register_datafile_object - Registers load/destroy functions for custom
object types. Allegro game programming library.
#include <allegro.h>
void register_datafile_object(int id, void *(*load)(PACKFILE *f, long
size), void (*destroy)(void *data));
Used to add custom object types, specifying functions to load and
destroy objects of this type.
load_datafile(3alleg), load_datafile_object(3alleg), DAT_ID(3alleg)