Man Linux: Main Page and Category List

NAME

       play_audio_stream  -  Creates a new audio stream and starts playing it.
       Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       AUDIOSTREAM *play_audio_stream(int len, int bits, int stereo, int freq,
       int vol, int pan);

DESCRIPTION

       This  function  creates  a  new audio stream and starts playing it. The
       length is the size of  each  transfer  buffer  in  sample  frames  (not
       bytes),  where a sample frame is a single sample value for mono data or
       a pair of interleaved sample values (left first) for stereo  data.  The
       length  should  normally  be  (but  doesn't  have  to  be) a power of 2
       somewhere around 1k in size. Larger  buffers  are  more  efficient  and
       require fewer updates, but result in more latency between you providing
       the data and it actually being played.

       The `bits' parameter must be 8 or 16. `freq' is the sample rate of  the
       data  in Hertz. The `vol' and `pan' values use the same 0-255 ranges as
       the regular sample playing functions. The `stereo' parameter should  be
       set to 1 for stereo streams, or 0 otherwise.

       If you want to adjust the pitch, volume, or panning of a stream once it
       is  playing,  you  can  use  the  regular  voice_*()   functions   with
       stream->voice  as  a  parameter.  The  format  of  the  sample  data is
       described in the SAMPLE entry of the "Structures and types  defined  by
       Allegro"  chapter.  The formula to get the size of the buffers in bytes
       could be:

          bytes = length * (bits / 8) * (stereo ? 2 : 1)
       Example:

          /* Create a 22KHz 8bit mono audio stream. */
          stream = play_audio_stream(1024, 8, FALSE, 22050, 255, 128);
          if (!stream)
             abort_on_error("Error creating audio stream!\n");

RETURN VALUE

       This function returns a pointer to the audio stream or NULL if it could
       not be created.

SEE ALSO

       install_sound(3alleg),                 get_audio_stream_buffer(3alleg),
       stop_audio_stream(3alleg), AUDIOSTREAM(3alleg), exstream(3alleg)