NAME
randomsound - ALSA sound card related entropy gathering daemon.
SYNOPSIS
randomsound [options]
DESCRIPTION
Using the low order bit of the ADC output of your sound card,
randomsound gathers entropy, debiases it and offers it up to your
kernel’s random pool. It can be tweaked to only write into the pool
when it drops below a certain level, and to back off once the pool is
full enough. This build will set your sound card into 16 bit mono
unsigned input at 8KHz. If your sound card cannot do that then you
will need to change the defines in asoundrunner.c and recompile the
package. You must have set up asound as root on your machine. This can
be done with the asoundconf tool and its set-default-card command.
You may also need to use the alsamixer to ensure that the sound card is
generating plenty of noise. Set all the gains nice and high, turn on
any boosters you have. If you have a V_REFLVL or similar then consider
tweaking that.
OPTIONS
-D Daemonize
-v Increase verbosity. Can be used more than once.
-m specify minimum number of bits of entropy in the pool.
-M specify max number of bits in the pool.
-b specify number of bytes of randomness to buffer for use.
-d specify number of bytes to deposit into the pool each time.
-h display help message
-V display version information.
AUTHOR
randomsound was written by Daniel Silverstone <dsilvers@digital-
scurf.org>