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NAME

       fixsub  -  Safe  function  to  subtract  fixed  point  numbers clamping
       underflow. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       fixed fixsub(fixed x, fixed y);

DESCRIPTION

       Although fixed point numbers can be  subtracted  with  the  normal  '-'
       integer operator, that doesn't provide any protection against overflow.
       If overflow is a problem, you should use this function instead.  It  is
       slower  than using integer operators, but if an overflow occurs it will
       set `errno' and clamp the result, rather than  just  letting  it  wrap.
       Example:

          fixed result;
          /* This will put 4965 into `result'. */
          result = fixsub(itofix(5000), itofix(35));
          /* Sets `errno' and puts -32768 into `result'. */
          result = fixsub(itofix(-31000), itofix(3000));
          ASSERT(!errno); /* This will fail. */

RETURN VALUE

       Returns the clamped result of subtracting `y' from `x', setting `errno'
       to ERANGE if there was an overflow.

SEE ALSO

       fixadd(3alleg), fixmul(3alleg), fixdiv(3alleg)