NAME
mouse_update - updates the mouse state
SYNOPSIS
#include <vgamouse.h>
int mouse_update(void);
DESCRIPTION
This reads in mouse events from the mouse buffer and updates the
internal svgalib variables which store the current mouse position and
button states. If there are no events to be read this routine returns
immediately.
The function returns 0 if there was no event and a non-zero value
otherwise.
SEE ALSO
svgalib(7), vgagl(7), libvga.config(5), eventtest(6), mouse_close(3),
mouse_init(3), mouse_getposition_6d(3), mouse_setposition(3),
mouse_setscale(3), mouse_setwrap(3), mouse_setxrange(3), mouse_getx(3),
mouse_waitforupdate(3), vga_setmousesupport(3),
mouse_seteventhandler(3), vga_waitevent(3)
AUTHOR
This manual page was edited by Michael Weller <eowmob@exp-math.uni-
essen.de>. The exact source of the referenced function as well as of
the original documentation is unknown.
It is very likely that both are at least to some extent are due to Harm
Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby asked to be excused by the
original author and will happily accept any additions or corrections to
this first version of the svgalib manual.