gl_copyboxtocontext - copy a rectangular area to another context
void gl_copyboxtocontext(int x1, int y1, int w, int h , GraphicsContext
*gc, int x2, int y2);
Copy the rectangular area at (x1, y1) of size (w, h) to position (x2,
y2) in the context gc. If possible use copyboxfromcontext(3).
svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1),
plane(1), wrapdemo(1), gl_copybox(3), gl_copyboxfromcontext(3),
gl_copyscreen(3), gl_getbox(3), gl_putbox(3), gl_putboxmask(3),
This manual page was edited by Michael Weller <email@example.com-
essen.de>. The exact source of the referenced demo as well as of the
original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm
Occasionally this might be wrong. I hereby asked to be excused by the
original author and will happily accept any additions or corrections to
this first version of the svgalib manual.