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NAME

       mouse_update - updates the mouse state

SYNOPSIS

       #include <vgamouse.h>

       int mouse_update(void);

DESCRIPTION

       This  reads  in  mouse  events  from  the  mouse buffer and updates the
       internal svgalib variables which store the current mouse  position  and
       button  states.  If there are no events to be read this routine returns
       immediately.

       The function returns 0 if there was  no  event  and  a  non-zero  value
       otherwise.

SEE ALSO

       svgalib(7),  vgagl(7),  libvga.config(5), eventtest(6), mouse_close(3),
       mouse_init(3),      mouse_getposition_6d(3),      mouse_setposition(3),
       mouse_setscale(3), mouse_setwrap(3), mouse_setxrange(3), mouse_getx(3),
       mouse_waitforupdate(3),                         vga_setmousesupport(3),
       mouse_seteventhandler(3), vga_waitevent(3)

AUTHOR

       This  manual  page  was  edited by Michael Weller <eowmob@exp-math.uni-
       essen.de>. The exact source of the referenced function as  well  as  of
       the original documentation is unknown.

       It is very likely that both are at least to some extent are due to Harm
       Hanemaayer <H.Hanemaayer@inter.nl.net>.

       Occasionally this might be wrong. I hereby asked to be excused  by  the
       original author and will happily accept any additions or corrections to
       this first version of the svgalib manual.