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NAME

       register_datafile_object  - Registers load/destroy functions for custom
       object types. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void register_datafile_object(int id, void *(*load)(PACKFILE  *f,  long
       size), void (*destroy)(void *data));

DESCRIPTION

       Used  to  add  custom  object  types,  specifying functions to load and
       destroy objects of this type.

SEE ALSO

       load_datafile(3alleg), load_datafile_object(3alleg), DAT_ID(3alleg)