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       gl_copyboxtocontext - copy a rectangular area to another context


       #include <vgagl.h>

       void gl_copyboxtocontext(int x1, int y1, int w, int h , GraphicsContext
       *gc, int x2, int y2);


       Copy the rectangular area at (x1, y1) of size (w, h) to  position  (x2,
       y2) in the context gc.  If possible use copyboxfromcontext(3).


       svgalib(7),   vgagl(7),   svgalib.conf(5),   threedkit(7),   testgl(1),
       plane(1),   wrapdemo(1),    gl_copybox(3),    gl_copyboxfromcontext(3),
       gl_copyscreen(3),    gl_getbox(3),    gl_putbox(3),   gl_putboxmask(3),
       gl_putboxmaskcompiled(3), gl_putboxpart(3).


       This manual page was edited  by  Michael  Weller  <eowmob@exp-math.uni->.  The  exact  source of the referenced demo as well as of the
       original documentation is unknown.

       It is very likely that both are at least to some extent are due to Harm
       Hanemaayer <>.

       Occasionally  this  might be wrong. I hereby asked to be excused by the
       original author and will happily accept any additions or corrections to
       this first version of the svgalib manual.