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NAME

       RGB - Single palette entry. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       typedef struct RGB

DESCRIPTION

          unsigned char r, g, b;

       Palette  entry.  It  contains  an  additional  field for the purpose of
       padding but you should not usually care about it. Read chapter "Palette
       routines" for a description on how to obtain/use this structure.

SEE ALSO

       PALETTE(3alleg),   ex12bit(3alleg),   ex3d(3alleg),   excolmap(3alleg),
       exconfig(3alleg),  expal(3alleg),  exrgbhsv(3alleg),  exscroll(3alleg),
       exshade(3alleg), extrans(3alleg), extruec(3alleg)