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NAME

       install_sound  - Initialises the sound module. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       int install_sound(int digi, int midi, const char *cfg_path);

DESCRIPTION

       Initialises the sound module. You should normally pass  DIGI_AUTODETECT
       and MIDI_AUTODETECT as the driver parameters to this function, in which
       case Allegro will read hardware settings from the current configuration
       file.  This  allows  the user to select different values with the setup
       utility: see the config section for  details.  Alternatively,  see  the
       platform  specific  documentation  for a list of the available drivers.
       The cfg_path parameter is only present for compatibility with  previous
       versions of Allegro, and has no effect on anything.

RETURN VALUE

       Returns zero if the sound is successfully installed, and -1 on failure.
       If  it  fails  it  will  store  a  description  of   the   problem   in
       allegro_error.

SEE ALSO

       remove_sound(3alleg),                           reserve_voices(3alleg),
       detect_digi_driver(3alleg),                 detect_midi_driver(3alleg),
       set_volume(3alleg),       play_sample(3alleg),       play_midi(3alleg),
       play_audio_stream(3alleg),                 install_sound_input(3alleg),
       allegro_error(3alleg),    set_mixer_quality(3alleg),    exmidi(3alleg),
       exsample(3alleg), exsprite(3alleg), exstream(3alleg)