NAME
sopwith - classic aerial combat shoot em up game
SYNOPSIS
sopwith [ -n | -s | -c | -l | -j host ] [-f] [-2] [-x] [-q]
DESCRIPTION
Sopwith is a classic 1980s shoot ’em up originally developed by BMB
CompuScience. This modern port is a derivative of the original source
code released by its original author, David L. Clark. This port can run
using the LibSDL and Gtk+ libraries to display on screen. Features
include emulation of the original PC speaker sound effects using
digital sound output, working networking and various extra features
that were included by the author in the released sources.
CONTROLS
The standard controls are as follows:
comma/left arrow
pull up
slash/right arrow
pull down
period/down arrow
flip plane
Z decrease speed
X increase speed
space fire machine gun
B drop bomb
H autopilot plane to home base
C launch flare
V fire missile
Ctrl+C quit
OPTIONS
-n Start a single player game in novice mode
-s Start a single player in expert mode
-c Start a single player vs. computer game
-l Start a network game listening for a network connection
-j host
Start a network game, connecting to another listening host as
specified by host
-f Start in full screen mode if possible.
-2 Double-size the display window
-x Enable missiles
-q Turn off sound (quiet)
AUTHORS
Originally written by David L. Clark for BMB Compuscience
Modern SDL/Gtk+ port By Simon Howard
HISTORY
Sopwith was originally designed as a demonstration game for the
Imaginet Networking System developed by BMB CompuScience of Canada. The
system failed to become popular but Sopwith became a popular game for
the IBM PC and compatibles. A sequel "Sopwith 2" was actually a newer
version rather than a different game, but included many extra features,
such as Oxen and birds. Sopwith was also ported to the Atari. The
original author, David L. Clark, later created Sopwith - The Author’s
Edition with several extra features including missiles. This version of
sopwith is based on the source for the Authors Edition.
sopwith(6)