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NAME

       find_datafile_object  -  Searches a datafile for an object with a name.
       Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       DATAFILE  *find_datafile_object(const   DATAFILE   *dat,   const   char
       *objectname);

DESCRIPTION

       Searches  an  already  loaded datafile for an object with the specified
       name. In the name you  can  use  `/'  and  `#'  separators  for  nested
       datafile paths. Example:

          char level_name[10];
          DATAFILE *dat, *level;
          ...
          uszprintf(level_name, sizeof(buffer),
                    "LEVEL_%02d", level_number);
          level = find_datafile_object(dat, level_name);
          if (!level)
             abort_on_error("That level doesn't exist!");

RETURN VALUE

       Returns  a  pointer  to  a  single  DATAFILE element whose `dat' member
       points to the object, or NULL if the object could not be found.

SEE ALSO

       load_datafile(3alleg), load_datafile_object(3alleg)