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NAME

       MATRIX_f  -  Floating  point matrix structure. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       typedef struct MATRIX_f

DESCRIPTION

          float v[3][3];           - 3x3 scaling and rotation component
          float t[3];              - x/y/z translation component

       Floating point matrix structure. Read chapter "3D math routines" for  a
       description on how to obtain/use this structure.

SEE ALSO

       MATRIX(3alleg),   excamera(3alleg),   exquat(3alleg),  exscn3d(3alleg),
       exzbuf(3alleg)