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NAME

       icetDestroyContext -- delete a context.

Synopsis

       #include <GL/ice-t.h>

       void icetDestroyContext(   IceTContext   context  ;

Description

       Frees  the  memory  required  to  hold the state of context and removes
       context from existence.

Errors

       None.

Warnings

       None.

Bugs

       icetDestroyContext will happily delete the current context for you, but
       subsequent  calls  to most other IceT functions will probably result in
       seg-faults   unless   you   make   another   context    current    with
       icetCreateContext  or  icetSetContext.  The most notable execptions are
       the  functions  with  names  matching  icet*Context,  which  will  work
       correctly without a proper current context.

Notes

       Behavior  is undefined if context has never been created or has already
       been destroyed.

Copyright

       Copyright (C)2003 Sandia Corporation

       Under the terms of Contract DE-AC04-94AL85000, there is a non-exclusive
       license  for  use  of this work by or on behalf of the U.S. Government.
       Redistribution and use in source and  binary  forms,  with  or  without
       modification, are permitted provided that this Notice and any statement
       of authorship are reproduced on all copies.

See Also

       icetCreateContext(3)

IceT Reference                  April 20, 2006           icetDestroyContext(3)