )
                      This macro is still experimental.
                      It can be used to have moc automatically handled.
                      So if you have the files foo.h and foo.cpp, and in foo.h a
                      a class uses the Q_OBJECT macro, moc has to run on it. If you don’t
                      want to use QT4_WRAP_CPP() (which is reliable and mature), you can insert
                      #include "foo.moc"
                      in foo.cpp and then give foo.cpp as argument to QT4_AUTOMOC(). This will the
                      scan all listed files at cmake-time for such included moc files and if it finds
                      them cause a rule to be generated to run moc at build time on the
                      accompanying header file foo.h.
                      If a source file has the SKIP_AUTOMOC property set it will be ignored by this macro.

                macro QT4_ADD_DBUS_INTERFACE(outfiles interface basename)
                      create a the interface header and implementation files with the
                      given basename from the given interface xml file and add it to
                      the list of sources

                macro QT4_ADD_DBUS_INTERFACES(outfiles inputfile ... )
                      create the interface header and implementation files
                      for all listed interface xml files
                      the name will be automatically determined from the name of the xml file

                macro QT4_ADD_DBUS_ADAPTOR(outfiles xmlfile parentheader parentclassname [basename] [classname])
                      create a dbus adaptor (header and implementation file) from the xml file
                      describing the interface, and add it to the list of sources. The adaptor
                      forwards the calls to a parent class, defined in parentheader and named
                      parentclassname. The name of the generated files will be
                      <basename>adaptor.{cpp,h} where basename defaults to the basename of the xml file.
                      If <classname> is provided, then it will be used as the classname of the
                      adaptor itself.

                macro QT4_GENERATE_DBUS_INTERFACE( header [interfacename] OPTIONS ...)
                      generate the xml interface file from the given header.
                      If the optional argument interfacename is omitted, the name of the
                      interface file is constructed from the basename of the header with
                      the suffix .xml appended.
                      Options may be given to qdbuscpp2xml, such as those found when executing "qdbuscpp2xml --help"

                macro QT4_CREATE_TRANSLATION( qm_files directories ... sources ...
                                              ts_files ... OPTIONS ...)
                      out: qm_files
                      in:  directories sources ts_files
                      options: flags to pass to lupdate, such as -extensions to specify
                      extensions for a directory scan.
                      generates commands to create .ts (vie lupdate) and .qm
                      (via lrelease) - files from directories and/or sources. The ts files are
                      created and/or updated in the source tree (unless given with full paths).
                      The qm files are generated in the build tree.
                      Updating the translations can be done by adding the qm_files
                      to the source list of your library/executable, so they are
                      always updated, or by adding a custom target to control when
                      they get updated/generated.

                macro QT4_ADD_TRANSLATION( qm_files ts_files ... )
                      out: qm_files
                      in:  ts_files
                      generates commands to create .qm from .ts - files. The generated
                      filenames can be found in qm_files. The ts_files
                      must exists and are not updated in any way.

                Below is a detailed list of variables that FindQt4.cmake sets.
                QT_FOUND         If false, don’t try to use Qt.
                QT4_FOUND        If false, don’t try to use Qt 4.

                QT_VERSION_MAJOR The major version of Qt found.
                QT_VERSION_MINOR The minor version of Qt found.
                QT_VERSION_PATCH The patch version of Qt found.

                QT_EDITION               Set to the edition of Qt (i.e. DesktopLight)
                QT_EDITION_DESKTOPLIGHT  True if QT_EDITION == DesktopLight
                QT_QTCORE_FOUND          True if QtCore was found.
                QT_QTGUI_FOUND           True if QtGui was found.
                QT_QT3SUPPORT_FOUND      True if Qt3Support was found.
                QT_QTASSISTANT_FOUND     True if QtAssistant was found.
                QT_QTASSISTANTCLIENT_FOUND  True if QtAssistantClient was found.
                QT_QAXCONTAINER_FOUND    True if QAxContainer was found (Windows only).
                QT_QAXSERVER_FOUND       True if QAxServer was found (Windows only).
                QT_QTDBUS_FOUND          True if QtDBus was found.
                QT_QTDESIGNER_FOUND      True if QtDesigner was found.
                QT_QTDESIGNERCOMPONENTS  True if QtDesignerComponents was found.
                QT_QTHELP_FOUND          True if QtHelp was found.
                QT_QTMOTIF_FOUND         True if QtMotif was found.
                QT_QTMULTIMEDIA_FOUND    True if QtMultimedia was found (since Qt 4.6.0).
                QT_QTNETWORK_FOUND       True if QtNetwork was found.
                QT_QTNSPLUGIN_FOUND      True if QtNsPlugin was found.
                QT_QTOPENGL_FOUND        True if QtOpenGL was found.
                QT_QTSQL_FOUND           True if QtSql was found.
                QT_QTSVG_FOUND           True if QtSvg was found.
                QT_QTSCRIPT_FOUND        True if QtScript was found.
                QT_QTSCRIPTTOOLS_FOUND   True if QtScriptTools was found.
                QT_QTTEST_FOUND          True if QtTest was found.
                QT_QTUITOOLS_FOUND       True if QtUiTools was found.
                QT_QTWEBKIT_FOUND        True if QtWebKit was found.
                QT_QTXML_FOUND           True if QtXml was found.
                QT_QTXMLPATTERNS_FOUND   True if QtXmlPatterns was found.
                QT_PHONON_FOUND          True if phonon was found.
                QT_QTDECLARATIVE_FOUND   True if QtDeclarative was found.

                QT_MAC_USE_COCOA    For Mac OS X, its whether Cocoa or Carbon is used.
                                    In general, this should not be used, but its useful
                                    when having platform specific code.

                QT_DEFINITIONS   Definitions to use when compiling code that uses Qt.
                                 You do not need to use this if you include QT_USE_FILE.
                                 The QT_USE_FILE will also define QT_DEBUG and QT_NO_DEBUG
                                 to fit your current build type.  Those are not contained
                                 in QT_DEFINITIONS.

                QT_INCLUDES      List of paths to all include directories of
                                 Qt4 QT_INCLUDE_DIR and QT_QTCORE_INCLUDE_DIR are
                                 always in this variable even if NOTFOUND,
                                 all other INCLUDE_DIRS are
                                 only added if they are found.
                                 You do not need to use this if you include QT_USE_FILE.

                Include directories for the Qt modules are listed here.
                You do not need to use these variables if you include QT_USE_FILE.

                QT_INCLUDE_DIR              Path to "include" of Qt4
                QT_QT3SUPPORT_INCLUDE_DIR   Path to "include/Qt3Support"
                QT_QTASSISTANT_INCLUDE_DIR  Path to "include/QtAssistant"
                QT_QTASSISTANTCLIENT_INCLUDE_DIR       Path to "include/QtAssistant"
                QT_QAXCONTAINER_INCLUDE_DIR Path to "include/ActiveQt" (Windows only)
                QT_QAXSERVER_INCLUDE_DIR    Path to "include/ActiveQt" (Windows only)
                QT_QTCORE_INCLUDE_DIR       Path to "include/QtCore"
                QT_QTDBUS_INCLUDE_DIR       Path to "include/QtDBus"
                QT_QTDESIGNER_INCLUDE_DIR   Path to "include/QtDesigner"
                QT_QTDESIGNERCOMPONENTS_INCLUDE_DIR   Path to "include/QtDesigner"
                QT_QTGUI_INCLUDE_DIR        Path to "include/QtGui"
                QT_QTHELP_INCLUDE_DIR       Path to "include/QtHelp"
                QT_QTMOTIF_INCLUDE_DIR      Path to "include/QtMotif"
                QT_QTMULTIMEDIA_INCLUDE_DIR Path to "include/QtMultimedia"
                QT_QTNETWORK_INCLUDE_DIR    Path to "include/QtNetwork"
                QT_QTNSPLUGIN_INCLUDE_DIR   Path to "include/QtNsPlugin"
                QT_QTOPENGL_INCLUDE_DIR     Path to "include/QtOpenGL"
                QT_QTSCRIPT_INCLUDE_DIR     Path to "include/QtScript"
                QT_QTSQL_INCLUDE_DIR        Path to "include/QtSql"
                QT_QTSVG_INCLUDE_DIR        Path to "include/QtSvg"
                QT_QTTEST_INCLUDE_DIR       Path to "include/QtTest"
                QT_QTWEBKIT_INCLUDE_DIR     Path to "include/QtWebKit"
                QT_QTXML_INCLUDE_DIR        Path to "include/QtXml"
                QT_QTXMLPATTERNS_INCLUDE_DIR  Path to "include/QtXmlPatterns"
                QT_PHONON_INCLUDE_DIR       Path to "include/phonon"
                QT_QTSCRIPTTOOLS_INCLUDE_DIR       Path to "include/QtScriptTools"
                QT_QTDECLARATIVE_INCLUDE_DIR       Path to "include/QtDeclarative"

                QT_BINARY_DIR               Path to "bin" of Qt4
                QT_LIBRARY_DIR              Path to "lib" of Qt4
                QT_PLUGINS_DIR              Path to "plugins" for Qt4
                QT_TRANSLATIONS_DIR         Path to "translations" of Qt4
                QT_DOC_DIR                  Path to "doc" of Qt4
                QT_MKSPECS_DIR              Path to "mkspecs" of Qt4

              The  Qt toolkit may contain both debug and release libraries. In
              that case, the following library variables  will  contain  both.
              You   do  not  need  to  use  these  variables  if  you  include
              QT_USE_FILE, and use QT_LIBRARIES.

                QT_QT3SUPPORT_LIBRARY            The Qt3Support library
                QT_QTASSISTANT_LIBRARY           The QtAssistant library
                QT_QTASSISTANTCLIENT_LIBRARY     The QtAssistantClient library
                QT_QAXCONTAINER_LIBRARY           The QAxContainer library (Windows only)
                QT_QAXSERVER_LIBRARY                The QAxServer library (Windows only)
                QT_QTCORE_LIBRARY                The QtCore library
                QT_QTDBUS_LIBRARY                The QtDBus library
                QT_QTDESIGNER_LIBRARY            The QtDesigner library
                QT_QTDESIGNERCOMPONENTS_LIBRARY  The QtDesignerComponents library
                QT_QTGUI_LIBRARY                 The QtGui library
                QT_QTHELP_LIBRARY                The QtHelp library
                QT_QTMOTIF_LIBRARY               The QtMotif library
                QT_QTMULTIMEDIA_LIBRARY          The QtMultimedia library
                QT_QTNETWORK_LIBRARY             The QtNetwork library
                QT_QTNSPLUGIN_LIBRARY            The QtNsPLugin library
                QT_QTOPENGL_LIBRARY              The QtOpenGL library
                QT_QTSCRIPT_LIBRARY              The QtScript library
                QT_QTSQL_LIBRARY                 The QtSql library
                QT_QTSVG_LIBRARY                 The QtSvg library
                QT_QTTEST_LIBRARY                The QtTest library
                QT_QTUITOOLS_LIBRARY             The QtUiTools library
                QT_QTWEBKIT_LIBRARY              The QtWebKit library
                QT_QTXML_LIBRARY                 The QtXml library
                QT_QTXMLPATTERNS_LIBRARY         The QtXmlPatterns library
                QT_QTMAIN_LIBRARY                The qtmain library for Windows
                QT_PHONON_LIBRARY                The phonon library
                QT_QTSCRIPTTOOLS_LIBRARY         The QtScriptTools library

              The QtDeclarative library:             QT_QTDECLARATIVE_LIBRARY

              also defined, but NOT for general use are

                QT_MOC_EXECUTABLE                   Where to find the moc tool.
                QT_UIC_EXECUTABLE                   Where to find the uic tool.
                QT_UIC3_EXECUTABLE                  Where to find the uic3 tool.
                QT_RCC_EXECUTABLE                   Where to find the rcc tool
                QT_DBUSCPP2XML_EXECUTABLE           Where to find the qdbuscpp2xml tool.
                QT_DBUSXML2CPP_EXECUTABLE           Where to find the qdbusxml2cpp tool.
                QT_LUPDATE_EXECUTABLE               Where to find the lupdate tool.
                QT_LRELEASE_EXECUTABLE              Where to find the lrelease tool.
                QT_QCOLLECTIONGENERATOR_EXECUTABLE  Where to find the qcollectiongenerator tool.
                QT_DESIGNER_EXECUTABLE              Where to find the Qt designer tool.
                QT_LINGUIST_EXECUTABLE              Where to find the Qt linguist tool.

              These are around for backwards compatibility  they will be set

                QT_WRAP_CPP  Set true if QT_MOC_EXECUTABLE is found
                QT_WRAP_UI   Set true if QT_UIC_EXECUTABLE is found

              These variables do _NOT_ have any effect  anymore  (compared  to
              FindQt.cmake)

                QT_MT_REQUIRED         Qt4 is now always multithreaded

              These  variables  are  set  to  ""  Because Qt structure changed
              (They make no sense in Qt4)

                QT_QT_LIBRARY        Qt-Library is now split

       FindQuickTime

              Locate   QuickTime   This   module   defines   QUICKTIME_LIBRARY
              QUICKTIME_FOUND,   if   false,  do  not  try  to  link  to  gdal
              QUICKTIME_INCLUDE_DIR, where to find the headers

              $QUICKTIME_DIR is an environment variable that would  correspond
              to the ./configure --prefix=$QUICKTIME_DIR

              Created by Eric Wing.

       FindRTI
              Try to find M&S HLA RTI libraries

              This  module  finds  if any HLA RTI is installed and locates the
              standard RTI include files and libraries.

              RTI is a simulation  infrastructure  standardized  by  IEEE  and
              SISO. It has a well defined C++ API that assures that simulation
              applications are independent on a particular RTI implementation.

                http://en.wikipedia.org/wiki/Run-Time_Infrastructure_(simulation)

              This code sets the following variables:

                RTI_INCLUDE_DIR = the directory where RTI includes file are found
                RTI_LIBRARIES = The libraries to link against to use RTI
                RTI_DEFINITIONS = -DRTI_USES_STD_FSTREAM
                RTI_FOUND = Set to FALSE if any HLA RTI was not found

              Report problems to <certi-devel@nongnu.org>

       FindRuby
              Find Ruby

              This  module finds if Ruby is installed and determines where the
              include files and libraries are. Ruby 1.8 and 1.9 are supported.
              The  minimum  required  version  specified in the find_package()
              command is honored. It also determines  what  the  name  of  the
              library is. This code sets the following variables:

                RUBY_EXECUTABLE   = full path to the ruby binary
                RUBY_INCLUDE_DIRS = include dirs to be used when using the ruby library
                RUBY_LIBRARY      = full path to the ruby library
                RUBY_VERSION      = the version of ruby which was found, e.g. "1.8.7"
                RUBY_FOUND        = set to true if ruby ws found successfully

                RUBY_INCLUDE_PATH = same as RUBY_INCLUDE_DIRS, only provided for compatibility reasons, don’t use it

       FindSDL

              Locate  SDL library This module defines SDL_LIBRARY, the name of
              the library to link against SDL_FOUND, if false, do not  try  to
              link to SDL SDL_INCLUDE_DIR, where to find SDL.h

              This  module  responds  to the the flag: SDL_BUILDING_LIBRARY If
              this is defined, then no SDL_main  will  be  linked  in  because
              only  applications need main(). Otherwise, it is assumed you are
              building an application and this module will attempt  to  locate
              and  set  the  the  proper  link  flags  as part of the returned
              SDL_LIBRARY variable.

              Don’t forget to include SDLmain.h and SDLmain.m your project for
              the   OS  X  framework  based  version.  (Other versions link to
              -lSDLmain which this module will try to find  on  your  behalf.)
              Also   for  OS  X,  this   module  will  automatically  add  the
              -framework Cocoa on your behalf.

              Additional Note: If you see an empty  SDL_LIBRARY_TEMP  in  your
              configuration  and  no  SDL_LIBRARY, it means CMake did not find
              your SDL library  (SDL.dll, libsdl.so, SDL.framework, etc).  Set
              SDL_LIBRARY_TEMP  to  point  to  your SDL library, and configure
              again.  Similarly, if you  see  an  empty  SDLMAIN_LIBRARY,  you
              should  set  this value as appropriate. These values are used to
              generate the final SDL_LIBRARY variable, but when  these  values
              are unset, SDL_LIBRARY does not get created.

              $SDLDIR  is an environment variable that would correspond to the
              ./configure --prefix=$SDLDIR used  in  building  SDL.  l.e.galup
              9-20-02

              Modified  by  Eric  Wing.   Added  code to assist with automated
              building by using environmental variables and providing  a  more
              controlled/consistent  search  behavior. Added new modifications
              to  recognize  OS  X  frameworks  and   additional  Unix   paths
              (FreeBSD, etc).  Also corrected the header search path to follow
              "proper" SDL guidelines. Added a search  for  SDLmain  which  is
              needed  by  some  platforms. Added a search for threads which is
              needed by some platforms.  Added  needed  compile  switches  for
              MinGW.

              On  OSX,  this will prefer the Framework version (if found) over
              others. People will have to manually change the cache values  of
              SDL_LIBRARY   to  override  this  selection  or  set  the  CMake
              environment CMAKE_INCLUDE_PATH to modify the search paths.

              Note that the header path has changed  from  SDL/SDL.h  to  just
              SDL.h  This  needed to change because "proper" SDL convention is
              #include "SDL.h", not <SDL/SDL.h>. This is done for  portability
              reasons  because  not  all  systems  place  things  in SDL/ (see
              FreeBSD).

       FindSDL_image

              Locate SDL_image library This module  defines  SDLIMAGE_LIBRARY,
              the  name  of  the  library  to  link against SDLIMAGE_FOUND, if
              false, do not try to link to SDL SDLIMAGE_INCLUDE_DIR, where  to
              find SDL/SDL.h

              $SDLDIR  is an environment variable that would correspond to the
              ./configure --prefix=$SDLDIR used in building SDL.

              Created by Eric Wing. This was influenced by  the  FindSDL.cmake
              module,  but with modifications to recognize OS X frameworks and
              additional Unix paths (FreeBSD, etc).

       FindSDL_mixer

              Locate SDL_mixer library This module  defines  SDLMIXER_LIBRARY,
              the  name  of  the  library  to  link against SDLMIXER_FOUND, if
              false, do not try to link to SDL SDLMIXER_INCLUDE_DIR, where  to
              find SDL/SDL.h

              $SDLDIR  is an environment variable that would correspond to the
              ./configure --prefix=$SDLDIR used in building SDL.

              Created by Eric Wing. This was influenced by  the  FindSDL.cmake
              module,  but with modifications to recognize OS X frameworks and
              additional Unix paths (FreeBSD, etc).

       FindSDL_net

              Locate SDL_net library This module defines  SDLNET_LIBRARY,  the
              name  of  the library to link against SDLNET_FOUND, if false, do
              not try to link against SDLNET_INCLUDE_DIR, where  to  find  the
              headers

              $SDLDIR  is an environment variable that would correspond to the
              ./configure --prefix=$SDLDIR used in building SDL.

              Created by Eric Wing. This was influenced by  the  FindSDL.cmake
              module,  but with modifications to recognize OS X frameworks and
              additional Unix paths (FreeBSD, etc).

       FindSDL_sound

              Locates the SDL_sound library

       FindSDL_ttf

              Locate SDL_ttf library This module defines  SDLTTF_LIBRARY,  the
              name  of  the library to link against SDLTTF_FOUND, if false, do
              not try  to  link  to  SDL  SDLTTF_INCLUDE_DIR,  where  to  find
              SDL/SDL.h

              $SDLDIR  is an environment variable that would correspond to the
              ./configure --prefix=$SDLDIR used in building SDL.

              Created by Eric Wing. This was influenced by  the  FindSDL.cmake
              module,  but with modifications to recognize OS X frameworks and
              additional Unix paths (FreeBSD, etc).

       FindSWIG
              Find SWIG

              This module finds an installed  SWIG.   It  sets  the  following
              variables:

                SWIG_FOUND - set to true if SWIG is found
                SWIG_DIR - the directory where swig is installed
                SWIG_EXECUTABLE - the path to the swig executable
                SWIG_VERSION   - the version number of the swig executable

              All  information  is  collected  from the SWIG_EXECUTABLE so the
              version to be found can be changed  from  the  command  line  by
              means of setting SWIG_EXECUTABLE

       FindSelfPackers
              Find upx

              This  module  looks  for some executable packers (i.e. softwares
              that  compress  executables  or  shared  libs  into   on-the-fly
              self-extracting executables or shared libs. Examples:

                UPX: http://wildsau.idv.uni-linz.ac.at/mfx/upx.html

       FindSquish
              -- Typical Use

              This  module  can  be  used to find Squish (currently support is
              aimed at version 3).

                SQUISH_FOUND                    If false, don’t try to use Squish
                SQUISH_VERSION_MAJOR            The major version of Squish found
                SQUISH_VERSION_MINOR            The minor version of Squish found
                SQUISH_VERSION_PATCH            The patch version of Squish found

                SQUISH_INSTALL_DIR              The Squish installation directory (containing bin, lib, etc)
                SQUISH_SERVER_EXECUTABLE        The squishserver executable
                SQUISH_CLIENT_EXECUTABLE        The squishrunner executable

                SQUISH_INSTALL_DIR_FOUND        Was the install directory found?
                SQUISH_SERVER_EXECUTABLE_FOUND  Was the server executable found?
                SQUISH_CLIENT_EXECUTABLE_FOUND  Was the client executable found?

              macro  SQUISH_ADD_TEST(testName  applicationUnderTest  testSuite
              testCase)

                ENABLE_TESTING()
                FIND_PACKAGE(Squish)
                IF (SQUISH_FOUND)
                  SQUISH_ADD_TEST(myTestName myApplication testSuiteName testCaseName)
                ENDIF (SQUISH_FOUND)

       FindSubversion
              Extract information from a subversion working copy

              The module defines the following variables:

                Subversion_SVN_EXECUTABLE - path to svn command line client
                Subversion_VERSION_SVN - version of svn command line client
                Subversion_FOUND - true if the command line client was found

              If the command line client executable is found the macro

                Subversion_WC_INFO(<dir> <var-prefix>)

              is  defined  to extract information of a subversion working copy
              at a given location. The macro defines the following variables:

                <var-prefix>_WC_URL - url of the repository (at <dir>)
                <var-prefix>_WC_ROOT - root url of the repository
                <var-prefix>_WC_REVISION - current revision
                <var-prefix>_WC_LAST_CHANGED_AUTHOR - author of last commit
                <var-prefix>_WC_LAST_CHANGED_DATE - date of last commit
                <var-prefix>_WC_LAST_CHANGED_REV - revision of last commit
                <var-prefix>_WC_LAST_CHANGED_LOG - last log of base revision
                <var-prefix>_WC_INFO - output of command ‘svn info <dir>’

              Example usage:

                FIND_PACKAGE(Subversion)
                IF(Subversion_FOUND)
                  Subversion_WC_INFO(${PROJECT_SOURCE_DIR} Project)
                  MESSAGE("Current revision is ${Project_WC_REVISION}")
                  Subversion_WC_LOG(${PROJECT_SOURCE_DIR} Project)
                  MESSAGE("Last changed log is ${Project_LAST_CHANGED_LOG}")
                ENDIF(Subversion_FOUND)

       FindTCL
              TK_INTERNAL_PATH was removed.

              This module finds if Tcl is installed and determines  where  the
              include  files  and  libraries  are. It also determines what the
              name of the library is. This code sets the following variables:

                TCL_FOUND              = Tcl was found
                TK_FOUND               = Tk was found
                TCLTK_FOUND            = Tcl and Tk were found
                TCL_LIBRARY            = path to Tcl library (tcl tcl80)
                TCL_INCLUDE_PATH       = path to where tcl.h can be found
                TCL_TCLSH              = path to tclsh binary (tcl tcl80)
                TK_LIBRARY             = path to Tk library (tk tk80 etc)
                TK_INCLUDE_PATH        = path to where tk.h can be found
                TK_WISH                = full path to the wish executable

              In an effort to remove some clutter and clear up some issues for
              people  who  are  not necessarily Tcl/Tk gurus/developpers, some
              variables were moved or removed. Changes compared to  CMake  2.4
              are:

                 => they were only useful for people writing Tcl/Tk extensions.
                 => these libs are not packaged by default with Tcl/Tk distributions.
                    Even when Tcl/Tk is built from source, several flavors of debug libs
                    are created and there is no real reason to pick a single one
                    specifically (say, amongst tcl84g, tcl84gs, or tcl84sgx).
                    Let’s leave that choice to the user by allowing him to assign
                    TCL_LIBRARY to any Tcl library, debug or not.
                 => this ended up being only a Win32 variable, and there is a lot of
                    confusion regarding the location of this file in an installed Tcl/Tk
                    tree anyway (see 8.5 for example). If you need the internal path at
                    this point it is safer you ask directly where the *source* tree is
                    and dig from there.

       FindTIFF
              Find TIFF library

              Find the native TIFF includes and library This module defines

                TIFF_INCLUDE_DIR, where to find tiff.h, etc.
                TIFF_LIBRARIES, libraries to link against to use TIFF.
                TIFF_FOUND, If false, do not try to use TIFF.

              also defined, but not for general use are

                TIFF_LIBRARY, where to find the TIFF library.

       FindTclStub
              TCL_STUB_LIBRARY_DEBUG and TK_STUB_LIBRARY_DEBUG were removed.

              This module finds Tcl stub libraries. It first finds Tcl include
              files and libraries by calling FindTCL.cmake. How to Use the Tcl
              Stubs Library:

                 http://tcl.activestate.com/doc/howto/stubs.html

              Using Stub Libraries:

                 http://safari.oreilly.com/0130385603/ch48lev1sec3

              This code sets the following variables:

                TCL_STUB_LIBRARY       = path to Tcl stub library
                TK_STUB_LIBRARY        = path to Tk stub library
                TTK_STUB_LIBRARY       = path to ttk stub library

              In an effort to remove some clutter and clear up some issues for
              people who are not necessarily  Tcl/Tk  gurus/developpers,  some
              variables  were  moved or removed. Changes compared to CMake 2.4
              are:

                 => these libs are not packaged by default with Tcl/Tk distributions.
                    Even when Tcl/Tk is built from source, several flavors of debug libs
                    are created and there is no real reason to pick a single one
                    specifically (say, amongst tclstub84g, tclstub84gs, or tclstub84sgx).
                    Let’s leave that choice to the user by allowing him to assign
                    TCL_STUB_LIBRARY to any Tcl library, debug or not.

       FindTclsh
              Find tclsh

              This module finds if TCL is installed and determines  where  the
              include  files  and  libraries  are. It also determines what the
              name of the library is. This code sets the following variables:

                TCLSH_FOUND = TRUE if tclsh has been found
                TCL_TCLSH = the path to the tclsh executable

              In cygwin, look for the cygwin version first.  Don’t look for it
              later to avoid finding the cygwin version on a Win32 build.

       FindThreads
              This module determines the thread library of the system.

              The following variables are set

                CMAKE_THREAD_LIBS_INIT     - the thread library
                CMAKE_USE_SPROC_INIT       - are we using sproc?
                CMAKE_USE_WIN32_THREADS_INIT - using WIN32 threads?
                CMAKE_USE_PTHREADS_INIT    - are we using pthreads
                CMAKE_HP_PTHREADS_INIT     - are we using hp pthreads

              For systems with multiple thread libraries, caller can set

                CMAKE_THREAD_PREFER_PTHREADS

       FindUnixCommands
              Find unix commands from cygwin

              This module looks for some usual Unix commands.

       FindVTK
              Find a VTK installation or build tree.

              The  following variables are set if VTK is found.  If VTK is not
              found, VTK_FOUND is set to false.

                VTK_FOUND         - Set to true when VTK is found.
                VTK_USE_FILE      - CMake file to use VTK.
                VTK_MAJOR_VERSION - The VTK major version number.
                VTK_MINOR_VERSION - The VTK minor version number
                                     (odd non-release).
                VTK_BUILD_VERSION - The VTK patch level
                                     (meaningless for odd minor).
                VTK_INCLUDE_DIRS  - Include directories for VTK
                VTK_LIBRARY_DIRS  - Link directories for VTK libraries
                VTK_KITS          - List of VTK kits, in CAPS
                                    (COMMON,IO,) etc.
                VTK_LANGUAGES     - List of wrapped languages, in CAPS
                                    (TCL, PYHTON,) etc.

              The following cache entries must be set by the  user  to  locate
              VTK:

                VTK_DIR  - The directory containing VTKConfig.cmake.
                           This is either the root of the build tree,
                           or the lib/vtk directory.  This is the
                           only cache entry.

              The  following  variables are set for backward compatibility and
              should not be used in new code:

                USE_VTK_FILE - The full path to the UseVTK.cmake file.
                               This is provided for backward
                               compatibility.  Use VTK_USE_FILE
                               instead.

       FindWget
              Find wget

              This module looks for wget. This module defines  the   following
              values:

                WGET_EXECUTABLE: the full path to the wget tool.
                WGET_FOUND: True if wget has been found.

       FindWish
              Find wish installation

              This  module  finds if TCL is installed and determines where the
              include files and libraries are. It  also  determines  what  the
              name of the library is. This code sets the following variables:

                TK_WISH = the path to the wish executable

              if  UNIX  is  defined,  then it will look for the cygwin version
              first

       FindX11
              Find X11 installation

              Try to find X11  on  UNIX  systems.  The  following  values  are
              defined

                X11_FOUND        - True if X11 is available
                X11_INCLUDE_DIR  - include directories to use X11
                X11_LIBRARIES    - link against these to use X11

              and  also  the  following  more  fine grained variables: Include
              paths:        X11_ICE_INCLUDE_PATH,                 X11_ICE_LIB,
              X11_ICE_FOUND

                              X11_X11_INCLUDE_PATH,          X11_X11_LIB
                              X11_Xaccessrules_INCLUDE_PATH,                     X11_Xaccess_FOUND
                              X11_Xaccessstr_INCLUDE_PATH,                       X11_Xaccess_FOUND
                              X11_Xau_INCLUDE_PATH,          X11_Xau_LIB,        X11_Xau_FOUND
                              X11_Xcomposite_INCLUDE_PATH,   X11_Xcomposite_LIB, X11_Xcomposite_FOUND
                              X11_Xcursor_INCLUDE_PATH,      X11_Xcursor_LIB,    X11_Xcursor_FOUND
                              X11_Xdamage_INCLUDE_PATH,      X11_Xdamage_LIB,    X11_Xdamage_FOUND
                              X11_Xdmcp_INCLUDE_PATH,        X11_Xdmcp_LIB,      X11_Xdmcp_FOUND
                                                             X11_Xext_LIB,       X11_Xext_FOUND
                              X11_dpms_INCLUDE_PATH,         (in X11_Xext_LIB),  X11_dpms_FOUND
                              X11_XShm_INCLUDE_PATH,         (in X11_Xext_LIB),  X11_XShm_FOUND
                              X11_Xshape_INCLUDE_PATH,       (in X11_Xext_LIB),  X11_Xshape_FOUND
                              X11_xf86misc_INCLUDE_PATH,     X11_Xxf86misc_LIB,  X11_xf86misc_FOUND
                              X11_xf86vmode_INCLUDE_PATH,                        X11_xf86vmode_FOUND
                              X11_Xfixes_INCLUDE_PATH,       X11_Xfixes_LIB,     X11_Xfixes_FOUND
                              X11_Xft_INCLUDE_PATH,          X11_Xft_LIB,        X11_Xft_FOUND
                              X11_Xi_INCLUDE_PATH,           X11_Xi_LIB,         X11_Xi_FOUND
                              X11_Xinerama_INCLUDE_PATH,     X11_Xinerama_LIB,   X11_Xinerama_FOUND
                              X11_Xinput_INCLUDE_PATH,       X11_Xinput_LIB,     X11_Xinput_FOUND
                              X11_Xkb_INCLUDE_PATH,                              X11_Xkb_FOUND
                              X11_Xkblib_INCLUDE_PATH,                           X11_Xkb_FOUND
                              X11_Xpm_INCLUDE_PATH,          X11_Xpm_LIB,        X11_Xpm_FOUND
                              X11_XTest_INCLUDE_PATH,        X11_XTest_LIB,      X11_XTest_FOUND
                              X11_Xrandr_INCLUDE_PATH,       X11_Xrandr_LIB,     X11_Xrandr_FOUND
                              X11_Xrender_INCLUDE_PATH,      X11_Xrender_LIB,    X11_Xrender_FOUND
                              X11_Xscreensaver_INCLUDE_PATH, X11_Xscreensaver_LIB, X11_Xscreensaver_FOUND
                              X11_Xt_INCLUDE_PATH,           X11_Xt_LIB,         X11_Xt_FOUND
                              X11_Xutil_INCLUDE_PATH,                            X11_Xutil_FOUND
                              X11_Xv_INCLUDE_PATH,           X11_Xv_LIB,         X11_Xv_FOUND

       FindXMLRPC
              Find xmlrpc

              Find the native XMLRPC headers and libraries.

                XMLRPC_INCLUDE_DIRS      - where to find xmlrpc.h, etc.
                XMLRPC_LIBRARIES         - List of libraries when using xmlrpc.
                XMLRPC_FOUND             - True if xmlrpc found.

              XMLRPC  modules  may  be  specified  as components for this find
              module. Modules may  be  listed  by  running  "xmlrpc-c-config".
              Modules include:

                c++            C++ wrapper code
                libwww-client  libwww-based client
                cgi-server     CGI-based server
                abyss-server   ABYSS-based server

              Typical usage:

                FIND_PACKAGE(XMLRPC REQUIRED libwww-client)

       FindZLIB
              Find zlib

              Find the native ZLIB includes and library

                ZLIB_INCLUDE_DIRS   - where to find zlib.h, etc.
                ZLIB_LIBRARIES      - List of libraries when using zlib.
                ZLIB_FOUND          - True if zlib found.

                ZLIB_VERSION_STRING - The version of zlib found (x.y.z)
                ZLIB_MAJOR_VERSION  - the major version of zlib
                ZLIB_MINOR_VERSION  - The minor version of zlib
                ZLIB_PATCH_VERSION  - The patch version of zlib

       Findlibarchive
              Try to find libarchive

              Once done this will define

                LIBARCHIVE_FOUND - system has libarchive
                LIBARCHIVE_INCLUDE_DIR - the libarchive include directory
                LIBARCHIVE_LIBRARY - Link this to use libarchive
                HAVE_LIBARCHIVE_GZIP_SUPPORT - whether libarchive has been compiled with gzip support
                HAVE_LIBARCHIVE_LZMA_SUPPORT - whether libarchive has been compiled with lzma support
                HAVE_LIBARCHIVE_XZ_SUPPORT - whether libarchive has been compiled with xz support

              Copyright (c) 2006, Pino Toscano, <toscano.pino@tiscali.it>

              Redistribution  and use is allowed according to the terms of the
              BSD    license.    For    details    see    the     accompanying
              COPYING-CMAKE-SCRIPTS file.

       Findosg

              NOTE:   It   is   highly   recommended  that  you  use  the  new
              FindOpenSceneGraph.cmake introduced in CMake 2.6.3 and  not  use
              this Find module directly.

              This  is  part of the Findosg* suite used to find OpenSceneGraph
              components. Each component is separate and you must  opt  in  to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer if needed) as these  modules won’t do it for you.  This
              is  to allow you control over your own  system piece by piece in
              case you need to opt out of certain  components  or  change  the
              Find  behavior  for  a  particular  module  (perhaps because the
              default FindOpenGL.cmake module doesn’t work with your system as
              an  example).  If  you want to use a more convenient module that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osg This module defines

              OSG_FOUND  -  Was the Osg found? OSG_INCLUDE_DIR - Where to find
              the headers OSG_LIBRARIES - The libraries to  link  against  for
              the OSG (use this)

              OSG_LIBRARY  - The OSG library OSG_LIBRARY_DEBUG - The OSG debug
              library

              $OSGDIR is an environment variable that would correspond to  the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgAnimation

              This  is  part of the Findosg* suite used to find OpenSceneGraph
              components. Each component is separate and you must  opt  in  to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer if needed) as these  modules won’t do it for you.  This
              is  to allow you control over your own  system piece by piece in
              case you need to opt out of certain  components  or  change  the
              Find  behavior  for  a  particular  module  (perhaps because the
              default FindOpenGL.cmake module doesn’t work with your system as
              an  example).  If  you want to use a more convenient module that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgAnimation This module defines

              OSGANIMATION_FOUND      -      Was      osgAnimation      found?
              OSGANIMATION_INCLUDE_DIR   -   Where   to   find   the   headers
              OSGANIMATION_LIBRARIES  -  The libraries to link against for the
              OSG (use this)

              OSGANIMATION_LIBRARY       -       The        OSG        library
              OSGANIMATION_LIBRARY_DEBUG - The OSG debug library

              $OSGDIR  is an environment variable that would correspond to the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgDB

              This is part of the Findosg* suite used to  find  OpenSceneGraph
              components.  Each  component  is separate and you must opt in to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer  if needed) as these  modules won’t do it for you. This
              is to allow you control over your own  system piece by piece  in
              case  you  need  to  opt out of certain components or change the
              Find behavior for  a  particular  module  (perhaps  because  the
              default FindOpenGL.cmake module doesn’t work with your system as
              an example). If you want to use a more  convenient  module  that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgDB This module defines

              OSGDB_FOUND - Was osgDB found? OSGDB_INCLUDE_DIR - Where to find
              the  headers OSGDB_LIBRARIES - The libraries to link against for
              the osgDB (use this)

              OSGDB_LIBRARY - The  osgDB  library  OSGDB_LIBRARY_DEBUG  -  The
              osgDB debug library

              $OSGDIR  is an environment variable that would correspond to the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgFX

              This is part of the Findosg* suite used to  find  OpenSceneGraph
              components.  Each  component  is separate and you must opt in to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer  if needed) as these  modules won’t do it for you. This
              is to allow you control over your own  system piece by piece  in
              case  you  need  to  opt out of certain components or change the
              Find behavior for  a  particular  module  (perhaps  because  the
              default FindOpenGL.cmake module doesn’t work with your system as
              an example). If you want to use a more  convenient  module  that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgFX This module defines

              OSGFX_FOUND - Was osgFX found? OSGFX_INCLUDE_DIR - Where to find
              the  headers OSGFX_LIBRARIES - The libraries to link against for
              the osgFX (use this)

              OSGFX_LIBRARY - The  osgFX  library  OSGFX_LIBRARY_DEBUG  -  The
              osgFX debug library

              $OSGDIR  is an environment variable that would correspond to the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgGA

              This is part of the Findosg* suite used to  find  OpenSceneGraph
              components.  Each  component  is separate and you must opt in to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer  if needed) as these  modules won’t do it for you. This
              is to allow you control over your own  system piece by piece  in
              case  you  need  to  opt out of certain components or change the
              Find behavior for  a  particular  module  (perhaps  because  the
              default FindOpenGL.cmake module doesn’t work with your system as
              an example). If you want to use a more  convenient  module  that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgGA This module defines

              OSGGA_FOUND - Was osgGA found? OSGGA_INCLUDE_DIR - Where to find
              the  headers OSGGA_LIBRARIES - The libraries to link against for
              the osgGA (use this)

              OSGGA_LIBRARY - The  osgGA  library  OSGGA_LIBRARY_DEBUG  -  The
              osgGA debug library

              $OSGDIR  is an environment variable that would correspond to the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgIntrospection

              This is part of the Findosg* suite used to  find  OpenSceneGraph
              components.  Each  component  is separate and you must opt in to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer  if needed) as these  modules won’t do it for you. This
              is to allow you control over your own  system piece by piece  in
              case  you  need  to  opt out of certain components or change the
              Find behavior for  a  particular  module  (perhaps  because  the
              default FindOpenGL.cmake module doesn’t work with your system as
              an example). If you want to use a more  convenient  module  that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgINTROSPECTION This module defines

              OSGINTROSPECTION_FOUND    -    Was    osgIntrospection    found?
              OSGINTROSPECTION_INCLUDE_DIR   -   Where  to  find  the  headers
              OSGINTROSPECTION_LIBRARIES  -  The   libraries   to   link   for
              osgIntrospection (use this)

              OSGINTROSPECTION_LIBRARY    -   The   osgIntrospection   library
              OSGINTROSPECTION_LIBRARY_DEBUG  -  The  osgIntrospection   debug
              library

              $OSGDIR  is an environment variable that would correspond to the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgManipulator

              This is part of the Findosg* suite used to  find  OpenSceneGraph
              components.  Each  component  is separate and you must opt in to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer  if needed) as these  modules won’t do it for you. This
              is to allow you control over your own  system piece by piece  in
              case  you  need  to  opt out of certain components or change the
              Find behavior for  a  particular  module  (perhaps  because  the
              default FindOpenGL.cmake module doesn’t work with your system as
              an example). If you want to use a more  convenient  module  that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgManipulator This module defines

              OSGMANIPULATOR_FOUND     -     Was     osgManipulator     found?
              OSGMANIPULATOR_INCLUDE_DIR   -   Where   to   find  the  headers
              OSGMANIPULATOR_LIBRARIES   -   The   libraries   to   link   for
              osgManipulator (use this)

              OSGMANIPULATOR_LIBRARY     -    The    osgManipulator    library
              OSGMANIPULATOR_LIBRARY_DEBUG - The osgManipulator debug library

              $OSGDIR is an environment variable that would correspond to  the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgParticle

              This  is  part of the Findosg* suite used to find OpenSceneGraph
              components. Each component is separate and you must  opt  in  to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer if needed) as these  modules won’t do it for you.  This
              is  to allow you control over your own  system piece by piece in
              case you need to opt out of certain  components  or  change  the
              Find  behavior  for  a  particular  module  (perhaps because the
              default FindOpenGL.cmake module doesn’t work with your system as
              an  example).  If  you want to use a more convenient module that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgParticle This module defines

              OSGPARTICLE_FOUND       -       Was      osgParticle      found?
              OSGPARTICLE_INCLUDE_DIR   -   Where   to   find   the    headers
              OSGPARTICLE_LIBRARIES  -  The  libraries to link for osgParticle
              (use this)

              OSGPARTICLE_LIBRARY     -      The      osgParticle      library
              OSGPARTICLE_LIBRARY_DEBUG - The osgParticle debug library

              $OSGDIR  is an environment variable that would correspond to the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgProducer

              This is part of the Findosg* suite used to  find  OpenSceneGraph
              components.  Each  component  is separate and you must opt in to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer  if needed) as these  modules won’t do it for you. This
              is to allow you control over your own  system piece by piece  in
              case  you  need  to  opt out of certain components or change the
              Find behavior for  a  particular  module  (perhaps  because  the
              default FindOpenGL.cmake module doesn’t work with your system as
              an example). If you want to use a more  convenient  module  that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgProducer This module defines

              OSGPRODUCER_FOUND      -      Was       osgProducer       found?
              OSGPRODUCER_INCLUDE_DIR    -   Where   to   find   the   headers
              OSGPRODUCER_LIBRARIES - The libraries to  link  for  osgProducer
              (use this)

              OSGPRODUCER_LIBRARY      -      The      osgProducer     library
              OSGPRODUCER_LIBRARY_DEBUG - The osgProducer debug library

              $OSGDIR is an environment variable that would correspond to  the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgShadow

              This  is  part of the Findosg* suite used to find OpenSceneGraph
              components. Each component is separate and you must  opt  in  to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer if needed) as these  modules won’t do it for you.  This
              is  to allow you control over your own  system piece by piece in
              case you need to opt out of certain  components  or  change  the
              Find  behavior  for  a  particular  module  (perhaps because the
              default FindOpenGL.cmake module doesn’t work with your system as
              an  example).  If  you want to use a more convenient module that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgShadow This module defines

              OSGSHADOW_FOUND  -  Was osgShadow found? OSGSHADOW_INCLUDE_DIR -
              Where to find the headers OSGSHADOW_LIBRARIES - The libraries to
              link for osgShadow (use this)

              OSGSHADOW_LIBRARY       -       The       osgShadow      library
              OSGSHADOW_LIBRARY_DEBUG - The osgShadow debug library

              $OSGDIR is an environment variable that would correspond to  the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgSim

              This  is  part of the Findosg* suite used to find OpenSceneGraph
              components. Each component is separate and you must  opt  in  to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer if needed) as these  modules won’t do it for you.  This
              is  to allow you control over your own  system piece by piece in
              case you need to opt out of certain  components  or  change  the
              Find  behavior  for  a  particular  module  (perhaps because the
              default FindOpenGL.cmake module doesn’t work with your system as
              an  example).  If  you want to use a more convenient module that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgSim This module defines

              OSGSIM_FOUND  -  Was osgSim found? OSGSIM_INCLUDE_DIR - Where to
              find the headers OSGSIM_LIBRARIES - The libraries  to  link  for
              osgSim (use this)

              OSGSIM_LIBRARY  -  The osgSim library OSGSIM_LIBRARY_DEBUG - The
              osgSim debug library

              $OSGDIR is an environment variable that would correspond to  the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgTerrain

              This  is  part of the Findosg* suite used to find OpenSceneGraph
              components. Each component is separate and you must  opt  in  to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer if needed) as these  modules won’t do it for you.  This
              is  to allow you control over your own  system piece by piece in
              case you need to opt out of certain  components  or  change  the
              Find  behavior  for  a  particular  module  (perhaps because the
              default FindOpenGL.cmake module doesn’t work with your system as
              an  example).  If  you want to use a more convenient module that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgTerrain This module defines

              OSGTERRAIN_FOUND  - Was osgTerrain found? OSGTERRAIN_INCLUDE_DIR
              - Where to find the headers OSGTERRAIN_LIBRARIES - The libraries
              to link for osgTerrain (use this)

              OSGTERRAIN_LIBRARY       -      The      osgTerrain      library
              OSGTERRAIN_LIBRARY_DEBUG - The osgTerrain debug library

              $OSGDIR is an environment variable that would correspond to  the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgText

              This  is  part of the Findosg* suite used to find OpenSceneGraph
              components. Each component is separate and you must  opt  in  to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer if needed) as these  modules won’t do it for you.  This
              is  to allow you control over your own  system piece by piece in
              case you need to opt out of certain  components  or  change  the
              Find  behavior  for  a  particular  module  (perhaps because the
              default FindOpenGL.cmake module doesn’t work with your system as
              an  example).  If  you want to use a more convenient module that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgText This module defines

              OSGTEXT_FOUND  -  Was osgText found? OSGTEXT_INCLUDE_DIR - Where
              to find the headers OSGTEXT_LIBRARIES - The  libraries  to  link
              for osgText (use this)

              OSGTEXT_LIBRARY  -  The  osgText library OSGTEXT_LIBRARY_DEBUG -
              The osgText debug library

              $OSGDIR is an environment variable that would correspond to  the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgUtil

              This  is  part of the Findosg* suite used to find OpenSceneGraph
              components. Each component is separate and you must  opt  in  to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer if needed) as these  modules won’t do it for you.  This
              is  to allow you control over your own  system piece by piece in
              case you need to opt out of certain  components  or  change  the
              Find  behavior  for  a  particular  module  (perhaps because the
              default FindOpenGL.cmake module doesn’t work with your system as
              an  example).  If  you want to use a more convenient module that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgUtil This module defines

              OSGUTIL_FOUND  -  Was osgUtil found? OSGUTIL_INCLUDE_DIR - Where
              to find the headers OSGUTIL_LIBRARIES - The  libraries  to  link
              for osgUtil (use this)

              OSGUTIL_LIBRARY  -  The  osgUtil library OSGUTIL_LIBRARY_DEBUG -
              The osgUtil debug library

              $OSGDIR is an environment variable that would correspond to  the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgViewer

              This  is  part of the Findosg* suite used to find OpenSceneGraph
              components. Each component is separate and you must  opt  in  to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer if needed) as these  modules won’t do it for you.  This
              is  to allow you control over your own  system piece by piece in
              case you need to opt out of certain  components  or  change  the
              Find  behavior  for  a  particular  module  (perhaps because the
              default FindOpenGL.cmake module doesn’t work with your system as
              an  example).  If  you want to use a more convenient module that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgViewer This module defines

              OSGVIEWER_FOUND  -  Was osgViewer found? OSGVIEWER_INCLUDE_DIR -
              Where to find the headers OSGVIEWER_LIBRARIES - The libraries to
              link for osgViewer (use this)

              OSGVIEWER_LIBRARY       -       The       osgViewer      library
              OSGVIEWER_LIBRARY_DEBUG - The osgViewer debug library

              $OSGDIR is an environment variable that would correspond to  the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgVolume

              This  is  part of the Findosg* suite used to find OpenSceneGraph
              components. Each component is separate and you must  opt  in  to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer if needed) as these  modules won’t do it for you.  This
              is  to allow you control over your own  system piece by piece in
              case you need to opt out of certain  components  or  change  the
              Find  behavior  for  a  particular  module  (perhaps because the
              default FindOpenGL.cmake module doesn’t work with your system as
              an  example).  If  you want to use a more convenient module that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgVolume This module defines

              OSGVOLUME_FOUND  -  Was osgVolume found? OSGVOLUME_INCLUDE_DIR -
              Where to find the headers OSGVOLUME_LIBRARIES - The libraries to
              link for osgVolume (use this)

              OSGVOLUME_LIBRARY       -       The       osgVolume      library
              OSGVOLUME_LIBRARY_DEBUG - The osgVolume debug library

              $OSGDIR is an environment variable that would correspond to  the
              ./configure --prefix=$OSGDIR used in building osg.

              Created by Eric Wing.

       FindosgWidget

              This  is  part of the Findosg* suite used to find OpenSceneGraph
              components. Each component is separate and you must  opt  in  to
              each module. You must  also opt into OpenGL and OpenThreads (and
              Producer if needed) as these  modules won’t do it for you.  This
              is  to allow you control over your own  system piece by piece in
              case you need to opt out of certain  components  or  change  the
              Find  behavior  for  a  particular  module  (perhaps because the
              default FindOpenGL.cmake module doesn’t work with your system as
              an  example).  If  you want to use a more convenient module that
              includes everything, use the FindOpenSceneGraph.cmake instead of
              the Findosg*.cmake modules.

              Locate osgWidget This module defines

              OSGWIDGET_FOUND  -  Was osgWidget found? OSGWIDGET_INCLUDE_DIR -
              Where to find the headers OSGWIDGET_LIBRARIES - The libraries to
              link for osgWidget (use this)

              OSGWIDGET_LIBRARY       -       The       osgWidget      library
              OSGWIDGET_LIBRARY_DEBUG - The osgWidget debug library

              $OSGDIR is an environment variable that would correspond to  the
              ./configure --prefix=$OSGDIR used in building osg.

              FindosgWidget.cmake  tweaked  from  Findosg* suite as created by
              Eric Wing.

       Findosg_functions

              This CMake file contains two macros to assist with searching for
              OSG libraries and nodekits.

       FindwxWidgets
              Find a wxWidgets (a.k.a., wxWindows) installation.

              This  module  finds  if  wxWidgets  is  installed  and selects a
              default configuration to use. wxWidgets is a modular library. To
              specify  the modules that you will use, you need to name them as
              components to the package:

              FIND_PACKAGE(wxWidgets COMPONENTS base core ...)

              There are two search branches: a windows style and a unix style.
              For windows, the following variables are searched for and set to
              defaults in  case  of  multiple  choices.  Change  them  if  the
              defaults are not desired (i.e., these are the only variables you
              should change to select a configuration):

                wxWidgets_ROOT_DIR      - Base wxWidgets directory
                                          (e.g., C:/wxWidgets-2.6.3).
                wxWidgets_LIB_DIR       - Path to wxWidgets libraries
                                          (e.g., C:/wxWidgets-2.6.3/lib/vc_lib).
                wxWidgets_CONFIGURATION - Configuration to use
                                          (e.g., msw, mswd, mswu, mswunivud, etc.)
                wxWidgets_EXCLUDE_COMMON_LIBRARIES
                                        - Set to TRUE to exclude linking of
                                          commonly required libs (e.g., png tiff
                                          jpeg zlib regex expat).

              For unix style it uses the wx-config  utility.  You  can  select
              between  debug/release,  unicode/ansi,  universal/non-universal,
              and static/shared  in  the  QtDialog  or  ccmake  interfaces  by
              turning ON/OFF the following variables:

                wxWidgets_USE_DEBUG
                wxWidgets_USE_UNICODE
                wxWidgets_USE_UNIVERSAL
                wxWidgets_USE_STATIC

              The  following  are set after the configuration is done for both
              windows and unix style:

                wxWidgets_FOUND            - Set to TRUE if wxWidgets was found.
                wxWidgets_INCLUDE_DIRS     - Include directories for WIN32
                                             i.e., where to find "wx/wx.h" and
                                             "wx/setup.h"; possibly empty for unices.
                wxWidgets_LIBRARIES        - Path to the wxWidgets libraries.
                wxWidgets_LIBRARY_DIRS     - compile time link dirs, useful for
                                             rpath on UNIX. Typically an empty string
                                             in WIN32 environment.
                wxWidgets_DEFINITIONS      - Contains defines required to compile/link
                                             against WX, e.g. WXUSINGDLL
                wxWidgets_DEFINITIONS_DEBUG- Contains defines required to compile/link
                                             against WX debug builds, e.g. __WXDEBUG__
                wxWidgets_CXX_FLAGS        - Include dirs and compiler flags for
                                             unices, empty on WIN32. Essentially
                                             "‘wx-config --cxxflags‘".
                wxWidgets_USE_FILE         - Convenience include file.

              Sample usage:

                 FIND_PACKAGE(wxWidgets COMPONENTS base core gl net)
                 IF(wxWidgets_FOUND)
                   INCLUDE(${wxWidgets_USE_FILE})
                   # and for each of your dependent executable/library targets:
                   TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})
                 ENDIF(wxWidgets_FOUND)

              If wxWidgets is required (i.e., not an optional part):

                 FIND_PACKAGE(wxWidgets REQUIRED base core gl net)
                 INCLUDE(${wxWidgets_USE_FILE})
                 # and for each of your dependent executable/library targets:
                 TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})

       FindwxWindows
              Find wxWindows (wxWidgets) installation

              This  module  finds  if  wxWindows/wxWidgets  is  installed  and
              determines  where  the  include files and libraries are. It also
              determines what the name of the library  is.  Please  note  this
              file  is  DEPRECATED  and  replaced by FindwxWidgets.cmake. This
              code sets the following variables:

                WXWINDOWS_FOUND     = system has WxWindows
                WXWINDOWS_LIBRARIES = path to the wxWindows libraries
                                      on Unix/Linux with additional
                                      linker flags from
                                      "wx-config --libs"
                CMAKE_WXWINDOWS_CXX_FLAGS  = Compiler flags for wxWindows,
                                             essentially "‘wx-config --cxxflags‘"
                                             on Linux
                WXWINDOWS_INCLUDE_DIR      = where to find "wx/wx.h" and "wx/setup.h"
                WXWINDOWS_LINK_DIRECTORIES = link directories, useful for rpath on
                                              Unix
                WXWINDOWS_DEFINITIONS      = extra defines

              OPTIONS If you need OpenGL support please

                SET(WXWINDOWS_USE_GL 1)

              in your CMakeLists.txt *before* you include this file.

                HAVE_ISYSTEM      - true required to replace -I by -isystem on g++

              For convenience include Use_wxWindows.cmake  in  your  project’s
              CMakeLists.txt using INCLUDE(Use_wxWindows).

              USAGE

                SET(WXWINDOWS_USE_GL 1)
                FIND_PACKAGE(wxWindows)

              NOTES  wxWidgets  2.6.x  is supported for monolithic builds e.g.
              compiled  in wx/build/msw dir as:

                nmake -f makefile.vc BUILD=debug SHARED=0 USE_OPENGL=1 MONOLITHIC=1

              DEPRECATED

                CMAKE_WX_CAN_COMPILE
                WXWINDOWS_LIBRARY
                CMAKE_WX_CXX_FLAGS
                WXWINDOWS_INCLUDE_PATH

              AUTHOR Jan  Woetzel  <http://www.mip.informatik.uni-kiel.de/~jw>
              (07/2003-01/2006)

       FortranCInterface
              Fortran/C Interface Detection

              This module automatically detects the API by which C and Fortran
              languages interact.   Variables  indicate  if  the  mangling  is
              found:

                 FortranCInterface_GLOBAL_FOUND = Global subroutines and functions
                 FortranCInterface_MODULE_FOUND = Module subroutines and functions
                                                  (declared by "MODULE PROCEDURE")

              A  function  is  provided to generate a C header file containing
              macros to mangle symbol names:

                 FortranCInterface_HEADER(<file>
                                          [MACRO_NAMESPACE <macro-ns>]
                                          [SYMBOL_NAMESPACE <ns>]
                                          [SYMBOLS [<module>:]<function> ...])

              It generates in <file> definitions of the following macros:

                 #define FortranCInterface_GLOBAL (name,NAME) ...
                 #define FortranCInterface_GLOBAL_(name,NAME) ...
                 #define FortranCInterface_MODULE (mod,name, MOD,NAME) ...
                 #define FortranCInterface_MODULE_(mod,name, MOD,NAME) ...

              These  macros  mangle  four  categories  of   Fortran   symbols,
              respectively:

                 - Global symbols without ’_’: call mysub()
                 - Global symbols with ’_’   : call my_sub()
                 - Module symbols without ’_’: use mymod; call mysub()
                 - Module symbols with ’_’   : use mymod; call my_sub()

              If  mangling  for  a  category  is  not known, its macro is left
              undefined. All macros require raw names in both lower  case  and
              upper  case.  The  MACRO_NAMESPACE  option  replaces the default
              "FortranCInterface_" prefix with a given namespace "<macro-ns>".

              The  SYMBOLS option lists symbols to mangle automatically with C
              preprocessor definitions:

                 <function>          ==> #define <ns><function> ...
                 <module>:<function> ==> #define <ns><module>_<function> ...

              If  the  mangling  for  some  symbol  is  not  known   then   no
              preprocessor  definition is created, and a warning is displayed.
              The   SYMBOL_NAMESPACE   option   prefixes   all    preprocessor
              definitions  generated  by  the  SYMBOLS  option  with  a  given
              namespace "<ns>".

              Example usage:

                 include(FortranCInterface)
                 FortranCInterface_HEADER(FC.h MACRO_NAMESPACE "FC_")

              This creates  a  "FC.h"  header  that  defines  mangling  macros
              FC_GLOBAL(), FC_GLOBAL_(), FC_MODULE(), and FC_MODULE_().

              Example usage:

                 include(FortranCInterface)
                 FortranCInterface_HEADER(FCMangle.h
                                          MACRO_NAMESPACE "FC_"
                                          SYMBOL_NAMESPACE "FC_"
                                          SYMBOLS mysub mymod:my_sub)

              This  creates  a  "FC.h"  header  that  defines  the same FC_*()
              mangling  macros  as  the  previous  example  plus  preprocessor
              symbols FC_mysub and FC_mymod_my_sub.

              Another  function  is  provided  to  verify that the Fortran and
              C/C++ compilers work together:

                 FortranCInterface_VERIFY([CXX] [QUIET])

              It tests whether a simple test executable using  Fortran  and  C
              (and  C++  when  the  CXX  option  is  given) compiles and links
              successfully.  The  result  is  stored  in   the   cache   entry
              FortranCInterface_VERIFIED_C  (or FortranCInterface_VERIFIED_CXX
              if CXX is given) as a boolean. If the check fails and  QUIET  is
              not  given  the  function  terminates with a FATAL_ERROR message
              describing the problem.  The purpose of this check is to stop  a
              build early for incompatible compiler combinations.

              FortranCInterface   is  aware  of  possible  GLOBAL  and  MODULE
              manglings for many Fortran compilers, but it  also  provides  an
              interface to specify new possible manglings.  Set the variables

                 FortranCInterface_GLOBAL_SYMBOLS
                 FortranCInterface_MODULE_SYMBOLS

              before  including  FortranCInterface to specify manglings of the
              symbols     "MySub",     "My_Sub",     "MyModule:MySub",     and
              "My_Module:My_Sub". For example, the code:

                 set(FortranCInterface_GLOBAL_SYMBOLS mysub_ my_sub__ MYSUB_)
                   #                                  ^^^^^  ^^^^^^   ^^^^^
                 set(FortranCInterface_MODULE_SYMBOLS
                     __mymodule_MOD_mysub __my_module_MOD_my_sub)
                   #   ^^^^^^^^     ^^^^^   ^^^^^^^^^     ^^^^^^
                 include(FortranCInterface)

              tells   FortranCInterface   to   try  given  GLOBAL  and  MODULE
              manglings. (The carets point at raw symbol names for clarity  in
              this example but are not needed.)

       GetPrerequisites

              GetPrerequisites.cmake

              This  script  provides functions to list the .dll, .dylib or .so
              files that an executable or shared library file depends on. (Its
              prerequisites.)

              It  uses  various  tools  to  obtain the list of required shared
              library files:

                 dumpbin (Windows)
                 ldd (Linux/Unix)
                 otool (Mac OSX)

              The following functions are provided by this script:

                 gp_append_unique
                 is_file_executable
                 gp_item_default_embedded_path
                   (projects can override with gp_item_default_embedded_path_override)
                 gp_resolve_item
                   (projects can override with gp_resolve_item_override)
                 gp_resolved_file_type
                   (projects can override with gp_resolved_file_type_override)
                 gp_file_type
                 get_prerequisites
                 list_prerequisites
                 list_prerequisites_by_glob

              Requires CMake 2.6 or greater because it uses  function,  break,
              return and PARENT_SCOPE.

       InstallRequiredSystemLibraries

              By     including     this     file,    all    files    in    the
              CMAKE_INSTALL_DEBUG_LIBRARIES,   will    be    installed    with
              INSTALL_PROGRAMS  into /bin for WIN32 and /lib for non-win32. If
              CMAKE_SKIP_INSTALL_RULES is set to TRUE  before  including  this
              file,  then the INSTALL command is not called.  The user can use
              the variable CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS to use  a  custom
              install   command and install them into any directory they want.
              If it  is  the  MSVC  compiler,  then  the  microsoft  run  time
              libraries   will   be  found  and  automatically  added  to  the
              CMAKE_INSTALL_DEBUG_LIBRARIES,     and      installed.        If
              CMAKE_INSTALL_DEBUG_LIBRARIES   is   set  and  it  is  the  MSVC
              compiler, then the debug libraries are installed when available.
              If  CMAKE_INSTALL_MFC_LIBRARIES  is  set  then  the MFC run time
              libraries are installed as well as the CRT run time libraries.

       MacroAddFileDependencies
              MACRO_ADD_FILE_DEPENDENCIES(<_file> depend_files...)

              Using the macro  MACRO_ADD_FILE_DEPENDENCIES()  is  discouraged.
              There   are   usually   better  ways  to  specifiy  the  correct
              dependencies.

              MACRO_ADD_FILE_DEPENDENCIES(<_file> depend_files...) is  just  a
              convenience   wrapper  around  the  OBJECT_DEPENDS  source  file
              property. You can just  use  SET_PROPERTY(SOURCE  <file>  APPEND
              PROPERTY OBJECT_DEPENDS depend_files) instead.

       Qt4ConfigDependentSettings

              This  file  is  included  by  FindQt4.cmake,  don’t  include  it
              directly.

       Qt4Macros

              This  file  is  included  by  FindQt4.cmake,  don’t  include  it
              directly.

       SelectLibraryConfigurations

              select_library_configurations( basename )

              This  macro  takes  a library base name as an argument, and will
              choose good  values  for  basename_LIBRARY,  basename_LIBRARIES,
              basename_LIBRARY_DEBUG,  and  basename_LIBRARY_RELEASE depending
              on    what    has    been    found    and    set.     If    only
              basename_LIBRARY_RELEASE     is    defined,    basename_LIBRARY,
              basename_LIBRARY_DEBUG, and basename_LIBRARY_RELEASE will be set
              to   the  release  value.   If  only  basename_LIBRARY_DEBUG  is
              defined,  then  basename_LIBRARY,   basename_LIBRARY_DEBUG   and
              basename_LIBRARY_RELEASE will take the debug value.

              If    the   generator   supports   configuration   types,   then
              basename_LIBRARY and basename_LIBRARIES will be set  with  debug
              and  optimized  flags  specifying the library to be used for the
              given configuration.  If no build  type  has  been  set  or  the
              generator  in  use  does  not  support configuration types, then
              basename_LIBRARY  and  basename_LIBRARIES  will  take  only  the
              release values.

       SquishTestScript

              This  script  launches  a GUI test using Squish.  You should not
              call the script directly; instead, you should access it via  the
              SQUISH_ADD_TEST macro that is defined in FindSquish.cmake.

              This  script  starts the Squish server, launches the test on the
              client, and finally stops the squish server.  If  any  of  these
              steps  fail  (including  if  the tests do not pass) then a fatal
              error is raised.

       TestBigEndian
              Define macro to determine endian type

              Check if the system is big endian or little endian

                TEST_BIG_ENDIAN(VARIABLE)
                VARIABLE - variable to store the result to

       TestCXXAcceptsFlag
              Test CXX compiler for a flag

              Check if the CXX compiler accepts a flag

                Macro CHECK_CXX_ACCEPTS_FLAG(FLAGS VARIABLE) -
                   checks if the function exists
                FLAGS - the flags to try
                VARIABLE - variable to store the result

       TestForANSIForScope
              Check for ANSI for scope support

              Check if the compiler restricts the scope of variables  declared
              in a for-init-statement to the loop body.

                CMAKE_NO_ANSI_FOR_SCOPE - holds result

       TestForANSIStreamHeaders
              Test  for compiler support of ANSI stream headers iostream, etc.

              check if the compiler supports the standard ANSI iostream header
              (without the .h)

                CMAKE_NO_ANSI_STREAM_HEADERS - defined by the results

       TestForSSTREAM
              Test for compiler support of ANSI sstream header

              check if the compiler supports the standard ANSI sstream header

                CMAKE_NO_ANSI_STRING_STREAM - defined by the results

       TestForSTDNamespace
              Test for std:: namespace support

              check if the compiler supports std:: on stl classes

                CMAKE_NO_STD_NAMESPACE - defined by the results

       UseEcos
              This  module defines variables and macros required to build eCos
              application.

              This     file      contains      the      following      macros:
              ECOS_ADD_INCLUDE_DIRECTORIES()  -  add  the  eCos  include  dirs
              ECOS_ADD_EXECUTABLE(name source1 ... sourceN ) - create an  eCos
              executable  ECOS_ADJUST_DIRECTORY(VAR  source1  ...  sourceN ) -
              adjusts the path of the source files and puts  the  result  into
              VAR

              Macros  for  selecting  the  toolchain: ECOS_USE_ARM_ELF_TOOLS()
              - enable the ARM ELF toolchain for the  directory  where  it  is
              called  ECOS_USE_I386_ELF_TOOLS()       -  enable  the  i386 ELF
              toolchain   for   the   directory    where    it    is    called
              ECOS_USE_PPC_EABI_TOOLS()       -  enable  the PowerPC toolchain
              for the directory where it is called

              It   contains   the   following   variables:    ECOS_DEFINITIONS
              ECOSCONFIG_EXECUTABLE  ECOS_CONFIG_FILE               - defaults
              to ecos.ecc, if your eCos configuration  file  has  a  different
              name, adjust this variable for internal use only:

                ECOS_ADD_TARGET_LIB

       UsePkgConfig
              obsolete pkg-config module for CMake

              Defines the following macros:

              PKGCONFIG(package includedir libdir linkflags cflags)

              Calling  PKGCONFIG  will fill the desired information into the 4
              given arguments,  e.g.  PKGCONFIG(libart-2.0  LIBART_INCLUDE_DIR
              LIBART_LINK_DIR  LIBART_LINK_FLAGS  LIBART_CFLAGS) if pkg-config
              was NOT found or the specified software package  doesn’t  exist,
              the  variable will be empty when the function returns, otherwise
              they will contain the respective information

       UseQt4 Use Module for QT4

              Sets up C and C++ to use Qt 4.  It is assumed that  FindQt.cmake
              has  already  been  loaded.  See FindQt.cmake for information on
              how to load Qt 4 into your CMake project.

       UseSWIG
              SWIG module for CMake

              Defines the following macros:

                 SWIG_ADD_MODULE(name language [ files ])
                   - Define swig module with given name and specified language
                 SWIG_LINK_LIBRARIES(name [ libraries ])
                   - Link libraries to swig module

              All other macros are for internal use only. To  get  the  actual
              name  of the swig module, use: ${SWIG_MODULE_${name}_REAL_NAME}.
              Set Source files properties such as CPLUSPLUS and SWIG_FLAGS  to
              specify  special  behavior of SWIG. Also global CMAKE_SWIG_FLAGS
              can be used to add special flags  to  all  swig  calls.  Another
              special  variable is CMAKE_SWIG_OUTDIR, it allows one to specify
              where to write all  the  swig  generated  module  (swig  -outdir
              option) The name-specific variable SWIG_MODULE_<name>_EXTRA_DEPS
              may be used to specify  extra  dependencies  for  the  generated
              modules.  If the source file generated by swig need some special
              flag     you      can      use      SET_SOURCE_FILES_PROPERTIES(
              ${swig_generated_file_fullname}

                      PROPERTIES COMPILE_FLAGS "-bla")

       Use_wxWindows
              ---------------------------------------------------

              This convenience include finds if wxWindows is installed and set
              the appropriate libs, incdirs, flags etc. author Jan Woetzel <jw
              -at- mip.informatik.uni-kiel.de> (07/2003)

              USAGE:

                 just include Use_wxWindows.cmake
                 in your projects CMakeLists.txt

              INCLUDE( ${CMAKE_MODULE_PATH}/Use_wxWindows.cmake)

                 if you are sure you need GL then

              SET(WXWINDOWS_USE_GL 1)

                 *before* you include this file.

       UsewxWidgets
              Convenience include for using wxWidgets library

              Finds  if  wxWidgets  is installed and set the appropriate libs,
              incdirs, flags etc.  INCLUDE_DIRECTORIES,  LINK_DIRECTORIES  and
              ADD_DEFINITIONS are called.

              USAGE

                SET( wxWidgets_USE_LIBS  gl xml xrc ) # optionally: more than wx std libs
                FIND_PACKAGE(wxWidgets REQUIRED)
                INCLUDE( ${xWidgets_USE_FILE} )
                ... add your targets here, e.g. ADD_EXECUTABLE/ ADD_LIBRARY ...
                TARGET_LINK_LIBRARIERS( <yourWxDependantTarget>  ${wxWidgets_LIBRARIES})

              DEPRECATED

                LINK_LIBRARIES is not called in favor of adding dependencies per target.

              AUTHOR

                Jan Woetzel <jw -at- mip.informatik.uni-kiel.de>

POLICIES

       CMP0000
              A minimum required CMake version must be specified.

              CMake  requires  that  projects  specify the version of CMake to
              which they have been written.  This policy has been put in place
              so  users trying to build the project may be told when they need
              to update their CMake.  Specifying  a  version  also  helps  the
              project  build  with  CMake  versions newer than that specified.
              Use the cmake_minimum_required command at the top of  your  main
              CMakeLists.txt file:

                cmake_minimum_required(VERSION <major>.<minor>)

              where  "<major>.<minor>"  is  the  version  of CMake you want to
              support (such as "2.6").  The command will ensure that at  least
              the given version of CMake is running and help newer versions be
              compatible   with   the   project.    See    documentation    of
              cmake_minimum_required for details.

              Note   that   the   command   invocation   must  appear  in  the
              CMakeLists.txt file itself; a call in an included  file  is  not
              sufficient.   However, the cmake_policy command may be called to
              set policy CMP0000 to OLD or NEW behavior explicitly.   The  OLD
              behavior  is to silently ignore the missing invocation.  The NEW
              behavior is to issue an error instead of a warning.  An included
              file  may  set  CMP0000  explicitly to affect how this policy is
              enforced for the main CMakeLists.txt file.

              This policy was introduced in CMake version 2.6.0.

       CMP0001
              CMAKE_BACKWARDS_COMPATIBILITY should no longer be used.

              The OLD behavior is to check  CMAKE_BACKWARDS_COMPATIBILITY  and
              present  it  to  the  user.   The  NEW  behavior  is  to  ignore
              CMAKE_BACKWARDS_COMPATIBILITY completely.

              In     CMake      2.4      and      below      the      variable
              CMAKE_BACKWARDS_COMPATIBILITY  was used to request compatibility
              with earlier versions of CMake.  In  CMake  2.6  and  above  all
              compatibility   issues   are   handled   by   policies  and  the
              cmake_policy  command.   However,   CMake   must   still   check
              CMAKE_BACKWARDS_COMPATIBILITY for projects written for CMake 2.4
              and below.

              This policy  was  introduced  in  CMake  version  2.6.0.   CMake
              version  2.8.2  warns  when  the  policy is not set and uses OLD
              behavior.  Use the cmake_policy command to set it to OLD or  NEW
              explicitly.

       CMP0002
              Logical target names must be globally unique.

              Targets  names  created  with  add_executable,  add_library,  or
              add_custom_target  are  logical  build  target  names.   Logical
              target names must be globally unique because:

                - Unique names may be referenced unambiguously both in CMake
                  code and on make tool command lines.
                - Logical names are used by Xcode and VS IDE generators
                  to produce meaningful project names for the targets.

              The logical name of executable and library targets does not have
              to correspond to the physical file names built.  Consider  using
              the  OUTPUT_NAME  target property to create two targets with the
              same physical name while keeping logical names distinct.  Custom
              targets  must simply have globally unique names (unless one uses
              the  global  property  ALLOW_DUPLICATE_CUSTOM_TARGETS   with   a
              Makefiles generator).

              This  policy  was  introduced  in  CMake  version  2.6.0.  CMake
              version 2.8.2 warns when the policy is  not  set  and  uses  OLD
              behavior.   Use the cmake_policy command to set it to OLD or NEW
              explicitly.

       CMP0003
              Libraries linked via full path no longer produce  linker  search
              paths.

              This policy affects how libraries whose full paths are NOT known
              are found at link time, but was created due to a change  in  how
              CMake deals with libraries whose full paths are known.  Consider
              the code

                target_link_libraries(myexe /path/to/libA.so)

              CMake 2.4 and below implemented linking to libraries whose  full
              paths are known by splitting them on the link line into separate
              components consisting of the linker search path and the  library
              name.  The example code might have produced something like

                ... -L/path/to -lA ...

              in  order  to  link  to library A.  An analysis was performed to
              order multiple link directories such that the linker would  find
              library  A in the desired location, but there are cases in which
              this does not work.  CMake versions 2.6 and above use  the  more
              reliable approach of passing the full path to libraries directly
              to the linker in most cases.   The  example  code  now  produces
              something like

                ... /path/to/libA.so ....

              Unfortunately this change can break code like

                target_link_libraries(myexe /path/to/libA.so B)

              where  "B"  is  meant  to find "/path/to/libB.so".  This code is
              wrong because the user is asking the linker to  find  library  B
              but  has  not  provided a linker search path (which may be added
              with the  link_directories  command).   However,  with  the  old
              linking  implementation the code would work accidentally because
              the linker search path added for library A allowed library B  to
              be found.

              In  order  to  support projects depending on linker search paths
              added by linking to libraries with known  full  paths,  the  OLD
              behavior  for  this policy will add the linker search paths even
              though they are not needed for their own libraries.   When  this
              policy is set to OLD, CMake will produce a link line such as

                ... -L/path/to /path/to/libA.so -lB ...

              which  will  allow  library  B to be found as it was previously.
              When this policy is set to NEW, CMake will produce a  link  line
              such as

                ... /path/to/libA.so -lB ...

              which more accurately matches what the project specified.

              The  setting  for this policy used when generating the link line
              is  that  in  effect  when  the  target   is   created   by   an
              add_executable   or   add_library   command.   For  the  example
              described above, the code

                cmake_policy(SET CMP0003 OLD) # or cmake_policy(VERSION 2.4)
                add_executable(myexe myexe.c)
                target_link_libraries(myexe /path/to/libA.so B)

              will work and suppress the warning for this policy.  It may also
              be updated to work with the corrected linking approach:

                cmake_policy(SET CMP0003 NEW) # or cmake_policy(VERSION 2.6)
                link_directories(/path/to) # needed to find library B
                add_executable(myexe myexe.c)
                target_link_libraries(myexe /path/to/libA.so B)

              Even better, library B may be specified with a full path:

                add_executable(myexe myexe.c)
                target_link_libraries(myexe /path/to/libA.so /path/to/libB.so)

              When  all items on the link line have known paths CMake does not
              check this policy so it has no effect.

              Note that the warning for this policy will be issued for at most
              one  target.  This avoids flooding users with messages for every
              target when setting  the  policy  once  will  probably  fix  all
              targets.

              This  policy  was  introduced  in  CMake  version  2.6.0.  CMake
              version 2.8.2 warns when the policy is  not  set  and  uses  OLD
              behavior.   Use the cmake_policy command to set it to OLD or NEW
              explicitly.

       CMP0004
              Libraries linked may not have leading or trailing whitespace.

              CMake versions  2.4  and  below  silently  removed  leading  and
              trailing whitespace from libraries linked with code like

                target_link_libraries(myexe " A ")

              This could lead to subtle errors in user projects.

              The  OLD  behavior for this policy is to silently remove leading
              and trailing whitespace.  The NEW behavior for this policy is to
              diagnose  the  existence  of  such  whitespace as an error.  The
              setting for this policy used when checking the library names  is
              that  in  effect when the target is created by an add_executable
              or add_library command.

              This policy  was  introduced  in  CMake  version  2.6.0.   CMake
              version  2.8.2  warns  when  the  policy is not set and uses OLD
              behavior.  Use the cmake_policy command to set it to OLD or  NEW
              explicitly.

       CMP0005
              Preprocessor definition values are now escaped automatically.

              This  policy  determines  whether  or  not CMake should generate
              escaped    preprocessor    definition    values    added     via
              add_definitions.  CMake versions 2.4 and below assumed that only
              trivial values would be  given  for  macros  in  add_definitions
              calls.   It did not attempt to escape non-trivial values such as
              string literals in generated build rules.   CMake  versions  2.6
              and above support escaping of most values, but cannot assume the
              user has not added escapes already in an attempt to work  around
              limitations in earlier versions.

              The  OLD  behavior for this policy is to place definition values
              given to add_definitions directly in the generated  build  rules
              without  attempting  to  escape  anything.  The NEW behavior for
              this policy is to generate correct escapes for all native  build
              tools     automatically.      See     documentation    of    the
              COMPILE_DEFINITIONS  target  property  for  limitations  of  the
              escaping implementation.

              This  policy  was  introduced  in  CMake  version  2.6.0.  CMake
              version 2.8.2 warns when the policy is  not  set  and  uses  OLD
              behavior.   Use the cmake_policy command to set it to OLD or NEW
              explicitly.

       CMP0006
              Installing MACOSX_BUNDLE targets requires a BUNDLE  DESTINATION.

              This policy determines whether the install(TARGETS) command must
              be given a BUNDLE DESTINATION when asked  to  install  a  target
              with  the  MACOSX_BUNDLE  property set.  CMake 2.4 and below did
              not distinguish application bundles from normal executables when
              installing  targets.   CMake 2.6 provides a BUNDLE option to the
              install(TARGETS)  command  that  specifies  rules  specific   to
              application bundles on the Mac.  Projects should use this option
              when installing a target with the MACOSX_BUNDLE property set.

              The OLD behavior for this policy is to fall back to the  RUNTIME
              DESTINATION  if  a  BUNDLE  DESTINATION  is  not given.  The NEW
              behavior for this policy is to produce  an  error  if  a  bundle
              target is installed without a BUNDLE DESTINATION.

              This  policy  was  introduced  in  CMake  version  2.6.0.  CMake
              version 2.8.2 warns when the policy is  not  set  and  uses  OLD
              behavior.   Use the cmake_policy command to set it to OLD or NEW
              explicitly.

       CMP0007
              list command no longer ignores empty elements.

              This policy determines whether  the  list  command  will  ignore
              empty  elements  in  the list. CMake 2.4 and below list commands
              ignored all empty elements in the  list.   For  example,  a;b;;c
              would  have length 3 and not 4. The OLD behavior for this policy
              is to ignore empty list elements.  The  NEW  behavior  for  this
              policy is to correctly count empty elements in a list.

              This  policy  was  introduced  in  CMake  version  2.6.0.  CMake
              version 2.8.2 warns when the policy is  not  set  and  uses  OLD
              behavior.   Use the cmake_policy command to set it to OLD or NEW
              explicitly.

       CMP0008
              Libraries linked by full-path must have  a  valid  library  file
              name.

              In CMake 2.4 and below it is possible to write code like

                target_link_libraries(myexe /full/path/to/somelib)

              where "somelib" is supposed to be a valid library file name such
              as "libsomelib.a" or  "somelib.lib".   For  Makefile  generators
              this  produces  an error at build time because the dependency on
              the full path cannot be found.  For VS IDE and Xcode  generators
              this  used  to work by accident because CMake would always split
              off the library directory and ask the linker to search  for  the
              library by name (-lsomelib or somelib.lib).  Despite the failure
              with Makefiles, some projects have code like this and build only
              with VS and/or Xcode.  This version of CMake prefers to pass the
              full path directly to the native build tool, which will fail  in
              this case because it does not name a valid library file.

              This  policy  determines  what to do with full paths that do not
              appear to name a valid library file.  The OLD behavior for  this
              policy  is  to  split the library name from the path and ask the
              linker to search for it.  The NEW behavior for this policy is to
              trust  the  given  path and pass it directly to the native build
              tool unchanged.

              This policy  was  introduced  in  CMake  version  2.6.1.   CMake
              version  2.8.2  warns  when  the  policy is not set and uses OLD
              behavior.  Use the cmake_policy command to set it to OLD or  NEW
              explicitly.

       CMP0009
              FILE GLOB_RECURSE calls should not follow symlinks by default.

              In  CMake  2.6.1 and below, FILE GLOB_RECURSE calls would follow
              through symlinks, sometimes coming up  with  unexpectedly  large
              result  sets  because  of symlinks to top level directories that
              contain hundreds of thousands of files.

              This  policy  determines  whether  or  not  to  follow  symlinks
              encountered  during  a  FILE GLOB_RECURSE call. The OLD behavior
              for this policy is to follow the symlinks. The NEW behavior  for
              this  policy  is not to follow the symlinks by default, but only
              if FOLLOW_SYMLINKS is given as an  additional  argument  to  the
              FILE command.

              This  policy  was  introduced  in  CMake  version  2.6.2.  CMake
              version 2.8.2 warns when the policy is  not  set  and  uses  OLD
              behavior.   Use the cmake_policy command to set it to OLD or NEW
              explicitly.

       CMP0010
              Bad variable reference syntax is an error.

              In CMake 2.6.2 and below, incorrect  variable  reference  syntax
              such as a missing close-brace ("${FOO") was reported but did not
              stop processing of CMake code.  This policy determines whether a
              bad  variable  reference is an error.  The OLD behavior for this
              policy is to warn about the error, leave the  string  untouched,
              and  continue.  The NEW behavior for this policy is to report an
              error.

              This policy  was  introduced  in  CMake  version  2.6.3.   CMake
              version  2.8.2  warns  when  the  policy is not set and uses OLD
              behavior.  Use the cmake_policy command to set it to OLD or  NEW
              explicitly.

       CMP0011
              Included scripts do automatic cmake_policy PUSH and POP.

              In  CMake  2.6.2  and  below,  CMake  Policy settings in scripts
              loaded by the include() and find_package() commands would affect
              the  includer.   Explicit  invocations of cmake_policy(PUSH) and
              cmake_policy(POP) were required to isolate  policy  changes  and
              protect  the  includer.  While some scripts intend to affect the
              policies of their includer, most do not.   In  CMake  2.6.3  and
              above,  include()  and find_package() by default PUSH and POP an
              entry on the policy stack around an included script, but provide
              a  NO_POLICY_SCOPE option to disable it.  This policy determines
              whether or not to imply NO_POLICY_SCOPE for compatibility.   The
              OLD  behavior  for  this  policy is to imply NO_POLICY_SCOPE for
              include() and find_package() commands.   The  NEW  behavior  for
              this  policy  is  to  allow  the  commands  to  do their default
              cmake_policy PUSH and POP.

              This policy  was  introduced  in  CMake  version  2.6.3.   CMake
              version  2.8.2  warns  when  the  policy is not set and uses OLD
              behavior.  Use the cmake_policy command to set it to OLD or  NEW
              explicitly.

       CMP0012
              if() recognizes numbers and boolean constants.

              In  CMake  versions  2.6.4 and lower the if() command implicitly
              dereferenced arguments corresponding to  variables,  even  those
              named  like  numbers  or  boolean constants, except for 0 and 1.
              Numbers and boolean constants such as true, false, yes, no,  on,
              off,   y,  n,  notfound,  ignore  (all  case  insensitive)  were
              recognized in some cases but not all.   For  example,  the  code
              "if(TRUE)"  might  have  evaluated  as false.  Numbers such as 2
              were recognized only in boolean  expressions  like  "if(NOT  2)"
              (leading  to  false)  but  not as a single-argument like "if(2)"
              (also leading to false). Later versions of CMake prefer to treat
              numbers  and  boolean constants literally, so they should not be
              used as variable names.

              The OLD behavior for this policy is  to  implicitly  dereference
              variables  named  like  numbers  and  boolean constants. The NEW
              behavior for this policy is to  recognize  numbers  and  boolean
              constants without dereferencing variables with such names.

              This  policy  was  introduced  in  CMake  version  2.8.0.  CMake
              version 2.8.2 warns when the policy is  not  set  and  uses  OLD
              behavior.   Use the cmake_policy command to set it to OLD or NEW
              explicitly.

       CMP0013
              Duplicate binary directories are not allowed.

              CMake 2.6.3  and  below  silently  permitted  add_subdirectory()
              calls  to  create  the  same  binary  directory  multiple times.
              During build system generation files would be written  and  then
              overwritten  in  the  build  tree  and  could  lead  to  strange
              behavior.  CMake 2.6.4 and  above  explicitly  detect  duplicate
              binary  directories.   CMake 2.6.4 always considers this case an
              error.  In CMake 2.8.0 and above this policy determines  whether
              or  not  the case is an error.  The OLD behavior for this policy
              is to allow duplicate binary directories.  The NEW behavior  for
              this  policy is to disallow duplicate binary directories with an
              error.

              This policy  was  introduced  in  CMake  version  2.8.0.   CMake
              version  2.8.2  warns  when  the  policy is not set and uses OLD
              behavior.  Use the cmake_policy command to set it to OLD or  NEW
              explicitly.

       CMP0014
              Input directories must have CMakeLists.txt.

              CMake    versions    before   2.8   silently   ignored   missing
              CMakeLists.txt    files    in    directories    referenced    by
              add_subdirectory() or subdirs(), treating them as if present but
              empty.  In CMake 2.8.0 and above this policy determines  whether
              or  not  the case is an error.  The OLD behavior for this policy
              is to silently ignore the problem.  The NEW  behavior  for  this
              policy is to report an error.

              This  policy  was  introduced  in  CMake  version  2.8.0.  CMake
              version 2.8.2 warns when the policy is  not  set  and  uses  OLD
              behavior.   Use the cmake_policy command to set it to OLD or NEW
              explicitly.

       CMP0015
              link_directories() treats paths relative to the source dir.

              In CMake 2.6.4 and lower the link_directories()  command  passed
              relative  paths  unchanged  to  the  linker.  In CMake 2.8.1 and
              above  the  link_directories()  command  prefers  to   interpret
              relative  paths  with respect to CMAKE_CURRENT_SOURCE_DIR, which
              is consistent with  include_directories()  and  other  commands.
              The  OLD  behavior  for  this  policy  is  to use relative paths
              verbatim in the linker  command.   The  NEW  behavior  for  this
              policy  is  to  convert  relative  paths  to  absolute  paths by
              appending the relative path to CMAKE_CURRENT_SOURCE_DIR.

              This policy  was  introduced  in  CMake  version  2.8.1.   CMake
              version  2.8.2  warns  when  the  policy is not set and uses OLD
              behavior.  Use the cmake_policy command to set it to OLD or  NEW
              explicitly.

VARIABLES

VARIABLES THAT CHANGE BEHAVIOR

       BUILD_SHARED_LIBS
              Global  flag  to cause add_library to create shared libraries if
              on.

              If present and true, this will cause all libraries to  be  built
              shared  unless  the  library  was  explicitly  added as a static
              library.  This variable is often added to projects as an  OPTION
              so  that each user of a project can decide if they want to build
              the project using shared or static libraries.

       CMAKE_BACKWARDS_COMPATIBILITY
              Version of cmake required to build project

              From  the  point  of  view  of  backwards  compatibility,   this
              specifies  what version of CMake should be supported. By default
              this value is the version number of CMake that you are  running.
              You  can  set  this  to  an  older  version  of CMake to support
              deprecated commands of CMake in projects that  were  written  to
              use  older versions of CMake. This can be set by the user or set
              at the beginning of a CMakeLists file.

       CMAKE_BUILD_TYPE
              Specifies the build type for make based generators.

              This specifies what build type  will  be  built  in  this  tree.
              Possible  values  are  empty, Debug, Release, RelWithDebInfo and
              MinSizeRel. This variable  is  only  supported  for  make  based
              generators.  If this variable is supported, then CMake will also
              provide  initial  values  for  the  variables  with   the   name
              CMAKE_C_FLAGS_[Debug|Release|RelWithDebInfo|MinSizeRel].     For
              example, if CMAKE_BUILD_TYPE is Debug, then  CMAKE_C_FLAGS_DEBUG
              will be added to the CMAKE_C_FLAGS.

       CMAKE_COLOR_MAKEFILE
              Enables color output when using the Makefile generator.

              When  enabled,  the  generated  Makefiles  will  produce colored
              output. Default is ON.

       CMAKE_CONFIGURATION_TYPES
              Specifies the available build types.

              This specifies what build types will be available such as Debug,
              Release,  RelWithDebInfo  etc.  This  has reasonable defaults on
              most platforms. But can  be  extended  to  provide  other  build
              types. See also CMAKE_BUILD_TYPE.

       CMAKE_FIND_LIBRARY_PREFIXES
              Prefixes to prepend when looking for libraries.

              This  specifies  what  prefixes to add to library names when the
              find_library command looks for libraries. On UNIX  systems  this
              is  typically  lib,  meaning  that  when  trying to find the foo
              library it will look for libfoo.

       CMAKE_FIND_LIBRARY_SUFFIXES
              Suffixes to append when looking for libraries.

              This specifies what suffixes to add to library  names  when  the
              find_library  command  looks  for  libraries. On Windows systems
              this is typically .lib and .dll, meaning  that  when  trying  to
              find the foo library it will look for foo.dll etc.

       CMAKE_INCLUDE_PATH
              Path used for searching by FIND_FILE() and FIND_PATH().

              Specifies  a  path  which  will  be used both by FIND_FILE() and
              FIND_PATH(). Both commands will  check  each  of  the  contained
              directories  for  the  existence  of the file which is currently
              searched. By default it is empty, it is intended to  be  set  by
              the     project.     See     also     CMAKE_SYSTEM_INCLUDE_PATH,
              CMAKE_PREFIX_PATH.

       CMAKE_INSTALL_PREFIX
              Install directory used by install.

              If "make install" is invoked or INSTALL is built, this directory
              is  pre-pended  onto  all  install  directories.  This  variable
              defaults to /usr/local on UNIX and c:/Program Files on  Windows.

       CMAKE_LIBRARY_PATH
              Path used for searching by FIND_LIBRARY().

              Specifies   a   path  which  will  be  used  by  FIND_LIBRARY().
              FIND_LIBRARY() will check each of the contained directories  for
              the  existence  of  the  library which is currently searched. By
              default it is empty, it is intended to be set  by  the  project.
              See also CMAKE_SYSTEM_LIBRARY_PATH, CMAKE_PREFIX_PATH.

       CMAKE_MFC_FLAG
              Tell cmake to use MFC for an executable or dll.

              This  can be set in a CMakeLists.txt file and will enable MFC in
              the application.  It should be set to 1 for  static  the  static
              MFC  library, and 2 for the shared MFC library.  This is used in
              visual studio 6 and 7 project  files.    The  CMakeSetup  dialog
              used MFC and the CMakeLists.txt looks like this:

              add_definitions(-D_AFXDLL)

              set(CMAKE_MFC_FLAG 2)

              add_executable(CMakeSetup WIN32 ${SRCS})

       CMAKE_MODULE_PATH
              List of directories to search for CMake modules.

              Commands  like  include() and find_package() search for files in
              directories listed by this variable before checking the  default
              modules that come with CMake.

       CMAKE_NOT_USING_CONFIG_FLAGS
              Skip _BUILD_TYPE flags if true.

              This is an internal flag used by the generators in CMake to tell
              CMake to skip the _BUILD_TYPE flags.

       CMAKE_PREFIX_PATH
              Path used for searching by FIND_XXX(), with appropriate suffixes
              added.

              Specifies  a path which will be used by the FIND_XXX() commands.
              It contains the  "base"  directories,  the  FIND_XXX()  commands
              append  appropriate  subdirectories  to the base directories. So
              FIND_PROGRAM() adds /bin to each of the directories in the path,
              FIND_LIBRARY()  appends  /lib  to  each  of the directories, and
              FIND_PATH() and FIND_FILE() append /include . By default  it  is
              empty,  it  is  intended  to  be  set  by  the project. See also
              CMAKE_SYSTEM_PREFIX_PATH,                    CMAKE_INCLUDE_PATH,
              CMAKE_LIBRARY_PATH, CMAKE_PROGRAM_PATH.

       CMAKE_PROGRAM_PATH
              Path used for searching by FIND_PROGRAM().

              Specifies   a   path  which  will  be  used  by  FIND_PROGRAM().
              FIND_PROGRAM() will check each of the contained directories  for
              the  existence  of  the  program which is currently searched. By
              default it is empty, it is intended to be set  by  the  project.
              See also CMAKE_SYSTEM_PROGRAM_PATH,  CMAKE_PREFIX_PATH.

       CMAKE_SKIP_INSTALL_ALL_DEPENDENCY
              Don’t make the install target depend on the all target.

              By  default,  the  "install" target depends on the "all" target.
              This has the effect, that when  "make  install"  is  invoked  or
              INSTALL  is  built,  first  the  "all" target is built, then the
              installation starts. If CMAKE_SKIP_INSTALL_ALL_DEPENDENCY is set
              to  TRUE,  this  dependency  is not created, so the installation
              process will start immediately,  independent  from  whether  the
              project has been completely built or not.

       CMAKE_SYSTEM_INCLUDE_PATH
              Path used for searching by FIND_FILE() and FIND_PATH().

              Specifies  a  path  which  will  be used both by FIND_FILE() and
              FIND_PATH(). Both commands will  check  each  of  the  contained
              directories  for  the  existence  of the file which is currently
              searched. By default it contains the  standard  directories  for
              the  current  system.  It  is NOT intended to be modified by the
              project,   use   CMAKE_INCLUDE_PATH   for   this.    See    also
              CMAKE_SYSTEM_PREFIX_PATH.

       CMAKE_SYSTEM_LIBRARY_PATH
              Path used for searching by FIND_LIBRARY().

              Specifies   a   path  which  will  be  used  by  FIND_LIBRARY().
              FIND_LIBRARY() will check each of the contained directories  for
              the  existence  of  the  library which is currently searched. By
              default it contains the standard  directories  for  the  current
              system.  It  is  NOT intended to be modified by the project, use
              CMAKE_LIBRARY_PATH for this. See also  CMAKE_SYSTEM_PREFIX_PATH.

       CMAKE_SYSTEM_PREFIX_PATH
              Path used for searching by FIND_XXX(), with appropriate suffixes
              added.

              Specifies a path which will be used by the FIND_XXX()  commands.
              It  contains  the  "base"  directories,  the FIND_XXX() commands
              append appropriate subdirectories to the  base  directories.  So
              FIND_PROGRAM() adds /bin to each of the directories in the path,
              FIND_LIBRARY() appends /lib to  each  of  the  directories,  and
              FIND_PATH()  and  FIND_FILE()  append /include . By default this
              contains the standard directories for the current system. It  is
              NOT    intended   to   be   modified   by   the   project,   use
              CMAKE_PREFIX_PATH for this. See also  CMAKE_SYSTEM_INCLUDE_PATH,
              CMAKE_SYSTEM_LIBRARY_PATH, CMAKE_SYSTEM_PROGRAM_PATH.

       CMAKE_SYSTEM_PROGRAM_PATH
              Path used for searching by FIND_PROGRAM().

              Specifies   a   path  which  will  be  used  by  FIND_PROGRAM().
              FIND_PROGRAM() will check each of the contained directories  for
              the  existence  of  the  program which is currently searched. By
              default it contains the standard  directories  for  the  current
              system.  It  is  NOT intended to be modified by the project, use
              CMAKE_PROGRAM_PATH for this. See also  CMAKE_SYSTEM_PREFIX_PATH.

       CMAKE_USER_MAKE_RULES_OVERRIDE
              Specify a file that can change the build rule variables.

              If  this variable is set, it should to point to a CMakeLists.txt
              file that will be read in by CMake after all the system settings
              have been set, but before they have been used.  This would allow
              you to override any variables that need to be changed  for  some
              special project.

VARIABLES THAT DESCRIBE THE SYSTEM

       APPLE  True if running on Mac OSX.

              Set to true on Mac OSX.

       BORLAND
              True of the borland compiler is being used.

              This is set to true if the Borland compiler is being used.

       CMAKE_CL_64
              Using the 64 bit compiler from Microsoft

              Set to true when using the 64 bit cl compiler from Microsoft.

       CMAKE_COMPILER_2005
              Using the Visual Studio 2005 compiler from Microsoft

              Set  to  true  when  using  the Visual Studio 2005 compiler from
              Microsoft.

       CMAKE_HOST_APPLE
              True for Apple OSXoperating systems.

              Set to true when the host system is Apple OSX.

       CMAKE_HOST_SYSTEM
              Name of system cmake is being run on.

              The same as CMAKE_SYSTEM but for the host system instead of  the
              target system when cross compiling.

       CMAKE_HOST_SYSTEM_NAME
              Name of the OS CMake is running on.

              The same as CMAKE_SYSTEM_NAME but for the host system instead of
              the target system when cross compiling.

       CMAKE_HOST_SYSTEM_PROCESSOR
              The name of the CPU CMake is running on.

              The same as  CMAKE_SYSTEM_PROCESSOR  but  for  the  host  system
              instead of the target system when cross compiling.

       CMAKE_HOST_SYSTEM_VERSION
              OS version CMake is running on.

              The same as CMAKE_SYSTEM_VERSION but for the host system instead
              of the target system when cross compiling.

       CMAKE_HOST_UNIX
              True for UNIX and UNIX like operating systems.

              Set to true when the host system is  UNIX  or  UNIX  like  (i.e.
              APPLE and CYGWIN).

       CMAKE_HOST_WIN32
              True on windows systems, including win64.

              Set to true when the host system is Windows and on cygwin.

       CMAKE_OBJECT_PATH_MAX
              Maximum  object  file  full-path  length allowed by native build
              tools.

              CMake computes for every source file an object file name that is
              unique  to the source file and deterministic with respect to the
              full path to the source file.  This allows multiple source files
              in  a  target  to  share  the same name if they lie in different
              directories without rebuilding when one  is  added  or  removed.
              However, it can produce long full paths in a few cases, so CMake
              shortens the path using a hashing scheme when the full  path  to
              an  object file exceeds a limit.  CMake has a built-in limit for
              each platform that is sufficient  for  common  tools,  but  some
              native  tools  may have a lower limit.  This variable may be set
              to specify the limit explicitly.  The value must be  an  integer
              no less than 128.

       CMAKE_SYSTEM
              Name of system cmake is compiling for.

              This   variable   is  the  composite  of  CMAKE_SYSTEM_NAME  and
              CMAKE_SYSTEM_VERSION,                 like                  this
              ${CMAKE_SYSTEM_NAME}-${CMAKE_SYSTEM_VERSION}.                 If
              CMAKE_SYSTEM_VERSION is not set, then CMAKE_SYSTEM is  the  same
              as CMAKE_SYSTEM_NAME.

       CMAKE_SYSTEM_NAME
              Name of the OS CMake is building for.

              This  is  the  name  of  the  operating system on which CMake is
              targeting.   On  systems  that  have  the  uname  command,  this
              variable is set to the output of uname -s.  Linux, Windows,  and
              Darwin for Mac OSX are  the  values  found   on  the  big  three
              operating systems.

       CMAKE_SYSTEM_PROCESSOR
              The name of the CPU CMake is building for.

              On  systems  that  support  uname,  this  variable is set to the
              output of uname -p, on windows it is set to  the  value  of  the
              environment variable PROCESSOR_ARCHITECTURE

       CMAKE_SYSTEM_VERSION
              OS version CMake is building for.

              A numeric version string for the system, on systems that support
              uname, this variable is set to the output of uname -r. On  other
              systems this is set to major-minor version numbers.

       CYGWIN True for cygwin.

              Set to true when using CYGWIN.

       MSVC   True when using Microsoft Visual C

              Set  to  true  when  the  compiler  is some version of Microsoft
              Visual C.

       MSVC80 True when using Microsoft Visual C 8.0

              Set to true when the compiler is version 8.0 of Microsoft Visual
              C.

       MSVC_IDE
              True when using the Microsoft Visual C IDE

              Set  to  true when the target platform is the Microsoft Visual C
              IDE, as opposed to the command line compiler.

       MSVC_VERSION
              The version of Microsoft Visual C/C++ being used if any.

              The version of Microsoft Visual C/C++ being  used  if  any.  For
              example 1300 is MSVC 6.0.

       UNIX   True for UNIX and UNIX like operating systems.

              Set  to  true  when the target system is UNIX or UNIX like (i.e.
              APPLE and CYGWIN).

       WIN32  True on windows systems, including win64.

              Set to true when the target system is Windows and on cygwin.

       XCODE_VERSION
              Version of Xcode (Xcode generator only).

              Under the Xcode generator, this  is  the  version  of  Xcode  as
              specified   in   "Xcode.app/Contents/version.plist"   (such   as
              "3.1.2").

VARIABLES FOR LANGUAGES

       CMAKE_<LANG>_ARCHIVE_APPEND
              Rule variable to append to a static archive.

              This is a rule variable that tells CMake  how  to  append  to  a
              static     archive.      It     is     used    in    place    of
              CMAKE_<LANG>_CREATE_STATIC_LIBRARY on some platforms in order to
              support       large      object      counts.       See      also
              CMAKE_<LANG>_ARCHIVE_CREATE and CMAKE_<LANG>_ARCHIVE_FINISH.

       CMAKE_<LANG>_ARCHIVE_CREATE
              Rule variable to create a new static archive.

              This is a rule variable that tells CMake how to create a  static
              archive.        It       is      used      in      place      of
              CMAKE_<LANG>_CREATE_STATIC_LIBRARY on some platforms in order to
              support       large      object      counts.       See      also
              CMAKE_<LANG>_ARCHIVE_APPEND and CMAKE_<LANG>_ARCHIVE_FINISH.

       CMAKE_<LANG>_ARCHIVE_FINISH
              Rule variable to finish an existing static archive.

              This is a rule variable that tells CMake how to finish a  static
              archive.        It       is      used      in      place      of
              CMAKE_<LANG>_CREATE_STATIC_LIBRARY on some platforms in order to
              support       large      object      counts.       See      also
              CMAKE_<LANG>_ARCHIVE_CREATE and CMAKE_<LANG>_ARCHIVE_APPEND.

       CMAKE_<LANG>_COMPILER
              The full path to the compiler for LANG.

              This is the command that will be used as  the  <LANG>  compiler.
              Once set, you can not change this variable.

       CMAKE_<LANG>_COMPILER_ABI
              An internal variable subject to change.

              This  is  used in determining the compiler ABI and is subject to
              change.

       CMAKE_<LANG>_COMPILER_ID
              An internal variable subject to change.

              This is used in determining  the  compiler  and  is  subject  to
              change.

       CMAKE_<LANG>_COMPILER_LOADED
              Defined to true if the language is enabled.

              When    language    <LANG>    is   enabled   by   project()   or
              enable_language() this variable is defined to 1.

       CMAKE_<LANG>_COMPILE_OBJECT
              Rule variable to compile a single object file.

              This is a rule variable that tells CMake how to compile a single
              object file for for the language <LANG>.

       CMAKE_<LANG>_CREATE_SHARED_LIBRARY
              Rule variable to create a shared library.

              This  is a rule variable that tells CMake how to create a shared
              library for the language <LANG>.

       CMAKE_<LANG>_CREATE_SHARED_MODULE
              Rule variable to create a shared module.

              This is a rule variable that tells CMake how to create a  shared
              library for the language <LANG>.

       CMAKE_<LANG>_CREATE_STATIC_LIBRARY
              Rule variable to create a static library.

              This  is a rule variable that tells CMake how to create a static
              library for the language <LANG>.

       CMAKE_<LANG>_FLAGS_DEBUG
              Flags for Debug build type or configuration.

              <LANG> flags used when CMAKE_BUILD_TYPE is Debug.

       CMAKE_<LANG>_FLAGS_MINSIZEREL
              Flags for MinSizeRel build type or configuration.

              <LANG> flags used when CMAKE_BUILD_TYPE is MinSizeRel.Short  for
              minimum size release.

       CMAKE_<LANG>_FLAGS_RELEASE
              Flags for Release build type or configuration.

              <LANG> flags used when CMAKE_BUILD_TYPE is Release

       CMAKE_<LANG>_FLAGS_RELWITHDEBINFO
              Flags for RelWithDebInfo type or configuration.

              <LANG> flags used when CMAKE_BUILD_TYPE is RelWithDebInfo. Short
              for Release With Debug Information.

       CMAKE_<LANG>_IGNORE_EXTENSIONS
              File extensions that should be ignored by the build.

              This is a list of file extensions that may be part of a  project
              for a given language but are not compiled.

       CMAKE_<LANG>_IMPLICIT_INCLUDE_DIRECTORIES
              Directories  implicitly  searched  by  the  compiler  for header
              files.

              CMake does not explicitly specify these directories on  compiler
              command lines for language <LANG>.  This prevents system include
              directories from being treated as user  include  directories  on
              some compilers.

       CMAKE_<LANG>_IMPLICIT_LINK_DIRECTORIES
              Implicit linker search path detected for language <LANG>.

              Compilers typically pass directories containing language runtime
              libraries and default library search paths when  they  invoke  a
              linker.   These paths are implicit linker search directories for
              the compiler’s  language.   CMake  automatically  detects  these
              directories  for  each  language and reports the results in this
              variable.

       CMAKE_<LANG>_IMPLICIT_LINK_LIBRARIES
              Implicit link libraries and flags detected for language  <LANG>.

              Compilers  typically  pass  language  runtime  library names and
              other flags when they invoke a linker.  These flags are implicit
              link  options  for the compiler’s language.  CMake automatically
              detects these libraries and flags for each language and  reports
              the results in this variable.

       CMAKE_<LANG>_LINKER_PREFERENCE
              Preference value for linker language selection.

              The "linker language" for executable, shared library, and module
              targets is the language whose compiler will invoke  the  linker.
              The   LINKER_LANGUAGE   target   property   sets   the  language
              explicitly.  Otherwise, the linker language is that whose linker
              preference  value is highest among languages compiled and linked
              into       the        target.         See        also        the
              CMAKE_<LANG>_LINKER_PREFERENCE_PROPAGATES variable.

       CMAKE_<LANG>_LINKER_PREFERENCE_PROPAGATES
              True   if   CMAKE_<LANG>_LINKER_PREFERENCE   propagates   across
              targets.

              This is used when CMake selects a linker language for a  target.
              Languages   compiled   directly   into  the  target  are  always
              considered.  A language compiled into static libraries linked by
              the target is considered if this variable is true.

       CMAKE_<LANG>_LINK_EXECUTABLE
              Rule variable to link and executable.

              Rule variable to link and executable for the given language.

       CMAKE_<LANG>_OUTPUT_EXTENSION
              Extension for the output of a compile for a single file.

              This  is  the extension for an object file for the given <LANG>.
              For example .obj for C on Windows.

       CMAKE_<LANG>_PLATFORM_ID
              An internal variable subject to change.

              This is used in determining  the  platform  and  is  subject  to
              change.

       CMAKE_<LANG>_SIZEOF_DATA_PTR
              Size of pointer-to-data types for language <LANG>.

              This  holds  the size (in bytes) of pointer-to-data types in the
              target platform ABI.  It is defined  for  languages  C  and  CXX
              (C++).

       CMAKE_<LANG>_SOURCE_FILE_EXTENSIONS
              Extensions of source files for the given language.

              This  is  the  list  of  extensions for a given languages source
              files.

       CMAKE_COMPILER_IS_GNU<LANG>
              True if the compiler is GNU.

              If the selected <LANG> compiler is the GNU compiler then this is
              TRUE, if not it is FALSE.

       CMAKE_INTERNAL_PLATFORM_ABI
              An internal variable subject to change.

              This  is  used in determining the compiler ABI and is subject to
              change.

       CMAKE_USER_MAKE_RULES_OVERRIDE_<LANG>
              Specify a file that can change the build rule variables.

              If this variable is set, it should to point to a  CMakeLists.txt
              file that will be read in by CMake after all the system settings
              have been set, but before they have been used.  This would allow
              you  to  override any variables that need to be changed for some
              language.

VARIABLES THAT CONTROL THE BUILD

       CMAKE_<CONFIG>_POSTFIX
              Default  filename  postfix  for  libraries  under  configuration
              <CONFIG>.

              When  a  non-executable  target  is created its <CONFIG>_POSTFIX
              target property is initialized with the value of  this  variable
              if it is set.

       CMAKE_ARCHIVE_OUTPUT_DIRECTORY
              Where to put all the ARCHIVE targets when built.

              This variable is used to initialize the ARCHIVE_OUTPUT_DIRECTORY
              property on all  the  targets.  See  that  target  property  for
              additional information.

       CMAKE_BUILD_WITH_INSTALL_RPATH
              Use the install path for the RPATH

              Normally  CMake  uses the build tree for the RPATH when building
              executables etc on systems that use RPATH. When the software  is
              installed  the executables etc are relinked by CMake to have the
              install RPATH. If this variable is set to true then the software
              is always built with the install path for the RPATH and does not
              need to be relinked when installed.

       CMAKE_DEBUG_POSTFIX
              See variable CMAKE_<CONFIG>_POSTFIX.

              This  variable  is  a   special   case   of   the   more-general
              CMAKE_<CONFIG>_POSTFIX variable for the DEBUG configuration.

       CMAKE_EXE_LINKER_FLAGS
              Linker flags used to create executables.

              Flags used by the linker when creating an executable.

       CMAKE_EXE_LINKER_FLAGS_[CMAKE_BUILD_TYPE]
              Flag used when linking an executable.

              Same  as  CMAKE_C_FLAGS_*  but  used by the linker when creating
              executables.

       CMAKE_Fortran_MODULE_DIRECTORY
              Fortran module output directory.

              This variable is used to initialize the Fortran_MODULE_DIRECTORY
              property  on  all  the  targets.  See  that  target property for
              additional information.

       CMAKE_INCLUDE_CURRENT_DIR
              Automatically add the current source- and build  directories  to
              the include path.

              If  this  variable  is enabled, CMake automatically adds in each
              directory            ${CMAKE_CURRENT_SOURCE_DIR}             and
              ${CMAKE_CURRENT_BINARY_DIR}   to   the  include  path  for  this
              directory. These additional include directories do not propagate
              down  to subdirectories. This is useful mainly for out-of-source
              builds, where files generated into the build tree  are  included
              by files located in the source tree.

              By default CMAKE_INCLUDE_CURRENT_DIR is OFF.

       CMAKE_INSTALL_NAME_DIR
              Mac OSX directory name for installed targets.

              CMAKE_INSTALL_NAME_DIR     is    used    to    initialize    the
              INSTALL_NAME_DIR  property  on  all  targets.  See  that  target
              property for more information.

       CMAKE_INSTALL_RPATH
              The rpath to use for installed targets.

              A  semicolon-separated  list  specifying  the  rpath  to  use in
              installed targets (for platforms that support it). This is  used
              to initialize the target property INSTALL_RPATH for all targets.

       CMAKE_INSTALL_RPATH_USE_LINK_PATH
              Add paths to linker search and installed rpath.

              CMAKE_INSTALL_RPATH_USE_LINK_PATH is a boolean that  if  set  to
              true  will  append  directories  in  the  linker search path and
              outside the project  to  the  INSTALL_RPATH.  This  is  used  to
              initialize  the  target property INSTALL_RPATH_USE_LINK_PATH for
              all targets.

       CMAKE_LIBRARY_OUTPUT_DIRECTORY
              Where to put all the LIBRARY targets when built.

              This variable is used to initialize the LIBRARY_OUTPUT_DIRECTORY
              property  on  all  the  targets.  See  that  target property for
              additional information.

       CMAKE_LIBRARY_PATH_FLAG
              The flag used to add a library search path to a compiler.

              The flag used to specify a library directory to the compiler. On
              most compilers this is "-L".

       CMAKE_LINK_DEF_FILE_FLAG
              Linker flag used to specify a .def file for dll creation.

              The flag used to add a .def file when creating a dll on Windows,
              this is only defined on Windows.

       CMAKE_LINK_LIBRARY_FILE_FLAG
              Flag used to link a library specified by a path to its file.

              The flag used before a library file path is given to the linker.
              This is needed only on very few platforms.

       CMAKE_LINK_LIBRARY_FLAG
              Flag used to link a library into an executable.

              The flag used to specify a library to link to an executable.  On
              most compilers this is "-l".

       CMAKE_NO_BUILTIN_CHRPATH
              Do not use the builtin ELF editor to fix RPATHs on installation.

              When  an  ELF  binary  needs  to  have  a  different RPATH after
              installation than it does  in  the  build  tree,  CMake  uses  a
              builtin  editor  to  change the RPATH in the installed copy.  If
              this variable is set to true then CMake will relink  the  binary
              before installation instead of using its builtin editor.

       CMAKE_RUNTIME_OUTPUT_DIRECTORY
              Where to put all the RUNTIME targets when built.

              This variable is used to initialize the RUNTIME_OUTPUT_DIRECTORY
              property on all  the  targets.  See  that  target  property  for
              additional information.

       CMAKE_SKIP_BUILD_RPATH
              Do not include RPATHs in the build tree.

              Normally  CMake  uses the build tree for the RPATH when building
              executables etc on systems that use RPATH. When the software  is
              installed  the executables etc are relinked by CMake to have the
              install RPATH. If this variable is set to true then the software
              is always built with no RPATH.

       CMAKE_USE_RELATIVE_PATHS
              Use relative paths (May not work!).

              If  this  is set to TRUE, then the CMake will use relative paths
              between the source and binary tree. This option  does  not  work
              for  more complicated projects, and relative paths are used when
              possible.   In  general,  it  is  not  possible  to  move  CMake
              generated  makefiles  to  a different location regardless of the
              value of this variable.

       EXECUTABLE_OUTPUT_PATH
              Old executable location variable.

              The target  property  RUNTIME_OUTPUT_DIRECTORY  supercedes  this
              variable  for  a  target  if  it is set.  Executable targets are
              otherwise placed in this directory.

       LIBRARY_OUTPUT_PATH
              Old library location variable.

              The      target       properties       ARCHIVE_OUTPUT_DIRECTORY,
              LIBRARY_OUTPUT_DIRECTORY, and RUNTIME_OUTPUT_DIRECTORY supercede
              this variable for a target if they are set.  Library targets are
              otherwise placed in this directory.

VARIABLES THAT PROVIDE INFORMATION

       variables  defined  by  cmake, that give information about the project,
       and cmake

       CMAKE_AR
              Name of archiving tool for static libraries.

              This specifies name of  the  program  that  creates  archive  or
              static libraries.

       CMAKE_BINARY_DIR
              The path to the top level of the build tree.

              This  is  the  full  path  to the top level of the current CMake
              build tree. For an in-source build, this would be  the  same  as
              CMAKE_SOURCE_DIR.

       CMAKE_BUILD_TOOL
              Tool used for the actual build process.

              This variable is set to the program that will be needed to build
              the output of CMake.   If  the  generator  selected  was  Visual
              Studio  6, the CMAKE_MAKE_PROGRAM will be set to msdev, for Unix
              makefiles it will be set to make or gmake, and for Visual Studio
              7  it  set  to  devenv.  For Nmake Makefiles the value is nmake.
              This can be useful for adding special flags and  commands  based
              on the final build environment.

       CMAKE_CACHEFILE_DIR
              The directory with the CMakeCache.txt file.

              This   is   the   full  path  to  the  directory  that  has  the
              CMakeCache.txt   file   in   it.    This   is   the   same    as
              CMAKE_BINARY_DIR.

       CMAKE_CACHE_MAJOR_VERSION
              Major version of CMake used to create the CMakeCache.txt file

              This  is stores the major version of CMake used to write a CMake
              cache file. It is only different when  a  different  version  of
              CMake is run on a previously created cache file.

       CMAKE_CACHE_MINOR_VERSION
              Minor version of CMake used to create the CMakeCache.txt file

              This  is stores the minor version of CMake used to write a CMake
              cache file. It is only different when  a  different  version  of
              CMake is run on a previously created cache file.

       CMAKE_CACHE_PATCH_VERSION
              Patch version of CMake used to create the CMakeCache.txt file

              This  is stores the patch version of CMake used to write a CMake
              cache file. It is only different when  a  different  version  of
              CMake is run on a previously created cache file.

       CMAKE_CFG_INTDIR
              Build-time reference to per-configuration output subdirectory.

              For  native  build systems supporting multiple configurations in
              the build tree (such as Visual Studio and Xcode), the value is a
              reference  to  a  build-time variable specifying the name of the
              per-configuration output subdirectory.  On  Makefile  generators
              this evaluates to "." because there is only one configuration in
              a build tree.  Example values:

                $(IntDir)        = Visual Studio 6
                $(OutDir)        = Visual Studio 7, 8, 9
                $(Configuration) = Visual Studio 10
                $(CONFIGURATION) = Xcode
                .                = Make-based tools

              Since these values are evaluated by  the  native  build  system,
              this  variable  is  suitable  only for use in command lines that
              will be evaluated at build time.  Example of intended usage:

                add_executable(mytool mytool.c)
                add_custom_command(
                  OUTPUT out.txt
                  COMMAND ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/mytool
                          ${CMAKE_CURRENT_SOURCE_DIR}/in.txt out.txt
                  DEPENDS mytool in.txt
                  )
                add_custom_target(drive ALL DEPENDS out.txt)

              Note that CMAKE_CFG_INTDIR  is  no  longer  necessary  for  this
              purpose  but  has  been  left  for  compatibility  with existing
              projects.  Instead  add_custom_command()  recognizes  executable
              target      names      in     its     COMMAND     option,     so
              "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/mytool" can  be
              replaced by just "mytool".

              This  variable  is read-only.  Setting it is undefined behavior.
              In multi-configuration build systems the value of this  variable
              is  passed as the value of preprocessor symbol "CMAKE_INTDIR" to
              the compilation of all source files.

       CMAKE_COMMAND
              The full path to the cmake executable.

              This is the full path to the CMake  executable  cmake  which  is
              useful from custom commands that want to use the cmake -E option
              for portable system commands. (e.g. /usr/local/bin/cmake

       CMAKE_CROSSCOMPILING
              Is CMake currently cross compiling.

              This variable will be set to true by CMake  if  CMake  is  cross
              compiling.  Specifically if the build platform is different from
              the target platform.

       CMAKE_CTEST_COMMAND
              Full path to ctest command installed with cmake.

              This is the full path to the CTest  executable  ctest  which  is
              useful  from  custom  commands  that  want   to use the cmake -E
              option for portable system commands.

       CMAKE_CURRENT_BINARY_DIR
              The path to the binary directory currently being processed.

              This the full path to the  build  directory  that  is  currently
              being   processed   by   cmake.    Each   directory   added   by
              add_subdirectory will create a binary  directory  in  the  build
              tree,  and  as  it is being processed this variable will be set.
              For in-source builds this is the current source directory  being
              processed.

       CMAKE_CURRENT_LIST_FILE
              Full path to the listfile currently being processed.

              As  CMake  processes the listfiles in your project this variable
              will always be set to the one currently  being  processed.   The
              value  has dynamic scope.  When CMake starts processing commands
              in a source file it sets this variable to the  location  of  the
              file.   When CMake finishes processing commands from the file it
              restores  the  previous  value.   Therefore  the  value  of  the
              variable  inside  a  macro  or function is the file invoking the
              bottom-most entry on the call stack, not the file containing the
              macro or function definition.

              See also CMAKE_PARENT_LIST_FILE.

       CMAKE_CURRENT_LIST_LINE
              The line number of the current file being processed.

              This is the line number of the file currently being processed by
              cmake.

       CMAKE_CURRENT_SOURCE_DIR
              The path to the source directory currently being processed.

              This the full path to the source  directory  that  is  currently
              being processed by cmake.

       CMAKE_DL_LIBS
              Name of library containing dlopen and dlcose.

              The  name  of  the  library  that  has dlopen and dlclose in it,
              usually -ldl on most UNIX machines.

       CMAKE_EDIT_COMMAND
              Full path to cmake-gui or ccmake.

              This  is  the  full  path  to  the  CMake  executable  that  can
              graphically  edit the cache.  For example, cmake-gui, ccmake, or
              cmake -i.

       CMAKE_EXECUTABLE_SUFFIX
              The suffix for executables on this platform.

              The suffix to use for the end of an executable if any,  .exe  on
              Windows.

              CMAKE_EXECUTABLE_SUFFIX_<LANG>   overrides   this  for  language
              <LANG>.

       CMAKE_EXTRA_GENERATOR
              The extra generator used to build the project.

              When using the Eclipse, CodeBlocks or KDevelop generators, CMake
              generates  Makefiles  (CMAKE_GENERATOR) and additionally project
              files for the respective IDE. This IDE project file generator is
              stored in CMAKE_EXTRA_GENERATOR (e.g. "Eclipse CDT4").

       CMAKE_EXTRA_SHARED_LIBRARY_SUFFIXES
              Additional suffixes for shared libraries.

              Extensions  for  shared  libraries  other than that specified by
              CMAKE_SHARED_LIBRARY_SUFFIX,  if  any.   CMake  uses   this   to
              recognize  external  shared  library  files  during  analysis of
              libraries linked by a target.

       CMAKE_GENERATOR
              The generator used to build the project.

              The name of the generator that is being  used  to  generate  the
              build files.  (e.g. "Unix Makefiles", "Visual Studio 6", etc.)

       CMAKE_HOME_DIRECTORY
              Path to top of source tree.

              This is the path to the top level of the source tree.

       CMAKE_IMPORT_LIBRARY_PREFIX
              The prefix for import libraries that you link to.

              The  prefix  to use for the name of an import library if used on
              this platform.

              CMAKE_IMPORT_LIBRARY_PREFIX_<LANG> overrides this  for  language
              <LANG>.

       CMAKE_IMPORT_LIBRARY_SUFFIX
              The suffix for import  libraries that you link to.

              The  suffix  to  use for the end of an import library if used on
              this platform.

              CMAKE_IMPORT_LIBRARY_SUFFIX_<LANG> overrides this  for  language
              <LANG>.

       CMAKE_LINK_LIBRARY_SUFFIX
              The suffix for libraries that you link to.

              The suffix to use for the end of a library, .lib on Windows.

       CMAKE_MAJOR_VERSION
              The Major version of cmake (i.e. the 2 in 2.X.X)

              This  specifies  the major version of the CMake executable being
              run.

       CMAKE_MAKE_PROGRAM
              See CMAKE_BUILD_TOOL.

              This  variable  is  around  for  backwards  compatibility,   see
              CMAKE_BUILD_TOOL.

       CMAKE_MINOR_VERSION
              The Minor version of cmake (i.e. the 4 in X.4.X).

              This  specifies  the minor version of the CMake executable being
              run.

       CMAKE_PARENT_LIST_FILE
              Full path to the parent listfile  of  the  one  currently  being
              processed.

              As  CMake  processes the listfiles in your project this variable
              will always be set to the  listfile  that  included  or  somehow
              invoked   the   one   currently   being   processed.   See  also
              CMAKE_CURRENT_LIST_FILE.

       CMAKE_PATCH_VERSION
              The patch version of cmake (i.e. the 3 in X.X.3).

              This specifies the patch version of the CMake  executable  being
              run.

       CMAKE_PROJECT_NAME
              The name of the current project.

              This  specifies  name  of  the  current project from the closest
              inherited PROJECT command.

       CMAKE_RANLIB
              Name of randomizing tool for static libraries.

              This specifies name of the program that randomizes libraries  on
              UNIX, not used on Windows, but may be present.

       CMAKE_ROOT
              Install directory for running cmake.

              This  is  the install root for the running CMake and the Modules
              directory can be found here.  This  is  commonly  used  in  this
              format: ${CMAKE_ROOT}/Modules

       CMAKE_SHARED_LIBRARY_PREFIX
              The prefix for shared libraries that you link to.

              The prefix to use for the name of a shared library, lib on UNIX.

              CMAKE_SHARED_LIBRARY_PREFIX_<LANG> overrides this  for  language
              <LANG>.

       CMAKE_SHARED_LIBRARY_SUFFIX
              The suffix for shared libraries that you link to.

              The  suffix  to  use  for  the  end of a shared library, .dll on
              Windows.

              CMAKE_SHARED_LIBRARY_SUFFIX_<LANG> overrides this  for  language
              <LANG>.

       CMAKE_SHARED_MODULE_PREFIX
              The prefix for loadable modules that you link to.

              The  prefix  to  use  for  the name of a loadable module on this
              platform.

              CMAKE_SHARED_MODULE_PREFIX_<LANG> overrides  this  for  language
              <LANG>.

       CMAKE_SHARED_MODULE_SUFFIX
              The suffix for shared libraries that you link to.

              The  suffix  to  use  for  the  end of a loadable module on this
              platform

              CMAKE_SHARED_MODULE_SUFFIX_<LANG> overrides  this  for  language
              <LANG>.

       CMAKE_SIZEOF_VOID_P
              Size of a void pointer.

              This  is  set  to  the  size of a pointer on the machine, and is
              determined by a try compile. If a 64 bit size is found, then the
              library  search  path  is  modified to look for 64 bit libraries
              first.

       CMAKE_SKIP_RPATH
              If true, do not add run time path information.

              If this is set to TRUE, then the rpath information is not  added
              to   compiled   executables.    The  default  is  to  add  rpath
              information if the platform supports  it.This  allows  for  easy
              running from the build tree.

       CMAKE_SOURCE_DIR
              The path to the top level of the source tree.

              This  is  the  full  path  to the top level of the current CMake
              source tree. For an in-source build, this would be the  same  as
              CMAKE_BINARY_DIR.

       CMAKE_STANDARD_LIBRARIES
              Libraries linked into every executable and shared library.

              This  is  the  list  of  libraries  that  are  linked  into  all
              executables and libraries.

       CMAKE_STATIC_LIBRARY_PREFIX
              The prefix for static libraries that you link to.

              The prefix to use for the name of a static library, lib on UNIX.

              CMAKE_STATIC_LIBRARY_PREFIX_<LANG>  overrides  this for language
              <LANG>.

       CMAKE_STATIC_LIBRARY_SUFFIX
              The suffix for static libraries that you link to.

              The suffix to use for the end  of  a  static  library,  .lib  on
              Windows.

              CMAKE_STATIC_LIBRARY_SUFFIX_<LANG>  overrides  this for language
              <LANG>.

       CMAKE_TWEAK_VERSION
              The tweak version of cmake (i.e. the 1 in X.X.X.1).

              This specifies the tweak version of the CMake  executable  being
              run.  Releases use tweak < 20000000 and development versions use
              the date format CCYYMMDD for the tweak level.

       CMAKE_USING_VC_FREE_TOOLS
              True if free visual studio tools being used.

              This is set to true if the compiler is Visual Studio free tools.

       CMAKE_VERBOSE_MAKEFILE
              Create verbose makefiles if on.

              This  variable  defaults  to false. You can set this variable to
              true to make CMake produce  verbose  makefiles  that  show  each
              command line as it is used.

       CMAKE_VERSION
              The  full  version  of  cmake  in major.minor.patch[.tweak[-id]]
              format.

              This specifies the full version of the  CMake  executable  being
              run.   This  variable  is  defined by versions 2.6.3 and higher.
              See    variables    CMAKE_MAJOR_VERSION,    CMAKE_MINOR_VERSION,
              CMAKE_PATCH_VERSION,   and  CMAKE_TWEAK_VERSION  for  individual
              version components.  The [-id] component appears in  non-release
              versions and may be arbitrary text.

       PROJECT_BINARY_DIR
              Full path to build directory for project.

              This is the binary directory of the most recent PROJECT command.

       PROJECT_NAME
              Name of the project given to the project command.

              This is the name given to the most recent PROJECT command.

       PROJECT_SOURCE_DIR
              Top level source directory for the current project.

              This is the source directory of the most recent PROJECT command.

       [Project name]_BINARY_DIR
              Top level binary directory for the named project.

              A variable is created with the name used in the PROJECT command,
              and is the binary directory  for  the  project.    This  can  be
              useful when SUBDIR is used to connect several projects.

       [Project name]_SOURCE_DIR
              Top level source directory for the named project.

              A variable is created with the name used in the PROJECT command,
              and is the source directory  for  the  project.    This  can  be
              useful   when   add_subdirectory  is  used  to  connect  several
              projects.

COPYRIGHT

       Copyright 2000-2009 Kitware, Inc., Insight  Software  Consortium.   All
       rights reserved.

       Redistribution  and  use  in  source  and binary forms, with or without
       modification, are permitted provided that the following conditions  are
       met:

       Redistributions  of source code must retain the above copyright notice,
       this list of conditions and the following disclaimer.

       Redistributions in binary  form  must  reproduce  the  above  copyright
       notice,  this  list  of  conditions and the following disclaimer in the
       documentation and/or other materials provided with the distribution.

       Neither the names of Kitware, Inc., the  Insight  Software  Consortium,
       nor  the  names of their contributors may be used to endorse or promote
       products derived from this  software  without  specific  prior  written
       permission.

       THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
       IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT  NOT  LIMITED
       TO,  THE  IMPLIED  WARRANTIES  OF  MERCHANTABILITY  AND  FITNESS  FOR A
       PARTICULAR PURPOSE ARE DISCLAIMED. IN  NO  EVENT  SHALL  THE  COPYRIGHT
       HOLDER  OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
       SPECIAL,  EXEMPLARY,  OR  CONSEQUENTIAL  DAMAGES  (INCLUDING,  BUT  NOT
       LIMITED  TO,  PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
       DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND  ON  ANY
       THEORY  OF  LIABILITY,  WHETHER  IN CONTRACT, STRICT LIABILITY, OR TORT
       (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF  THE  USE
       OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

SEE ALSO

       ccmake(1),   cpack(1),   ctest(1),   cmakecommands(1),  cmakecompat(1),
       cmakemodules(1), cmakeprops(1), cmakevars(1)

       The following resources are available to get help using CMake:

       Home Page
              http://www.cmake.org

              The primary starting point for learning about CMake.

       Frequently Asked Questions
              http://www.cmake.org/Wiki/CMake_FAQ

              A Wiki  is  provided  containing  answers  to  frequently  asked
              questions.

       Online Documentation
              http://www.cmake.org/HTML/Documentation.html

              Links  to available documentation may be found on this web page.

       Mailing List
              http://www.cmake.org/HTML/MailingLists.html

              For help and discussion about using cmake,  a  mailing  list  is
              provided  at  cmake@cmake.org.  The list is member-post-only but
              one may sign up on the CMake web page.  Please  first  read  the
              full   documentation   at  http://www.cmake.org  before  posting
              questions to the list.

       Summary of helpful links:

         Home: http://www.cmake.org
         Docs: http://www.cmake.org/HTML/Documentation.html
         Mail: http://www.cmake.org/HTML/MailingLists.html
         FAQ:  http://www.cmake.org/Wiki/CMake_FAQ

AUTHOR

       This manual page was generated by the "--help-man" option.