NAME
sauerbraten-server - network server for sauerbraten
SYNOPSIS
sauerbraten-server [-ubandwidth] [-ndescription] [-cmaxclients] [-iip]
[-mmasterserver] [-oN] [-padminpass]
DESCRIPTION
This manual page documents briefly the sauerbraten-server command.
sauerbraten-server is the standalone network server of the Sauerbraten
game. Sauerbraten is a fast 3D first-person shooter.
OPTIONS
-ubandwidth
Set maximum server bandwidth to bandwidth bytes/second.
-ndescription
Set the server description text to description.
-cmaxclients
Limit the maximum number of clients connected to the server
simultaniously to maxclients.
-iip Bind the server to the IP ip.
-mmasterserver
Register the server at the masterserver masterserver. (Default
is: sauerbraten.org/masterserver/).
-oN Set the openness of the server to N. N=1 disables mastermodes, 2
(locked) and 3 (private). N=0 (default) enables all amstermodes.
-padminpass
Set the password to remote administrate the server to password.
SEE ALSO
sauerbraten(6)
http://sauerbraten.org/docs/config.html
AUTHOR
Sauerbraten was written by
Wouter "Aardappel" van Oortmerssen,
Lee "Eihrul" Salzman
Mike "Gilt" Dysart
Adrian "driAn" Henke
Jerry Siebe
Julian Mayer
This manual page was written by Bruno "Fuddl" Kleinert
<fuddl@debian.org> for the Debian project (but may be used by others).
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU General Public License, Version 2 any later
version published by the Free Software Foundation.
On Debian systems, the complete text of the GNU General Public License
can be found in /usr/share/common-licenses/GPL.
January 9, 2007 SAUERBRATEN(6)