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NAME

       mouse_getx, mouse_gety, mouse_getbutton - query the mouse state

SYNOPSIS

       #include <vgamouse.h>

       int mouse_getx(void);
       int mouse_gety(void);
       int mouse_getbutton(void);

DESCRIPTION

       These  three  routines  do  the obvious, namely returning current mouse
       pointer  position  and  button  state.   mouse_getbutton()  returns  an
       integer    which    can   be   bitwise   &’d   with   MOUSE_LEFTBUTTON,
       MOUSE_MIDDLEBUTTON,       MOUSE_RIGHTBUTTON,        MOUSE_FOURTHBUTTON,
       MOUSE_FIFTHBUTTON, MOUSE_SIXTHBUTTON, or MOUSE_RESETBUTTON.

       A  1  on any of these bits means the button has been pressed, a 0 means
       it hasn’t.

       Please   note   that   you   need   to    call    mouse_update(3)    or
       mouse_waitforupdate(3) for the mouse state actually to change.

       For  3d  pointer  devices,  there  is  actually  another interface. See
       mouse_getposition_6d(3).

SEE ALSO

       svgalib(7), vgagl(7), libvga.config(5),  eventtest(6),  mouse_close(3),
       mouse_init(3),      mouse_getposition_6d(3),      mouse_setposition(3),
       mouse_setscale(3),        mouse_setwrap(3),         mouse_setxrange(3),
       mouse_update(3),     mouse_waitforupdate(3),    vga_setmousesupport(3),
       mouse_seteventhandler(3), vga_waitevent(3)

AUTHOR

       This manual page was edited  by  Michael  Weller  <eowmob@exp-math.uni-
       essen.de>.  The  exact  source of the referenced function as well as of
       the original documentation is unknown.

       It is very likely that both are at least to some extent are due to Harm
       Hanemaayer <H.Hanemaayer@inter.nl.net>.

       Occasionally  this  might be wrong. I hereby asked to be excused by the
       original author and will happily accept any additions or corrections to
       this first version of the svgalib manual.