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       pydance - a dancing simulator game


       pydance [--filename filename [ --mode mode --difficulty difficulty ] ]


       --help, -h
              Display a brief summary of command line options.

       --version, -v
              Display the version of pydance (and features found, e.g. Psyco).

       --filename, -f
              Load and play a single file, then quit. By default, this  is  in
              SINGLE (4 panel) mode, on BASIC difficulty.

       --mode, -m
              Use  a particular mode (e.g. VERSUS, 6PANEL, DMX). This only has
              an effect when you also use --filename.

       --difficulty, -d
              Use a particular difficulty (e.g. TRICK, SMANIAC). This only has
              an effect when you also use --filename.


       pydance  is much like the popular arcade game "Dance Dance Revolution",
       in which you stand on a mat on  the  floor,  with  4  buttons  pointing
       forward,  backwards,  left, and right. Arrows scroll across the screen,
       and you must step on the arrows on the mat when  they  reach  the  top.
       These  steps  happen  in  time  with music in the background, causing a
       rough approximation of dancing.

       However, pydance also plays more than DDR - it can simulate games  like
       Technomotion,  Pop’n’Stage,  Pump  It Up, Para Para Paradise, and Dance
       ManiaX (also called Dance Freaks).a

       pydance  supports  most  of  the  features  of  these  games,  such  as
       background and banner images for each song, multiple difficulty levels,
       freeze arrows (arrows you have to remain standing on for  a  length  of
       time),  BPM  changes and stops, lyric displays, and so on. pydance also
       allows you to use a real DDR mat  if  you  have  a  Playstation  to  PC
       joystick adapter supported by the ddrmat kernel module for Linux (which
       is a modified version of the gamecon kernel module), or  a  Playstation
       to USB joystick adapter and the USB joystick driver, for any OS. If you
       lack a mat, you can play on the keyboard, but it’s much less fun.

       You can also make your own step files to new music, in pydance’s .dance
       format.  dance-spec.txt  included  with  pydance documents this format.
       pydance can also read the popular Windows .dwi and .sm formats.


       The first player’s arrows and settings are controlled by the I,  J,  ,,
       and  L  keys, and the second player’s by the arrow keys. Enter starts a
       song or activates a menu item.

       pydance is documented more completely in the README.html file  included
       with it.


       /usr/share/games/pydance/songs, /usr/local/share/games/pydance/songs, ~/.pydance/songs
              By  default,  pydance  will  look  in these directories for your
              songs, step files, and other game data. You can  configure  this
              with the songdir option in your pydance.cfg file.

              Note  that  for  DWI files, you will need to put everything (the
              music file, lyric file,  background,  and  banner)  in  its  own
              separate   directory,   and   that   directory   inside  another
              subdirectory in the songs folder. This is a  limitation  of  the
              DWI  format;  it  uses  its  path  name  and  files  in the same
              directory, rather than specifying things in the file itself like
              .dance files do.

       /usr/share/games/pydance/courses, /usr/local/share/games/pydance/courses, ~/.pydance/courses
              Similar to above, but for course files. You can use coursedir to
              override this.

       /etc/pydance.cfg, ~/.pydance/pydance.cfg
              pydance configuration files. The  settings  in  your  local  one
              override the system-wide settings.

              Your top scores for each song. This is a pickled Python file. It
              can be safely deleted to reset your scores.

              Your input settings. This is a pickled Python file.  It  can  be
              safely deleted to reset your input configuration.

              Various  data  needed  by  pydance, such as background music and
              Python modules.


       Brendan Becker <>, Joe Wreschnig <>, and
       Pavel Krivitsky <>, with help from many others.

       Many  of the other dancing games mentioned here are trademarks of their
       respective owners.


       findbpm(1), README included with  pydance,  manual.html  included  with
       pydance, dance-spec.txt included with pydance.

                                June 2nd, 2003                      pydance(6)