NAME
icetDestroyContext -- delete a context.
Synopsis
#include <GL/ice-t.h>
void icetDestroyContext( IceTContext context ;
Description
Frees the memory required to hold the state of context and removes
context from existence.
Errors
None.
Warnings
None.
Bugs
icetDestroyContext will happily delete the current context for you, but
subsequent calls to most other IceT functions will probably result in
seg-faults unless you make another context current with
icetCreateContext or icetSetContext. The most notable execptions are
the functions with names matching icet*Context, which will work
correctly without a proper current context.
Notes
Behavior is undefined if context has never been created or has already
been destroyed.
Copyright
Copyright (C)2003 Sandia Corporation
Under the terms of Contract DE-AC04-94AL85000, there is a non-exclusive
license for use of this work by or on behalf of the U.S. Government.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that this Notice and any statement
of authorship are reproduced on all copies.
See Also
icetCreateContext(3)
IceT Reference April 20, 2006 icetDestroyContext(3)