gl_setscreenoffset - set a memory offset for copyscreen
void gl_setscreenoffset(int o);
Set the offset in pixels into video memory for copyscreen(3) and
copyboxtocontext(3), copyboxfromcontext(3) and thus allows for page-
flipping. Must be a multiple of the scanline width in bytes. It is
reset to zero after the completion of copyscreen(3).
svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1),
gl_copyboxfromcontext(3), gl_copyboxtocontext(3), gl_copyscreen(3),
This manual page was edited by Michael Weller <email@example.com-
essen.de>. The exact source of the referenced demo as well as of the
original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm
Occasionally this might be wrong. I hereby asked to be excused by the
original author and will happily accept any additions or corrections to
this first version of the svgalib manual.