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       primrose - a compelling tile-placement puzzle game




       Primrose is a video game written by Jason Rohrer.

       Unlike  his  previous  work,  primrose  is an not art game. Despite the
       departure from art games to a puzzle game, primrose is still  beautiful
       and captivating in its own way.

       The  player  places  pairs  of  coloured tiles on a 7x7 grid. Tiles are
       cleared by surrounding one colour  group  with  another  colour  group,
       scoring  points. The cleared tiles change the colour of the surrounding
       colour group, allowing for chain reactions that give more points.  More
       colours  are  added  as  more  tiles  have  been placed on the grid and
       eventually the game will end when the grid fills up.

       The rush of a long chain reaction and the huge numbers of  points  that
       can  be obtained from them is the counterpoint to playing it safe until
       the bitter grey (but slightly more colourful) end.

       There are many strategies to be explored within that  continuum.   Your
       smartphone with wireless internet access is a great place to review and
       explore the continuum as Primrose includes a networked high scores list
       with instant replay.


       Primrose has no command-line options.

       Primrose is primarily controlled with the mouse.

       The escape and q/Q keys quit the game.

       Pressing  P in the games brings up the menu. This menu has instructions
       on how to play the game, high scores, a dialog to set the name used for
       high scores as well as toggles for colorblind mode and sound.

       Primrose connects to the web for syncronizing high scores.


       ~/.primrose/ is used to store settings and as a cache.


       The website and description:

       An            interview           with           the           creator:

                                  March 2008                       primrose(6)