NAME
RGB - Single palette entry. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
typedef struct RGB
DESCRIPTION
unsigned char r, g, b;
Palette entry. It contains an additional field for the purpose of
padding but you should not usually care about it. Read chapter "Palette
routines" for a description on how to obtain/use this structure.
SEE ALSO
PALETTE(3alleg), ex12bit(3alleg), ex3d(3alleg), excolmap(3alleg),
exconfig(3alleg), expal(3alleg), exrgbhsv(3alleg), exscroll(3alleg),
exshade(3alleg), extrans(3alleg), extruec(3alleg)