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NAME

       do_line  -  Calculates  all  the  points  along  a  line.  Allegro game
       programming library.

SYNOPSIS

       #include <allegro.h>

       void  do_line(BITMAP  *bmp,  int  x1,  y1,  x2,   y2,   int   d,   void
       (*proc)(BITMAP *bmp, int x, int y, int d));

DESCRIPTION

       Calculates all the points along a line from point (x1, y1) to (x2, y2),
       calling the supplied function for each one. This will be passed a  copy
       of  the  bmp  parameter,  the  x  and  y  position, and a copy of the d
       parameter, so it is suitable for use with putpixel(). Example:

          void draw_dust_particle(BITMAP *bmp, int x, int y, int d)
          {
             ...
          }

             do_line(screen, 0, 0, SCREEN_W-1, SCREEN_H-2,
                     dust_strength, draw_dust_particle);

SEE ALSO

       do_circle(3alleg), do_ellipse(3alleg), do_arc(3alleg), line(3alleg)