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NAME

       do_ellipse  -  Calculates  all  the  points in an ellipse. Allegro game
       programming library.

SYNOPSIS

       #include <allegro.h>

       void do_ellipse(BITMAP *bmp, int x, int y, int  rx,  ry,  int  d,  void
       (*proc)(BITMAP *bmp, int x, int y, int d));

DESCRIPTION

       Calculates all the points in an ellipse around point (x, y) with radius
       rx and ry, calling the supplied function for each  one.  This  will  be
       passed a copy of the bmp parameter, the x and y position, and a copy of
       the d parameter, so it is suitable for use with putpixel(). Example:

          void draw_explosion_ring(BITMAP *bmp, int x, int y, int d)
          {
             ...
          }

             do_ellipse(screen, SCREEN_W/2, SCREEN_H/2,
                       SCREEN_H/16, SCREEN_H/32, flame_color,
                       draw_explosion_ring);

SEE ALSO

       do_circle(3alleg),  do_arc(3alleg),  do_line(3alleg),  ellipse(3alleg),
       ellipsefill(3alleg)