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       scorched3dc - Scorched 3D game client


       scorched3dc [options]


       This  program  is a free (GPL) 3D game based heavily on the classic DOS
       game Scorched Earth "The Mother Of All Games". Scorched3D adds  amongst
       other new features a 3D island environment and LAN and internet play.


       The following options are supported.

                      Allows any program exceptions to be thrown (core dumps)

       -connect <string>
                      The  name  of the server to connect to, starts a NET/LAN

       -exittime <int>
                      The time after a which the client will exit (Default: 0,
                      that means off).

       -loadsave <string>
                      Continues  a  scorched 3d client game, requires the name
                      of the saved game.

       -password <string>
                      The password of the NET/LAN server.

       -settingsdir <string>
                      The directory in the  user’s  home  directory  that  the
                      scorched3d    settings    are    stored   in   (Default:

       -startclient <string>
                      Starts a scorched 3d client, requires the  name  of  the
                      client settings file, e.g. data/singlecustom.xml.

       -startcustom <string>
                      Starts  a  scorched 3d client. Uses the last custom game
                      made (Default: off).


       Scorched3D has been written by Gavin Camp  <>.
       This  man page was written by Bruno "Fuddl" Kleinert <>
       for the Debian GNU/Linux distribution (but it may be used by others).