NAME
asylum - a surreal platform shooting game
SYNOPSIS
asylum
DESCRIPTION
Young Sigmund has a few problems. To help him resolve his mental
instability, you must enter the surreal world of his inner mind and
shut down the malfunctioning brain cells.
HOW TO PLAY
The game revolves around shooting anything which moves, collecting
anything which doesn’t move, and, most importantly, finding your way to
each of the eight pulsating neurons scattered throughout the immense
map. Use Z, X, ; and . to move and Enter to fire, or remap the keys
to something you like better.
The one game feature which does merit explicit instruction is
teleporting. In the first level ("Ego") the teleporters look like
candelabra. To use a teleporter, stand in its centre and press "down"
(that’s . with the default key settings).
SEE ALSO
The game’s web site 〈http://sdl-asylum.sourceforge.net/〉
AUTHOR
The original Acorn Archimedes game was created by Andy Southgate. This
version is a port by Hugh Robinson.
2008-10-26 asylum(6)