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NAME

       extimer  -  Using  the  timer  (delays  and  interrupts).  Allegro game
       programming library.

SYNOPSIS

       #include <allegro.h>

       Example extimer

DESCRIPTION

       This program demonstrates how to use the timer routines.  These can  be
       a  bit  of  a pain, because you have to be sure you lock all the memory
       that is used inside your interrupt handlers.  The  first  part  of  the
       example shows a basic use of timing using the blocking function rest().
       The  second  part  shows  how  to  use  three  timers  with   different
       frequencies in a non blocking way.

SEE ALSO

       END_OF_FUNCTION(3alleg),   END_OF_MAIN(3alleg),  LOCK_FUNCTION(3alleg),
       LOCK_VARIABLE(3alleg),     SCREEN_W(3alleg),     allegro_error(3alleg),
       allegro_init(3alleg),  allegro_message(3alleg), clear_to_color(3alleg),
       desktop_palette(3alleg),       font(3alleg),       install_int(3alleg),
       install_int_ex(3alleg),                       install_keyboard(3alleg),
       install_timer(3alleg),         key(3alleg),         keypressed(3alleg),
       makecol(3alleg),    readkey(3alleg),    rest(3alleg),   screen(3alleg),
       set_gfx_mode(3alleg), set_palette(3alleg), textprintf_centre_ex(3alleg)