NAME
ccmake - Curses Interface for CMake.
USAGE
ccmake <path-to-source>
ccmake <path-to-existing-build>
DESCRIPTION
The "ccmake" executable is the CMake curses interface. Project
configuration settings may be specified interactively through this GUI.
Brief instructions are provided at the bottom of the terminal when the
program is running.
CMake is a cross-platform build system generator. Projects specify
their build process with platform-independent CMake listfiles included
in each directory of a source tree with the name CMakeLists.txt. Users
build a project by using CMake to generate a build system for a native
tool on their platform.
OPTIONS
-C <initial-cache>
Pre-load a script to populate the cache.
When cmake is first run in an empty build tree, it creates a
CMakeCache.txt file and populates it with customizable settings
for the project. This option may be used to specify a file from
which to load cache entries before the first pass through the
project’s cmake listfiles. The loaded entries take priority
over the project’s default values. The given file should be a
CMake script containing SET commands that use the CACHE option,
not a cache-format file.
-D <var>:<type>=<value>
Create a cmake cache entry.
When cmake is first run in an empty build tree, it creates a
CMakeCache.txt file and populates it with customizable settings
for the project. This option may be used to specify a setting
that takes priority over the project’s default value. The
option may be repeated for as many cache entries as desired.
-U <globbing_expr>
Remove matching entries from CMake cache.
This option may be used to remove one or more variables from the
CMakeCache.txt file, globbing expressions using * and ? are
supported. The option may be repeated for as many cache entries
as desired.
Use with care, you can make your CMakeCache.txt non-working.
-G <generator-name>
Specify a makefile generator.
CMake may support multiple native build systems on certain
platforms. A makefile generator is responsible for generating a
particular build system. Possible generator names are specified
in the Generators section.
-Wno-dev
Suppress developer warnings.
Suppress warnings that are meant for the author of the
CMakeLists.txt files.
-Wdev Enable developer warnings.
Enable warnings that are meant for the author of the
CMakeLists.txt files.
GENERATORS
Unix Makefiles
Generates standard UNIX makefiles.
A hierarchy of UNIX makefiles is generated into the build tree.
Any standard UNIX-style make program can build the project
through the default make target. A "make install" target is
also provided.
CodeBlocks - Unix Makefiles
Generates CodeBlocks project files.
Project files for CodeBlocks will be created in the top
directory and in every subdirectory which features a
CMakeLists.txt file containing a PROJECT() call. Additionally a
hierarchy of makefiles is generated into the build tree. The
appropriate make program can build the project through the
default make target. A "make install" target is also provided.
Eclipse CDT4 - Unix Makefiles
Generates Eclipse CDT 4.0 project files.
Project files for Eclipse will be created in the top directory.
In out of source builds, a linked resource to the top level
source directory will be created.Additionally a hierarchy of
makefiles is generated into the build tree. The appropriate make
program can build the project through the default make target. A
"make install" target is also provided.
KDevelop3
Generates KDevelop 3 project files.
Project files for KDevelop 3 will be created in the top
directory and in every subdirectory which features a
CMakeLists.txt file containing a PROJECT() call. If you change
the settings using KDevelop cmake will try its best to keep your
changes when regenerating the project files. Additionally a
hierarchy of UNIX makefiles is generated into the build tree.
Any standard UNIX-style make program can build the project
through the default make target. A "make install" target is
also provided.
KDevelop3 - Unix Makefiles
Generates KDevelop 3 project files.
Project files for KDevelop 3 will be created in the top
directory and in every subdirectory which features a
CMakeLists.txt file containing a PROJECT() call. If you change
the settings using KDevelop cmake will try its best to keep your
changes when regenerating the project files. Additionally a
hierarchy of UNIX makefiles is generated into the build tree.
Any standard UNIX-style make program can build the project
through the default make target. A "make install" target is
also provided.
PROPERTIES
CMake Properties - Properties supported by CMake, the Cross-Platform Makefile Generator.
This is the documentation for the properties supported by CMake.
Properties can have different scopes. They can either be assigned to a
source file, a directory, a target or globally to CMake. By modifying
the values of properties the behaviour of the build system can be
customized.
COMMAND
add_custom_command
Add a custom build rule to the generated build system.
There are two main signatures for add_custom_command The first
signature is for adding a custom command to produce an output.
add_custom_command(OUTPUT output1 [output2 ...]
COMMAND command1 [ARGS] [args1...]
[COMMAND command2 [ARGS] [args2...] ...]
[MAIN_DEPENDENCY depend]
[DEPENDS [depends...]]
[IMPLICIT_DEPENDS <lang1> depend1 ...]
[WORKING_DIRECTORY dir]
[COMMENT comment] [VERBATIM] [APPEND])
This defines a command to generate specified OUTPUT file(s). A
target created in the same directory (CMakeLists.txt file) that
specifies any output of the custom command as a source file is
given a rule to generate the file using the command at build
time. If an output name is a relative path it will be
interpreted relative to the build tree directory corresponding
to the current source directory. Note that MAIN_DEPENDENCY is
completely optional and is used as a suggestion to visual studio
about where to hang the custom command. In makefile terms this
creates a new target in the following form:
OUTPUT: MAIN_DEPENDENCY DEPENDS
COMMAND
If more than one command is specified they will be executed in
order. The optional ARGS argument is for backward compatibility
and will be ignored.
The second signature adds a custom command to a target such as a
library or executable. This is useful for performing an
operation before or after building the target. The command
becomes part of the target and will only execute when the target
itself is built. If the target is already built, the command
will not execute.
add_custom_command(TARGET target
PRE_BUILD | PRE_LINK | POST_BUILD
COMMAND command1 [ARGS] [args1...]
[COMMAND command2 [ARGS] [args2...] ...]
[WORKING_DIRECTORY dir]
[COMMENT comment] [VERBATIM])
This defines a new command that will be associated with building
the specified target. When the command will happen is determined
by which of the following is specified:
PRE_BUILD - run before all other dependencies
PRE_LINK - run after other dependencies
POST_BUILD - run after the target has been built
Note that the PRE_BUILD option is only supported on Visual
Studio 7 or later. For all other generators PRE_BUILD will be
treated as PRE_LINK.
If WORKING_DIRECTORY is specified the command will be executed
in the directory given. If COMMENT is set, the value will be
displayed as a message before the commands are executed at build
time. If APPEND is specified the COMMAND and DEPENDS option
values are appended to the custom command for the first output
specified. There must have already been a previous call to this
command with the same output. The COMMENT, WORKING_DIRECTORY,
and MAIN_DEPENDENCY options are currently ignored when APPEND is
given, but may be used in the future.
If VERBATIM is given then all arguments to the commands will be
escaped properly for the build tool so that the invoked command
receives each argument unchanged. Note that one level of
escapes is still used by the CMake language processor before
add_custom_command even sees the arguments. Use of VERBATIM is
recommended as it enables correct behavior. When VERBATIM is not
given the behavior is platform specific because there is no
protection of tool-specific special characters.
If the output of the custom command is not actually created as a
file on disk it should be marked as SYMBOLIC with
SET_SOURCE_FILES_PROPERTIES.
The IMPLICIT_DEPENDS option requests scanning of implicit
dependencies of an input file. The language given specifies the
programming language whose corresponding dependency scanner
should be used. Currently only C and CXX language scanners are
supported. Dependencies discovered from the scanning are added
to those of the custom command at build time. Note that the
IMPLICIT_DEPENDS option is currently supported only for Makefile
generators and will be ignored by other generators.
If COMMAND specifies an executable target (created by
ADD_EXECUTABLE) it will automatically be replaced by the
location of the executable created at build time. Additionally
a target-level dependency will be added so that the executable
target will be built before any target using this custom
command. However this does NOT add a file-level dependency that
would cause the custom command to re-run whenever the executable
is recompiled.
The DEPENDS option specifies files on which the command depends.
If any dependency is an OUTPUT of another custom command in the
same directory (CMakeLists.txt file) CMake automatically brings
the other custom command into the target in which this command
is built. If DEPENDS specifies any target (created by an ADD_*
command) a target-level dependency is created to make sure the
target is built before any target using this custom command.
Additionally, if the target is an executable or library a
file-level dependency is created to cause the custom command to
re-run whenever the target is recompiled.
add_custom_target
Add a target with no output so it will always be built.
add_custom_target(Name [ALL] [command1 [args1...]]
[COMMAND command2 [args2...] ...]
[DEPENDS depend depend depend ... ]
[WORKING_DIRECTORY dir]
[COMMENT comment] [VERBATIM]
[SOURCES src1 [src2...]])
Adds a target with the given name that executes the given
commands. The target has no output file and is ALWAYS CONSIDERED
OUT OF DATE even if the commands try to create a file with the
name of the target. Use ADD_CUSTOM_COMMAND to generate a file
with dependencies. By default nothing depends on the custom
target. Use ADD_DEPENDENCIES to add dependencies to or from
other targets. If the ALL option is specified it indicates that
this target should be added to the default build target so that
it will be run every time (the command cannot be called ALL).
The command and arguments are optional and if not specified an
empty target will be created. If WORKING_DIRECTORY is set, then
the command will be run in that directory. If COMMENT is set,
the value will be displayed as a message before the commands are
executed at build time. Dependencies listed with the DEPENDS
argument may reference files and outputs of custom commands
created with add_custom_command() in the same directory
(CMakeLists.txt file).
If VERBATIM is given then all arguments to the commands will be
escaped properly for the build tool so that the invoked command
receives each argument unchanged. Note that one level of
escapes is still used by the CMake language processor before
add_custom_target even sees the arguments. Use of VERBATIM is
recommended as it enables correct behavior. When VERBATIM is not
given the behavior is platform specific because there is no
protection of tool-specific special characters.
The SOURCES option specifies additional source files to be
included in the custom target. Specified source files will be
added to IDE project files for convenience in editing even if
they have not build rules.
add_definitions
Adds -D define flags to the compilation of source files.
add_definitions(-DFOO -DBAR ...)
Adds flags to the compiler command line for sources in the
current directory and below. This command can be used to add
any flags, but it was originally intended to add preprocessor
definitions. Flags beginning in -D or /D that look like
preprocessor definitions are automatically added to the
COMPILE_DEFINITIONS property for the current directory.
Definitions with non-trival values may be left in the set of
flags instead of being converted for reasons of backwards
compatibility. See documentation of the directory, target, and
source file COMPILE_DEFINITIONS properties for details on adding
preprocessor definitions to specific scopes and configurations.
add_dependencies
Add a dependency between top-level targets.
add_dependencies(target-name depend-target1
depend-target2 ...)
Make a top-level target depend on other top-level targets. A
top-level target is one created by ADD_EXECUTABLE, ADD_LIBRARY,
or ADD_CUSTOM_TARGET. Adding dependencies with this command can
be used to make sure one target is built before another target.
See the DEPENDS option of ADD_CUSTOM_TARGET and
ADD_CUSTOM_COMMAND for adding file-level dependencies in custom
rules. See the OBJECT_DEPENDS option in
SET_SOURCE_FILES_PROPERTIES to add file-level dependencies to
object files.
add_executable
Add an executable to the project using the specified source
files.
add_executable(<name> [WIN32] [MACOSX_BUNDLE]
[EXCLUDE_FROM_ALL]
source1 source2 ... sourceN)
Adds an executable target called <name> to be built from the
source files listed in the command invocation. The <name>
corresponds to the logical target name and must be globally
unique within a project. The actual file name of the executable
built is constructed based on conventions of the native platform
(such as <name>.exe or just <name>).
By default the executable file will be created in the build tree
directory corresponding to the source tree directory in which
the command was invoked. See documentation of the
RUNTIME_OUTPUT_DIRECTORY target property to change this
location. See documentation of the OUTPUT_NAME target property
to change the <name> part of the final file name.
If WIN32 is given the property WIN32_EXECUTABLE will be set on
the target created. See documentation of that target property
for details.
If MACOSX_BUNDLE is given the corresponding property will be set
on the created target. See documentation of the MACOSX_BUNDLE
target property for details.
If EXCLUDE_FROM_ALL is given the corresponding property will be
set on the created target. See documentation of the
EXCLUDE_FROM_ALL target property for details.
The add_executable command can also create IMPORTED executable
targets using this signature:
add_executable(<name> IMPORTED)
An IMPORTED executable target references an executable file
located outside the project. No rules are generated to build
it. The target name has scope in the directory in which it is
created and below. It may be referenced like any target built
within the project. IMPORTED executables are useful for
convenient reference from commands like add_custom_command.
Details about the imported executable are specified by setting
properties whose names begin in "IMPORTED_". The most important
such property is IMPORTED_LOCATION (and its per-configuration
version IMPORTED_LOCATION_<CONFIG>) which specifies the location
of the main executable file on disk. See documentation of the
IMPORTED_* properties for more information.
add_library
Add a library to the project using the specified source files.
add_library(<name> [STATIC | SHARED | MODULE]
[EXCLUDE_FROM_ALL]
source1 source2 ... sourceN)
Adds a library target called <name> to be built from the source
files listed in the command invocation. The <name> corresponds
to the logical target name and must be globally unique within a
project. The actual file name of the library built is
constructed based on conventions of the native platform (such as
lib<name>.a or <name>.lib).
STATIC, SHARED, or MODULE may be given to specify the type of
library to be created. STATIC libraries are archives of object
files for use when linking other targets. SHARED libraries are
linked dynamically and loaded at runtime. MODULE libraries are
plugins that are not linked into other targets but may be loaded
dynamically at runtime using dlopen-like functionality. If no
type is given explicitly the type is STATIC or SHARED based on
whether the current value of the variable BUILD_SHARED_LIBS is
true.
By default the library file will be created in the build tree
directory corresponding to the source tree directory in which
the command was invoked. See documentation of the
ARCHIVE_OUTPUT_DIRECTORY, LIBRARY_OUTPUT_DIRECTORY, and
RUNTIME_OUTPUT_DIRECTORY target properties to change this
location. See documentation of the OUTPUT_NAME target property
to change the <name> part of the final file name.
If EXCLUDE_FROM_ALL is given the corresponding property will be
set on the created target. See documentation of the
EXCLUDE_FROM_ALL target property for details.
The add_library command can also create IMPORTED library targets
using this signature:
add_library(<name> <SHARED|STATIC|MODULE|UNKNOWN> IMPORTED)
An IMPORTED library target references a library file located
outside the project. No rules are generated to build it. The
target name has scope in the directory in which it is created
and below. It may be referenced like any target built within
the project. IMPORTED libraries are useful for convenient
reference from commands like target_link_libraries. Details
about the imported library are specified by setting properties
whose names begin in "IMPORTED_". The most important such
property is IMPORTED_LOCATION (and its per-configuration version
IMPORTED_LOCATION_<CONFIG>) which specifies the location of the
main library file on disk. See documentation of the IMPORTED_*
properties for more information.
add_subdirectory
Add a subdirectory to the build.
add_subdirectory(source_dir [binary_dir]
[EXCLUDE_FROM_ALL])
Add a subdirectory to the build. The source_dir specifies the
directory in which the source CmakeLists.txt and code files are
located. If it is a relative path it will be evaluated with
respect to the current directory (the typical usage), but it may
also be an absolute path. The binary_dir specifies the directory
in which to place the output files. If it is a relative path it
will be evaluated with respect to the current output directory,
but it may also be an absolute path. If binary_dir is not
specified, the value of source_dir, before expanding any
relative path, will be used (the typical usage). The
CMakeLists.txt file in the specified source directory will be
processed immediately by CMake before processing in the current
input file continues beyond this command.
If the EXCLUDE_FROM_ALL argument is provided then targets in the
subdirectory will not be included in the ALL target of the
parent directory by default, and will be excluded from IDE
project files. Users must explicitly build targets in the
subdirectory. This is meant for use when the subdirectory
contains a separate part of the project that is useful but not
necessary, such as a set of examples. Typically the
subdirectory should contain its own project() command invocation
so that a full build system will be generated in the
subdirectory (such as a VS IDE solution file). Note that
inter-target dependencies supercede this exclusion. If a target
built by the parent project depends on a target in the
subdirectory, the dependee target will be included in the parent
project build system to satisfy the dependency.
add_test
Add a test to the project with the specified arguments.
add_test(testname Exename arg1 arg2 ... )
If the ENABLE_TESTING command has been run, this command adds a
test target to the current directory. If ENABLE_TESTING has not
been run, this command does nothing. The tests are run by the
testing subsystem by executing Exename with the specified
arguments. Exename can be either an executable built by this
project or an arbitrary executable on the system (like tclsh).
The test will be run with the current working directory set to
the CMakeList.txt files corresponding directory in the binary
tree.
add_test(NAME <name> [CONFIGURATIONS [Debug|Release|...]]
COMMAND <command> [arg1 [arg2 ...]])
If COMMAND specifies an executable target (created by
add_executable) it will automatically be replaced by the
location of the executable created at build time. If a
CONFIGURATIONS option is given then the test will be executed
only when testing under one of the named configurations.
Arguments after COMMAND may use "generator expressions" with the
syntax "$<...>". These expressions are evaluted during build
system generation and produce information specific to each
generated build configuration. Valid expressions are:
$<CONFIGURATION> = configuration name
$<TARGET_FILE:tgt> = main file (.exe, .so.1.2, .a)
$<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
$<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)
where "tgt" is the name of a target. Target file expressions
produce a full path, but _DIR and _NAME versions can produce the
directory and file name components:
$<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
$<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
$<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>
Example usage:
add_test(NAME mytest
COMMAND testDriver --config $<CONFIGURATION>
--exe $<TARGET_FILE:myexe>)
This creates a test "mytest" whose command runs a testDriver
tool passing the configuration name and the full path to the
executable file produced by target "myexe".
aux_source_directory
Find all source files in a directory.
aux_source_directory(<dir> <variable>)
Collects the names of all the source files in the specified
directory and stores the list in the <variable> provided. This
command is intended to be used by projects that use explicit
template instantiation. Template instantiation files can be
stored in a "Templates" subdirectory and collected automatically
using this command to avoid manually listing all instantiations.
It is tempting to use this command to avoid writing the list of
source files for a library or executable target. While this
seems to work, there is no way for CMake to generate a build
system that knows when a new source file has been added.
Normally the generated build system knows when it needs to rerun
CMake because the CMakeLists.txt file is modified to add a new
source. When the source is just added to the directory without
modifying this file, one would have to manually rerun CMake to
generate a build system incorporating the new file.
break Break from an enclosing foreach or while loop.
break()
Breaks from an enclosing foreach loop or while loop
build_command
Get the command line to build this project.
build_command(<variable>
[CONFIGURATION <config>]
[PROJECT_NAME <projname>]
[TARGET <target>])
Sets the given <variable> to a string containing the command
line for building one configuration of a target in a project
using the build tool appropriate for the current
CMAKE_GENERATOR.
If CONFIGURATION is omitted, CMake chooses a reasonable default
value for multi-configuration generators. CONFIGURATION is
ignored for single-configuration generators.
If PROJECT_NAME is omitted, the resulting command line will
build the top level PROJECT in the current build tree.
If TARGET is omitted, the resulting command line will build
everything, effectively using build target ’all’ or ’ALL_BUILD’.
build_command(<cachevariable> <makecommand>)
This second signature is deprecated, but still available for
backwards compatibility. Use the first signature instead.
Sets the given <cachevariable> to a string containing the
command to build this project from the root of the build tree
using the build tool given by <makecommand>. <makecommand>
should be the full path to msdev, devenv, nmake, make or one of
the end user build tools.
cmake_minimum_required
Set the minimum required version of cmake for a project.
cmake_minimum_required(VERSION major[.minor[.patch[.tweak]]]
[FATAL_ERROR])
If the current version of CMake is lower than that required it
will stop processing the project and report an error. When a
version higher than 2.4 is specified the command implicitly
invokes
cmake_policy(VERSION major[.minor[.patch[.tweak]]])
which sets the cmake policy version level to the version
specified. When version 2.4 or lower is given the command
implicitly invokes
cmake_policy(VERSION 2.4)
which enables compatibility features for CMake 2.4 and lower.
The FATAL_ERROR option is accepted but ignored by CMake 2.6 and
higher. It should be specified so CMake versions 2.4 and lower
fail with an error instead of just a warning.
cmake_policy
Manage CMake Policy settings.
As CMake evolves it is sometimes necessary to change existing
behavior in order to fix bugs or improve implementations of
existing features. The CMake Policy mechanism is designed to
help keep existing projects building as new versions of CMake
introduce changes in behavior. Each new policy (behavioral
change) is given an identifier of the form "CMP<NNNN>" where
"<NNNN>" is an integer index. Documentation associated with
each policy describes the OLD and NEW behavior and the reason
the policy was introduced. Projects may set each policy to
select the desired behavior. When CMake needs to know which
behavior to use it checks for a setting specified by the
project. If no setting is available the OLD behavior is assumed
and a warning is produced requesting that the policy be set.
The cmake_policy command is used to set policies to OLD or NEW
behavior. While setting policies individually is supported, we
encourage projects to set policies based on CMake versions.
cmake_policy(VERSION major.minor[.patch[.tweak]])
Specify that the current CMake list file is written for the
given version of CMake. All policies introduced in the
specified version or earlier will be set to use NEW behavior.
All policies introduced after the specified version will be
unset. This effectively requests behavior preferred as of a
given CMake version and tells newer CMake versions to warn about
their new policies. The policy version specified must be at
least 2.4 or the command will report an error. In order to get
compatibility features supporting versions earlier than 2.4 see
documentation of policy CMP0001.
cmake_policy(SET CMP<NNNN> NEW)
cmake_policy(SET CMP<NNNN> OLD)
Tell CMake to use the OLD or NEW behavior for a given policy.
Projects depending on the old behavior of a given policy may
silence a policy warning by setting the policy state to OLD.
Alternatively one may fix the project to work with the new
behavior and set the policy state to NEW.
cmake_policy(GET CMP<NNNN> <variable>)
Check whether a given policy is set to OLD or NEW behavior. The
output variable value will be "OLD" or "NEW" if the policy is
set, and empty otherwise.
CMake keeps policy settings on a stack, so changes made by the
cmake_policy command affect only the top of the stack. A new
entry on the policy stack is managed automatically for each
subdirectory to protect its parents and siblings. CMake also
manages a new entry for scripts loaded by include() and
find_package() commands except when invoked with the
NO_POLICY_SCOPE option (see also policy CMP0011). The
cmake_policy command provides an interface to manage custom
entries on the policy stack:
cmake_policy(PUSH)
cmake_policy(POP)
Each PUSH must have a matching POP to erase any changes. This
is useful to make temporary changes to policy settings.
Functions and macros record policy settings when they are
created and use the pre-record policies when they are invoked.
If the function or macro implementation sets policies, the
changes automatically propagate up through callers until they
reach the closest nested policy stack entry.
configure_file
Copy a file to another location and modify its contents.
configure_file(<input> <output>
[COPYONLY] [ESCAPE_QUOTES] [@ONLY])
Copies a file <input> to file <output> and substitutes variable
values referenced in the file content. If <input> is a relative
path it is evaluated with respect to the current source
directory. The <input> must be a file, not a directory. If
<output> is a relative path it is evaluated with respect to the
current binary directory. If <output> names an existing
directory the input file is placed in that directory with its
original name.
This command replaces any variables in the input file referenced
as ${VAR} or @VAR@ with their values as determined by CMake. If
a variable is not defined, it will be replaced with nothing. If
COPYONLY is specified, then no variable expansion will take
place. If ESCAPE_QUOTES is specified then any substituted
quotes will be C-style escaped. The file will be configured
with the current values of CMake variables. If @ONLY is
specified, only variables of the form @VAR@ will be replaces and
${VAR} will be ignored. This is useful for configuring scripts
that use ${VAR}. Any occurrences of #cmakedefine VAR will be
replaced with either #define VAR or /* #undef VAR */ depending
on the setting of VAR in CMake. Any occurrences of
#cmakedefine01 VAR will be replaced with either #define VAR 1 or
#define VAR 0 depending on whether VAR evaluates to TRUE or
FALSE in CMake
create_test_sourcelist
Create a test driver and source list for building test programs.
create_test_sourcelist(sourceListName driverName
test1 test2 test3
EXTRA_INCLUDE include.h
FUNCTION function)
A test driver is a program that links together many small tests
into a single executable. This is useful when building static
executables with large libraries to shrink the total required
size. The list of source files needed to build the test driver
will be in sourceListName. DriverName is the name of the test
driver program. The rest of the arguments consist of a list of
test source files, can be semicolon separated. Each test source
file should have a function in it that is the same name as the
file with no extension (foo.cxx should have int foo(int,
char*[]);) DriverName will be able to call each of the tests by
name on the command line. If EXTRA_INCLUDE is specified, then
the next argument is included into the generated file. If
FUNCTION is specified, then the next argument is taken as a
function name that is passed a pointer to ac and av. This can
be used to add extra command line processing to each test. The
cmake variable CMAKE_TESTDRIVER_BEFORE_TESTMAIN can be set to
have code that will be placed directly before calling the test
main function. CMAKE_TESTDRIVER_AFTER_TESTMAIN can be set to
have code that will be placed directly after the call to the
test main function.
define_property
Define and document custom properties.
define_property(<GLOBAL | DIRECTORY | TARGET | SOURCE |
TEST | VARIABLE | CACHED_VARIABLE>
PROPERTY <name> [INHERITED]
BRIEF_DOCS <brief-doc> [docs...]
FULL_DOCS <full-doc> [docs...])
Define one property in a scope for use with the set_property and
get_property commands. This is primarily useful to associate
documentation with property names that may be retrieved with the
get_property command. The first argument determines the kind of
scope in which the property should be used. It must be one of
the following:
GLOBAL = associated with the global namespace
DIRECTORY = associated with one directory
TARGET = associated with one target
SOURCE = associated with one source file
TEST = associated with a test named with add_test
VARIABLE = documents a CMake language variable
CACHED_VARIABLE = documents a CMake cache variable
Note that unlike set_property and get_property no actual scope
needs to be given; only the kind of scope is important.
The required PROPERTY option is immediately followed by the name
of the property being defined.
If the INHERITED option then the get_property command will chain
up to the next higher scope when the requested property is not
set in the scope given to the command. DIRECTORY scope chains
to GLOBAL. TARGET, SOURCE, and TEST chain to DIRECTORY.
The BRIEF_DOCS and FULL_DOCS options are followed by strings to
be associated with the property as its brief and full
documentation. Corresponding options to the get_property
command will retrieve the documentation.
else Starts the else portion of an if block.
else(expression)
See the if command.
elseif Starts the elseif portion of an if block.
elseif(expression)
See the if command.
enable_language
Enable a language (CXX/C/Fortran/etc)
enable_language(languageName [OPTIONAL] )
This command enables support for the named language in CMake.
This is the same as the project command but does not create any
of the extra variables that are created by the project command.
Example languages are CXX, C, Fortran. If OPTIONAL is used, use
the CMAKE_<languageName>_COMPILER_WORKS variable to check
whether the language has been enabled successfully.
enable_testing
Enable testing for current directory and below.
enable_testing()
Enables testing for this directory and below. See also the
add_test command. Note that ctest expects to find a test file
in the build directory root. Therefore, this command should be
in the source directory root.
endforeach
Ends a list of commands in a FOREACH block.
endforeach(expression)
See the FOREACH command.
endfunction
Ends a list of commands in a function block.
endfunction(expression)
See the function command.
endif Ends a list of commands in an if block.
endif(expression)
See the if command.
endmacro
Ends a list of commands in a macro block.
endmacro(expression)
See the macro command.
endwhile
Ends a list of commands in a while block.
endwhile(expression)
See the while command.
execute_process
Execute one or more child processes.
execute_process(COMMAND <cmd1> [args1...]]
[COMMAND <cmd2> [args2...] [...]]
[WORKING_DIRECTORY <directory>]
[TIMEOUT <seconds>]
[RESULT_VARIABLE <variable>]
[OUTPUT_VARIABLE <variable>]
[ERROR_VARIABLE <variable>]
[INPUT_FILE <file>]
[OUTPUT_FILE <file>]
[ERROR_FILE <file>]
[OUTPUT_QUIET]
[ERROR_QUIET]
[OUTPUT_STRIP_TRAILING_WHITESPACE]
[ERROR_STRIP_TRAILING_WHITESPACE])
Runs the given sequence of one or more commands with the
standard output of each process piped to the standard input of
the next. A single standard error pipe is used for all
processes. If WORKING_DIRECTORY is given the named directory
will be set as the current working directory of the child
processes. If TIMEOUT is given the child processes will be
terminated if they do not finish in the specified number of
seconds (fractions are allowed). If RESULT_VARIABLE is given
the variable will be set to contain the result of running the
processes. This will be an integer return code from the last
child or a string describing an error condition. If
OUTPUT_VARIABLE or ERROR_VARIABLE are given the variable named
will be set with the contents of the standard output and
standard error pipes respectively. If the same variable is
named for both pipes their output will be merged in the order
produced. If INPUT_FILE, OUTPUT_FILE, or ERROR_FILE is given
the file named will be attached to the standard input of the
first process, standard output of the last process, or standard
error of all processes respectively. If OUTPUT_QUIET or
ERROR_QUIET is given then the standard output or standard error
results will be quietly ignored. If more than one OUTPUT_* or
ERROR_* option is given for the same pipe the precedence is not
specified. If no OUTPUT_* or ERROR_* options are given the
output will be shared with the corresponding pipes of the CMake
process itself.
The execute_process command is a newer more powerful version of
exec_program, but the old command has been kept for
compatibility.
export Export targets from the build tree for use by outside projects.
export(TARGETS [target1 [target2 [...]]] [NAMESPACE <namespace>]
[APPEND] FILE <filename>)
Create a file <filename> that may be included by outside
projects to import targets from the current project’s build
tree. This is useful during cross-compiling to build utility
executables that can run on the host platform in one project and
then import them into another project being compiled for the
target platform. If the NAMESPACE option is given the
<namespace> string will be prepended to all target names written
to the file. If the APPEND option is given the generated code
will be appended to the file instead of overwriting it. If a
library target is included in the export but a target to which
it links is not included the behavior is unspecified.
The file created by this command is specific to the build tree
and should never be installed. See the install(EXPORT) command
to export targets from an installation tree.
export(PACKAGE <name>)
Store the current build directory in the CMake user package
registry for package <name>. The find_package command may
consider the directory while searching for package <name>. This
helps dependent projects find and use a package from the current
project’s build tree without help from the user. Note that the
entry in the package registry that this command creates works
only in conjunction with a package configuration file
(<name>Config.cmake) that works with the build tree.
file File manipulation command.
file(WRITE filename "message to write"... )
file(APPEND filename "message to write"... )
file(READ filename variable [LIMIT numBytes] [OFFSET offset] [HEX])
file(STRINGS filename variable [LIMIT_COUNT num]
[LIMIT_INPUT numBytes] [LIMIT_OUTPUT numBytes]
[LENGTH_MINIMUM numBytes] [LENGTH_MAXIMUM numBytes]
[NEWLINE_CONSUME] [REGEX regex]
[NO_HEX_CONVERSION])
file(GLOB variable [RELATIVE path] [globbing expressions]...)
file(GLOB_RECURSE variable [RELATIVE path]
[FOLLOW_SYMLINKS] [globbing expressions]...)
file(RENAME <oldname> <newname>)
file(REMOVE [file1 ...])
file(REMOVE_RECURSE [file1 ...])
file(MAKE_DIRECTORY [directory1 directory2 ...])
file(RELATIVE_PATH variable directory file)
file(TO_CMAKE_PATH path result)
file(TO_NATIVE_PATH path result)
file(DOWNLOAD url file [TIMEOUT timeout] [STATUS status] [LOG log]
[EXPECTED_MD5 sum] [SHOW_PROGRESS])
WRITE will write a message into a file called ’filename’. It
overwrites the file if it already exists, and creates the file
if it does not exist.
APPEND will write a message into a file same as WRITE, except it
will append it to the end of the file
READ will read the content of a file and store it into the
variable. It will start at the given offset and read up to
numBytes. If the argument HEX is given, the binary data will be
converted to hexadecimal representation and this will be stored
in the variable.
STRINGS will parse a list of ASCII strings from a file and store
it in a variable. Binary data in the file are ignored. Carriage
return (CR) characters are ignored. It works also for Intel Hex
and Motorola S-record files, which are automatically converted
to binary format when reading them. Disable this using
NO_HEX_CONVERSION.
LIMIT_COUNT sets the maximum number of strings to return.
LIMIT_INPUT sets the maximum number of bytes to read from the
input file. LIMIT_OUTPUT sets the maximum number of bytes to
store in the output variable. LENGTH_MINIMUM sets the minimum
length of a string to return. Shorter strings are ignored.
LENGTH_MAXIMUM sets the maximum length of a string to return.
Longer strings are split into strings no longer than the maximum
length. NEWLINE_CONSUME allows newlines to be included in
strings instead of terminating them.
REGEX specifies a regular expression that a string must match to
be returned. Typical usage
file(STRINGS myfile.txt myfile)
stores a list in the variable "myfile" in which each item is a
line from the input file.
GLOB will generate a list of all files that match the globbing
expressions and store it into the variable. Globbing expressions
are similar to regular expressions, but much simpler. If
RELATIVE flag is specified for an expression, the results will
be returned as a relative path to the given path.
Examples of globbing expressions include:
*.cxx - match all files with extension cxx
*.vt? - match all files with extension vta,...,vtz
f[3-5].txt - match files f3.txt, f4.txt, f5.txt
GLOB_RECURSE will generate a list similar to the regular GLOB,
except it will traverse all the subdirectories of the matched
directory and match the files. Subdirectories that are symlinks
are only traversed if FOLLOW_SYMLINKS is given or cmake policy
CMP0009 is not set to NEW. See cmake --help-policy CMP0009 for
more information.
Examples of recursive globbing include:
/dir/*.py - match all python files in /dir and subdirectories
MAKE_DIRECTORY will create the given directories, also if their
parent directories don’t exist yet
RENAME moves a file or directory within a filesystem, replacing
the destination atomically.
REMOVE will remove the given files, also in subdirectories
REMOVE_RECURSE will remove the given files and directories, also
non-empty directories
RELATIVE_PATH will determine relative path from directory to the
given file.
TO_CMAKE_PATH will convert path into a cmake style path with
unix /. The input can be a single path or a system path like
"$ENV{PATH}". Note the double quotes around the ENV call
TO_CMAKE_PATH only takes one argument.
TO_NATIVE_PATH works just like TO_CMAKE_PATH, but will convert
from a cmake style path into the native path style \ for
windows and / for UNIX.
DOWNLOAD will download the given URL to the given file. If LOG
var is specified a log of the download will be put in var. If
STATUS var is specified the status of the operation will be put
in var. The status is returned in a list of length 2. The first
element is the numeric return value for the operation, and the
second element is a string value for the error. A 0 numeric
error means no error in the operation. If TIMEOUT time is
specified, the operation will timeout after time seconds, time
should be specified as an integer. If EXPECTED_MD5 sum is
specified, the operation will verify that the downloaded file’s
actual md5 sum matches the expected value. If it does not match,
the operation fails with an error. If SHOW_PROGRESS is
specified, progress information will be printed as status
messages until the operation is complete.
The file() command also provides COPY and INSTALL signatures:
file(<COPY|INSTALL> files... DESTINATION <dir>
[FILE_PERMISSIONS permissions...]
[DIRECTORY_PERMISSIONS permissions...]
[NO_SOURCE_PERMISSIONS] [USE_SOURCE_PERMISSIONS]
[FILES_MATCHING]
[[PATTERN <pattern> | REGEX <regex>]
[EXCLUDE] [PERMISSIONS permissions...]] [...])
The COPY signature copies files, directories, and symlinks to a
destination folder. Relative input paths are evaluated with
respect to the current source directory, and a relative
destination is evaluated with respect to the current build
directory. Copying preserves input file timestamps, and
optimizes out a file if it exists at the destination with the
same timestamp. Copying preserves input permissions unless
explicit permissions or NO_SOURCE_PERMISSIONS are given (default
is USE_SOURCE_PERMISSIONS). See the install(DIRECTORY) command
for documentation of permissions, PATTERN, REGEX, and EXCLUDE
options.
The INSTALL signature differs slightly from COPY: it prints
status messages, and NO_SOURCE_PERMISSIONS is default.
Installation scripts generated by the install() command use this
signature (with some undocumented options for internal use).
find_file
Find the full path to a file.
find_file(<VAR> name1 [path1 path2 ...])
This is the short-hand signature for the command that is
sufficient in many cases. It is the same as find_file(<VAR>
name1 [PATHS path1 path2 ...])
find_file(
<VAR>
name | NAMES name1 [name2 ...]
[HINTS path1 [path2 ... ENV var]]
[PATHS path1 [path2 ... ENV var]]
[PATH_SUFFIXES suffix1 [suffix2 ...]]
[DOC "cache documentation string"]
[NO_DEFAULT_PATH]
[NO_CMAKE_ENVIRONMENT_PATH]
[NO_CMAKE_PATH]
[NO_SYSTEM_ENVIRONMENT_PATH]
[NO_CMAKE_SYSTEM_PATH]
[CMAKE_FIND_ROOT_PATH_BOTH |
ONLY_CMAKE_FIND_ROOT_PATH |
NO_CMAKE_FIND_ROOT_PATH]
)
This command is used to find a full path to named file. A cache
entry named by <VAR> is created to store the result of this
command. If the full path to a file is found the result is
stored in the variable and the search will not be repeated
unless the variable is cleared. If nothing is found, the result
will be <VAR>-NOTFOUND, and the search will be attempted again
the next time find_file is invoked with the same variable. The
name of the full path to a file that is searched for is
specified by the names listed after the NAMES argument.
Additional search locations can be specified after the PATHS
argument. If ENV var is found in the HINTS or PATHS section the
environment variable var will be read and converted from a
system environment variable to a cmake style list of paths. For
example ENV PATH would be a way to list the system path
variable. The argument after DOC will be used for the
documentation string in the cache. PATH_SUFFIXES specifies
additional subdirectories to check below each search path.
If NO_DEFAULT_PATH is specified, then no additional paths are
added to the search. If NO_DEFAULT_PATH is not specified, the
search process is as follows:
1. Search paths specified in cmake-specific cache variables.
These are intended to be used on the command line with a
-DVAR=value. This can be skipped if NO_CMAKE_PATH is passed.
<prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
CMAKE_INCLUDE_PATH
CMAKE_FRAMEWORK_PATH
2. Search paths specified in cmake-specific environment
variables. These are intended to be set in the user’s shell
configuration. This can be skipped if NO_CMAKE_ENVIRONMENT_PATH
is passed.
<prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
CMAKE_INCLUDE_PATH
CMAKE_FRAMEWORK_PATH
3. Search the paths specified by the HINTS option. These should
be paths computed by system introspection, such as a hint
provided by the location of another item already found.
Hard-coded guesses should be specified with the PATHS option.
4. Search the standard system environment variables. This can be
skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.
PATH
INCLUDE
5. Search cmake variables defined in the Platform files for the
current system. This can be skipped if NO_CMAKE_SYSTEM_PATH is
passed.
<prefix>/include for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
CMAKE_SYSTEM_INCLUDE_PATH
CMAKE_SYSTEM_FRAMEWORK_PATH
6. Search the paths specified by the PATHS option or in the
short-hand version of the command. These are typically
hard-coded guesses.
On Darwin or systems supporting OS X Frameworks, the cmake
variable CMAKE_FIND_FRAMEWORK can be set to empty or one of
the following:
"FIRST" - Try to find frameworks before standard
libraries or headers. This is the default on Darwin.
"LAST" - Try to find frameworks after standard
libraries or headers.
"ONLY" - Only try to find frameworks.
"NEVER" - Never try to find frameworks.
On Darwin or systems supporting OS X Application Bundles, the
cmake variable CMAKE_FIND_APPBUNDLE can be set to empty or one
of the following:
"FIRST" - Try to find application bundles before standard
programs. This is the default on Darwin.
"LAST" - Try to find application bundles after standard
programs.
"ONLY" - Only try to find application bundles.
"NEVER" - Never try to find application bundles.
The CMake variable CMAKE_FIND_ROOT_PATH specifies one or more
directories to be prepended to all other search directories.
This effectively "re-roots" the entire search under given
locations. By default it is empty. It is especially useful when
cross-compiling to point to the root directory of the target
environment and CMake will search there too. By default at first
the directories listed in CMAKE_FIND_ROOT_PATH and then the
non-rooted directories will be searched. The default behavior
can be adjusted by setting CMAKE_FIND_ROOT_PATH_MODE_INCLUDE.
This behavior can be manually overridden on a per-call basis. By
using CMAKE_FIND_ROOT_PATH_BOTH the search order will be as
described above. If NO_CMAKE_FIND_ROOT_PATH is used then
CMAKE_FIND_ROOT_PATH will not be used. If
ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted
directories will be searched.
The default search order is designed to be most-specific to
least-specific for common use cases. Projects may override the
order by simply calling the command multiple times and using the
NO_* options:
find_file(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
find_file(<VAR> NAMES name)
Once one of the calls succeeds the result variable will be set
and stored in the cache so that no call will search again.
find_library
Find a library.
find_library(<VAR> name1 [path1 path2 ...])
This is the short-hand signature for the command that is
sufficient in many cases. It is the same as find_library(<VAR>
name1 [PATHS path1 path2 ...])
find_library(
<VAR>
name | NAMES name1 [name2 ...]
[HINTS path1 [path2 ... ENV var]]
[PATHS path1 [path2 ... ENV var]]
[PATH_SUFFIXES suffix1 [suffix2 ...]]
[DOC "cache documentation string"]
[NO_DEFAULT_PATH]
[NO_CMAKE_ENVIRONMENT_PATH]
[NO_CMAKE_PATH]
[NO_SYSTEM_ENVIRONMENT_PATH]
[NO_CMAKE_SYSTEM_PATH]
[CMAKE_FIND_ROOT_PATH_BOTH |
ONLY_CMAKE_FIND_ROOT_PATH |
NO_CMAKE_FIND_ROOT_PATH]
)
This command is used to find a library. A cache entry named by
<VAR> is created to store the result of this command. If the
library is found the result is stored in the variable and the
search will not be repeated unless the variable is cleared. If
nothing is found, the result will be <VAR>-NOTFOUND, and the
search will be attempted again the next time find_library is
invoked with the same variable. The name of the library that is
searched for is specified by the names listed after the NAMES
argument. Additional search locations can be specified after
the PATHS argument. If ENV var is found in the HINTS or PATHS
section the environment variable var will be read and converted
from a system environment variable to a cmake style list of
paths. For example ENV PATH would be a way to list the system
path variable. The argument after DOC will be used for the
documentation string in the cache. PATH_SUFFIXES specifies
additional subdirectories to check below each search path.
If NO_DEFAULT_PATH is specified, then no additional paths are
added to the search. If NO_DEFAULT_PATH is not specified, the
search process is as follows:
1. Search paths specified in cmake-specific cache variables.
These are intended to be used on the command line with a
-DVAR=value. This can be skipped if NO_CMAKE_PATH is passed.
<prefix>/lib for each <prefix> in CMAKE_PREFIX_PATH
CMAKE_LIBRARY_PATH
CMAKE_FRAMEWORK_PATH
2. Search paths specified in cmake-specific environment
variables. These are intended to be set in the user’s shell
configuration. This can be skipped if NO_CMAKE_ENVIRONMENT_PATH
is passed.
<prefix>/lib for each <prefix> in CMAKE_PREFIX_PATH
CMAKE_LIBRARY_PATH
CMAKE_FRAMEWORK_PATH
3. Search the paths specified by the HINTS option. These should
be paths computed by system introspection, such as a hint
provided by the location of another item already found.
Hard-coded guesses should be specified with the PATHS option.
4. Search the standard system environment variables. This can be
skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.
PATH
LIB
5. Search cmake variables defined in the Platform files for the
current system. This can be skipped if NO_CMAKE_SYSTEM_PATH is
passed.
<prefix>/lib for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
CMAKE_SYSTEM_LIBRARY_PATH
CMAKE_SYSTEM_FRAMEWORK_PATH
6. Search the paths specified by the PATHS option or in the
short-hand version of the command. These are typically
hard-coded guesses.
On Darwin or systems supporting OS X Frameworks, the cmake
variable CMAKE_FIND_FRAMEWORK can be set to empty or one of
the following:
"FIRST" - Try to find frameworks before standard
libraries or headers. This is the default on Darwin.
"LAST" - Try to find frameworks after standard
libraries or headers.
"ONLY" - Only try to find frameworks.
"NEVER" - Never try to find frameworks.
On Darwin or systems supporting OS X Application Bundles, the
cmake variable CMAKE_FIND_APPBUNDLE can be set to empty or one
of the following:
"FIRST" - Try to find application bundles before standard
programs. This is the default on Darwin.
"LAST" - Try to find application bundles after standard
programs.
"ONLY" - Only try to find application bundles.
"NEVER" - Never try to find application bundles.
The CMake variable CMAKE_FIND_ROOT_PATH specifies one or more
directories to be prepended to all other search directories.
This effectively "re-roots" the entire search under given
locations. By default it is empty. It is especially useful when
cross-compiling to point to the root directory of the target
environment and CMake will search there too. By default at first
the directories listed in CMAKE_FIND_ROOT_PATH and then the
non-rooted directories will be searched. The default behavior
can be adjusted by setting CMAKE_FIND_ROOT_PATH_MODE_LIBRARY.
This behavior can be manually overridden on a per-call basis. By
using CMAKE_FIND_ROOT_PATH_BOTH the search order will be as
described above. If NO_CMAKE_FIND_ROOT_PATH is used then
CMAKE_FIND_ROOT_PATH will not be used. If
ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted
directories will be searched.
The default search order is designed to be most-specific to
least-specific for common use cases. Projects may override the
order by simply calling the command multiple times and using the
NO_* options:
find_library(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
find_library(<VAR> NAMES name)
Once one of the calls succeeds the result variable will be set
and stored in the cache so that no call will search again.
If the library found is a framework, then VAR will be set to the
full path to the framework <fullPath>/A.framework. When a full
path to a framework is used as a library, CMake will use a
-framework A, and a -F<fullPath> to link the framework to the
target.
find_package
Load settings for an external project.
find_package(<package> [version] [EXACT] [QUIET]
[[REQUIRED|COMPONENTS] [components...]]
[NO_POLICY_SCOPE])
Finds and loads settings from an external project.
<package>_FOUND will be set to indicate whether the package was
found. When the package is found package-specific information
is provided through variables documented by the package itself.
The QUIET option disables messages if the package cannot be
found. The REQUIRED option stops processing with an error
message if the package cannot be found. A package-specific list
of components may be listed after the REQUIRED option or after
the COMPONENTS option if no REQUIRED option is given. The
[version] argument requests a version with which the package
found should be compatible (format is
major[.minor[.patch[.tweak]]]). The EXACT option requests that
the version be matched exactly. If no [version] is given to a
recursive invocation inside a find-module, the [version] and
EXACT arguments are forwarded automatically from the outer call.
Version support is currently provided only on a
package-by-package basis (details below).
User code should generally look for packages using the above
simple signature. The remainder of this command documentation
specifies the full command signature and details of the search
process. Project maintainers wishing to provide a package to be
found by this command are encouraged to read on.
The command has two modes by which it searches for packages:
"Module" mode and "Config" mode. Module mode is available when
the command is invoked with the above reduced signature. CMake
searches for a file called "Find<package>.cmake" in the
CMAKE_MODULE_PATH followed by the CMake installation. If the
file is found, it is read and processed by CMake. It is
responsible for finding the package, checking the version, and
producing any needed messages. Many find-modules provide
limited or no support for versioning; check the module
documentation. If no module is found the command proceeds to
Config mode.
The complete Config mode command signature is:
find_package(<package> [version] [EXACT] [QUIET]
[[REQUIRED|COMPONENTS] [components...]] [NO_MODULE]
[NO_POLICY_SCOPE]
[NAMES name1 [name2 ...]]
[CONFIGS config1 [config2 ...]]
[HINTS path1 [path2 ... ]]
[PATHS path1 [path2 ... ]]
[PATH_SUFFIXES suffix1 [suffix2 ...]]
[NO_DEFAULT_PATH]
[NO_CMAKE_ENVIRONMENT_PATH]
[NO_CMAKE_PATH]
[NO_SYSTEM_ENVIRONMENT_PATH]
[NO_CMAKE_PACKAGE_REGISTRY]
[NO_CMAKE_BUILDS_PATH]
[NO_CMAKE_SYSTEM_PATH]
[CMAKE_FIND_ROOT_PATH_BOTH |
ONLY_CMAKE_FIND_ROOT_PATH |
NO_CMAKE_FIND_ROOT_PATH])
The NO_MODULE option may be used to skip Module mode explicitly.
It is also implied by use of options not specified in the
reduced signature.
Config mode attempts to locate a configuration file provided by
the package to be found. A cache entry called <package>_DIR is
created to hold the directory containing the file. By default
the command searches for a package with the name <package>. If
the NAMES option is given the names following it are used
instead of <package>. The command searches for a file called
"<name>Config.cmake" or "<lower-case-name>-config.cmake" for
each name specified. A replacement set of possible
configuration file names may be given using the CONFIGS option.
The search procedure is specified below. Once found, the
configuration file is read and processed by CMake. Since the
file is provided by the package it already knows the location of
package contents. The full path to the configuration file is
stored in the cmake variable <package>_CONFIG.
If the package configuration file cannot be found CMake will
generate an error describing the problem unless the QUIET
argument is specified. If REQUIRED is specified and the package
is not found a fatal error is generated and the configure step
stops executing. If <package>_DIR has been set to a directory
not containing a configuration file CMake will ignore it and
search from scratch.
When the [version] argument is given Config mode will only find
a version of the package that claims compatibility with the
requested version (format is major[.minor[.patch[.tweak]]]). If
the EXACT option is given only a version of the package claiming
an exact match of the requested version may be found. CMake
does not establish any convention for the meaning of version
numbers. Package version numbers are checked by "version" files
provided by the packages themselves. For a candidate package
configuration file "<config-file>.cmake" the corresponding
version file is located next to it and named either
"<config-file>-version.cmake" or "<config-file>Version.cmake".
If no such version file is available then the configuration file
is assumed to not be compatible with any requested version.
When a version file is found it is loaded to check the requested
version number. The version file is loaded in a nested scope in
which the following variables have been defined:
PACKAGE_FIND_NAME = the <package> name
PACKAGE_FIND_VERSION = full requested version string
PACKAGE_FIND_VERSION_MAJOR = major version if requested, else 0
PACKAGE_FIND_VERSION_MINOR = minor version if requested, else 0
PACKAGE_FIND_VERSION_PATCH = patch version if requested, else 0
PACKAGE_FIND_VERSION_TWEAK = tweak version if requested, else 0
PACKAGE_FIND_VERSION_COUNT = number of version components, 0 to 4
The version file checks whether it satisfies the requested
version and sets these variables:
PACKAGE_VERSION = full provided version string
PACKAGE_VERSION_EXACT = true if version is exact match
PACKAGE_VERSION_COMPATIBLE = true if version is compatible
PACKAGE_VERSION_UNSUITABLE = true if unsuitable as any version
These variables are checked by the find_package command to
determine whether the configuration file provides an acceptable
version. They are not available after the find_package call
returns. If the version is acceptable the following variables
are set:
<package>_VERSION = full provided version string
<package>_VERSION_MAJOR = major version if provided, else 0
<package>_VERSION_MINOR = minor version if provided, else 0
<package>_VERSION_PATCH = patch version if provided, else 0
<package>_VERSION_TWEAK = tweak version if provided, else 0
<package>_VERSION_COUNT = number of version components, 0 to 4
and the corresponding package configuration file is loaded.
When multiple package configuration files are available whose
version files claim compatibility with the version requested it
is unspecified which one is chosen. No attempt is made to
choose a highest or closest version number.
Config mode provides an elaborate interface and search
procedure. Much of the interface is provided for completeness
and for use internally by find-modules loaded by Module mode.
Most user code should simply call
find_package(<package> [major[.minor]] [EXACT] [REQUIRED|QUIET])
in order to find a package. Package maintainers providing CMake
package configuration files are encouraged to name and install
them such that the procedure outlined below will find them
without requiring use of additional options.
CMake constructs a set of possible installation prefixes for the
package. Under each prefix several directories are searched for
a configuration file. The tables below show the directories
searched. Each entry is meant for installation trees following
Windows (W), UNIX (U), or Apple (A) conventions.
<prefix>/ (W)
<prefix>/(cmake|CMake)/ (W)
<prefix>/<name>*/ (W)
<prefix>/<name>*/(cmake|CMake)/ (W)
<prefix>/(share|lib)/cmake/<name>*/ (U)
<prefix>/(share|lib)/<name>*/ (U)
<prefix>/(share|lib)/<name>*/(cmake|CMake)/ (U)
On systems supporting OS X Frameworks and Application Bundles
the following directories are searched for frameworks or bundles
containing a configuration file:
<prefix>/<name>.framework/Resources/ (A)
<prefix>/<name>.framework/Resources/CMake/ (A)
<prefix>/<name>.framework/Versions/*/Resources/ (A)
<prefix>/<name>.framework/Versions/*/Resources/CMake/ (A)
<prefix>/<name>.app/Contents/Resources/ (A)
<prefix>/<name>.app/Contents/Resources/CMake/ (A)
In all cases the <name> is treated as case-insensitive and
corresponds to any of the names specified (<package> or names
given by NAMES). If PATH_SUFFIXES is specified the suffixes are
appended to each (W) or (U) directory entry one-by-one.
This set of directories is intended to work in cooperation with
projects that provide configuration files in their installation
trees. Directories above marked with (W) are intended for
installations on Windows where the prefix may point at the top
of an application’s installation directory. Those marked with
(U) are intended for installations on UNIX platforms where the
prefix is shared by multiple packages. This is merely a
convention, so all (W) and (U) directories are still searched on
all platforms. Directories marked with (A) are intended for
installations on Apple platforms. The cmake variables
CMAKE_FIND_FRAMEWORK and CMAKE_FIND_APPBUNDLE determine the
order of preference as specified below.
The set of installation prefixes is constructed using the
following steps. If NO_DEFAULT_PATH is specified all NO_*
options are enabled.
1. Search paths specified in cmake-specific cache variables.
These are intended to be used on the command line with a
-DVAR=value. This can be skipped if NO_CMAKE_PATH is passed.
CMAKE_PREFIX_PATH
CMAKE_FRAMEWORK_PATH
CMAKE_APPBUNDLE_PATH
2. Search paths specified in cmake-specific environment
variables. These are intended to be set in the user’s shell
configuration. This can be skipped if NO_CMAKE_ENVIRONMENT_PATH
is passed.
<package>_DIR
CMAKE_PREFIX_PATH
CMAKE_FRAMEWORK_PATH
CMAKE_APPBUNDLE_PATH
3. Search paths specified by the HINTS option. These should be
paths computed by system introspection, such as a hint provided
by the location of another item already found. Hard-coded
guesses should be specified with the PATHS option.
4. Search the standard system environment variables. This can be
skipped if NO_SYSTEM_ENVIRONMENT_PATH is passed. Path entries
ending in "/bin" or "/sbin" are automatically converted to their
parent directories.
PATH
5. Search project build trees recently configured in a CMake
GUI. This can be skipped if NO_CMAKE_BUILDS_PATH is passed. It
is intended for the case when a user is building multiple
dependent projects one after another.
6. Search paths stored in the CMake user package registry. This
can be skipped if NO_CMAKE_PACKAGE_REGISTRY is passed. Paths
are stored in the registry when CMake configures a project that
invokes export(PACKAGE <name>). See the export(PACKAGE) command
documentation for more details.
7. Search cmake variables defined in the Platform files for the
current system. This can be skipped if NO_CMAKE_SYSTEM_PATH is
passed.
CMAKE_SYSTEM_PREFIX_PATH
CMAKE_SYSTEM_FRAMEWORK_PATH
CMAKE_SYSTEM_APPBUNDLE_PATH
8. Search paths specified by the PATHS option. These are
typically hard-coded guesses.
On Darwin or systems supporting OS X Frameworks, the cmake
variable CMAKE_FIND_FRAMEWORK can be set to empty or one of
the following:
"FIRST" - Try to find frameworks before standard
libraries or headers. This is the default on Darwin.
"LAST" - Try to find frameworks after standard
libraries or headers.
"ONLY" - Only try to find frameworks.
"NEVER" - Never try to find frameworks.
On Darwin or systems supporting OS X Application Bundles, the
cmake variable CMAKE_FIND_APPBUNDLE can be set to empty or one
of the following:
"FIRST" - Try to find application bundles before standard
programs. This is the default on Darwin.
"LAST" - Try to find application bundles after standard
programs.
"ONLY" - Only try to find application bundles.
"NEVER" - Never try to find application bundles.
The CMake variable CMAKE_FIND_ROOT_PATH specifies one or more
directories to be prepended to all other search directories.
This effectively "re-roots" the entire search under given
locations. By default it is empty. It is especially useful when
cross-compiling to point to the root directory of the target
environment and CMake will search there too. By default at first
the directories listed in CMAKE_FIND_ROOT_PATH and then the
non-rooted directories will be searched. The default behavior
can be adjusted by setting CMAKE_FIND_ROOT_PATH_MODE_PACKAGE.
This behavior can be manually overridden on a per-call basis. By
using CMAKE_FIND_ROOT_PATH_BOTH the search order will be as
described above. If NO_CMAKE_FIND_ROOT_PATH is used then
CMAKE_FIND_ROOT_PATH will not be used. If
ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted
directories will be searched.
The default search order is designed to be most-specific to
least-specific for common use cases. Projects may override the
order by simply calling the command multiple times and using the
NO_* options:
find_package(<package> PATHS paths... NO_DEFAULT_PATH)
find_package(<package>)
Once one of the calls succeeds the result variable will be set
and stored in the cache so that no call will search again.
See the cmake_policy() command documentation for discussion of
the NO_POLICY_SCOPE option.
find_path
Find the directory containing a file.
find_path(<VAR> name1 [path1 path2 ...])
This is the short-hand signature for the command that is
sufficient in many cases. It is the same as find_path(<VAR>
name1 [PATHS path1 path2 ...])
find_path(
<VAR>
name | NAMES name1 [name2 ...]
[HINTS path1 [path2 ... ENV var]]
[PATHS path1 [path2 ... ENV var]]
[PATH_SUFFIXES suffix1 [suffix2 ...]]
[DOC "cache documentation string"]
[NO_DEFAULT_PATH]
[NO_CMAKE_ENVIRONMENT_PATH]
[NO_CMAKE_PATH]
[NO_SYSTEM_ENVIRONMENT_PATH]
[NO_CMAKE_SYSTEM_PATH]
[CMAKE_FIND_ROOT_PATH_BOTH |
ONLY_CMAKE_FIND_ROOT_PATH |
NO_CMAKE_FIND_ROOT_PATH]
)
This command is used to find a directory containing the named
file. A cache entry named by <VAR> is created to store the
result of this command. If the file in a directory is found the
result is stored in the variable and the search will not be
repeated unless the variable is cleared. If nothing is found,
the result will be <VAR>-NOTFOUND, and the search will be
attempted again the next time find_path is invoked with the same
variable. The name of the file in a directory that is searched
for is specified by the names listed after the NAMES argument.
Additional search locations can be specified after the PATHS
argument. If ENV var is found in the HINTS or PATHS section the
environment variable var will be read and converted from a
system environment variable to a cmake style list of paths. For
example ENV PATH would be a way to list the system path
variable. The argument after DOC will be used for the
documentation string in the cache. PATH_SUFFIXES specifies
additional subdirectories to check below each search path.
If NO_DEFAULT_PATH is specified, then no additional paths are
added to the search. If NO_DEFAULT_PATH is not specified, the
search process is as follows:
1. Search paths specified in cmake-specific cache variables.
These are intended to be used on the command line with a
-DVAR=value. This can be skipped if NO_CMAKE_PATH is passed.
<prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
CMAKE_INCLUDE_PATH
CMAKE_FRAMEWORK_PATH
2. Search paths specified in cmake-specific environment
variables. These are intended to be set in the user’s shell
configuration. This can be skipped if NO_CMAKE_ENVIRONMENT_PATH
is passed.
<prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
CMAKE_INCLUDE_PATH
CMAKE_FRAMEWORK_PATH
3. Search the paths specified by the HINTS option. These should
be paths computed by system introspection, such as a hint
provided by the location of another item already found.
Hard-coded guesses should be specified with the PATHS option.
4. Search the standard system environment variables. This can be
skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.
PATH
INCLUDE
5. Search cmake variables defined in the Platform files for the
current system. This can be skipped if NO_CMAKE_SYSTEM_PATH is
passed.
<prefix>/include for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
CMAKE_SYSTEM_INCLUDE_PATH
CMAKE_SYSTEM_FRAMEWORK_PATH
6. Search the paths specified by the PATHS option or in the
short-hand version of the command. These are typically
hard-coded guesses.
On Darwin or systems supporting OS X Frameworks, the cmake
variable CMAKE_FIND_FRAMEWORK can be set to empty or one of
the following:
"FIRST" - Try to find frameworks before standard
libraries or headers. This is the default on Darwin.
"LAST" - Try to find frameworks after standard
libraries or headers.
"ONLY" - Only try to find frameworks.
"NEVER" - Never try to find frameworks.
On Darwin or systems supporting OS X Application Bundles, the
cmake variable CMAKE_FIND_APPBUNDLE can be set to empty or one
of the following:
"FIRST" - Try to find application bundles before standard
programs. This is the default on Darwin.
"LAST" - Try to find application bundles after standard
programs.
"ONLY" - Only try to find application bundles.
"NEVER" - Never try to find application bundles.
The CMake variable CMAKE_FIND_ROOT_PATH specifies one or more
directories to be prepended to all other search directories.
This effectively "re-roots" the entire search under given
locations. By default it is empty. It is especially useful when
cross-compiling to point to the root directory of the target
environment and CMake will search there too. By default at first
the directories listed in CMAKE_FIND_ROOT_PATH and then the
non-rooted directories will be searched. The default behavior
can be adjusted by setting CMAKE_FIND_ROOT_PATH_MODE_INCLUDE.
This behavior can be manually overridden on a per-call basis. By
using CMAKE_FIND_ROOT_PATH_BOTH the search order will be as
described above. If NO_CMAKE_FIND_ROOT_PATH is used then
CMAKE_FIND_ROOT_PATH will not be used. If
ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted
directories will be searched.
The default search order is designed to be most-specific to
least-specific for common use cases. Projects may override the
order by simply calling the command multiple times and using the
NO_* options:
find_path(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
find_path(<VAR> NAMES name)
Once one of the calls succeeds the result variable will be set
and stored in the cache so that no call will search again.
When searching for frameworks, if the file is specified as
A/b.h, then the framework search will look for
A.framework/Headers/b.h. If that is found the path will be set
to the path to the framework. CMake will convert this to the
correct -F option to include the file.
find_program
Find an executable program.
find_program(<VAR> name1 [path1 path2 ...])
This is the short-hand signature for the command that is
sufficient in many cases. It is the same as find_program(<VAR>
name1 [PATHS path1 path2 ...])
find_program(
<VAR>
name | NAMES name1 [name2 ...]
[HINTS path1 [path2 ... ENV var]]
[PATHS path1 [path2 ... ENV var]]
[PATH_SUFFIXES suffix1 [suffix2 ...]]
[DOC "cache documentation string"]
[NO_DEFAULT_PATH]
[NO_CMAKE_ENVIRONMENT_PATH]
[NO_CMAKE_PATH]
[NO_SYSTEM_ENVIRONMENT_PATH]
[NO_CMAKE_SYSTEM_PATH]
[CMAKE_FIND_ROOT_PATH_BOTH |
ONLY_CMAKE_FIND_ROOT_PATH |
NO_CMAKE_FIND_ROOT_PATH]
)
This command is used to find a program. A cache entry named by
<VAR> is created to store the result of this command. If the
program is found the result is stored in the variable and the
search will not be repeated unless the variable is cleared. If
nothing is found, the result will be <VAR>-NOTFOUND, and the
search will be attempted again the next time find_program is
invoked with the same variable. The name of the program that is
searched for is specified by the names listed after the NAMES
argument. Additional search locations can be specified after
the PATHS argument. If ENV var is found in the HINTS or PATHS
section the environment variable var will be read and converted
from a system environment variable to a cmake style list of
paths. For example ENV PATH would be a way to list the system
path variable. The argument after DOC will be used for the
documentation string in the cache. PATH_SUFFIXES specifies
additional subdirectories to check below each search path.
If NO_DEFAULT_PATH is specified, then no additional paths are
added to the search. If NO_DEFAULT_PATH is not specified, the
search process is as follows:
1. Search paths specified in cmake-specific cache variables.
These are intended to be used on the command line with a
-DVAR=value. This can be skipped if NO_CMAKE_PATH is passed.
<prefix>/[s]bin for each <prefix> in CMAKE_PREFIX_PATH
CMAKE_PROGRAM_PATH
CMAKE_APPBUNDLE_PATH
2. Search paths specified in cmake-specific environment
variables. These are intended to be set in the user’s shell
configuration. This can be skipped if NO_CMAKE_ENVIRONMENT_PATH
is passed.
<prefix>/[s]bin for each <prefix> in CMAKE_PREFIX_PATH
CMAKE_PROGRAM_PATH
CMAKE_APPBUNDLE_PATH
3. Search the paths specified by the HINTS option. These should
be paths computed by system introspection, such as a hint
provided by the location of another item already found.
Hard-coded guesses should be specified with the PATHS option.
4. Search the standard system environment variables. This can be
skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.
PATH
5. Search cmake variables defined in the Platform files for the
current system. This can be skipped if NO_CMAKE_SYSTEM_PATH is
passed.
<prefix>/[s]bin for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
CMAKE_SYSTEM_PROGRAM_PATH
CMAKE_SYSTEM_APPBUNDLE_PATH
6. Search the paths specified by the PATHS option or in the
short-hand version of the command. These are typically
hard-coded guesses.
On Darwin or systems supporting OS X Frameworks, the cmake
variable CMAKE_FIND_FRAMEWORK can be set to empty or one of
the following:
"FIRST" - Try to find frameworks before standard
libraries or headers. This is the default on Darwin.
"LAST" - Try to find frameworks after standard
libraries or headers.
"ONLY" - Only try to find frameworks.
"NEVER" - Never try to find frameworks.
On Darwin or systems supporting OS X Application Bundles, the
cmake variable CMAKE_FIND_APPBUNDLE can be set to empty or one
of the following:
"FIRST" - Try to find application bundles before standard
programs. This is the default on Darwin.
"LAST" - Try to find application bundles after standard
programs.
"ONLY" - Only try to find application bundles.
"NEVER" - Never try to find application bundles.
The CMake variable CMAKE_FIND_ROOT_PATH specifies one or more
directories to be prepended to all other search directories.
This effectively "re-roots" the entire search under given
locations. By default it is empty. It is especially useful when
cross-compiling to point to the root directory of the target
environment and CMake will search there too. By default at first
the directories listed in CMAKE_FIND_ROOT_PATH and then the
non-rooted directories will be searched. The default behavior
can be adjusted by setting CMAKE_FIND_ROOT_PATH_MODE_PROGRAM.
This behavior can be manually overridden on a per-call basis. By
using CMAKE_FIND_ROOT_PATH_BOTH the search order will be as
described above. If NO_CMAKE_FIND_ROOT_PATH is used then
CMAKE_FIND_ROOT_PATH will not be used. If
ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted
directories will be searched.
The default search order is designed to be most-specific to
least-specific for common use cases. Projects may override the
order by simply calling the command multiple times and using the
NO_* options:
find_program(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
find_program(<VAR> NAMES name)
Once one of the calls succeeds the result variable will be set
and stored in the cache so that no call will search again.
fltk_wrap_ui
Create FLTK user interfaces Wrappers.
fltk_wrap_ui(resultingLibraryName source1
source2 ... sourceN )
Produce .h and .cxx files for all the .fl and .fld files listed.
The resulting .h and .cxx files will be added to a variable
named resultingLibraryName_FLTK_UI_SRCS which should be added to
your library.
foreach
Evaluate a group of commands for each value in a list.
foreach(loop_var arg1 arg2 ...)
COMMAND1(ARGS ...)
COMMAND2(ARGS ...)
...
endforeach(loop_var)
All commands between foreach and the matching endforeach are
recorded without being invoked. Once the endforeach is
evaluated, the recorded list of commands is invoked once for
each argument listed in the original foreach command. Before
each iteration of the loop "${loop_var}" will be set as a
variable with the current value in the list.
foreach(loop_var RANGE total)
foreach(loop_var RANGE start stop [step])
Foreach can also iterate over a generated range of numbers.
There are three types of this iteration:
* When specifying single number, the range will have elements 0
to "total".
* When specifying two numbers, the range will have elements from
the first number to the second number.
* The third optional number is the increment used to iterate
from the first number to the second number.
foreach(loop_var IN [LISTS [list1 [...]]]
[ITEMS [item1 [...]]])
Iterates over a precise list of items. The LISTS option names
list-valued variables to be traversed, including empty elements
(an empty string is a zero-length list). The ITEMS option ends
argument parsing and includes all arguments following it in the
iteration.
function
Start recording a function for later invocation as a command.
function(<name> [arg1 [arg2 [arg3 ...]]])
COMMAND1(ARGS ...)
COMMAND2(ARGS ...)
...
endfunction(<name>)
Define a function named <name> that takes arguments named arg1
arg2 arg3 (...). Commands listed after function, but before the
matching endfunction, are not invoked until the function is
invoked. When it is invoked, the commands recorded in the
function are first modified by replacing formal parameters
(${arg1}) with the arguments passed, and then invoked as normal
commands. In addition to referencing the formal parameters you
can reference the variable ARGC which will be set to the number
of arguments passed into the function as well as ARGV0 ARGV1
ARGV2 ... which will have the actual values of the arguments
passed in. This facilitates creating functions with optional
arguments. Additionally ARGV holds the list of all arguments
given to the function and ARGN holds the list of argument past
the last expected argument.
See the cmake_policy() command documentation for the behavior of
policies inside functions.
get_cmake_property
Get a property of the CMake instance.
get_cmake_property(VAR property)
Get a property from the CMake instance. The value of the
property is stored in the variable VAR. If the property is not
found, CMake will report an error. Some supported properties
include: VARIABLES, CACHE_VARIABLES, COMMANDS, MACROS, and
COMPONENTS.
get_directory_property
Get a property of DIRECTORY scope.
get_directory_property(<variable> [DIRECTORY <dir>] <prop-name>)
Store a property of directory scope in the named variable. If
the property is not defined the empty-string is returned. The
DIRECTORY argument specifies another directory from which to
retrieve the property value. The specified directory must have
already been traversed by CMake.
get_directory_property(<variable> [DIRECTORY <dir>]
DEFINITION <var-name>)
Get a variable definition from a directory. This form is useful
to get a variable definition from another directory.
get_filename_component
Get a specific component of a full filename.
get_filename_component(<VAR> FileName
PATH|ABSOLUTE|NAME|EXT|NAME_WE|REALPATH
[CACHE])
Set <VAR> to be the path (PATH), file name (NAME), file
extension (EXT), file name without extension (NAME_WE) of
FileName, the full path (ABSOLUTE), or the full path with all
symlinks resolved (REALPATH). Note that the path is converted
to Unix slashes format and has no trailing slashes. The longest
file extension is always considered. If the optional CACHE
argument is specified, the result variable is added to the
cache.
get_filename_component(<VAR> FileName
PROGRAM [PROGRAM_ARGS <ARG_VAR>]
[CACHE])
The program in FileName will be found in the system search path
or left as a full path. If PROGRAM_ARGS is present with
PROGRAM, then any command-line arguments present in the FileName
string are split from the program name and stored in <ARG_VAR>.
This is used to separate a program name from its arguments in a
command line string.
get_property
Get a property.
get_property(<variable>
<GLOBAL |
DIRECTORY [dir] |
TARGET <target> |
SOURCE <source> |
TEST <test> |
CACHE <entry> |
VARIABLE>
PROPERTY <name>
[SET | DEFINED | BRIEF_DOCS | FULL_DOCS])
Get one property from one object in a scope. The first argument
specifies the variable in which to store the result. The second
argument determines the scope from which to get the property.
It must be one of the following:
GLOBAL scope is unique and does not accept a name.
DIRECTORY scope defaults to the current directory but another
directory (already processed by CMake) may be named by full or
relative path.
TARGET scope must name one existing target.
SOURCE scope must name one source file.
TEST scope must name one existing test.
CACHE scope must name one cache entry.
VARIABLE scope is unique and does not accept a name.
The required PROPERTY option is immediately followed by the name
of the property to get. If the property is not set an empty
value is returned. If the SET option is given the variable is
set to a boolean value indicating whether the property has been
set. If the DEFINED option is given the variable is set to a
boolean value indicating whether the property has been defined
such as with define_property. If BRIEF_DOCS or FULL_DOCS is
given then the variable is set to a string containing
documentation for the requested property. If documentation is
requested for a property that has not been defined NOTFOUND is
returned.
get_source_file_property
Get a property for a source file.
get_source_file_property(VAR file property)
Get a property from a source file. The value of the property is
stored in the variable VAR. If the property is not found, VAR
will be set to "NOTFOUND". Use set_source_files_properties to
set property values. Source file properties usually control how
the file is built. One property that is always there is LOCATION
get_target_property
Get a property from a target.
get_target_property(VAR target property)
Get a property from a target. The value of the property is
stored in the variable VAR. If the property is not found, VAR
will be set to "NOTFOUND". Use set_target_properties to set
property values. Properties are usually used to control how a
target is built, but some query the target instead. This
command can get properties for any target so far created. The
targets do not need to be in the current CMakeLists.txt file.
get_test_property
Get a property of the test.
get_test_property(test VAR property)
Get a property from the Test. The value of the property is
stored in the variable VAR. If the property is not found, CMake
will report an error. For a list of standard properties you can
type cmake --help-property-list
if Conditionally execute a group of commands.
if(expression)
# then section.
COMMAND1(ARGS ...)
COMMAND2(ARGS ...)
...
elseif(expression2)
# elseif section.
COMMAND1(ARGS ...)
COMMAND2(ARGS ...)
...
else(expression)
# else section.
COMMAND1(ARGS ...)
COMMAND2(ARGS ...)
...
endif(expression)
Evaluates the given expression. If the result is true, the
commands in the THEN section are invoked. Otherwise, the
commands in the else section are invoked. The elseif and else
sections are optional. You may have multiple elseif clauses.
Note that the expression in the else and endif clause is
optional. Long expressions can be used and there is a
traditional order of precedence. Parenthetical expressions are
evaluated first followed by unary operators such as EXISTS,
COMMAND, and DEFINED. Then any EQUAL, LESS, GREATER, STRLESS,
STRGREATER, STREQUAL, MATCHES will be evaluated. Then NOT
operators and finally AND, OR operators will be evaluated.
Possible expressions are:
if(<constant>)
True if the constant is 1, ON, YES, TRUE, Y, or a non-zero
number. False if the constant is 0, OFF, NO, FALSE, N, IGNORE,
"", or ends in the suffix ’-NOTFOUND’. Named boolean constants
are case-insensitive.
if(<variable>)
True if the variable’s value is not a false constant.
if(NOT <expression>)
True if the expression is not true.
if(<expr1> AND <expr2>)
True if both expressions would be considered true individually.
if(<expr1> OR <expr2>)
True if either expression would be considered true individually.
if(COMMAND command-name)
True if the given name is a command, macro or function that can
be invoked.
if(POLICY policy-id)
True if the given name is an existing policy (of the form
CMP<NNNN>).
if(TARGET target-name)
True if the given name is an existing target, built or imported.
if(EXISTS file-name)
if(EXISTS directory-name)
True if the named file or directory exists. Behavior is
well-defined only for full paths.
if(file1 IS_NEWER_THAN file2)
True if file1 is newer than file2 or if one of the two files
doesn’t exist. Behavior is well-defined only for full paths.
if(IS_DIRECTORY directory-name)
True if the given name is a directory. Behavior is well-defined
only for full paths.
if(IS_SYMLINK file-name)
True if the given name is a symbolic link. Behavior is
well-defined only for full paths.
if(IS_ABSOLUTE path)
True if the given path is an absolute path.
if(variable MATCHES regex)
if(string MATCHES regex)
True if the given string or variable’s value matches the given
regular expression.
if(variable LESS number)
if(string LESS number)
if(variable GREATER number)
if(string GREATER number)
if(variable EQUAL number)
if(string EQUAL number)
True if the given string or variable’s value is a valid number
and the inequality or equality is true.
if(variable STRLESS string)
if(string STRLESS string)
if(variable STRGREATER string)
if(string STRGREATER string)
if(variable STREQUAL string)
if(string STREQUAL string)
True if the given string or variable’s value is
lexicographically less (or greater, or equal) than the string or
variable on the right.
if(version1 VERSION_LESS version2)
if(version1 VERSION_EQUAL version2)
if(version1 VERSION_GREATER version2)
Component-wise integer version number comparison (version format
is major[.minor[.patch[.tweak]]]).
if(DEFINED variable)
True if the given variable is defined. It does not matter if the
variable is true or false just if it has been set.
if((expression) AND (expression OR (expression)))
The expressions inside the parenthesis are evaluated first and
then the remaining expression is evaluated as in the previous
examples. Where there are nested parenthesis the innermost are
evaluated as part of evaluating the expression that contains
them.
The if statement was written fairly early in CMake’s history and
it has some convenience features that are worth covering. The if
statement reduces operations until there is a single remaining
value, at that point if the case insensitive value is: ON, 1,
YES, TRUE, Y it returns true, if it is OFF, 0, NO, FALSE, N,
NOTFOUND, *-NOTFOUND, IGNORE it will return false.
This is fairly reasonable. The convenience feature that
sometimes throws new authors is how CMake handles values that do
not match the true or false list. Those values are treated as
variables and are dereferenced even though they do not have the
required ${} syntax. This means that if you write
if (boobah)
CMake will treat it as if you wrote
if (${boobah})
likewise if you write
if (fubar AND sol)
CMake will conveniently treat it as
if ("${fubar}" AND "${sol}")
The later is really the correct way to write it, but the former
will work as well. Only some operations in the if statement have
this special handling of arguments. The specific details follow:
1) The left hand argument to MATCHES is first checked to see if
it is a defined variable, if so the variable’s value is used,
otherwise the original value is used.
2) If the left hand argument to MATCHES is missing it returns
false without error
3) Both left and right hand arguments to LESS GREATER EQUAL are
independently tested to see if they are defined variables, if so
their defined values are used otherwise the original value is
used.
4) Both left and right hand arguments to STRLESS STREQUAL
STRGREATER are independently tested to see if they are defined
variables, if so their defined values are used otherwise the
original value is used.
5) Both left and right hand argumemnts to VERSION_LESS
VERSION_EQUAL VERSION_GREATER are independently tested to see if
they are defined variables, if so their defined values are used
otherwise the original value is used.
6) The right hand argument to NOT is tested to see if it is a
boolean constant, if so the value is used, otherwise it is
assumed to be a variable and it is dereferenced.
7) The left and right hand arguments to AND OR are independently
tested to see if they are boolean constants, if so they are used
as such, otherwise they are assumed to be variables and are
dereferenced.
include
Read CMake listfile code from the given file.
include(<file|module> [OPTIONAL] [RESULT_VARIABLE <VAR>]
[NO_POLICY_SCOPE])
Reads CMake listfile code from the given file. Commands in the
file are processed immediately as if they were written in place
of the include command. If OPTIONAL is present, then no error
is raised if the file does not exist. If RESULT_VARIABLE is
given the variable will be set to the full filename which has
been included or NOTFOUND if it failed.
If a module is specified instead of a file, the file with name
<modulename>.cmake is searched in the CMAKE_MODULE_PATH.
See the cmake_policy() command documentation for discussion of
the NO_POLICY_SCOPE option.
include_directories
Add include directories to the build.
include_directories([AFTER|BEFORE] [SYSTEM] dir1 dir2 ...)
Add the given directories to those searched by the compiler for
include files. By default the directories are appended onto the
current list of directories. This default behavior can be
changed by setting CMAKE_include_directories_BEFORE to ON. By
using BEFORE or AFTER you can select between appending and
prepending, independent from the default. If the SYSTEM option
is given the compiler will be told that the directories are
meant as system include directories on some platforms.
include_external_msproject
Include an external Microsoft project file in a workspace.
include_external_msproject(projectname location
dep1 dep2 ...)
Includes an external Microsoft project in the generated
workspace file. Currently does nothing on UNIX. This will
create a target named [projectname]. This can be used in the
add_dependencies command to make things depend on the external
project.
include_regular_expression
Set the regular expression used for dependency checking.
include_regular_expression(regex_match [regex_complain])
Set the regular expressions used in dependency checking. Only
files matching regex_match will be traced as dependencies. Only
files matching regex_complain will generate warnings if they
cannot be found (standard header paths are not searched). The
defaults are:
regex_match = "^.*$" (match everything)
regex_complain = "^$" (match empty string only)
install
Specify rules to run at install time.
This command generates installation rules for a project. Rules
specified by calls to this command within a source directory are
executed in order during installation. The order across
directories is not defined.
There are multiple signatures for this command. Some of them
define installation properties for files and targets.
Properties common to multiple signatures are covered here but
they are valid only for signatures that specify them.
DESTINATION arguments specify the directory on disk to which a
file will be installed. If a full path (with a leading slash or
drive letter) is given it is used directly. If a relative path
is given it is interpreted relative to the value of
CMAKE_INSTALL_PREFIX.
PERMISSIONS arguments specify permissions for installed files.
Valid permissions are OWNER_READ, OWNER_WRITE, OWNER_EXECUTE,
GROUP_READ, GROUP_WRITE, GROUP_EXECUTE, WORLD_READ, WORLD_WRITE,
WORLD_EXECUTE, SETUID, and SETGID. Permissions that do not make
sense on certain platforms are ignored on those platforms.
The CONFIGURATIONS argument specifies a list of build
configurations for which the install rule applies (Debug,
Release, etc.).
The COMPONENT argument specifies an installation component name
with which the install rule is associated, such as "runtime" or
"development". During component-specific installation only
install rules associated with the given component name will be
executed. During a full installation all components are
installed.
The RENAME argument specifies a name for an installed file that
may be different from the original file. Renaming is allowed
only when a single file is installed by the command.
The OPTIONAL argument specifies that it is not an error if the
file to be installed does not exist.
The TARGETS signature:
install(TARGETS targets... [EXPORT <export-name>]
[[ARCHIVE|LIBRARY|RUNTIME|FRAMEWORK|BUNDLE|
PRIVATE_HEADER|PUBLIC_HEADER|RESOURCE]
[DESTINATION <dir>]
[PERMISSIONS permissions...]
[CONFIGURATIONS [Debug|Release|...]]
[COMPONENT <component>]
[OPTIONAL] [NAMELINK_ONLY|NAMELINK_SKIP]
] [...])
The TARGETS form specifies rules for installing targets from a
project. There are five kinds of target files that may be
installed: ARCHIVE, LIBRARY, RUNTIME, FRAMEWORK, and BUNDLE.
Executables are treated as RUNTIME targets, except that those
marked with the MACOSX_BUNDLE property are treated as BUNDLE
targets on OS X. Static libraries are always treated as ARCHIVE
targets. Module libraries are always treated as LIBRARY targets.
For non-DLL platforms shared libraries are treated as LIBRARY
targets, except that those marked with the FRAMEWORK property
are treated as FRAMEWORK targets on OS X. For DLL platforms the
DLL part of a shared library is treated as a RUNTIME target and
the corresponding import library is treated as an ARCHIVE
target. All Windows-based systems including Cygwin are DLL
platforms. The ARCHIVE, LIBRARY, RUNTIME, and FRAMEWORK
arguments change the type of target to which the subsequent
properties apply. If none is given the installation properties
apply to all target types. If only one is given then only
targets of that type will be installed (which can be used to
install just a DLL or just an import library).
The PRIVATE_HEADER, PUBLIC_HEADER, and RESOURCE arguments cause
subsequent properties to be applied to installing a FRAMEWORK
shared library target’s associated files on non-Apple platforms.
Rules defined by these arguments are ignored on Apple platforms
because the associated files are installed into the appropriate
locations inside the framework folder. See documentation of the
PRIVATE_HEADER, PUBLIC_HEADER, and RESOURCE target properties
for details.
Either NAMELINK_ONLY or NAMELINK_SKIP may be specified as a
LIBRARY option. On some platforms a versioned shared library
has a symbolic link such as
lib<name>.so -> lib<name>.so.1
where "lib<name>.so.1" is the soname of the library and
"lib<name>.so" is a "namelink" allowing linkers to find the
library when given "-l<name>". The NAMELINK_ONLY option causes
installation of only the namelink when a library target is
installed. The NAMELINK_SKIP option causes installation of
library files other than the namelink when a library target is
installed. When neither option is given both portions are
installed. On platforms where versioned shared libraries do not
have namelinks or when a library is not versioned the
NAMELINK_SKIP option installs the library and the NAMELINK_ONLY
option installs nothing. See the VERSION and SOVERSION target
properties for details on creating versioned shared libraries.
One or more groups of properties may be specified in a single
call to the TARGETS form of this command. A target may be
installed more than once to different locations. Consider
hypothetical targets "myExe", "mySharedLib", and "myStaticLib".
The code
install(TARGETS myExe mySharedLib myStaticLib
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib/static)
install(TARGETS mySharedLib DESTINATION /some/full/path)
will install myExe to <prefix>/bin and myStaticLib to
<prefix>/lib/static. On non-DLL platforms mySharedLib will be
installed to <prefix>/lib and /some/full/path. On DLL platforms
the mySharedLib DLL will be installed to <prefix>/bin and
/some/full/path and its import library will be installed to
<prefix>/lib/static and /some/full/path. On non-DLL platforms
mySharedLib will be installed to <prefix>/lib and
/some/full/path.
The EXPORT option associates the installed target files with an
export called <export-name>. It must appear before any RUNTIME,
LIBRARY, or ARCHIVE options. See documentation of the
install(EXPORT ...) signature below for details.
Installing a target with EXCLUDE_FROM_ALL set to true has
undefined behavior.
The FILES signature:
install(FILES files... DESTINATION <dir>
[PERMISSIONS permissions...]
[CONFIGURATIONS [Debug|Release|...]]
[COMPONENT <component>]
[RENAME <name>] [OPTIONAL])
The FILES form specifies rules for installing files for a
project. File names given as relative paths are interpreted
with respect to the current source directory. Files installed
by this form are by default given permissions OWNER_WRITE,
OWNER_READ, GROUP_READ, and WORLD_READ if no PERMISSIONS
argument is given.
The PROGRAMS signature:
install(PROGRAMS files... DESTINATION <dir>
[PERMISSIONS permissions...]
[CONFIGURATIONS [Debug|Release|...]]
[COMPONENT <component>]
[RENAME <name>] [OPTIONAL])
The PROGRAMS form is identical to the FILES form except that the
default permissions for the installed file also include
OWNER_EXECUTE, GROUP_EXECUTE, and WORLD_EXECUTE. This form is
intended to install programs that are not targets, such as shell
scripts. Use the TARGETS form to install targets built within
the project.
The DIRECTORY signature:
install(DIRECTORY dirs... DESTINATION <dir>
[FILE_PERMISSIONS permissions...]
[DIRECTORY_PERMISSIONS permissions...]
[USE_SOURCE_PERMISSIONS] [OPTIONAL]
[CONFIGURATIONS [Debug|Release|...]]
[COMPONENT <component>] [FILES_MATCHING]
[[PATTERN <pattern> | REGEX <regex>]
[EXCLUDE] [PERMISSIONS permissions...]] [...])
The DIRECTORY form installs contents of one or more directories
to a given destination. The directory structure is copied
verbatim to the destination. The last component of each
directory name is appended to the destination directory but a
trailing slash may be used to avoid this because it leaves the
last component empty. Directory names given as relative paths
are interpreted with respect to the current source directory.
If no input directory names are given the destination directory
will be created but nothing will be installed into it. The
FILE_PERMISSIONS and DIRECTORY_PERMISSIONS options specify
permissions given to files and directories in the destination.
If USE_SOURCE_PERMISSIONS is specified and FILE_PERMISSIONS is
not, file permissions will be copied from the source directory
structure. If no permissions are specified files will be given
the default permissions specified in the FILES form of the
command, and the directories will be given the default
permissions specified in the PROGRAMS form of the command.
Installation of directories may be controlled with fine
granularity using the PATTERN or REGEX options. These "match"
options specify a globbing pattern or regular expression to
match directories or files encountered within input directories.
They may be used to apply certain options (see below) to a
subset of the files and directories encountered. The full path
to each input file or directory (with forward slashes) is
matched against the expression. A PATTERN will match only
complete file names: the portion of the full path matching the
pattern must occur at the end of the file name and be preceded
by a slash. A REGEX will match any portion of the full path but
it may use ’/’ and ’$’ to simulate the PATTERN behavior. By
default all files and directories are installed whether or not
they are matched. The FILES_MATCHING option may be given before
the first match option to disable installation of files (but not
directories) not matched by any expression. For example, the
code
install(DIRECTORY src/ DESTINATION include/myproj
FILES_MATCHING PATTERN "*.h")
will extract and install header files from a source tree.
Some options may follow a PATTERN or REGEX expression and are
applied only to files or directories matching them. The EXCLUDE
option will skip the matched file or directory. The PERMISSIONS
option overrides the permissions setting for the matched file or
directory. For example the code
install(DIRECTORY icons scripts/ DESTINATION share/myproj
PATTERN "CVS" EXCLUDE
PATTERN "scripts/*"
PERMISSIONS OWNER_EXECUTE OWNER_WRITE OWNER_READ
GROUP_EXECUTE GROUP_READ)
will install the icons directory to share/myproj/icons and the
scripts directory to share/myproj. The icons will get default
file permissions, the scripts will be given specific
permissions, and any CVS directories will be excluded.
The SCRIPT and CODE signature:
install([[SCRIPT <file>] [CODE <code>]] [...])
The SCRIPT form will invoke the given CMake script files during
installation. If the script file name is a relative path it
will be interpreted with respect to the current source
directory. The CODE form will invoke the given CMake code
during installation. Code is specified as a single argument
inside a double-quoted string. For example, the code
install(CODE "MESSAGE(\"Sample install message.\")")
will print a message during installation.
The EXPORT signature:
install(EXPORT <export-name> DESTINATION <dir>
[NAMESPACE <namespace>] [FILE <name>.cmake]
[PERMISSIONS permissions...]
[CONFIGURATIONS [Debug|Release|...]]
[COMPONENT <component>])
The EXPORT form generates and installs a CMake file containing
code to import targets from the installation tree into another
project. Target installations are associated with the export
<export-name> using the EXPORT option of the install(TARGETS
...) signature documented above. The NAMESPACE option will
prepend <namespace> to the target names as they are written to
the import file. By default the generated file will be called
<export-name>.cmake but the FILE option may be used to specify a
different name. The value given to the FILE option must be a
file name with the ".cmake" extension. If a CONFIGURATIONS
option is given then the file will only be installed when one of
the named configurations is installed. Additionally, the
generated import file will reference only the matching target
configurations. If a COMPONENT option is specified that does
not match that given to the targets associated with
<export-name> the behavior is undefined. If a library target is
included in the export but a target to which it links is not
included the behavior is unspecified.
The EXPORT form is useful to help outside projects use targets
built and installed by the current project. For example, the
code
install(TARGETS myexe EXPORT myproj DESTINATION bin)
install(EXPORT myproj NAMESPACE mp_ DESTINATION lib/myproj)
will install the executable myexe to <prefix>/bin and code to
import it in the file "<prefix>/lib/myproj/myproj.cmake". An
outside project may load this file with the include command and
reference the myexe executable from the installation tree using
the imported target name mp_myexe as if the target were built in
its own tree.
NOTE: This command supercedes the INSTALL_TARGETS command and
the target properties PRE_INSTALL_SCRIPT and
POST_INSTALL_SCRIPT. It also replaces the FILES forms of the
INSTALL_FILES and INSTALL_PROGRAMS commands. The processing
order of these install rules relative to those generated by
INSTALL_TARGETS, INSTALL_FILES, and INSTALL_PROGRAMS commands is
not defined.
link_directories
Specify directories in which the linker will look for libraries.
link_directories(directory1 directory2 ...)
Specify the paths in which the linker should search for
libraries. The command will apply only to targets created after
it is called. For historical reasons, relative paths given to
this command are passed to the linker unchanged (unlike many
CMake commands which interpret them relative to the current
source directory).
list List operations.
list(LENGTH <list> <output variable>)
list(GET <list> <element index> [<element index> ...]
<output variable>)
list(APPEND <list> <element> [<element> ...])
list(FIND <list> <value> <output variable>)
list(INSERT <list> <element_index> <element> [<element> ...])
list(REMOVE_ITEM <list> <value> [<value> ...])
list(REMOVE_AT <list> <index> [<index> ...])
list(REMOVE_DUPLICATES <list>)
list(REVERSE <list>)
list(SORT <list>)
LENGTH will return a given list’s length.
GET will return list of elements specified by indices from the
list.
APPEND will append elements to the list.
FIND will return the index of the element specified in the list
or -1 if it wasn’t found.
INSERT will insert elements to the list to the specified
location.
REMOVE_AT and REMOVE_ITEM will remove items from the list. The
difference is that REMOVE_ITEM will remove the given items,
while REMOVE_AT will remove the items at the given indices.
REMOVE_DUPLICATES will remove duplicated items in the list.
REVERSE reverses the contents of the list in-place.
SORT sorts the list in-place alphabetically.
NOTES: A list in cmake is a ; separated group of strings. To
create a list the set command can be used. For example, set(var
a b c d e) creates a list with a;b;c;d;e, and set(var "a b c d
e") creates a string or a list with one item in it.
When specifying index values, if <element index> is 0 or
greater, it is indexed from the beginning of the list, with 0
representing the first list element. If <element index> is -1 or
lesser, it is indexed from the end of the list, with -1
representing the last list element. Be careful when counting
with negative indices: they do not start from 0. -0 is
equivalent to 0, the first list element.
load_cache
Load in the values from another project’s CMake cache.
load_cache(pathToCacheFile READ_WITH_PREFIX
prefix entry1...)
Read the cache and store the requested entries in variables with
their name prefixed with the given prefix. This only reads the
values, and does not create entries in the local project’s
cache.
load_cache(pathToCacheFile [EXCLUDE entry1...]
[INCLUDE_INTERNALS entry1...])
Load in the values from another cache and store them in the
local project’s cache as internal entries. This is useful for a
project that depends on another project built in a different
tree. EXCLUDE option can be used to provide a list of entries
to be excluded. INCLUDE_INTERNALS can be used to provide a list
of internal entries to be included. Normally, no internal
entries are brought in. Use of this form of the command is
strongly discouraged, but it is provided for backward
compatibility.
load_command
Load a command into a running CMake.
load_command(COMMAND_NAME <loc1> [loc2 ...])
The given locations are searched for a library whose name is
cmCOMMAND_NAME. If found, it is loaded as a module and the
command is added to the set of available CMake commands.
Usually, TRY_COMPILE is used before this command to compile the
module. If the command is successfully loaded a variable named
CMAKE_LOADED_COMMAND_<COMMAND_NAME>
will be set to the full path of the module that was loaded.
Otherwise the variable will not be set.
macro Start recording a macro for later invocation as a command.
macro(<name> [arg1 [arg2 [arg3 ...]]])
COMMAND1(ARGS ...)
COMMAND2(ARGS ...)
...
endmacro(<name>)
Define a macro named <name> that takes arguments named arg1 arg2
arg3 (...). Commands listed after macro, but before the
matching endmacro, are not invoked until the macro is invoked.
When it is invoked, the commands recorded in the macro are first
modified by replacing formal parameters (${arg1}) with the
arguments passed, and then invoked as normal commands. In
addition to referencing the formal parameters you can reference
the values ${ARGC} which will be set to the number of arguments
passed into the function as well as ${ARGV0} ${ARGV1} ${ARGV2}
... which will have the actual values of the arguments passed
in. This facilitates creating macros with optional arguments.
Additionally ${ARGV} holds the list of all arguments given to
the macro and ${ARGN} holds the list of argument past the last
expected argument. Note that the parameters to a macro and
values such as ARGN are not variables in the usual CMake sense.
They are string replacements much like the c preprocessor would
do with a macro. If you want true CMake variables you should
look at the function command.
See the cmake_policy() command documentation for the behavior of
policies inside macros.
mark_as_advanced
Mark cmake cached variables as advanced.
mark_as_advanced([CLEAR|FORCE] VAR VAR2 VAR...)
Mark the named cached variables as advanced. An advanced
variable will not be displayed in any of the cmake GUIs unless
the show advanced option is on. If CLEAR is the first argument
advanced variables are changed back to unadvanced. If FORCE is
the first argument, then the variable is made advanced. If
neither FORCE nor CLEAR is specified, new values will be marked
as advanced, but if the variable already has an
advanced/non-advanced state, it will not be changed.
It does nothing in script mode.
math Mathematical expressions.
math(EXPR <output variable> <math expression>)
EXPR evaluates mathematical expression and return result in the
output variable. Example mathematical expression is ’5 * ( 10 +
13 )’. Supported operators are + - * / % | & ^ ~ << >> * / %.
They have the same meaning as they do in c code.
message
Display a message to the user.
message([STATUS|WARNING|AUTHOR_WARNING|FATAL_ERROR|SEND_ERROR]
"message to display" ...)
The optional keyword determines the type of message:
(none) = Important information
STATUS = Incidental information
WARNING = CMake Warning, continue processing
AUTHOR_WARNING = CMake Warning (dev), continue processing
SEND_ERROR = CMake Error, continue but skip generation
FATAL_ERROR = CMake Error, stop all processing
The CMake command-line tool displays STATUS messages on stdout
and all other message types on stderr. The CMake GUI displays
all messages in its log area. The interactive dialogs (ccmake
and CMakeSetup) show STATUS messages one at a time on a status
line and other messages in interactive pop-up boxes.
CMake Warning and Error message text displays using a simple
markup language. Non-indented text is formatted in line-wrapped
paragraphs delimited by newlines. Indented text is considered
pre-formatted.
option Provides an option that the user can optionally select.
option(<option_variable> "help string describing option"
[initial value])
Provide an option for the user to select as ON or OFF. If no
initial value is provided, OFF is used.
output_required_files
Output a list of required source files for a specified source
file.
output_required_files(srcfile outputfile)
Outputs a list of all the source files that are required by the
specified srcfile. This list is written into outputfile. This is
similar to writing out the dependencies for srcfile except that
it jumps from .h files into .cxx, .c and .cpp files if possible.
project
Set a name for the entire project.
project(<projectname> [languageName1 languageName2 ... ] )
Sets the name of the project. Additionally this sets the
variables <projectName>_BINARY_DIR and <projectName>_SOURCE_DIR
to the respective values.
Optionally you can specify which languages your project
supports. Example languages are CXX (i.e. C++), C, Fortran,
etc. By default C and CXX are enabled. E.g. if you do not have
a C++ compiler, you can disable the check for it by explicitly
listing the languages you want to support, e.g. C. By using the
special language "NONE" all checks for any language can be
disabled.
qt_wrap_cpp
Create Qt Wrappers.
qt_wrap_cpp(resultingLibraryName DestName
SourceLists ...)
Produce moc files for all the .h files listed in the
SourceLists. The moc files will be added to the library using
the DestName source list.
qt_wrap_ui
Create Qt user interfaces Wrappers.
qt_wrap_ui(resultingLibraryName HeadersDestName
SourcesDestName SourceLists ...)
Produce .h and .cxx files for all the .ui files listed in the
SourceLists. The .h files will be added to the library using
the HeadersDestNamesource list. The .cxx files will be added to
the library using the SourcesDestNamesource list.
remove_definitions
Removes -D define flags added by add_definitions.
remove_definitions(-DFOO -DBAR ...)
Removes flags (added by add_definitions) from the compiler
command line for sources in the current directory and below.
return Return from a file, directory or function.
return()
Returns from a file, directory or function. When this command is
encountered in an included file (via include() or
find_package()), it causes processing of the current file to
stop and control is returned to the including file. If it is
encountered in a file which is not included by another file,
e.g. a CMakeLists.txt, control is returned to the parent
directory if there is one. If return is called in a function,
control is returned to the caller of the function. Note that a
macro is not a function and does not handle return like a
function does.
separate_arguments
Parse space-separated arguments into a semicolon-separated list.
separate_arguments(<var> <UNIX|WINDOWS>_COMMAND "<args>")
Parses a unix- or windows-style command-line string "<args>" and
stores a semicolon-separated list of the arguments in <var>.
The entire command line must be given in one "<args>" argument.
The UNIX_COMMAND mode separates arguments by unquoted
whitespace. It recognizes both single-quote and double-quote
pairs. A backslash escapes the next literal character (\" is
"); there are no special escapes (\n is just n).
The WINDOWS_COMMAND mode parses a windows command-line using the
same syntax the runtime library uses to construct argv at
startup. It separates arguments by whitespace that is not
double-quoted. Backslashes are literal unless they precede
double-quotes. See the MSDN article "Parsing C Command-Line
Arguments" for details.
separate_arguments(VARIABLE)
Convert the value of VARIABLE to a semi-colon separated list.
All spaces are replaced with ’;’. This helps with generating
command lines.
set Set a CMAKE variable to a given value.
set(<variable> <value>
[[CACHE <type> <docstring> [FORCE]] | PARENT_SCOPE])
Within CMake sets <variable> to the value <value>. <value> is
expanded before <variable> is set to it. If CACHE is present,
then the <variable> is put in the cache. <type> and <docstring>
are then required. <type> is used by the CMake GUI to choose a
widget with which the user sets a value. The value for <type>
may be one of
FILEPATH = File chooser dialog.
PATH = Directory chooser dialog.
STRING = Arbitrary string.
BOOL = Boolean ON/OFF checkbox.
INTERNAL = No GUI entry (used for persistent variables).
If <type> is INTERNAL, then the <value> is always written into
the cache, replacing any values existing in the cache. If it is
not a cache variable, then this always writes into the current
makefile. The FORCE option will overwrite the cache value
removing any changes by the user.
If PARENT_SCOPE is present, the variable will be set in the
scope above the current scope. Each new directory or function
creates a new scope. This command will set the value of a
variable into the parent directory or calling function
(whichever is applicable to the case at hand).
If <value> is not specified then the variable is removed instead
of set. See also: the unset() command.
set(<variable> <value1> ... <valueN>)
In this case <variable> is set to a semicolon separated list of
values.
<variable> can be an environment variable such as:
set( ENV{PATH} /home/martink )
in which case the environment variable will be set.
set_directory_properties
Set a property of the directory.
set_directory_properties(PROPERTIES prop1 value1 prop2 value2)
Set a property for the current directory and subdirectories. If
the property is not found, CMake will report an error. The
properties include: INCLUDE_DIRECTORIES, LINK_DIRECTORIES,
INCLUDE_REGULAR_EXPRESSION, and ADDITIONAL_MAKE_CLEAN_FILES.
ADDITIONAL_MAKE_CLEAN_FILES is a list of files that will be
cleaned as a part of "make clean" stage.
set_property
Set a named property in a given scope.
set_property(<GLOBAL |
DIRECTORY [dir] |
TARGET [target1 [target2 ...]] |
SOURCE [src1 [src2 ...]] |
TEST [test1 [test2 ...]] |
CACHE [entry1 [entry2 ...]]>
[APPEND]
PROPERTY <name> [value1 [value2 ...]])
Set one property on zero or more objects of a scope. The first
argument determines the scope in which the property is set. It
must be one of the following:
GLOBAL scope is unique and does not accept a name.
DIRECTORY scope defaults to the current directory but another
directory (already processed by CMake) may be named by full or
relative path.
TARGET scope may name zero or more existing targets.
SOURCE scope may name zero or more source files. Note that
source file properties are visible only to targets added in the
same directory (CMakeLists.txt).
TEST scope may name zero or more existing tests.
CACHE scope must name zero or more cache existing entries.
The required PROPERTY option is immediately followed by the name
of the property to set. Remaining arguments are used to compose
the property value in the form of a semicolon-separated list.
If the APPEND option is given the list is appended to any
existing property value.
set_source_files_properties
Source files can have properties that affect how they are built.
set_source_files_properties([file1 [file2 [...]]]
PROPERTIES prop1 value1
[prop2 value2 [...]])
Set properties associated with source files using a key/value
paired list. See properties documentation for those known to
CMake. Unrecognized properties are ignored. Source file
properties are visible only to targets added in the same
directory (CMakeLists.txt).
set_target_properties
Targets can have properties that affect how they are built.
set_target_properties(target1 target2 ...
PROPERTIES prop1 value1
prop2 value2 ...)
Set properties on a target. The syntax for the command is to
list all the files you want to change, and then provide the
values you want to set next. You can use any prop value pair
you want and extract it later with the GET_TARGET_PROPERTY
command.
Properties that affect the name of a target’s output file are as
follows. The PREFIX and SUFFIX properties override the default
target name prefix (such as "lib") and suffix (such as ".so").
IMPORT_PREFIX and IMPORT_SUFFIX are the equivalent properties
for the import library corresponding to a DLL (for SHARED
library targets). OUTPUT_NAME sets the real name of a target
when it is built and can be used to help create two targets of
the same name even though CMake requires unique logical target
names. There is also a <CONFIG>_OUTPUT_NAME that can set the
output name on a per-configuration basis. <CONFIG>_POSTFIX sets
a postfix for the real name of the target when it is built under
the configuration named by <CONFIG> (in upper-case, such as
"DEBUG_POSTFIX"). The value of this property is initialized
when the target is created to the value of the variable
CMAKE_<CONFIG>_POSTFIX (except for executable targets because
earlier CMake versions which did not use this variable for
executables).
The LINK_FLAGS property can be used to add extra flags to the
link step of a target. LINK_FLAGS_<CONFIG> will add to the
configuration <CONFIG>, for example, DEBUG, RELEASE, MINSIZEREL,
RELWITHDEBINFO. DEFINE_SYMBOL sets the name of the preprocessor
symbol defined when compiling sources in a shared library. If
not set here then it is set to target_EXPORTS by default (with
some substitutions if the target is not a valid C identifier).
This is useful for headers to know whether they are being
included from inside their library our outside to properly setup
dllexport/dllimport decorations. The COMPILE_FLAGS property sets
additional compiler flags used to build sources within the
target. It may also be used to pass additional preprocessor
definitions.
The LINKER_LANGUAGE property is used to change the tool used to
link an executable or shared library. The default is set the
language to match the files in the library. CXX and C are common
values for this property.
For shared libraries VERSION and SOVERSION can be used to
specify the build version and api version respectively. When
building or installing appropriate symlinks are created if the
platform supports symlinks and the linker supports so-names. If
only one of both is specified the missing is assumed to have the
same version number. For executables VERSION can be used to
specify the build version. When building or installing
appropriate symlinks are created if the platform supports
symlinks. For shared libraries and executables on Windows the
VERSION attribute is parsed to extract a "major.minor" version
number. These numbers are used as the image version of the
binary.
There are a few properties used to specify RPATH rules.
INSTALL_RPATH is a semicolon-separated list specifying the rpath
to use in installed targets (for platforms that support it).
INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to true
will append directories in the linker search path and outside
the project to the INSTALL_RPATH. SKIP_BUILD_RPATH is a boolean
specifying whether to skip automatic generation of an rpath
allowing the target to run from the build tree.
BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link
the target in the build tree with the INSTALL_RPATH. This takes
precedence over SKIP_BUILD_RPATH and avoids the need for
relinking before installation. INSTALL_NAME_DIR is a string
specifying the directory portion of the "install_name" field of
shared libraries on Mac OSX to use in the installed targets.
When the target is created the values of the variables
CMAKE_INSTALL_RPATH, CMAKE_INSTALL_RPATH_USE_LINK_PATH,
CMAKE_SKIP_BUILD_RPATH, CMAKE_BUILD_WITH_INSTALL_RPATH, and
CMAKE_INSTALL_NAME_DIR are used to initialize these properties.
PROJECT_LABEL can be used to change the name of the target in an
IDE like visual studio. VS_KEYWORD can be set to change the
visual studio keyword, for example QT integration works better
if this is set to Qt4VSv1.0.
VS_SCC_PROJECTNAME, VS_SCC_LOCALPATH, VS_SCC_PROVIDER can be set
to add support for source control bindings in a Visual Studio
project file.
The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are
the old way to specify CMake scripts to run before and after
installing a target. They are used only when the old
INSTALL_TARGETS command is used to install the target. Use the
INSTALL command instead.
The EXCLUDE_FROM_DEFAULT_BUILD property is used by the visual
studio generators. If it is set to 1 the target will not be
part of the default build when you select "Build Solution".
set_tests_properties
Set a property of the tests.
set_tests_properties(test1 [test2...] PROPERTIES prop1 value1 prop2 value2)
Set a property for the tests. If the property is not found,
CMake will report an error. The properties include:
WILL_FAIL: If set to true, this will invert the pass/fail flag
of the test.
PASS_REGULAR_EXPRESSION: If set, the test output will be checked
against the specified regular expressions and at least one of
the regular expressions has to match, otherwise the test will
fail.
Example: PASS_REGULAR_EXPRESSION "TestPassed;All ok"
FAIL_REGULAR_EXPRESSION: If set, if the output will match to one
of specified regular expressions, the test will fail.
Example: PASS_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"
Both PASS_REGULAR_EXPRESSION and FAIL_REGULAR_EXPRESSION expect
a list of regular expressions.
TIMEOUT: Setting this will limit the test runtime to the number
of seconds specified.
site_name
Set the given variable to the name of the computer.
site_name(variable)
source_group
Define a grouping for sources in the makefile.
source_group(name [REGULAR_EXPRESSION regex] [FILES src1 src2 ...])
Defines a group into which sources will be placed in project
files. This is mainly used to setup file tabs in Visual Studio.
Any file whose name is listed or matches the regular expression
will be placed in this group. If a file matches multiple
groups, the LAST group that explicitly lists the file will be
favored, if any. If no group explicitly lists the file, the
LAST group whose regular expression matches the file will be
favored.
The name of the group may contain backslashes to specify
subgroups:
source_group(outer\\inner ...)
For backwards compatibility, this command is also supports the
format:
source_group(name regex)
string String operations.
string(REGEX MATCH <regular_expression>
<output variable> <input> [<input>...])
string(REGEX MATCHALL <regular_expression>
<output variable> <input> [<input>...])
string(REGEX REPLACE <regular_expression>
<replace_expression> <output variable>
<input> [<input>...])
string(REPLACE <match_string>
<replace_string> <output variable>
<input> [<input>...])
string(COMPARE EQUAL <string1> <string2> <output variable>)
string(COMPARE NOTEQUAL <string1> <string2> <output variable>)
string(COMPARE LESS <string1> <string2> <output variable>)
string(COMPARE GREATER <string1> <string2> <output variable>)
string(ASCII <number> [<number> ...] <output variable>)
string(CONFIGURE <string1> <output variable>
[@ONLY] [ESCAPE_QUOTES])
string(TOUPPER <string1> <output variable>)
string(TOLOWER <string1> <output variable>)
string(LENGTH <string> <output variable>)
string(SUBSTRING <string> <begin> <length> <output variable>)
string(STRIP <string> <output variable>)
string(RANDOM [LENGTH <length>] [ALPHABET <alphabet>]
[RANDOM_SEED <seed>] <output variable>)
REGEX MATCH will match the regular expression once and store the
match in the output variable.
REGEX MATCHALL will match the regular expression as many times
as possible and store the matches in the output variable as a
list.
REGEX REPLACE will match the regular expression as many times as
possible and substitute the replacement expression for the match
in the output. The replace expression may refer to
paren-delimited subexpressions of the match using \1, \2, ...,
\9. Note that two backslashes (\\1) are required in CMake code
to get a backslash through argument parsing.
REPLACE will replace all occurrences of match_string in the
input with replace_string and store the result in the output.
COMPARE EQUAL/NOTEQUAL/LESS/GREATER will compare the strings and
store true or false in the output variable.
ASCII will convert all numbers into corresponding ASCII
characters.
CONFIGURE will transform a string like CONFIGURE_FILE transforms
a file.
TOUPPER/TOLOWER will convert string to upper/lower characters.
LENGTH will return a given string’s length.
SUBSTRING will return a substring of a given string.
STRIP will return a substring of a given string with leading and
trailing spaces removed.
RANDOM will return a random string of given length consisting of
characters from the given alphabet. Default length is 5
characters and default alphabet is all numbers and upper and
lower case letters. If an integer RANDOM_SEED is given, its
value will be used to seed the random number generator.
The following characters have special meaning in regular
expressions:
^ Matches at beginning of a line
$ Matches at end of a line
. Matches any single character
[ ] Matches any character(s) inside the brackets
[^ ] Matches any character(s) not inside the brackets
- Matches any character in range on either side of a dash
* Matches preceding pattern zero or more times
+ Matches preceding pattern one or more times
? Matches preceding pattern zero or once only
| Matches a pattern on either side of the |
() Saves a matched subexpression, which can be referenced
in the REGEX REPLACE operation. Additionally it is saved
by all regular expression-related commands, including
e.g. if( MATCHES ), in the variables CMAKE_MATCH_(0..9).
target_link_libraries
Link a target to given libraries.
target_link_libraries(<target> [item1 [item2 [...]]]
[[debug|optimized|general] <item>] ...)
Specify libraries or flags to use when linking a given target.
If a library name matches that of another target in the project
a dependency will automatically be added in the build system to
make sure the library being linked is up-to-date before the
target links. Item names starting with ’-’, but not ’-l’ or
’-framework’, are treated as linker flags.
A "debug", "optimized", or "general" keyword indicates that the
library immediately following it is to be used only for the
corresponding build configuration. The "debug" keyword
corresponds to the Debug configuration (or to configurations
named in the DEBUG_CONFIGURATIONS global property if it is set).
The "optimized" keyword corresponds to all other configurations.
The "general" keyword corresponds to all configurations, and is
purely optional (assumed if omitted). Higher granularity may be
achieved for per-configuration rules by creating and linking to
IMPORTED library targets. See the IMPORTED mode of the
add_library command for more information.
Library dependencies are transitive by default. When this
target is linked into another target then the libraries linked
to this target will appear on the link line for the other target
too. See the LINK_INTERFACE_LIBRARIES target property to
override the set of transitive link dependencies for a target.
target_link_libraries(<target> LINK_INTERFACE_LIBRARIES
[[debug|optimized|general] <lib>] ...)
The LINK_INTERFACE_LIBRARIES mode appends the libraries to the
LINK_INTERFACE_LIBRARIES and its per-configuration equivalent
target properties instead of using them for linking. Libraries
specified as "debug" are appended to the the
LINK_INTERFACE_LIBRARIES_DEBUG property (or to the properties
corresponding to configurations listed in the
DEBUG_CONFIGURATIONS global property if it is set). Libraries
specified as "optimized" are appended to the the
LINK_INTERFACE_LIBRARIES property. Libraries specified as
"general" (or without any keyword) are treated as if specified
for both "debug" and "optimized".
The library dependency graph is normally acyclic (a DAG), but in
the case of mutually-dependent STATIC libraries CMake allows the
graph to contain cycles (strongly connected components). When
another target links to one of the libraries CMake repeats the
entire connected component. For example, the code
add_library(A STATIC a.c)
add_library(B STATIC b.c)
target_link_libraries(A B)
target_link_libraries(B A)
add_executable(main main.c)
target_link_libraries(main A)
links ’main’ to ’A B A B’. (While one repetition is usually
sufficient, pathological object file and symbol arrangements can
require more. One may handle such cases by manually repeating
the component in the last target_link_libraries call. However,
if two archives are really so interdependent they should
probably be combined into a single archive.)
try_compile
Try compiling some code.
try_compile(RESULT_VAR bindir srcdir
projectName <targetname> [CMAKE_FLAGS <Flags>]
[OUTPUT_VARIABLE var])
Try compiling a program. In this form, srcdir should contain a
complete CMake project with a CMakeLists.txt file and all
sources. The bindir and srcdir will not be deleted after this
command is run. If <target name> is specified then build just
that target otherwise the all or ALL_BUILD target is built.
try_compile(RESULT_VAR bindir srcfile
[CMAKE_FLAGS <Flags>]
[COMPILE_DEFINITIONS <flags> ...]
[OUTPUT_VARIABLE var]
[COPY_FILE <filename> )
Try compiling a srcfile. In this case, the user need only
supply a source file. CMake will create the appropriate
CMakeLists.txt file to build the source. If COPY_FILE is used,
the compiled file will be copied to the given file.
In this version all files in bindir/CMakeFiles/CMakeTmp, will be
cleaned automatically, for debugging a --debug-trycompile can be
passed to cmake to avoid the clean. Some extra flags that can
be included are, INCLUDE_DIRECTORIES, LINK_DIRECTORIES, and
LINK_LIBRARIES. COMPILE_DEFINITIONS are -Ddefinition that will
be passed to the compile line. try_compile creates a
CMakeList.txt file on the fly that looks like this:
add_definitions( <expanded COMPILE_DEFINITIONS from calling cmake>)
include_directories(${INCLUDE_DIRECTORIES})
link_directories(${LINK_DIRECTORIES})
add_executable(cmTryCompileExec sources)
target_link_libraries(cmTryCompileExec ${LINK_LIBRARIES})
In both versions of the command, if OUTPUT_VARIABLE is
specified, then the output from the build process is stored in
the given variable. Return the success or failure in RESULT_VAR.
CMAKE_FLAGS can be used to pass -DVAR:TYPE=VALUE flags to the
cmake that is run during the build.
try_run
Try compiling and then running some code.
try_run(RUN_RESULT_VAR COMPILE_RESULT_VAR
bindir srcfile [CMAKE_FLAGS <Flags>]
[COMPILE_DEFINITIONS <flags>]
[COMPILE_OUTPUT_VARIABLE comp]
[RUN_OUTPUT_VARIABLE run]
[OUTPUT_VARIABLE var]
[ARGS <arg1> <arg2>...])
Try compiling a srcfile. Return TRUE or FALSE for success or
failure in COMPILE_RESULT_VAR. Then if the compile succeeded,
run the executable and return its exit code in RUN_RESULT_VAR.
If the executable was built, but failed to run, then
RUN_RESULT_VAR will be set to FAILED_TO_RUN.
COMPILE_OUTPUT_VARIABLE specifies the variable where the output
from the compile step goes. RUN_OUTPUT_VARIABLE specifies the
variable where the output from the running executable goes.
For compatibility reasons OUTPUT_VARIABLE is still supported,
which gives you the output from the compile and run step
combined.
Cross compiling issues
When cross compiling, the executable compiled in the first step
usually cannot be run on the build host. try_run() checks the
CMAKE_CROSSCOMPILING variable to detect whether CMake is in
crosscompiling mode. If that’s the case, it will still try to
compile the executable, but it will not try to run the
executable. Instead it will create cache variables which must be
filled by the user or by presetting them in some CMake script
file to the values the executable would have produced if it
would have been run on its actual target platform. These
variables are RUN_RESULT_VAR (explanation see above) and if
RUN_OUTPUT_VARIABLE (or OUTPUT_VARIABLE) was used, an additional
cache variable
RUN_RESULT_VAR__COMPILE_RESULT_VAR__TRYRUN_OUTPUT.This is
intended to hold stdout and stderr from the executable.
In order to make cross compiling your project easier, use
try_run only if really required. If you use try_run, use
RUN_OUTPUT_VARIABLE (or OUTPUT_VARIABLE) only if really
required. Using them will require that when crosscompiling, the
cache variables will have to be set manually to the output of
the executable. You can also "guard" the calls to try_run with
if(CMAKE_CROSSCOMPILING) and provide an easy-to-preset
alternative for this case.
unset Unset a variable, cache variable, or environment variable.
unset(<variable> [CACHE])
Removes the specified variable causing it to become undefined.
If CACHE is present then the variable is removed from the cache
instead of the current scope.
<variable> can be an environment variable such as:
unset(ENV{LD_LIBRARY_PATH})
in which case the variable will be removed from the current
environment.
variable_watch
Watch the CMake variable for change.
variable_watch(<variable name> [<command to execute>])
If the specified variable changes, the message will be printed
about the variable being changed. If the command is specified,
the command will be executed. The command will receive the
following arguments: COMMAND(<variable> <access> <value>
<current list file> <stack>)
while Evaluate a group of commands while a condition is true
while(condition)
COMMAND1(ARGS ...)
COMMAND2(ARGS ...)
...
endwhile(condition)
All commands between while and the matching endwhile are
recorded without being invoked. Once the endwhile is evaluated,
the recorded list of commands is invoked as long as the
condition is true. The condition is evaluated using the same
logic as the if command.
COMPATIBILITY COMMANDS
build_name
Deprecated. Use ${CMAKE_SYSTEM} and ${CMAKE_CXX_COMPILER}
instead.
build_name(variable)
Sets the specified variable to a string representing the
platform and compiler settings. These values are now available
through the CMAKE_SYSTEM and CMAKE_CXX_COMPILER variables.
exec_program
Deprecated. Use the execute_process() command instead.
Run an executable program during the processing of the
CMakeList.txt file.
exec_program(Executable [directory in which to run]
[ARGS <arguments to executable>]
[OUTPUT_VARIABLE <var>]
[RETURN_VALUE <var>])
The executable is run in the optionally specified directory.
The executable can include arguments if it is double quoted, but
it is better to use the optional ARGS argument to specify
arguments to the program. This is because cmake will then be
able to escape spaces in the executable path. An optional
argument OUTPUT_VARIABLE specifies a variable in which to store
the output. To capture the return value of the execution,
provide a RETURN_VALUE. If OUTPUT_VARIABLE is specified, then no
output will go to the stdout/stderr of the console running
cmake.
export_library_dependencies
Deprecated. Use INSTALL(EXPORT) or EXPORT command.
This command generates an old-style library dependencies file.
Projects requiring CMake 2.6 or later should not use the
command. Use instead the install(EXPORT) command to help export
targets from an installation tree and the export() command to
export targets from a build tree.
The old-style library dependencies file does not take into
account per-configuration names of libraries or the
LINK_INTERFACE_LIBRARIES target property.
export_library_dependencies(<file> [APPEND])
Create a file named <file> that can be included into a CMake
listfile with the INCLUDE command. The file will contain a
number of SET commands that will set all the variables needed
for library dependency information. This should be the last
command in the top level CMakeLists.txt file of the project. If
the APPEND option is specified, the SET commands will be
appended to the given file instead of replacing it.
install_files
Deprecated. Use the install(FILES ) command instead.
This command has been superceded by the install command. It is
provided for compatibility with older CMake code. The FILES
form is directly replaced by the FILES form of the install
command. The regexp form can be expressed more clearly using
the GLOB form of the file command.
install_files(<dir> extension file file ...)
Create rules to install the listed files with the given
extension into the given directory. Only files existing in the
current source tree or its corresponding location in the binary
tree may be listed. If a file specified already has an
extension, that extension will be removed first. This is useful
for providing lists of source files such as foo.cxx when you
want the corresponding foo.h to be installed. A typical
extension is ’.h’.
install_files(<dir> regexp)
Any files in the current source directory that match the regular
expression will be installed.
install_files(<dir> FILES file file ...)
Any files listed after the FILES keyword will be installed
explicitly from the names given. Full paths are allowed in this
form.
The directory <dir> is relative to the installation prefix,
which is stored in the variable CMAKE_INSTALL_PREFIX.
install_programs
Deprecated. Use the install(PROGRAMS ) command instead.
This command has been superceded by the install command. It is
provided for compatibility with older CMake code. The FILES
form is directly replaced by the PROGRAMS form of the INSTALL
command. The regexp form can be expressed more clearly using
the GLOB form of the FILE command.
install_programs(<dir> file1 file2 [file3 ...])
install_programs(<dir> FILES file1 [file2 ...])
Create rules to install the listed programs into the given
directory. Use the FILES argument to guarantee that the file
list version of the command will be used even when there is only
one argument.
install_programs(<dir> regexp)
In the second form any program in the current source directory
that matches the regular expression will be installed.
This command is intended to install programs that are not built
by cmake, such as shell scripts. See the TARGETS form of the
INSTALL command to create installation rules for targets built
by cmake.
The directory <dir> is relative to the installation prefix,
which is stored in the variable CMAKE_INSTALL_PREFIX.
install_targets
Deprecated. Use the install(TARGETS ) command instead.
This command has been superceded by the install command. It is
provided for compatibility with older CMake code.
install_targets(<dir> [RUNTIME_DIRECTORY dir] target target)
Create rules to install the listed targets into the given
directory. The directory <dir> is relative to the installation
prefix, which is stored in the variable CMAKE_INSTALL_PREFIX. If
RUNTIME_DIRECTORY is specified, then on systems with special
runtime files (Windows DLL), the files will be copied to that
directory.
link_libraries
Deprecated. Use the target_link_libraries() command instead.
Link libraries to all targets added later.
link_libraries(library1 <debug | optimized> library2 ...)
Specify a list of libraries to be linked into any following
targets (typically added with the add_executable or add_library
calls). This command is passed down to all subdirectories. The
debug and optimized strings may be used to indicate that the
next library listed is to be used only for that specific type of
build.
make_directory
Deprecated. Use the file(MAKE_DIRECTORY ) command instead.
make_directory(directory)
Creates the specified directory. Full paths should be given.
Any parent directories that do not exist will also be created.
Use with care.
remove Deprecated. Use the list(REMOVE_ITEM ) command instead.
remove(VAR VALUE VALUE ...)
Removes VALUE from the variable VAR. This is typically used to
remove entries from a vector (e.g. semicolon separated list).
VALUE is expanded.
subdir_depends
Deprecated. Does nothing.
subdir_depends(subdir dep1 dep2 ...)
Does not do anything. This command used to help projects order
parallel builds correctly. This functionality is now automatic.
subdirs
Deprecated. Use the add_subdirectory() command instead.
Add a list of subdirectories to the build.
subdirs(dir1 dir2 ...[EXCLUDE_FROM_ALL exclude_dir1 exclude_dir2 ...]
[PREORDER] )
Add a list of subdirectories to the build. The add_subdirectory
command should be used instead of subdirs although subdirs will
still work. This will cause any CMakeLists.txt files in the sub
directories to be processed by CMake. Any directories after the
PREORDER flag are traversed first by makefile builds, the
PREORDER flag has no effect on IDE projects. Any directories
after the EXCLUDE_FROM_ALL marker will not be included in the
top level makefile or project file. This is useful for having
CMake create makefiles or projects for a set of examples in a
project. You would want CMake to generate makefiles or project
files for all the examples at the same time, but you would not
want them to show up in the top level project or be built each
time make is run from the top.
use_mangled_mesa
Copy mesa headers for use in combination with system GL.
use_mangled_mesa(PATH_TO_MESA OUTPUT_DIRECTORY)
The path to mesa includes, should contain gl_mangle.h. The mesa
headers are copied to the specified output directory. This
allows mangled mesa headers to override other GL headers by
being added to the include directory path earlier.
utility_source
Specify the source tree of a third-party utility.
utility_source(cache_entry executable_name
path_to_source [file1 file2 ...])
When a third-party utility’s source is included in the
distribution, this command specifies its location and name. The
cache entry will not be set unless the path_to_source and all
listed files exist. It is assumed that the source tree of the
utility will have been built before it is needed.
When cross compiling CMake will print a warning if a
utility_source() command is executed, because in many cases it
is used to build an executable which is executed later on. This
doesn’t work when cross compiling, since the executable can run
only on their target platform. So in this case the cache entry
has to be adjusted manually so it points to an executable which
is runnable on the build host.
variable_requires
Deprecated. Use the if() command instead.
Assert satisfaction of an option’s required variables.
variable_requires(TEST_VARIABLE RESULT_VARIABLE
REQUIRED_VARIABLE1
REQUIRED_VARIABLE2 ...)
The first argument (TEST_VARIABLE) is the name of the variable
to be tested, if that variable is false nothing else is done. If
TEST_VARIABLE is true, then the next argument (RESULT_VARIABLE)
is a variable that is set to true if all the required variables
are set. The rest of the arguments are variables that must be
true or not set to NOTFOUND to avoid an error. If any are not
true, an error is reported.
write_file
Deprecated. Use the file(WRITE ) command instead.
write_file(filename "message to write"... [APPEND])
The first argument is the file name, the rest of the arguments
are messages to write. If the argument APPEND is specified, then
the message will be appended.
NOTE 1: file(WRITE ... and file(APPEND ... do exactly the same
as this one but add some more functionality.
NOTE 2: When using write_file the produced file cannot be used
as an input to CMake (CONFIGURE_FILE, source file ...) because
it will lead to an infinite loop. Use configure_file if you want
to generate input files to CMake.
MODULES
COPYRIGHT
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium. All
rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
Neither the names of Kitware, Inc., the Insight Software Consortium,
nor the names of their contributors may be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
SEE ALSO
cmake(1), ctest(1)
The following resources are available to get help using CMake:
Home Page
http://www.cmake.org
The primary starting point for learning about CMake.
Frequently Asked Questions
http://www.cmake.org/Wiki/CMake_FAQ
A Wiki is provided containing answers to frequently asked
questions.
Online Documentation
http://www.cmake.org/HTML/Documentation.html
Links to available documentation may be found on this web page.
Mailing List
http://www.cmake.org/HTML/MailingLists.html
For help and discussion about using cmake, a mailing list is
provided at cmake@cmake.org. The list is member-post-only but
one may sign up on the CMake web page. Please first read the
full documentation at http://www.cmake.org before posting
questions to the list.
Summary of helpful links:
Home: http://www.cmake.org
Docs: http://www.cmake.org/HTML/Documentation.html
Mail: http://www.cmake.org/HTML/MailingLists.html
FAQ: http://www.cmake.org/Wiki/CMake_FAQ
AUTHOR
This manual page was generated by the "--help-man" option.