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NAME

       exjoy  -  Detecting, calibrating and using joystick input. Allegro game
       programming library.

SYNOPSIS

       #include <allegro.h>

       Example exjoy

DESCRIPTION

       This program uses the Allegro library to detect and read the value of a
       joystick.  The  output  of  the  program is a small target sight on the
       screen which you can move. At the same time the program will  tell  you
       what you are doing with the joystick (moving or firing).

SEE ALSO

       BITMAP(3alleg),          END_OF_MAIN(3alleg),         SCREEN_H(3alleg),
       SCREEN_W(3alleg),     allegro_error(3alleg),      allegro_init(3alleg),
       allegro_message(3alleg),    blit(3alleg),   calibrate_joystick(3alleg),
       calibrate_joystick_name(3alleg), circle(3alleg),  clear_bitmap(3alleg),
       clear_keybuf(3alleg),  create_bitmap(3alleg),  default_palette(3alleg),
       destroy_bitmap(3alleg),       drawing_mode(3alleg),       font(3alleg),
       install_joystick(3alleg),     install_keyboard(3alleg),    joy(3alleg),
       key(3alleg),         keypressed(3alleg),         num_joysticks(3alleg),
       palette_color(3alleg),     poll_joystick(3alleg),     putpixel(3alleg),
       readkey(3alleg),         screen(3alleg),          set_gfx_mode(3alleg),
       set_palette(3alleg),                         textout_centre_ex(3alleg),
       textprintf_centre_ex(3alleg), textprintf_ex(3alleg)