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NAME

       exconfig  -  Using the configuration routines. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       Example exconfig

DESCRIPTION

       This  is  a  very  simple  program  showing  how  to  use  the  Allegro
       configuration  (ini  file)  routines. A first look at the example shows
       nothing more than a static graphic  and  the  wait  for  a  key  press.
       However,  the  way  this  graphic  is displayed is configured through a
       custom exconfig.ini file which is loaded manually. From this  file  the
       example  obtains  parameters  like fullscreen/windowed mode, a specific
       graphic resolution to set up, which graphic to show, how to blit it  on
       the screen, etc.

SEE ALSO

       BITMAP(3alleg),   END_OF_MAIN(3alleg),  RGB(3alleg),  SCREEN_H(3alleg),
       SCREEN_W(3alleg),    allegro_init(3alleg),     allegro_message(3alleg),
       blit(3alleg),            clear_bitmap(3alleg),            font(3alleg),
       get_config_argv(3alleg),                        get_config_int(3alleg),
       get_config_string(3alleg),    install_keyboard(3alleg),   line(3alleg),
       load_bitmap(3alleg),     makecol(3alleg),     pop_config_state(3alleg),
       push_config_state(3alleg),       readkey(3alleg),       screen(3alleg),
       set_color_depth(3alleg), set_config_file(3alleg), set_gfx_mode(3alleg),
       set_palette(3alleg),  stretch_blit(3alleg),  textout_centre_ex(3alleg),
       textprintf_centre_ex(3alleg), ustrdup(3alleg), ustricmp(3alleg)