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NAME

       zgv - picture viewer for VGA/SVGA displays

SYNOPSIS

       zgv [options] [start-dir | file [file2 ...]]

DESCRIPTION

       (NB:  This man page is automagically generated from zgv’s texinfo file,
       and so may look a bit odd.  We apologise for the inconvenience. :-))

       zgv lets you view pictures on Linux  or  FreeBSD  boxes  with  VGA/SVGA
       displays.  The kinds of pictures it supports are raster-format pictures
       (sometimes called ‘bitmaps’ and/or ‘pixmaps’); things like  GIF  files,
       JPEG  files,  PNG  files,  and  so  on.  (The full list of file formats
       supported is listed elsewhere. See Supported File Formats.)

       Most of the time, you will probably want to  use  zgv’s  file  selector
       (see  The  File  Selector)  to pick which file(s) to view. This is what
       appears when you start zgv as just ‘zgv’ (see Options). It  displays  a
       list  of  subdirectories  and  picture  files in the current directory,
       along with small ‘thumbnail’ versions of the pictures  if  they  exist.
       (If  no thumbnails appear for a given directory, or if they are missing
       for some files, you  can  create/update  them  by  pressing  ‘u’.   See
       Updating Thumbnails.)

       When you’ve picked a file to view, you can view it by pressing ‘Enter’.
       This puts you into the viewer,  where  the  whole  screen  is  used  to
       display  the  picture  (see  The  Viewer). You can then move around the
       picture (if it is larger  than  the  screen)  using  the  cursor  keys.
       Pressing  ‘Esc’  returns  you  to the file selector, where you can pick
       another file to view, or you can quit zgv by pressing ‘Esc’ again.

       While zgv is by default controlled entirely from the keyboard, it  does
       have  quite  good mouse support you can enable if you like that sort of
       thing. See Using a Mouse.

       This overview is, as you  might  expect,  only  the  very  simplest  of
       introductions  to  what zgv can do, and describes only a very basic use
       of zgv. zgv can do a lot more; read on to find out what.

ACKNOWLEDGEMENTS

       zgv was primarily written by Russell Marks, who also wrote this manual.

       Matan  Ziv-Av  added  multiple-image  animated  GIF  support,  Photo-CD
       support, brightness/contrast support in high-colour modes, the original
       file-rename  code, and some of the support for 32-bit modes, as well as
       inspiring a few other changes like high-res file selector support.

       Carsten Engelmann wrote the BMP support.

       Edwin Fong added support for command-line slideshows, and a  few  other
       features including the original mouse support.

       Radim Kolar added support for FreeBSD.

       Costa  Sapuntzakis  contributed  code  for  much  faster JPEG thumbnail
       generation.

       Dimitar Zhekov added SDL mouse support.

       ‘install-info’ is a (very) slightly modified version  of  the  original
       (which  is  part of the ‘texinfo’ package). This program is used during
       installation. I think it was mostly written by Karl Berry, but it’s not
       terribly clear.

       The  authors  of  the special-purpose libraries zgv uses deserve credit
       --- JPEG and PNG might not have been supported in zgv without the  JPEG
       library,  libpng  and zlib. Most of all though, zgv would certainly not
       have been written without VGAlib and later svgalib, and thanks are  due
       to  Tommy  Frandsen,  Harm Hanemaayer, Michael Weller, Matan Ziv-Av and
       many others for that.

       Thanks  also  to  the  zgv  users  who’ve  contributed   bug   reports,
       suggestions,   ideas   for   features,   and   even...  dare  I  say...
       compliments. zgv would be even worse without their input, so count your
       lucky stars. :-)

       This  program  is  based  in  part  on the work of the Independent JPEG
       Group.

       ‘‘The Graphics Interchange  Format(c)  is  the  Copyright  property  of
       CompuServe   Incorporated.  GIF(sm)  is  a  Service  Mark  property  of
       CompuServe Incorporated.’’

OPTIONS

       Normally you’d invoke zgv as plain ‘zgv’.  However,  you  can  directly
       specify  files  to  view  or  a start directory on the command-line. In
       addition, there are various options.

       (If you’re new to zgv, you  should  probably  skip  the  rest  of  this
       section for now and come back to it later.)

       The general format of the zgv command-line goes roughly like this:

       zgv [options] [start-dir | file [file2 ...]]

       Two  types  of  options  are supported --- the traditional Unix single-
       letter options, and GNU-style long options. Both forms  are  listed  in
       the   table   below,  but  not  all  long  options  have  single-letter
       equivalents.

       Note that all options are processed after  any  configuration  file(s).
       Config  file  settings  are just like the long-option names below minus
       the ‘--’ (see Configuring zgv), though a few command-line  options  are
       not permitted as config file settings (e.g. ‘help’), and vice versa.

       Here’s what the options do:

       ‘-A’
       ‘--auto-animate’
              Automatically  animate  multiple-image  GIF files (see Multiple-
              image GIF Animation). This limits your viewing options  greatly,
              but can be handy for slideshows and the like.

       ‘--auto-mode-fit’
              Automatically switch modes to suit image size.

       ‘--auto-mode-fit-diff diff’
              When  choosing  an  auto-mode-fit  mode, add diff to each mode’s
              width and height. For example, with a value of 20 any picture up
              to  820x620 will be displayed in an 800x600 mode if possible. If
              diff is negative, for example -20, the effect is  reversed;  any
              picture  above  780x580  will  be  displayed  in  a  mode with a
              resolution higher than 800x600 if possible.

       ‘-p’
       ‘--avoid-single-progress’
              Don’t show progress indicator when loading a  single  file  from
              the command-line.

       ‘--black-background’
              Try  to  use  a  black  (or nearest-to-black) background when in
              8-bit modes.  This can be quite nice for consistency’s sake when
              viewing  (say)  a  mixture of GIFs and JPEGs, but the extra pass
              over the loaded image slows things down slightly.

       ‘-b’
       ‘--block-cursor’
              Use a blocky outline cursor in the  selector,  which  is  rather
              unsubtle but more obvious.

       ‘--brightness adjust_val’
              Specify  how  much  to add to colour values to change brightness
              (default 0). Values less than zero decrease  brightness,  values
              greater  than  zero  increase  it.  Brightness  is applied after
              contrast by default.

       ‘--centre’
       ‘--center’
              (Normally enabled,  use  e.g.  ‘--centre=off’  to  disable.)  By
              default  zgv  centres  pictures  smaller  than  the  screen,  in
              whichever dimensions they are smaller. This setting gives you  a
              way  to  disable this, so that pictures always start in the top-
              left.
       ‘--clear-screen-on-exit’
              Clear the screen on exit. (Normally,  zgv  leaves  the  original
              screen contents intact.)

       ‘--col-black r g b’
              Set  colour  used  for  ‘black’  (text)  in selector; RGB values
              should be in the range  0-63  for  this  and  the  other  colour
              settings  below,  and  the  three numbers should be quoted, e.g.
              ‘--col-black "10 20 30"’.

       ‘--col-dark r g b’
              Set colour used for lowlights in selector.

       ‘--col-light r g b’
              Set colour used for highlights in selector.

       ‘--col-medium r g b’
              Set colour used for background in selector.

       ‘--col-tagged r g b’
              Set colour used for tagged files in selector.

       ‘--contrast multiplier’
              Specify how much to multiply colour values by to change contrast
              (default 1.0). zgv multiplies each colour’s difference from grey
              by this number; values less than one decrease  contrast,  values
              greater  than one increase it. Negative values are also allowed,
              and act in  a  similar  way,  but  with  the  picture’s  colours
              inverted. Contrast is applied before brightness by default.

       ‘--delete-single-prompt’
              (Normally enabled, use ‘--delete-single-prompt=off’ to disable.)
              If disabled, don’t  prompt  for  confirmation  when  deleting  a
              single file.

       ‘--delete-tagged-prompt’
              (Normally enabled, use ‘--delete-tagged-prompt=off’ to disable.)
              If disabled, don’t prompt for  confirmation  when  deleting  all
              tagged files.

       ‘--dither-16col-fast’
              (Normally enabled, use ‘--dither-16col-fast=off’ to disable.) By
              default, zgv  uses  a  (reasonably  fast)  ordered  dither  when
              displaying a dithered colour image in 640x480x4 mode. But if you
              disable this setting, it uses  error-diffused  dithering  (which
              looks better but is rather noticeably slower).

       ‘--dither-hicol’
              If enabled, use dithering in ‘high-colour’ modes, i.e. 15/16-bit
              modes. This makes colour gradients smoother,  but  slows  things
              down quite a bit.

       ‘--fake-cols’
              (Normally   enabled,   use  ‘--fake-cols=off’  to  disable.)  If
              disabled, don’t fake extra greyscales and colour depth in  8-bit
              modes.  See Increased Greyscales, for details.

       ‘--force-fs-16col’
              Force the use of the 640x480 16-colour mode for the selector.

       ‘-j’
       ‘--force-viewer-8bit’
              Force  all  images to be loaded as 8-bit. Normally zgv will load
              24-bit images (e.g. colour JPEGs) as  24-bit  if  you  have  any
              modes  capable  of displaying the image in 15, 16, 24, or 32-bit
              colour.

       ‘--fs-16col-colour-thumbnails’
       ‘--fs-16col-color-thumbnails’
              Use low-quality colour thumbnail pictures when the file selector
              is  using  640x480  16-colour  mode.  Normally  zgv uses higher-
              quality monochrome thumbnails in this situation.

       ‘--fs-ignore-old-pos’
              Don’t recall  previous  cursor  position  in  a  directory  when
              returning  to  it  later.  (This  mechanism  only  applies  when
              changing directory ‘normally’; jumping directly to  another  dir
              with   ‘G’   never   does  such  a  save/restore  (see  Changing
              Directory).)

       ‘--fs-magic’
              Use ‘magic number’-type identification to determine which  files
              should  be  listed  in the file selector. This is more accurate,
              but very much  slower.  See  File  Type  Identification,  for  a
              discussion of the tradeoffs involved.

       ‘--fs-perfect-cols’
              Don’t  change  thumbnail colours when using the file selector to
              make the rest of the selector look right. See Thumbnail  Issues.

       ‘--fs-slow-thumbnail-update’
              ‘Walk’  through  the  directory when updating thumbnails, moving
              the cursor over every single picture whether it  needs  updating
              or  not. Normally, zgv completely skips any pictures which don’t
              need updating, which  makes  it  considerably  faster  on  large
              directories and/or slow machines.

       ‘--fs-small-text’
              Reduce  the  size  of the filename text in the selector. You may
              find this useful if you think the text is too big, or  if  you’d
              like to see more of the filename without having to press ‘:’.

       ‘--fs-start-mode modespec’
              Specify  the  video mode zgv should start off using for the file
              selector. (The  default  is  640x480x8  if  possible,  otherwise
              640x480x4.)   The  ‘modespec’  should  be the width, height, and
              depth in quotes, e.g.  ‘"640  480  8"’.  See  Video  Modes,  for
              details  of  precisely  what  this means. The specified depth is
              actually ignored in this case, as  you  can  only  choose  8-bit
              modes for the selector.

       ‘-t’
       ‘--fs-thick-text’
              Thicken  the  text  (filenames  etc.)  in the file selector (and
              elsewhere).  (Note that if line-text has been enabled, then  fs-
              thick-text only has an effect if block-cursor is on as well.)

       ‘--fullscreen’
              (Normally  enabled,  use  ‘--fullscreen=off’  to  disable.) This
              option only applies when using the SDL backend. By default,  zgv
              generally  uses  the  entire  screen for its display. But if you
              disable this option, it tries to run in a window  when  possible
              (e.g. when running under X). Note that zgv won’t be able to fill
              the screen in modes it doesn’t natively support, in either case.

       ‘-G val’
       ‘--gamma val’
              Set  the gamma adjustment used (see Gamma Adjustment). This also
              sets  the  ‘initial  value’  used  when  resetting   the   gamma
              adjustment. The default is 1.0, i.e. no adjustment.

       ‘--gnulitically-correct’
              GNU  has  POSIXLY_CORRECT  for  compatibility  with  silly POSIX
              misfeatures, and zgv has...

       ‘-h’
       ‘--help’
              Display a list of options and a terse description  of  what  the
              options do.

       ‘-i’
       ‘--ignore-errors’
              When  loading a single file from the command-line, ignore (some)
              errors.  Only meaningful for PNG currently.

       ‘--jpeg-index-style style’
              Specify how to read JPEGs when creating thumbnails. Style ‘1’ is
              the   quickest,  but  sometimes  generates  rather  fuzzy/blocky
              thumbnails; ‘2’ is fairly cautious (and the default), but  still
              quite fast; ‘3’ is an extremely cautious and slow method.

       ‘-J type’
       ‘--jpeg-speed type’
              Set  JPEG speed/quality tradeoff. Type ‘1’ is slow but accurate;
              ‘2’ is faster but not as accurate (and the default); ‘3’ is  the
              fastest but the least accurate.

       ‘--line-text’
              Draw  text by drawing lines rather than using bitmap fonts. This
              looks worse but is faster.

       ‘-M’
       ‘--mouse’
              Enable mouse support in  zgv.  /dev/mouse  must  be  (usually  a
              symlink  to)  the  mouse device. The actual configuration of the
              mouse should be done via svgalib’s  config  file  libvga.config;
              see the man page for that for details.

       ‘--mouse-scale scale’
              Set  the  ratio of ‘mouse pixels’ to onscreen pixels. The larger
              the  number,  the  slower  the  mouse  moves,  and  vice  versa.
              (However,  the  number  must be greater than zero.) If the mouse
              pointer moves at the wrong speed for  your  tastes,  play  about
              with this setting and you should be able to fix it.

       ‘--pcd-res resnum’
              Selects  the  resolution  used  for  Photo-CD  files; 1=192x128,
              2=384x256, 3=768x512 (default), 4=1536x1024, 5=3072x2048.  (This
              setting  only  has  an effect if Photo-CD support was enabled at
              compile-time.)

       ‘-g’
       ‘--pgm-truecol’
              This one needs some background to fully  explain  ---  greyscale
              files  are normally displayed in 8-bit modes, which due to VGA’s
              limited palette means that only 64 greyscales can be shown  (zgv
              normally  fakes  extra  ones, though; see Increased Greyscales).
              But for people who work with greyscale files and have  24/32-bit
              video  modes  available  this  can  be frustrating, as 24/32-bit
              modes display 256 greyscales. For this reason, using the ‘--pgm-
              truecol’  option  enables a special-case hack to read (only) PGM
              files as if they were 24-bit. Using a 24/32-bit mode then  gives
              you  256  greyscales.  (Be  careful  to avoid 15/16-bit modes as
              these will only give 32! See Drawbacks of 15/16-bit Modes.)

       ‘-r seconds’
       ‘--reload-delay seconds’
              If seconds is positive, then any picture  displayed  is  re-read
              and  redisplayed  (without  clearing  the  screen  first)  every
              seconds seconds. If it’s ‘0’ (zero), or negative, the picture is
              only  read once --- the default. Unless this option has suddenly
              inspired you to write an interesting little shell script, you’re
              unlikely ever to have a use for it. :-)

       ‘--reverse-bc-order’
              Normally,  any brightness modification is applied after applying
              any contrast. Enabling this reverses the order.

       ‘--revert-orient’
              (Normally enabled, use  ‘--revert-orient=off’  to  disable.)  If
              disabled,  orientation  (flip/mirror/rotate)  state  is retained
              between pictures.

       ‘--revert-scale’
              (Normally enabled,  use  ‘--revert-scale=off’  to  disable.)  If
              disabled, scaling is retained between pictures.

       ‘--scrollbar’
              (Normally   enabled,   use  ‘--scrollbar=off’  to  disable.)  If
              disabled, don’t show a scrollbar below the selector.

       ‘-s’
       ‘--show-dimensions’
              Cause zgv to output the x and y offsets, and width and height of
              the  section of the image being displayed when you exit zgv. Can
              be useful for things like ‘pnmcutzgv -s input.ppminput.ppm >
              output.ppm’.

       ‘-T’
       ‘--show-tagged’
              Print  names  of  tagged  files  on  exit. This can be useful in
              constructions something like ‘mvzgv -T/tmp’, which moves  to
              /tmp only the files you select.

       ‘--show-xvpics-dir’
              Show  any  .xvpics  directories  so  that  the thumbnails can be
              viewed even if the files  they  referred  to  no  longer  exist.
              (However, it’s usually easier to simply start zgv in the .xvpics
              dir.)

       ‘-S delay’
       ‘--slideshow-delay delay’
              Set time to wait in seconds before loading the next picture in a
              slideshow. The default is 4.

       ‘-l’
       ‘--slideshow-loop’
              Loop in slideshows ‘forever’ (or rather, until you exit).

       ‘-R’
       ‘--slideshow-randomise’
       ‘--slideshow-randomize’
              Randomise  picture  order  in  slideshows.  Due to the shuffling
              approach taken, there will be no repeats or omissions.

       ‘--viewer-16col-colour’
       ‘--viewer-16col-color’
              Give a dithered colour image  in  640x480x4  mode  when  in  the
              viewer (see The Viewer 640x480x4 Mode), rather than greyscale.

       ‘-m modespec’
       ‘--viewer-start-mode modespec’
              Specify  the  video  mode  zgv  should  start  off using for the
              viewer. The default is generally 640x480x8, but it’s actually  a
              bit  more  complicated  than  that (see Default Video Mode). The
              ‘modespec’ should be the width, height,  and  depth  in  quotes,
              e.g.  ‘"640  480  8"’. See Video Modes, for details of precisely
              what this means.

       ‘--visual’
              (Normally enabled, use ‘--visual=off’ to disable.) If  disabled,
              no thumbnails are shown.

       ‘-k’
       ‘--vkludge’
              enables  vkludge,  which  smoothes slightly when ‘zooming’ a big
              picture down to screen  size,  and  also  when  in  320x400  and
              360x480 modes.

       ‘--version’
              Show version number.

       ‘-w’
       ‘--write-ppm’
              Write  the file as a PPM to stdout rather than viewing it. (This
              only works if you run zgv on a single  file,  specified  on  the
              command-line.)   You’re  usually  better  off  using a dedicated
              image-converting program, though.

       ‘--xzgv-keys’
              Makes zgv acts a bit more like xzgv, at least in  terms  of  the
              keypresses it supports (see xzgv Compatibility).

       ‘-z’
       ‘--zoom’
              Enable  zoom  mode, which resizes the picture to fit the screen.
              See Zoom Mode.

       ‘--zoom-reduce-only’
              When in zoom mode, only reduce pictures to fit;  i.e.  make  big
              pictures   viewable  all-at-once  while  leaving  small  picures
              intact.

       If zgv is started with ‘zgv file’, zgv auto-loads the  file  (bypassing
       the  file  selector), and exits when you exit from viewing the picture.
       (By the way, this also makes it possible to view single  files  without
       the  usual extensions such as .gif, etc. See File Type Identification.)

       If started with ‘zgv file file2  ...’  ---  i.e.  with  more  than  one
       filename  --- zgv works in a similar way, except the multiple files are
       shown as a slideshow, one after the other. You may want to specify ‘-l’
       so that zgv will loop around these pictures until ‘Esc’ is pressed, and
       the ‘-R’ option to shuffle (randomise) the picture order may also be of
       interest.

       If  started  with  ‘zgv  start-dir’,  zgv starts up with the usual file
       selector, but with the current directory being the one specified.

       Settings which are either on or off (boolean) are, as you might expect,
       enabled by using e.g. ‘-z’ or ‘--zoom’. However, there’s an alternative
       long-option form for setting  these,  resembling  how  they’re  set  in
       config  files  ---  the  syntax  is  ‘--option=state’,  where  state is
       ‘on’/‘y’/‘yes’/‘1’ to  enable  the  option,  or  ‘off’/‘n’/‘no’/‘0’  to
       disable  it.  The most useful thing about this is that it allows you to
       disable  options  which  were  previously  enabled,   by   using   e.g.
       ‘--zoom=off’.

       (Readers  used to the way GNU-style long options work should note that,
       since this ‘on’/‘off’/etc. arg is optional, you can’t use the ‘--option
       arg’ form in this case; it must be ‘--option=arg’ for it to work.)

ONLINE HELP

       Online  help  (of  a  sort)  is available in both the file selector and
       viewer:

       ‘?’
              Gives online help. This lists some  of  the  most  commonly-used
              keypresses in the current context.

       In the viewer, you can also get a list of which key combinations select
       which video modes. See Selecting a Video Mode.

THE FILE SELECTOR

       Usually, on starting up zgv, you will enter the  file  selector,  which
       lets  you  pick  files  to  view  (among  other things). This lists the
       subdirectories and picture files in the current directory,  along  with
       small ‘thumbnail’ versions of the pictures if they exist.

EXITING ZGV

       Exiting zgv can be achieved two ways:

       ‘Esc’
       ‘x’
              Quit zgv normally.

       ‘^C’
              Quit zgv in a rather immediate and nasty way, by sending SIGINT.
              (This is actually dealt with by svgalib.) You should only use ^C
              to  quit  if  zgv appears to lock up or takes an unbearably long
              time to do something.

              (Technically it may not be ‘^C’  which  sends  SIGINT,  but  you
              would have to have a strange setup for this to be the case.)

THUMBNAILS

       (This section is deliberately early on in the manual, as thumbnails are
       probably the most important feature of the file selector, so it’s  best
       that you know how to create/update them sooner rather than later.)

       Thumbnails  are  small versions of the pictures they represent, and are
       displayed by the file selector if they exist.  zgv  uses  xv-compatible
       thumbnails  ---  if  you  create thumbnails with xv they will work with
       zgv, and vice versa. zgv’s thumbnails  are  also  compatible  with  the
       Gimp, and xzgv.

       If  no  thumbnail exists for a file or directory, a small ‘document’ or
       ‘folder’ graphic appears instead.

   Updating Thumbnails
       While thumbnails can be made relatively quickly, it’s by  no  means  an
       instant  process.  For  this  reason,  thumbnails have to be created in
       advance, and are stored as files in their  own  right  in  (usually)  a
       subdirectory .xvpics.

       zgv  never creates/updates thumbnails without you telling it to. So, if
       you  enter  a  directory  where  the  picture  files  don’t  have   any
       thumbnails,  or where the thumbnails seem to be out of date, you should
       press ‘u’.

       Alternatively,  you  can  create/update  thumbnails  for  the   current
       directory and all subdirectories by using ‘Alt-u’. But be warned that a
       recursive update can take some time!

       ‘u’
              Create thumbnails for any  files  which  don’t  have  them,  and
              update  thumbnails  which  are older than than the corresponding
              file. While this  is  going  on,  the  text  updating  index  of
              prefixes the usual display of the current directory’s name.

              You can press ‘Esc’ while the update is in progress to abort it;
              zgv will stop once it has finished the thumbnail it is currently
              working on (if any).

              If  you switch consoles while the update is in progress, it will
              continue to run ‘in the background’. When you  switch  back,  if
              the  update  is  still in progress, it may look as though zgv is
              doing nothing (or the screen may look a bit confusing) for  some
              time. The reason is that the screen is not updated unless zgv is
              running  on   the   currently   displayed   console   (this   is
              unfortunately necessary). The screen is redrawn when the current
              thumbnail has been dealt with.

       ‘Alt-u’
              Create/update thumbnails for all files in the current  directory
              and  all  subdirectories  ---  in  other  words,  do a recursive
              update. This can take some time, so you are prompted to  confirm
              that you really want to do this (see Dialog Boxes). As above, it
              will  continue  running  ‘in  the  background’  if  you   switch
              consoles, and you can press ‘Esc’ to abort.

       ‘d’
              Create  thumbnails  for  subdirectories. Don’t confuse this with
              the  recursive  update;  this  generates  thumbnails   for   the
              directories  themselves, not the files within them. (Most people
              probably won’t want to bother with  these,  as  they’re  not  as
              helpful  as  you  might  think.) These consist of the first four
              files in the subdir, squeezed together into a single  thumbnail.
              There is (currently) no ‘update’ mechanism for subdir thumbnails
              --- all of them are newly created each time you press ‘d’.

   Thumbnail Storage
       Normally, thumbnails are stored in the subdirectory  .xvpics  (creating
       the  dir  first  if  needed),  with  the same name as the filename they
       represent. However, there are times when using .xvpics  isn’t  possible
       ---  for example, the filesystem may be read-only (such as on a CD), or
       may not support the .xvpics name (such as on an msdos  filesystem),  or
       you may not have permission to write to the directory.

       In  these  situations,  zgv stores the thumbnails elsewhere. They go in
       directories under the .xvpics dir in your home directory. The name  for
       the  directory  they  go in there is the directory name they were found
       in, but with slashes (‘/’) converted to underscores (‘_’).

       An example should make things  clearer.  Say  zgv  needs  to  create  a
       thumbnail  for wibble.jpg, in the directory /foo/bar/baz, but can’t use
       .xvpics.      It      will       put       the       thumbnail       in
       $HOME/.xvpics/_foo_bar_baz/wibble.jpg,    creating    directories    as
       necessary.

       Where a thumbnail is stored makes virtually no difference  to  how  zgv
       works;  the  main  difference  is that the latter, more indirect way of
       storing thumbnails means that thumbnails will take slighter  longer  to
       display.

   Thumbnail Issues
       The   thumbnails   used   in   zgv  require  256  colours  to  display.
       Unfortunately, the rest of zgv’s file selector needs an additional five
       colours. Normally this is dealt with by finding the ‘closest’ thumbnail
       colours, and (this is the important part) changing  them  to  the  file
       selector  colours.  The  disturbance to the thumbnails should be barely
       noticeable.

       (All the same, you can disable this using the config file  setting  fs-
       perfect-cols  (see Configuring zgv). But bear in mind that the selector
       will then look rather strange!)

       In 16-colour mode (see 16-colour File Selector), the way it works means
       fewer  colours  are needed, and the file selector’s five colours can be
       (and are) separate from the thumbnail colours.

SCREEN LAYOUT

       The file selector is simply a list  of  subdirectories  and  filenames,
       along  with  any  thumbnails  that  exist  for  them.  The  list  is in
       asciibetical order (but you can change this; see Changing  the  Sorting
       Order).  Names of directories are shown (like this), and they are shown
       in order at the beginning of the list, before all  the  picture  files.
       Long filenames are truncated to fit; three dots indicate where this has
       happened. (See Other File Sel Commands, for how  to  display  the  full
       filename.)

       The list is often larger than can fit on the screen at once. If this is
       the case, only part is shown at a time, but you  can  move  around  the
       list with the cursor keys and the like.

       The  colours  used for the file selector can be changed, if you dislike
       the defaults (see Configuring zgv).

MOVING AROUND THE LIST

       The cursor in zgv is (normally) shown as a ‘raised’ entry in the  list.
       The cursor has two main functions:

       - It selects a file for ‘view’, ‘tag’ etc. commands to operate on.

       -  It  determines  which  part of the list is shown, as the part of the
       list shown onscreen always contains the cursor.

       There are many  commands  for  moving  the  cursor.  In  summary,  most
       ‘special’ keys like the cursors do what you’d imagine they do --- also,
       a few Emacs-like keys, a few vi-like keys, and the  Sinclair  Spectrum-
       style (!) QAOP keys are supported.

       Using a mouse in the file selector is not covered here. See Mouse Funcs
       in the File Selector, for details of what you  can  do  with  a  mouse.
       (Experienced  users  may  wish to consult the Tom & Jerry and Pinky and
       the Brain cartoons for further enlightenment on this subject.)

       ‘Cursor Up’
       ‘^P’
       ‘k’
       ‘q’
              Move up. Moving up from a topmost entry moves to the  bottom  of
              the previous column.

       ‘Cursor Down’
       ‘^N’
       ‘j’
       ‘a’
              Move  down. Moving down from a bottommost entry moves to the top
              of the next column.

       ‘Cursor Left’
       ‘^B’
       ‘h’
       ‘o’
              Move left one column.

       ‘Cursor Right’
       ‘^F’
       ‘l’
       ‘p’
              Move right one column.

       ‘Page Up’
       ‘^U’
              Move the cursor back (nearly) a page.

       ‘Page Down’
       ‘^V’
              Move the cursor forward (nearly) a page.

       ‘Home’
       ‘^A’
              Move the cursor to the start of the list.

       ‘End’
       ‘^E’
              Move the cursor to the end of the list.

       ‘g’
       ‘’’
              Move the cursor to the first filename starting with the next key
              pressed,  which  would  generally be a letter or number. Case is
              significant; ‘a’ and ‘A’ are different.

              If no files start with the specified character, it moves to  the
              first  file  which  starts  with  a  later char (in asciibetical
              order). If there are none for which this is the case,  it  moves
              to   the   last  file  ---  unless  there  are  no  files  (just
              directories), in which case it has no effect.

VIEWING A FILE

       There are two ways to view files from the file selector. The usual  way
       is  to  press ‘Enter’ when you’ve moved the cursor to the file to view.
       However, you can also view tagged files  as  a  ‘slideshow’,  which  is
       described later (see Tagging).

       ‘Enter’
              View a picture file, or if the cursor is on a subdirectory, make
              that the current directory. A progress indicator is  shown  when
              reading  in a file --- while this is onscreen, you can use ‘Esc’
              to abort.

DIALOG BOXES

       If zgv has a serious problem reading a file, it  will  give  an  error.
       Errors  are shown in boxes which appear in the middle of the screen ---
       they stay there until you press ‘Enter’ or ‘Esc’  (if  using  a  mouse,
       clicking OK has the same effect).

       zgv also uses similar dialog boxes for other things:

       -  Getting a yes or no answer. ‘Enter’ or ‘y’ picks ‘yes’; ‘Esc’ or ‘n’
       picks no. (Again, you can click on the relevant button with  the  mouse
       to do the same.)

       -  Reading  a  directory  name. Here you should type the directory name
       then ‘Enter’, or press ‘Esc’ to abort. In fact, this line-input  dialog
       allows  a  certain  amount of editing, and so supports these additional
       keys:

       ‘Cursor Left’
       ‘^B’
              Move the cursor left. (An underline character shows  the  cursor
              position.)

       ‘Cursor Right’
       ‘^F’
              Move the cursor right.

       ‘Home’
       ‘^A’
              Move the cursor to the start of the line.

       ‘End’
       ‘^E’
              Move the cursor to the end of the line.

       ‘Insert’
       ‘^I’
              Toggle  insert/overwrite  mode. (Insert mode is the default.) In
              insert mode, characters you type  are  inserted  at  the  cursor
              position. In overwrite mode, they replace the existing chars.

       ‘Backspace’
       ‘^H’
              Delete char to the left of the cursor. (This assumes ‘Backspace’
              really generates a ‘DEL’, which is the  usual  setup  on  Linux.
              Note  that  ‘Backspace’  is  (usually)  the  key  above the main
              ‘Enter’ key; it is often labelled simply as an arrow.)

       ‘Delete’
       ‘^D’
              Delete the char the cursor is on.

TAGGING

       The file selector is not restricted to working on one file at  a  time.
       You  can  ‘tag’  as  many  (or  as  few) files as you wish, and certain
       commands described in this section will act on them.

       Initially, all files are untagged, and the filenames appear  in  black.
       Tagged  files  appear in red. (See Configuring zgv, if you’d prefer zgv
       to use different colours.)

   Tag and Untag Commands
       There are several ways to tag or untag files. The ones  which  work  on
       individual  files also move the cursor forward one place afterwards, to
       make tagging or untagging multiple files easier.

       As elsewhere in zgv, the case of the keys is significant  ---  the  ‘t’
       (unshifted  ‘t’)  command  has  quite a different effect to that of ‘T’
       (shifted ‘t’).

       There is also a command available in the viewer to tag  the  currently-
       viewed file. See Changing Picture, for details.

       ‘t’
              Tag file.

       ‘n’
              Untag  file.  Note  that  this  is  ‘n’  (for  ‘no  tag’, er, or
              something like that); ‘u’ would be more  logical,  but  that  is
              used for updating thumbnails.

       ‘T’
              Tag all files.

       ‘N’
              Untag all files. This is on ‘N’ rather than ‘U’ for consistency.

       ‘Space’
              Toggle the tag status of the file --- if it’s tagged, untag  it;
              if it’s untagged, tag it.

       To  see  how  many  files  are  tagged, use ‘Alt-f’ (see Other File Sel
       Commands).

   Slideshows
       A ‘slideshow’ lets you  view  all  the  tagged  files  in  the  current
       directory  one after the other, or in a randomised order if ‘shuffling’
       is enabled (see File Selector Toggles):

       ‘Tab’
              View the tagged files as a slideshow. (‘Tab’ is usually the  key
              above ‘Caps Lock’, which is often labelled with two arrows.)

       Each  file  is  shown for a certain amount of time, normally 4 seconds.
       (See Options, if you find this too short or long.) After the time  runs
       out, the next file is shown. You can cut this delay short by hand using
       one of the  viewer’s  change-picture  commands  such  as  ‘Space’  (see
       Changing  Picture),  or  abort  the  slideshow  prematurely by pressing
       ‘Esc’. You can also pause a slideshow so that you remain on the current
       file until you unpause it (see Pausing Slideshows).

       Normally, once each file has been shown the slideshow ends, and you are
       returned to the file selector. But if looping is enabled, the slideshow
       repeats until you press ‘Esc’ (see File Selector Toggles).

   Copying/Moving/Deleting Files
       You can copy or move tagged files to a directory you specify, or delete
       all tagged files. If no files are tagged, zgv copies/moves/deletes  the
       file  the  cursor  is  currently  on  ---  unless  the  cursor  is on a
       subdirectory, in which case it gives an error.

       Note that the commands given here are uppercase --- lowercase ‘c’, ‘m’,
       and ‘d’ do not do the same thing.

       ‘C’
              Copy  tagged  files  (or the current file) to a given directory.
              zgv asks for the  destination  directory  using  a  dialog  (see
              Dialog  Boxes) and copies the files there. If it comes to copy a
              file but there is an existing file in  the  dir  with  the  same
              name,  the  file  is not copied and nor are any of the remaining
              files.

       ‘M’
              Move tagged files (or the current file) similarly.

       ‘D’
              Delete tagged files (or the current  file)  similarly.  In  this
              case, there’s obviously no need to specify any directory :-) but
              you’re prompted before deletion starts (unless this is disabled,
              see  Configuring  zgv).  It  also  deletes thumbnails, for those
              files which have them.

RENAMING A FILE

       As well as copying/moving files, you can rename them:

       ‘R’
       ‘Alt-r’
              Rename the current file or directory  ---  zgv  will  refuse  to
              overwrite  any  existing  files/directories.  The  new name must
              remain in the current  directory.  (See  Copying/Moving/Deleting
              Files,  for  how to move a file to a different directory (albeit
              keeping the same name).)

       It’s better to use ‘R’ than ‘Alt-r’; the latter never made much  sense,
       and is likely to be removed before long.

CHANGING DIRECTORY

       The  easiest  way  to change the current directory in zgv is usually to
       select  a  directory  entry  in  the  file  list  and  press   ‘Enter’.
       (Selecting ‘(..)’ moves to the parent directory of the current one.)

       There is an alternative though:

       (Note that this command is shift-‘g’, not ‘g’.)

       ‘G’
              Go  to  a  specified  directory.  zgv  asks  for the destination
              directory using a dialog box which you  should  type  the  dir’s
              name  into (see Dialog Boxes), and moves to that directory if it
              exists.

              If the directory turns out to be unreadable --- i.e. you do  not
              have permission to read it --- zgv resorts to going to your home
              directory.  (This is actually a general mechanism  in  zgv,  but
              this  command is the most likely trigger of it.) If that in turn
              is unreadable, zgv gives up in disgust and exits. :-)

CHANGING THE SORTING ORDER

       Normally, the files are listed in asciibetical order by name.  However,
       you  can  instead  have  the  file  list  sorted by size, last-modified
       date/time, or by ‘extension’ (the file type).

       (Only the order of files can be altered; directories are always  listed
       first, and always in name order.)

       ‘Alt-n’
              Sort by name. This is the default.

       ‘Alt-s’
              Sort by size. The biggest files are listed last.

       ‘Alt-d’
       ‘Alt-t’
              Sort  by  last-modified  date/time.  The newest files are listed
              last.

       ‘Alt-e’
              Sort by extension.

FILE SELECTOR TOGGLES

       Various aspects of the file  selector’s  behaviour  can  be  configured
       while  zgv is running, by using these toggle commands (which enable the
       feature if it was previously disabled, and vice versa).

       These settings can also be  altered  using  command-line  options  (see
       Options) and/or config file settings (see Configuring zgv).

       ‘v’
              Toggle  display  of  thumbnails  (default  is  on). The without-
              thumbnails display can sometimes be useful for navigating around
              large  directories  (many filenames are shown onscreen at once),
              and it is of course faster.

       ‘s’
              Toggle scrollbar on/off (default is  on).  The  scrollbar  shows
              which  part  and which proportion of the list is currently being
              shown onscreen, and when mouse support is enabled can be used to
              move around the list.

       ‘S’
              Toggle shuffling (randomising) of slideshows. See Slideshows.

       ‘L’
              Toggle looping in slideshows. See Slideshows.

       ‘Alt-m’
              Toggle  use  of  ‘magic  numbers’ (identifiers at the start of a
              file) to pick  which  files  in  a  directory  to  list  in  the
              selector.  The usual method of doing this is based on the file’s
              extension (see File Type Identification, which  is  much  faster
              but won’t catch e.g. files without extensions.

       ‘c’
              If  the  file  selector is running in 16-colour mode (it usually
              doesn’t  unless  zgv  has  no  choice  ---  see  16-colour  File
              Selector),   toggle   between  greyscale  (default)  and  colour
              thumbnails.

OTHER FILE SEL COMMANDS

       There are some other commands in the file selector which  don’t  easily
       fit anywhere else. Here they are:

       ‘Delete’
              Delete  (only)  the file the cursor is on. Asks for confirmation
              (unless this is disabled, see Configuring zgv). It also  deletes
              the file’s thumbnail, if it has one. See Copying/Moving/Deleting
              Files, for a more  general  command  which  deletes  all  tagged
              files.

       ‘:’
              Show various details about the file the cursor is on; the (full)
              filename, the size in kilobytes, width/height if recorded in any
              thumbnail, last-modified date, etc. You can also use the ‘;’ key
              to get this.

       ‘Alt-f’
              Show the number of (picture) files in the current directory, and
              the number of tagged files (see Tagging).

       ‘^L’
       ‘^R’
              Rescan the directory contents, and redraw the screen.

       ‘K’
              Kill  mouse  --- disable mouse for the rest of this zgv session.
              (It prompts to check if you really want to do so.) This  can  be
              useful  if  you have the mouse enabled in a config file, so that
              zgv always starts up with the mouse  on,  but  you’re  currently
              using  just  the keyboard. In such a situation the mouse pointer
              can be a bit annoying. This command lets you disable  the  mouse
              completely for the current zgv process.

SHOWING MORE FILES

       The  file  selector  normally  runs  at  a  relatively  low  resolution
       (640x480), meaning it can only show 20 thumbnails at once.  This  keeps
       the selector running at a reasonable speed even on slow machines.

       If  you  have  a  faster  machine,  however,  and  your  video card has
       256-colour modes  with  higher  resolutions  than  640x480  (see  Video
       Modes), you may want to see more thumbnails onscreen at once.

       (zgv tends not to look as ‘right’ in such modes as it does in the usual
       640x480, but apart from that it’s much the same.)

       ‘F1’
              Select 640x480 mode. This is the default.

       ‘F2’
              Select 800x600 mode.

       ‘F3’
              Select 1024x768 mode.

       ‘F4’
              Select 1280x1024 mode.

       If you want to change the default mode used in the file  selector,  use
       the  fs-start-mode  config  file  setting  (see  Configuring zgv).  For
       example, to use 800x600 by default, you’d use fs-start-mode 800 600  8.

       Note these modes are subject to the same checks as in the viewer --- in
       particular, this means that the file selector obeys the viewer’s  mode-
       good, mode-bad, etc. settings. See Config Variables.

       Finally,  if  you have no 640x480 256-colour mode, or if force-fs-16col
       has been set, the 640x480 16-colour mode is all that is available.

16-COLOUR FILE SELECTOR

       The file selector normally operates in a 256-colour mode  (by  default,
       the  640x480  one).  However,  the  original VGA cards didn’t have this
       mode, and SVGA cards not supported by svgalib won’t have it as  far  as
       zgv is concerned either.

       For  such  cards,  zgv supports a more limited and slower file selector
       which works in 640x480 16-colour mode. It should be easy to tell  which
       zgv  is using --- if thumbnails appear in monochrome rather than colour
       (and the files are colour pictures ;-)) then it’s running in  16-colour
       mode.  (Another  hint is that 16-colour mode has an extra border around
       the edge of the screen which 256-colour mode probably won’t have.)

       As you might imagine, having 240 fewer colours makes things  difficult.
       The default way of coping with this is the greyscale thumbnails (eleven
       grey levels are used), which are reasonably fast and quite faithful  to
       the  originals.  If  you’d  prefer  less  accurate  ---  but colour ---
       thumbnails (eight  colours  are  used,  with  dithering  and  increased
       contrast),  you  can press ‘c’ to toggle between the two, or set zgv up
       to default to using colour  thumbnails  instead  with  fs-16col-colour-
       thumbnails on in a config file (see Configuring zgv).

       (For  those  of  you  out there who have a 640x480 256-colour mode, but
       feel you’re missing out by not seeing this 16-colour file selector :-),
       you can force zgv to use it by using the --force-fs-16col option.)

THE VIEWER

       When  a  picture  is  being  shown onscreen, you’re in the viewer. This
       section describes what you can do while viewing the picture.

EXITING THE VIEWER

       Exiting the viewer is simple:

       ‘Esc’
       ‘x’
              Exit the viewer.

              If you got to the viewer from the file selector, you’re returned
              there;  if you bypassed the file selector (by running zgv with a
              file (or files) to view specified on the  command-line  ---  see
              Options) then exiting the viewer also exits zgv.

BIG PICTURES

       A  picture  may  well be too large to fit entirely on the screen. There
       are two general ways to see the whole of the picture, and  in  addition
       to  those, you may be able to fit more on by choosing a different video
       mode (see Video Modes), either manually or by using auto-mode-fit.

       (For multi-resolution Photo-CD files, there is yet another  alternative
       approach (see Supported File Formats).)

   Scrolling
       Scrolling is the default approach to handling big pictures in zgv. When
       the viewer is started up, the top-left of the picture is shown ---  you
       can  use  the  cursor keys (and many others) to move around the rest of
       the picture.

       ‘Cursor Up’
       ‘K’
       ‘Q’
              Move up 100 pixels. ‘k’ and ‘q’ move up 10 pixels.

       ‘Cursor Down’
       ‘J’
       ‘A’
              Move down 100 pixels. ‘j’ and ‘a’ move down 10 pixels.

       ‘Cursor Left’
       ‘H’
       ‘O’
              Move left 100 pixels. ‘h’ and ‘o’ move left 10 pixels.

       ‘Cursor Right’
       ‘L’
       ‘P’
              Move right 100 pixels. ‘l’ and ‘p’ move right 10 pixels.

       ‘Page Up’
       ‘^U’
              Move up (nearly) a  screenful.  (It  moves  90%  of  the  screen
              height.)

       ‘Page Down’
       ‘^V’
              Move down (nearly) a screenful.

       ‘-’
              Move  left  (nearly)  a  screenful.  (It moves 90% of the screen
              width.)

       ‘=’
              Move right (nearly) a screenful.

       ‘Home’
       ‘^A’
              Move to the top-left of the picture.

       ‘End’
       ‘^E’
              Move to the bottom-right of the picture.

   Zoom Mode
       An alternative way of viewing the whole picture, one which lets you see
       the picture onscreen all at once no matter how big (or small) it is, is
       zoom mode.

       Zoom mode’s name derives from the idea of ‘zooming’ a small file up  to
       fit the screen. But in reality, it is more often used to reduce a large
       file to fit the screen.

       Zoom mode is not the default, and has to be enabled. Once  enabled,  it
       stays on until you turn it off again.

       By  default,  the  way  zoom  mode  reduces a file to fit the screen is
       (relatively) quick but harsh, and  may  make  the  picture  look  ugly.
       Enabling  vkludge  smoothes  the  picture,  giving  a  better  and more
       accurate result, but takes longer. It too is not the default, but stays
       on until turned off again.

       ‘z’
              Toggle zoom mode.

       ‘Alt-r’
              When  in  zoom  mode,  only  reduce pictures to fit. This can be
              useful when going through a lot of unpredictably-sized pictures,
              as it means that you can see all of a big picture easily without
              also meaning that tiny little icons assume a scale  of  Biblical
              proportions. :-)

       ‘v’
              Toggle  vkludge,  which  enables appropriate smoothing when zoom
              mode is reducing a picture to fit the screen.  It  also  enables
              similar  smoothing  for  non-zoomed  pictures  in  320x400x8 and
              360x480x8 modes.  See Virtual Modes.

       ‘n’
              Resume ‘normal’ display ---  disables  zoom  mode  (and  scaling
              mode).

   Auto-mode-fit
       If  it  seems  strange  to you to use scrolling or zoom mode to see the
       whole picture when you could just use a different video mode (to change
       the  size of the pixels displayed onscreen), you may find auto-mode-fit
       useful.

       If enabled,  and  when  a  picture  is  loaded,  the  current  mode  is
       automatically  switched  to the ‘smallest’ mode which is both wider and
       taller than the picture is (or of equal width/height). In other  words,
       the  (theoretically)  most  appropriate  mode.  If  no mode can fit the
       picture onscreen, the ‘largest’ mode is chosen.

       Auto-mode-fit is not the default, so you have to enable it if you  want
       to use it.

       ‘Z’
              Toggle auto-mode-fit mode. Usually this only takes effect when a
              picture is loaded (so that manual mode switching  still  works),
              but  when  you enable it zgv does a one-off auto-mode-fit on the
              current picture. (Note also that disabling it leaves you in  the
              current  mode,  so  that has no obvious effect; for this reason,
              the picture is redrawn (as a visual cue that  you  haven’t  just
              been ignored :-)).)

       I  should  point  out  that all the mode-switching can be a bit hard on
       your monitor, so even if you really like this option you might not want
       to  enable  it  all  the time (e.g. in a config file), but instead only
       turn it on when you ‘need’ it. Still, it’s up to you.

       Certain modes are excluded  from  those  chosen  by  auto-mode-fit.  In
       particular,  no  320x200  mode  is ever chosen, nor is 320x400x8. These
       exceptions are made due to  the  unusual  aspect  ratio.  640x480x4  is
       excluded  due  to  the  slightly  odd way it works, which makes it ill-
       suited to automatic selection. 360x480x8  is  considered,  despite  the
       aspect ratio, if no 640x480x8 mode exists.

SCALING

       You  can  scale a picture --- this makes it appear larger onscreen. zgv
       acts exactly as if the scaled-up picture were  the  real  picture;  for
       example,  the  cursors  scroll around in steps of 100 scaled-up pixels,
       even if this means moving  a  fraction  of  a  pixel  in  the  original
       picture.

       The main limitation of scaling is that you can only scale up by integer
       values, so you  can  only  make  each  pixel  in  the  image  twice  as
       wide/high, or three times as wide/high, or four times, and so on.

       (It  may  seem  odd saying e.g. ‘twice as wide/high’ rather than ‘twice
       the size’, but technically ‘twice  the  size’  would  be  referring  to
       scaling up the width (and height) by about 1.414...)

       Normally,  zgv  does  no  scaling, which could be considered a ratio of
       1:1.  Scaling up increases that ratio. How it is increased  depends  on
       which key you use:

       ‘s’
              Increase  the  ratio  by  adding one --- this leads to ratios of
              2:1, 3:1, 4:1...

       ‘d’
              Increase the ratio by doubling it --- leads to  ratios  of  2:1,
              4:1, 8:1...

       Usually ‘d’ is more useful.

       There  are  similar commands to decrease the ratio (when it reaches 1:1
       scaling is disabled):

       ‘S’
              Decrease the ratio by subtracting one.

       ‘D’
              Decrease the ratio by halving it.

       The scaling ratio is never  decreased  below  1:1.  It  is  also  never
       increased beyond 512:1, where zgv stops so that pixels may be conserved
       for future generations. :-)

       You can undo the effect of scaling at any time by using ‘n’ (which also
       disables zoom mode).

       Normally,  scaling  works  by  simply making the pixels into larger and
       larger squares (in effect), which remain the same colour.  However,  if
       you  are using a 15/16/24/32-bit mode (see Video Modes), you can enable
       a feature called ‘interpolation’ which smoothly  graduates  the  colour
       change  between  the top-left corners of each pixel. This is very slow,
       but looks nice.

       ‘i’
              Toggle interpolation in scaling mode.

       ‘!’
              Toggle off-by-one interpolation  (disabled  by  default).  Using
              this  off-by-one  method  gives  incorrect results, but this can
              occasionally be useful at ratios of 2:1 and 3:1  for  relatively
              low-quality JPEGs.

       (If you like the appearance of scaling with interpolation, you may also
       be interested in a program I wrote called pnminterp, which can scale up
       a PGM or PPM file while applying this effect.)

MIRROR AND ROTATE

       Sometimes  when viewing a picture you will want to flip it horizontally
       or vertically, or rotate it:

       ‘m’
              ‘Mirror’ the picture (flip it horizontally).

       ‘f’
              ‘Flip’ the picture (flip it vertically).

       ‘r’
              Rotate the picture 90 degrees clockwise.

       ‘R’
              Rotate the picture 90 degrees anti-clockwise. (This is a  little
              slower  as it works by effectively doing ‘r’ then ‘f’ then ‘m’.)

       ‘Alt-n’
              Restore the picture  orientation  to  normal.  This  undoes  the
              effect of any mirrors, flips, and/or rotations.

       zgv  normally  reverts the picture orientation (the way the picture has
       been transformed by mirror/flip/rotate) back to normal when you view  a
       new  picture.  However,  there  are  various  ways  you  can retain the
       orientation between pictures, so that  the  new  picture  is  mirrored,
       flipped, and/or rotated in the same way. Here are two of the ways:

       ‘Alt-o’
              Re-use the previous picture’s orientation for this picture.

       ‘Alt-s’
              Save the current picture orientation, making all pictures viewed
              until you press ‘Esc’ use it. (The orientation reverts to normal
              after that, though.)

       Finally,  you  can  choose  to have the orientation preserved the whole
       time. To  do  this,  put  revert-orient  off  in  a  config  file  (see
       Configuring zgv).

BRIGHTNESS AND CONTRAST

       zgv provides support for changing brightness and contrast in all modes,
       though it does slow things down a little in 15/16/24/32-bit modes  (see
       Video Modes).

       ‘,’
              Decrease contrast.

       ‘.’
              Increase contrast.

       ‘<’
              Decrease brightness.

       ‘>’
              Increase brightness.

       ‘;’
              Reset contrast and brightness to normal. (‘*’ is also supported,
              for hysterical raisins.)

       Any contrast change is applied before any brightness change by default.
       However, you can reverse the order easily enough:

       ‘B’
              Reverse  the order in which brightness and contrast are applied.

       The order they’re applied in does make a difference --- assuming you’ve
       modified  both brightness and contrast, of course. :-) The normal order
       simply means you have a increased-contrast image which you  change  the
       brightness  of. Obviously then, the reverse order reverses this, but it
       has the additional effect of changing the point around  which  contrast
       is applied.

GAMMA ADJUSTMENT

       Ah  yes,  gamma.  What  fun.  The  basic  problem is this --- differing
       displays have differing intensity response curves. ‘‘This  has  made  a
       lot of people very angry and been widely regarded as a bad move.’’ :-)

       It  means  that you need some way of adjusting how brightly you display
       the picture to  compensate.  But  since  we’re  dealing  with  response
       curves, this isn’t just a matter of changing the brightness in a linear
       fashion.

       That doesn’t seem so hard to deal with, right? All you need is  to  get
       the  gamma  (a number which specifies how much the curve bends) for the
       image, and for the screen, divide  one  by  the  other  and  adjust  as
       appropriate. Joy.

       But,  given  that  the  problem has existed since we started displaying
       more than eight colours, you won’t  be  surprised  to  find  that  it’s
       already  been fixed. And the fixes all tend to clash, and everybody has
       a different notion of how to fix it. The usual ‘fix’ is to assume  that
       whoever  made the image made it with a gamma matching the gamma of your
       display, so you can just stuff the bits right on the screen. Since this
       is  easy,  it’s the most widespread approach. But it’s a bit stupid, so
       not everyone does it. Combine that with the lack of gamma specification
       in  most  image formats, and the often-bogus values specified by people
       in those that do, and hey presto --- the  image  gamma  could  be  just
       about  anything.  And  the  screen’s  gamma also tends not to be easily
       determined.

       So how on earth do you deal with something like that in a remotely sane
       fashion?

       The  answer  chosen  in  zgv  is  to  just  live with the fact that the
       probability of automatically obtaining  correct  values  for  both  the
       screen  and  image  gamma  is basically zero. Once you accept that, the
       sensible thing to do is to make it very easy and fast to  change  gamma
       adjustment to commonly-required values. So here’s how to do it:

       ‘1’
              Set  gamma  adjustment  to  1.0, i.e. no adjustment. This is the
              default setting.

       ‘2’
              Set gamma adjustment to 2.2. This is useful for viewing  linear-
              gamma  files  (one classic example being raytracer output) on an
              average PC monitor.

       ‘3’
              Set gamma adjustment to 1 divided by  2.2,  i.e.  roughly  0.45.
              This  is  useful for the reverse --- viewing average-PC-monitor-
              gamma files on a linear-gamma display.  Historically  I  believe
              the  classic  example would have been viewing PC files on a Mac,
              but I don’t know how true that is these days.

       ‘4’
              Set gamma adjustment to its initial value,  as  specified  by  a
              ‘-G’  command-line  option  (see  Options)  or gamma config file
              setting (see Configuring zgv). The default value  used  if  none
              was specified is 1.0.

       A  brief clarification is probably in order. The gamma adjustment value
       which you set in zgv is actually inverted from (i.e.  one  divided  by)
       the  true  adjustment  value  used.  This  is  (believe  it or not :-))
       intended to avoid confusion by reflecting the fact that screen gamma is
       the one most widely considered/well known.

       You  can  also tweak the adjustment more precisely, in a similar way to
       brightness/contrast:

       ‘Alt-,’
              Decrease gamma adjustment (divide it by 1.05).

       ‘Alt-.’
              Increase gamma adjustment (multiply it by 1.05).

       Note that ‘;’, and the other keys which reset the  brightness/contrast,
       deliberately avoid resetting the gamma adjustment.

INCREASED GREYSCALES

       zgv  normally  displays  greyscale  pictures  in 8-bit modes (see Video
       Modes). Due to a limitation of the original VGA cards, these can have a
       maximum  of  64  greyscales.  This  can give noticeable ‘edges’ in some
       pictures.

       So when using 8-bit video modes, zgv uses  some  trickery  to  try  and
       increase  the  apparent colour depth a little. The trick zgv uses is to
       increase one or two of the red/green/blue channels  by  one,  giving  a
       coloured  ‘pseudo-grey’.  Since the eye is more sensitive to brightness
       than colour, this is reasonably convincing under normal conditions. (It
       can  get  less  convincing  if you scale up the picture, but it usually
       looks reasonable even then.)

       A slightly more unusual use of this technique in zgv, though,  is  that
       it  carries  on  using  it for colour 8-bit images. I’m not certain how
       valid this is; the ‘sub-depth’ value is calculated as a greyscale,  and
       the  channels  altered are the same, with no consideration given to how
       this might affect the colour balance.

       However, the difference this feature makes is very  slight.  The  image
       will  probably  be  very,  very  slightly  brighter  than  it  would be
       otherwise, and possibly a little ‘warmer’ because of the minor  use  of
       colour and the eye’s green/red bias (I think).

       You can toggle this feature in the viewer:

       ‘G’
              Toggle  whether  to  fake some extra greyscales/colours in 8-bit
              modes.

       To disable it by default, put fake-cols  off  in  a  config  file  (see
       Configuring zgv).

CHANGING PICTURE

       While  in  the  viewer, it’s possible to go directly to the previous or
       next file in the directory without having to exit to the file  selector
       and pick the relevant file by hand.

       There  are two ways to do this; one way leaves the old picture onscreen
       until the new one is read in, the other (on ‘^P’ and ‘^N’)  temporarily
       returns  to  the  file  selector and shows the usual progress indicator
       while it’s being read.

       In addition, one of the next-file-in-dir commands lets you tag the file
       currently  being  viewed  first,  without  having to return to the file
       selector to do it.

       Note that the meanings of the commands change when you  are  viewing  a
       slideshow; the details are covered below.

       (See Dialog Boxes, to see what ‘Backspace’ is being used to mean here.)

       ‘Backspace’
              View previous file  in  dir,  without  progress  indicator.  (In
              slideshow, move to next file without waiting.)

       ‘Enter’
              View   next   file  in  dir,  without  progress  indicator.  (In
              slideshow, move to next file without waiting.)

       ‘Space’
              Tag current file, then view next file in dir,  without  progress
              indicator.  (In slideshow, move to next file without waiting; it
              has no tagging effect during a slideshow.)

       ‘^P’
              View  previous  file  in  dir,  with  progress  indicator.   (In
              slideshow, acts like ‘Esc’.)

       ‘^N’
              View  next  file in dir, with progress indicator. (In slideshow,
              acts like ‘Esc’.)

       Note that ‘Space’ tags the file, rather than toggling the tag status as
       it  does in the file selector. This mismatch is unfortunate, but in the
       viewer context the always-tag function is more likely to be what  you’d
       want,  since  you  can’t  see  the file selector to see which files are
       tagged.

FILE DETAILS

       While you can get file details when in the  file  selector,  you  can’t
       always get to the selector --- for example, you might be running zgv on
       a single image from the command-line, or using  it  in  that  way  from
       another  program  (such  as  lynx). So zgv can also report file details
       when in the viewer:

       ‘:’
              Show file details, including such things as the filename,  size,
              and  width/height.  This  is  almost identical to the equivalent
              command in the selector (see Other File Sel Commands); the  only
              difference  is that you can’t use ‘;’ to get this in the viewer,
              and the viewer doesn’t depend on thumbnails for the width/height
              info.

PAUSING SLIDESHOWS

       Sometimes you may want to temporarily stop a slideshow, when you get to
       an  interesting  image.  You  can  do  this  the  same  way  you  would
       temporarily stop terminal output:

       ‘^S’
              Pause  slideshow,  leaving  you  on  the current image until you
              resume. You can still abort early with ‘Esc’,  go  to  the  next
              image with ‘Enter’, or in fact use any viewer commands at all.

       ‘^Q’
              Resume  slideshow.  If  the  timer has already run out (it keeps
              running while paused), this will go straight to the  next  image
              without  any  further  delay, other than that needed to read the
              new picture.

       The analogy with XON/XOFF isn’t really that close --- for example, it’s
       worth  noting  that when the slideshow is ‘paused’, you can actually do
       anything you normally might in the viewer.

MULTIPLE-IMAGE GIF ANIMATION

       While zgv is for the most part a straightforward viewer, it has special
       support  for  multiple-image  animated GIF files. These are loaded as a
       ‘column’ of images, one on top of the other  ---  this  column  is  the
       single  image  which  is  then  displayed,  enabling you to see all the
       ‘frames’ of the GIF. (Though not in an image thumbnail; in those,  only
       the first image is shown.)

       You  can  also  switch to an ‘animation’ mode in the viewer, where each
       ‘frame’ is  shown  one  after  the  other,  with  (roughly)  the  delay
       specified in the GIF between updates.

       (This animation mode is automatically enabled if you start zgv with the
       ‘-A’ or ‘--auto-animate’ command-line option. See Invoking zgv.)

       ‘e’
              Enter animation mode. (I don’t know  what  the  ‘e’  stands  for
              either.   :-))  In  this  mode  the  normal  viewer keys have no
              effect, and instead, a more limited set of keys are supported:

       ‘Esc’
       ‘x’
              Stop the animation and return to the viewer.  If  auto-animation
              mode is enabled, it exits the viewer too.

       ‘p’
              Pause (or unpause) the animation.

       ‘n’
              Skip to the next frame. Generally only useful when paused.

       If  auto-animation  is  enabled,  the ‘Backspace’, ‘Enter’, and ‘Space’
       keys do the same  as  they  do  in  the  normal  viewer  (see  Changing
       Picture). Otherwise they act the same as ‘Esc’.

VIDEO MODES

       zgv  can  display  pictures in a wide variety of different video modes.
       While you can kind of get by in  zgv  without  knowing  anything  about
       video modes, they have a very direct impact on how the picture appears,
       and it’s important to know why to understand just how zgv works and how
       best to use zgv.

   What a Video Mode is
       A  video  mode  is  essentially a certain way of displaying dots on the
       screen. The important aspects of a video mode in zgv are the number  of
       dots (or ‘pixels’) that can be shown horizontally and vertically in the
       mode, and the number of colours that the mode can handle simultaneously
       (also called the ‘depth’ of the mode).

       In  fact,  this  is  how a video mode is usually referred to. One might
       talk of a 640x480 256-colour mode, for example;  This  would  have  640
       pixels  from  left  to  right, and 480 from top to bottom, with no more
       than 256 colours on the screen at once.

       A variant notation widthxheightxdepth is often used  by  zgv  and  this
       documentation. But here the ‘depth’ is given in bits. This usage, while
       compact, probably makes more sense to programmers than to anyone  else.
       Here’s a list showing which ‘bit depths’ match which number of colours:

       (These are the only bit depths relevant to zgv.)

       - 4-bit means 16 colours.

       - 8-bit means 256 colours.

       - 15-bit means 32768 colours.

       - 16-bit means 65536 colours.

       - 24-bit means 16777216 colours (over 16 million).

       - 32-bit means 16777216 colours too (!), since only 24 of the  32  bits
       are used for display purposes.

       From  the  number of colours available in the latter modes, you can see
       why a bit depth notation is so useful!

       So, in the widthxheightxdepth notation,  our  640x480  256-colour  mode
       would  be  640x480x8,  a  16-colour  mode  of  the  same  size would be
       640x480x4, and an  equivalent  ‘true-colour’  (24-bit)  mode  would  be
       640x480x24.

       Whenever  you  see  a  mode  referred  to  as  xxyxz  in zgv or in this
       documentation, it is always specifying a video mode in this notation.

   Video Mode Issues
       The obvious implication of differing video modes  is  that  modes  with
       more  pixels  horizontally and vertically will have smaller pixels, and
       so be able to show more of large pictures. The reverse (bigger  pixels,
       making   small   pictures   appear   large)   is  not  as  important  a
       consideration, as zgv can achieve much the  same  effect  with  scaling
       (see  Scaling).  Using video modes to do it is faster, but usually less
       convenient.

       A more subtle, but much more important, implication of differing  modes
       is  related  to  the  colour  depth.  More  precisely,  it’s due to the
       differing ways the actual colours shown onscreen are obtained.  In  15,
       16,  and  24/32-bit modes, the colour is specified ‘directly’; in 8-bit
       modes, a pixel’s ‘colour’ is really a number which selects one  of  256
       different  colours  to  show. The overhead of translating from 8-bit to
       15/16/24/32-bit is relatively minor,  but  in  the  15/16/24/32-bit  to
       8-bit direction, it’s considerable.

       For  this  reason,  and since converting from 24-bit to 15/16/32-bit is
       very easy, when zgv reads a picture it stores it in memory  in  one  of
       two internal formats --- either as 8-bit, or as 24-bit. See File Format
       Depths, for discussion on which format zgv uses for which files.

       But what difference does all this make when  you’re  using  zgv?  Well,
       here’s the bottom line:

       o  A  file loaded as 8-bit can only ever display in 8-bit modes. Trying
       to choose a 15/16/24/32-bit mode will have no effect.

       o A file loaded as 24-bit will only display in  15/16/24/32-bit  modes,
       unless  you  have  no  15/16/24/32-bit  modes, in which case it will be
       dithered when it is read  in.  (But  the  config  file  setting  force-
       viewer-8bit  can  be  enabled  to  force  the  dithering behaviour. See
       Configuring zgv.)

       o zgv normally remembers the last mode you  switched  to  (the  initial
       mode  is  usually  640x480x8),  and  keeps using that until you specify
       another to use. However, it will automatically choose the most  similar
       15/16/24/32-bit  mode for a 24-bit file if the last mode was 8-bit, and
       vice versa.

       Confused? Head hurting? Don’t worry, it happens  to  the  best  of  us.
       Especially  where zgv is concerned. :-) Just play around with zgv for a
       while, and come back to this later on. It may  make  more  sense  after
       you’ve got a feel for what’s going on.

   Default Video Mode
       zgv using the last mode you selected is all very well, but that doesn’t
       explain what happens if you’ve not chosen one. What happens is that  it
       uses the default video mode.

       The  default mode is (unless you change it) the 640x480x8 mode. If this
       is not available or has been disabled, zgv defaults to 360x480x8 --- if
       this  in turn is not available or has been disabled, it uses 320x200x8.

   Selecting a Video Mode
       There are many different video modes supported by svgalib, and zgv lets
       you  use  most  of  them. To do so, it reserves many different keys for
       selecting video modes. These largely fall into four groups:

       - The original VGA modes. These are on the number keys  for  historical
       reasons.  (The  reason  being, the number keys exactly matched the mode
       numbers used by the old VGAlib.)

       - The first group of SVGA modes. These are on the function keys ‘F1’ to
       ‘F10’. These are generally the first modes to try, if you have them.

       -  The  second  group  of SVGA modes. These are on the shifted function
       keys, here represented as ‘SF1’, ‘SF2’, and so on. (The  first  two  of
       these  are  also  available on ‘F11’ and ‘F12’.) Not all of the shifted
       function keys are currently used by zgv.

       - The third group of SVGA modes. These are again on unshifted  function
       keys,  but  you  must  press ‘Tab’ before pressing the function key ---
       i.e. press ‘Tab’, let go, then press the function key. These are  shown
       below as ‘Tab-F1’, ‘Tab-F2’, etc.

       There   are   also  the  ‘[’  and  ‘]’  keys,  which  select  the  next
       smaller/bigger mode. These are especially useful if you don’t happen to
       have  a  spare  lifetime  in which to learn the ‘normal’ mode-selecting
       keys. :-)

       So, here’s the list of mode-related commands:

       ‘/’
              List which key combination selects which video mode.

       ‘[’
              Select the next smaller (lower-res) mode.

       ‘]’
              Select the next  bigger  (higher-res)  mode.  Both  these  mode-
              changing  keys have the limits on modes selected that auto-mode-
              fit has (see Auto-mode-fit).

       ‘0’
              Select 640x480x4 mode. This emulates  an  8-bit  mode.  See  The
              Viewer 640x480x4 Mode.

       ‘5’
              Select 320x200x8 mode.

       ‘6’
              Select 320x240x8 mode.

       ‘^’
              Select 320x240x24 mode. (‘^’ is often on shift-6.)

       ‘7’
              Select 320x400x8 mode. This emulates a 640x400 mode. See Virtual
              Modes.

       ‘8’
              Select 360x480x8 mode. This emulates a 720x480 mode. See Virtual
              Modes.

       ‘F1’
              Select 640x480x8 mode.

       ‘F2’
              Select 800x600x8 mode.

       ‘F3’
              Select 1024x768x8 mode.

       ‘F4’
              Select 1280x1024x8 mode.

       ‘F5’
              Select 320x200x15 mode.

       ‘F6’
              Select 320x200x16 mode.

       ‘F7’
              Select 320x200x24 mode.

       ‘F8’
              Select 640x480x15 mode.

       ‘F9’
              Select 640x480x16 mode.

       ‘F10’
              Select 640x480x24 mode.

       ‘SF1’
       ‘F11’
              Select 800x600x15 mode.

       ‘SF2’
       ‘F12’
              Select 800x600x16 mode.

       ‘SF3’
              Select 800x600x24 mode.

       ‘SF4’
              Select 1024x768x15 mode.

       ‘SF5’
              Select 1024x768x16 mode.

       ‘SF6’
              Select 1024x768x24 mode.

       ‘SF7’
              Select 1280x1024x15 mode.

       ‘SF8’
              Select 1280x1024x16 mode.

       ‘Tab-F1’
              Select 1280x1024x24 mode.

       ‘Tab-F2’
              Select 1152x864x8 mode.

       ‘Tab-F3’
              Select 1152x864x15 mode.

       ‘Tab-F4’
              Select 1152x864x16 mode.

       ‘Tab-F5’
              Select 1152x864x24 mode.

       ‘Tab-F6’
              Select 1600x1200x8 mode.

       ‘Tab-F7’
              Select 1600x1200x15 mode.

       ‘Tab-F8’
              Select 1600x1200x16 mode.

       ‘Tab-F9’
              Select 1600x1200x24 mode.

   Special Modes
       Normally,  each  pixel in the image is written more-or-less directly to
       the screen from zgv’s internal copy of the picture  (unless  zoom  mode
       and/or scaling have been enabled). However, there are three modes where
       zgv does things differently to make the modes more useful.

       (These are mainly intended for users with only the original  VGA  modes
       available.)

   Virtual Modes
       The  original VGA hardware only had one ‘official’ 256-colour mode, the
       320x200 one. But it could be reprogrammed to allow other  useful  modes
       (known  as  ‘mode-X’  modes) --- the ones svgalib provides are 320x240,
       320x400, and 360x480.

       These modes are available on all  VGA  cards.  However,  it’s  possible
       (perhaps  even  likely?)  that some non-CRT displays may not be able to
       cope  with  them.  All  monitors  should,  though,  even  ordinary  VGA
       monitors.

       Now,  while  320x240  is a nice sensible mode and can be used directly,
       320x400 and 360x480 have very wide pixels. To deal with this, in  these
       latter  modes  zgv  maps  every  two  pixels  horizontally to one pixel
       onscreen. (Hence ‘virtual modes’ --- physically they  are  320x400  and
       360x480,  but  in zgv they are virtual 640x400 and 720x480 modes.) This
       means that you still get a reasonable  aspect  ratio,  one  similar  to
       (though not quite the same as) most other modes.

       This  raises  the  question  of  how  this  mapping is done. The normal
       approach is the quickest, but is very crude ---  zgv  simply  uses  the
       leftmost  pixel  of  the two, and completely ignores the rightmost one.
       But if vkludge mode is enabled (see Zoom Mode), zgv  will  average  the
       pixels’  colours  together  and  use the closest match available in the
       picture’s  palette.  This  usually  gives  a  better  result,  but   is
       considerably slower.

   The Viewer 640x480x4 Mode
       As  well  as  the  non-standard  VGA  modes,  zgv allows you to use the
       640x480x4 (16-colour) VGA mode as if it were an 8-bit  mode.  (Pressing
       ‘0’  selects this mode.) As with the file selector’s 16-colour mode, it
       can work either in greyscale (the default) or in colour.

       ‘c’
              If in 640x480x4 mode, toggle between greyscale and colour.

       In greyscale mode, the picture is displayed using 16  greyscale  levels
       dithered  to  give the appearance of 61. In colour mode, the picture is
       dithered to eight colours.  (It’s  difficult  to  use  all  16  colours
       effectively for a colour dither without slowing things down.)

       The  greyscale  uses an ordered (pattern-based) dither. The colour uses
       ordered dithering by default too, which is fast but  pretty  rough.  If
       you’d prefer to sacrifice speed for better dithering, you can switch to
       error-diffused dithering by putting  ‘dither-16col-fast’  in  a  config
       file (see Config Files), or you can toggle the setting interactively:

       ‘Alt-c’
              If  in 640x480x4 mode and using colour dithering, toggle between
              ordered and error-diffused dither.

       All the features which work in 8-bit modes work in the 4-bit mode.

   Drawbacks of 15/16-bit Modes
       Since  15  and  16-bit  video  modes  do  not  have  quite   the   same
       representation (and depth) that a file loaded as 24-bit does, there are
       some drawbacks to using them. Firstly, the image is  converted  to  the
       2-byte-per-pixel  format as it is drawn (see Video Mode Issues, for the
       reason why zgv works this way); and secondly, the modes  actually  have
       less colour depth than 256-colour modes.

       In  explanation  of that last point; although 15 and 16-bit video modes
       show many colours onscreen at once, there are fewer colours  to  choose
       from.

       A  good  way  to  illustrate this point is by considering the number of
       greyscales each mode can display. In a 256-colour video mode,  only  64
       greys  can be shown, since an 18-bit palette is used --- 2^(18/3) = 64.
       But with a 15-bit video mode, even fewer can be shown  ---  2^(15/3)  =
       32.   Because  of  the  way  that  16-bit video modes work, which is by
       providing the green channel with twice as much colour  depth  (i.e.  an
       extra  bit),  they  too  can  only  show  32  greys.  Put  another way,
       2^int(16/3) = 32.  (Of  course,  24/32-bit  modes  will  show  all  256
       greyscales.)

       One way to gain some illusion of extra colours in these modes is to use
       dithering, based on the colour detail ‘‘below’’ the level which can  be
       shown directly:

       ‘F’
              Toggle  whether  to use dithering in 15/16-bit modes. This makes
              picture display considerably slower when used.

       To enable this by default, put dither-hicol on in a  config  file  (see
       Configuring zgv).

   32-bit Video Modes
       One  oddity  in mode-land is the 32-bit mode. Like 24-bit modes, 32-bit
       modes can display over 16 million colours. But  there  are  no  obvious
       advantages  to using 32-bit modes, at least as far as zgv is concerned.
       So why does it support them?

       Simply put, some SVGA hardware provides 32-bit modes without  providing
       equivalent 24-bit ones. Hence zgv’s support for them.

       That  should  also  explain why zgv treats them the way it does. Here’s
       how it all works:

       o When using zgv, you don’t select a 32-bit mode directly. Instead, you
       select  a  24-bit mode --- and if no matching 24-bit mode exists, but a
       matching 32-bit one does, zgv sneakily uses the 32-bit one behind  your
       back. :-)

       o  zgv’s ‘choose most similar mode’ code prefers 24-bit modes to 32-bit
       ones, but similarly, if it has the 32-bit mode without the 24-bit  one,
       it’ll take the smoke-and-mirrors route.

       o  As  an  exception  to the overall rule, when specifying modes on the
       command-line or in the config file, you do need to explicitly specify a
       32-bit mode in order to get one.

       For the most part you needn’t worry about 32-bit modes, though; you can
       just ignore them and think in terms of 8/15/16/24-bit modes and  you’ll
       be ok.

   Disabling Video Modes
       In  some  situations you might want to disable certain video modes. For
       example, perhaps your video card  supports  modes  which  your  monitor
       cannot  display;  clearly  you would want to disable these, as zgv only
       knows about your video card.

       (To be fair though, if you have svgalib configured correctly  for  your
       monitor,  this  should never be a problem. See the libvga.config(5) man
       page for details.)

       To disable video modes, you should give appropriate mode-bad entries in
       a   config   file   (preferably   /etc/zgv.conf  for  such  system-wide
       configuration). See Config Variables, for details.

       You could also do mode-all-bad then enable a few modes  with  mode-good
       entries  ---  but most cards support so many video modes that the mode-
       bad approach is usually the right one.

XZGV COMPATIBILITY

       You may well want to skip this section if you don’t use xzgv.

       Some time after first writing zgv, I decided to do a  port/rewrite  for
       X, called ‘xzgv’. Since I started this about six years after originally
       writing zgv, it’s  understandable  that  I  chose  to  do  some  things
       slightly differently. :-)

       The  main  difference, other than the obvious difference in appearance,
       is that a few of the keys used differ.  This  can  be  a  pain  if  you
       primarily  use  xzgv,  but  use  zgv every so often (or vice versa). To
       avoid this problem,  zgv  supports  an  ‘xzgv-keys’  mode,  enabled  by
       putting  xzgv-keys on in a config file (see Config Files). This enables
       an overriding routine which interprets xzgv-like keys to  ‘native’  zgv
       ones  ---  in  practice,  the  effect is of some xzgv keys being added,
       overriding any conflicting zgv ones.

       So, if you enable xzgv-keys, there are these  differences  in/additions
       to the selector:

       ‘Space’
              View a picture file, or if the cursor is on a subdirectory, make
              that the current directory.  (Like  the  native  ‘Enter’,  which
              still works.)

       ‘-’
              Untag file.

       ‘=’
              Tag file.

       ‘Alt -’
              (i.e. Alt-minus) Untag all files.

       ‘Alt =’
              (i.e. Alt-equals) Tag all files.

       ‘Ctrl-n’
              Rename file.

       ‘Ctrl-d’
              Delete file.

       ‘q’
       ‘Ctrl-q’
              Exit zgv.

       Note that there is no replacement for the usual zgv meaning of ‘Space’;
       that is, in xzgv-keys mode, there is (currently) no key which lets  you
       toggle  a  file’s tag state. (This will change if/when I add such a key
       to xzgv. :-))

       In the viewer, there are these changes:

       ‘b’
              View previous file in dir.

       ‘Space’
              View next file in dir.

       ‘Ctrl-Space’
              Tag current file, then view next file in dir.

              (In  short,  ‘b’/‘Space’/‘Ctrl-Space’  act   like   the   native
              ‘Backspace’/‘Enter’/‘Space’.  The  same mappings also apply when
              animating a multiple-image  GIF  file  (see  Multiple-image  GIF
              Animation).)

       ‘Ctrl-w’
              Exit viewer (i.e. ‘close file’).

       ‘N’
              Restore  the  picture  orientation  to  normal.  This undoes the
              effect of any mirrors, flips, and/or rotations. (Like the native
              ‘Alt-n’.)

       There are some omissions in the viewer’s xzgv-ish keys:

       -  The ‘Ctrl’ + cursor-key alternatives to ‘h’/‘j’/‘k’/‘l’ don’t exist,
       as these can’t be distinguished from ‘normal’ cursors given the way zgv
       reads keys.

       -    The   alternative   ‘Shift’   +   cursor-key   means   of   paging
       up/down/left/right is similarly missing.

       - Supporting ‘Ctrl-q’ would have got in the way of  slideshow  pausing,
       so  I decided against it, and omitted ‘q’ from the viewer for some sort
       of consistency.

       - Supporting ‘Tab’ would break selecting some video modes, and probably
       would have seemed a bit surreal in zgv anyway. :-)

       That  about wraps it up for the keys... but, of course, there are other
       interface differences.

       One is the way zgv has ‘flat’  mouse  menus  for  the  selector/viewer,
       while  xzgv has hierarchical ones. That would be nice to replicate, but
       I don’t think I’m likely to.

       A more dramatic difference (IMHO) is the way moving around the  picture
       with  the  mouse  works.  In zgv, you move the screen around ‘over’ the
       picture, with a fixed amount of mouse  movement  needed  to  cover  any
       picture  size. In xzgv, you move the picture around ‘under’ the window,
       with the mouse movement needed being proportional to the  picture  size
       (this  follows  from the picture directly mimicking the mouse pointer’s
       movement). The most obvious problem here is that moving the mouse right
       on  zgv  is like pressing cursor-right, while doing the same in xzgv is
       like pressing cursor-left. Now, I  may  eventually  add  an  option  to
       reverse  zgv’s  reaction  to  mouse  movement,  but  ‘fixing’  the non-
       proportionality without a pointer onscreen might seem awfully  strange.

       Hmm. An interesting problem to tackle at some point, I suppose. :-)

FILE FORMATS

       Picture  files  are stored in a variety of different forms. These forms
       are usually called ‘file formats’. zgv supports several.

FILE TYPE IDENTIFICATION

       The format a file is in is identified in two different ways.  The  file
       selector   (by  default)  picks  filenames  to  display  based  on  the
       ‘extension’ --- for instance, if a filename ends in .jpg or .jpeg,  zgv
       assumes it is a JPEG. This way of working is not always right, but it’s
       much faster than the alternative (reading part of  every  single  file)
       and  is  usually sufficient. (If it’s not, you can enable slower ‘magic
       number’-based identification with ‘Alt-m’ (see File Selector Toggles).)

       The  file-reading  code  uses  the format’s ‘magic number’ to determine
       file type --- e.g. a JPEG/JFIF file starts with  the  (hex)  bytes  ‘FF
       D8’.   So  if  you  start  zgv  with  zgv  foo,  and foo is in a format
       supported by zgv (such as JPEG), the format will be figured out and the
       file loaded even though the ‘extension’ is absent.

SUPPORTED FILE FORMATS

       zgv supports the following file formats:

       o  GIF.  Multiple-image  GIFs are treated specially (see Multiple-image
       GIF Animation).

       o JPEG.

       o PNG.

       o PBM/PGM/PPM, collectively known as  ‘PNM’.  This  is  a  nice  simple
       format used by pbmplus and netpbm.

       o BMP.

       o TGA (Targa).

       o PCX.

       o  mrf.  Mrf files can be converted to/from PBM with mrftopbm/pbmtomrf,
       and the format is documented in the mrf(5) man page.

       o  PRF.  PRF  is  an  extension  of  mrf,  similarly   converted   with
       prftopnm/pnmtoprf, and documented in the prf(5) man page.

       o XBM (X bitmap files).

       o  XPM.  zgv  reads  the  file  /usr/X11R6/lib/X11/rgb.txt to look up X
       colour names. (The location of the file is a compile-time  option;  you
       can edit config.mk to change it.)

       o TIFF.

       o  Photo-CD.  This  is  only  supported if ‘PCD_SUPPORT’ was defined at
       compile-time; by default, PCD support is  omitted.  PCD  files  contain
       multiple  image  resolutions  ---  to choose which to view, use ‘Alt-1’
       (lowest) to ‘Alt-5’ (highest) in the viewer.

       o Xv format thumbnail files. Normally you  won’t  want  to  view  these
       other  than  in the file selector, but zgv lets you view them as normal
       picture files if you want. Note that in the  file  selector,  thumbnail
       files  are  indistinguishable from the files they represent (other than
       the .xvpics in  the  directory’s  filename)  ---  they  have  the  same
       filenames, and thumbnails are their own thumbnails. :-)

FILE FORMAT DEPTHS

       No  matter what bit depth a file format uses, zgv reads files in as one
       of two internal formats --- 8-bit (with a palette),  or  24-bit.   (See
       Video  Mode  Issues,  for why zgv works this way. See What a Video Mode
       is, for more on bit depth.) Usually,  zgv  works  internally  with  the
       lowest  bit  depth which doesn’t lose data. So a 1-bit-per-pixel (mono)
       file is loaded as 8-bit, as are 4-bit and 8-bit ones, but a 24-bit file
       is loaded as 24-bit.

       For the most part, it’s obvious which depth zgv reads a file as, if you
       know how the files are stored. But if you don’t happen  to  know  that,
       then  it can seem like some bizarre black art dependent on the phase of
       the moon. So here’s how the differing file formats are read:

       Always 8-bit:
              GIF, PBM, PGM, mrf, XBM.

       Always 24-bit:
              PPM, TIFF.

       24-bit if file is, else 8-bit:
              JPEG, PNG, BMP, TGA, PCX, XPM, PRF.

       XPM is really a special case, being a palette-based  format  which  can
       handle  an arbitrary number of colours. (This means XPMs don’t have any
       inherent ‘depth’ as such, unlike most  other  files  ---  you  couldn’t
       legitimately  talk of a ‘24-bit XPM file’.) XPMs are loaded as 8-bit if
       they have 256 colours or less, otherwise they’re loaded as 24-bit.

       Another special feature of XPM is that, since XPM files  are  primarily
       used  as  icons,  they  are  often  partly transparent, and usually not
       designed  to  be  viewed  on  a  black  background.  For  this  reason,
       transparent pixels are shown as grey, and if the XPM contains less than
       256 colours, the screen’s background colour is made grey as well.

CONSOLES

       zgv tries to deal sensibly  with  Linux  and  FreeBSD’s  provision  for
       multiple ‘virtual consoles’. This section covers the details of this.

RUNNING IN THE BACKGROUND

       Normally  when  you  do a console switch away from zgv, it is suspended
       --- nothing at all happens in that zgv process (and it  takes  no  CPU)
       until you switch back to it.

       However,  there  are two circumstances (both in the file selector) when
       it makes sense for zgv to keep running  ‘in  the  background’,  and  in
       these cases it does keep running:

       -  When  updating thumbnails. See Updating Thumbnails, for what happens
       in this case.

       - When reading a picture file. If it finishes  reading  it  before  you
       return, zgv is suspended as usual.

RUNNING FROM NON-CONSOLES

       If  it’s  not  run  from a console tty (and if you are the owner of the
       currently-selected console), zgv will  attempt  to  run  on  the  first
       available  console  ---  if  there  are none free, it will exit with an
       error message. When it has to switch consoles like  this,  exiting  zgv
       will  cause  an  automatic return to whichever console was current when
       the program  was  started.  This  means  you  can  run  zgv  reasonably
       transparently from X, Emacs, etc.

       One  problem  with  this is that, since zgv uses ‘fork()’, ‘zgv -h’ and
       other things which give output on stdout will give  confusing  results;
       the  original zgv process will have exited before the new (replacement)
       zgv process exits. Redirect stdout if you want things  to  make  a  bit
       more  sense --- for example, ‘zgv -h | less’ will do what you’d expect.
       For more ‘normal’ uses where zgv doesn’t give any  output,  there’s  no
       problem.

       However, there’s a problem running zgv from X, when it’s invoked from a
       window manager’s menu. (It works ok from an xterm.) The problem is that
       the window manager runs the program with its stderr attached to the tty
       that the X server was started from. So zgv will run on the console  you
       started  X from, but won’t switch there. As luck would have it, there’s
       an easy workaround; when invoking zgv  from  the  menu,  just  redirect
       stderr  to  a  non-console,  such  as  /dev/null. The details of how to
       arrange this vary depending on the window  manager  you’re  using,  but
       generally  you’d  want  a  line  ending  in  something  like  ‘Exec zgv
       2>/dev/null &’ to do this.

       It may seem a bit odd running zgv from X, but it can be useful  if  you
       have  a  15/16/24/32-bit card and normally run X in monochrome or 8-bit
       colour. Or if you just happen to like zgv. :-)

       Running zgv from an xterm with a filename as an  argument  is  probably
       how  you’d  usually do this, though --- e.g. ‘zgv wibble.jpg’. zgv then
       runs on a free console and switches back when you exit. If you want  to
       switch  back  to  X before exiting zgv, it’s just a matter of switching
       consoles, as usual. X will be  running  on  what  was  the  first  free
       console when it started; often this is number 7.

USING A MOUSE

       When mouse support is enabled in zgv, you can do almost everything with
       it that you would ordinarily do with the keyboard.

ENABLING THE MOUSE

       To use the mouse support for just  one  zgv  session,  start  zgv  with
       something  like  ‘zgv  -M’.  To enable it by default, add mouse on to a
       config file (see Config Files).

       zgv uses svgalib’s mouse configuration; if you have not  set  that  up,
       you  will  probably need to do so before zgv’s mouse support will work.
       See the libvga.config(5) man page for details.

       If you find that the mouse pointer moves too quickly or too slowly, you
       should change zgv’s mouse-scale setting (see Config Variables).

MOUSE MENUS

       The  file  selector  and  viewer use the mouse differently for the most
       part, but they do have one feature in common  ---  clicking  the  right
       mouse  button  brings up a menu. (This is called, not unreasonably, the
       ‘right-button menu’.)

       All the menu items correspond directly to commands available  from  the
       keyboard.  So  if you are not very familiar with zgv, it may be best to
       read all about those before making extensive use of the menu.  See  The
       File  Selector,  for file selector commands. See The Viewer, for viewer
       commands.

       Some commands are ‘greyed out’ on the menu if they are unavailable. For
       example,  if  you  are  viewing  an  8-bit  picture  in the viewer, the
       15/16/24-bit modes listed on the menu will be greyed out.

       To remove the menu from the screen without selecting a command,  either
       click  somewhere on the screen not covered by the menu, or press ‘Esc’.

MOUSE FUNCS IN THE FILE SELECTOR

       In the file selector, the mouse controls a conventional mouse  pointer.
       In  addition  to  the  right  button calling up a menu, there are these
       actions you can take with the mouse:

       o Clicking on a file views it.

       o Clicking on the area which shows the current  directory  prompts  you
       for a directory to change to (see Dialog Boxes).

       o  The  scrollbar  can  be  used  to move along the file list, in a few
       different ways:

       - Clicking on the scrollbar’s arrows moves along the file list a column
       at a time.

       - Clicking on either side of the scrollbar’s ‘slider’ (only possible if
       the slider does not fill the scrollbar, i.e. only possible if there are
       more  files  than  are  shown onscreen) moves along the dir a page at a
       time.

       - Clicking on the slider and dragging it moves the  file  cursor  along
       the  directory.  It  works in a slightly unusual way --- if you bear in
       mind  that  the  slider  represents  the  screen  ‘sliding’  along  the
       directory  listing,  and remember that you’re moving the cursor not the
       screen itself (at least not directly), the way it works may make a  bit
       more sense.

       Once  you’ve got used to this, and got used to the menu, you may wonder
       how exactly you’re meant to (say) delete a file with the  mouse.  After
       all, while clicking on it does select it, it also views it! Well, there
       is a way, described below.

       Click on the file you want to select, but hold down the  mouse  button.
       While  holding  the  button,  click  the  right button. The menu should
       appear, and you can let both buttons go. You can then  select  whatever
       you want to do from the menu.

MOUSE FUNCS IN THE VIEWER

       In  the viewer, the mouse is mainly used for moving around the picture.
       To use it for this, you should hold down the left button and  drag  the
       mouse around. It’s a little difficult to explain, but the basic idea is
       that you drag the screen around the picture --- experiment with it  and
       you  should  get  the  idea. No mouse pointer appears while doing this,
       which is a feature not a bug. :-)

       (If redisplay of the picture takes a long time, zgv can lag behind your
       mouse  movements  somewhat.  Hopefully  this shouldn’t be too much of a
       problem.)

       There is also a right-button menu much like the  file  selector’s  one,
       and  a  mouse  pointer  does  appear when using that. Some notes on the
       menu:

       o Only a fixed selection of possible video modes are given  as  options
       on  the  menu, to keep things manageable. The others are only available
       using the relevant keys. (See Selecting a Video Mode.)

       o The ...smooth on/off entries on the menu refer  to  the  vkludge  and
       ‘interpolation  in  scaling  mode’  settings  respectively,  as  should
       hopefully be clear from the context.

       o When using an 8-bit mode for the viewer, the right-button menu has to
       allocate  some colours for its display from those normally used to show
       the picture. This means that the picture might look a little  odd  when
       the  menu  is  onscreen  in  8-bit modes. (zgv does try to minimise the
       disturbance by using the closest available colours, though.)

       o The viewer’s menu is disabled in modes which are less than 480 pixels
       high,  since  that’s  the minimum screen height required to display it.
       (This explains a number of the modes omitted from the  menu.  If  (say)
       320x200x8  was on there, you’d then be able to switch to the mode using
       the mouse (of course), but once there you wouldn’t be able to  use  the
       mouse for anything other than moving around the picture!)

       Finally,  while  viewing  an  animated GIF file (see Multiple-image GIF
       Animation), you can right-click to exit the animation, or left-click to
       pause/unpause.

MOUSE DEFICIENCIES

       You  can  do  most  things  in  zgv  with  the  mouse, but you can’t do
       everything. The main problem is that there are still a few things which
       effectively ignore the mouse:

       o  When  thumbnails are being updated, or a picture being read, there’s
       no mouse equivalent of ‘Esc’.

       o  When  you’re  prompted  for  a  directory  name,  there’s  no  mouse
       equivalent of ‘Esc’ or ‘Enter’.

CONFIGURING ZGV

       Many  aspects  of  the  way  zgv  works  can  be  modified  by  using a
       configuration file.

CONFIG FILES

       A configuration file lets you alter aspects  of  zgv’s  behaviour.  zgv
       supports   two   possible   config   files   ---   a  system-wide  one,
       /etc/zgv.conf;  and  one  for  each  user  in  their  home   directory,
       $HOME/.zgvrc.  Both  are  optional.  If $HOME/.zgvrc exists, it is used
       instead of /etc/zgv.conf.

       Before describing the format of config files, it may help  to  give  an
       example file:

       # Sample zgv config file
       # Comment lines begin with ‘#’ and are ignored,
       #  as are blank lines.

       slideshow-randomise on
       # do faster jpeg thumbnails
       jpeg-index-style 1
       # make tagged files’ filenames blue
       col-tagged 0 0 63

       It is a line-based format. Each line (or rather, each line which is not
       a comment line and is not blank) assigns a value to a single predefined
       ‘variable’. zgv has many such variables it lets you modify in this way.
       For example, the slideshow-randomise option above controls  whether  or
       not zgv shuffles the file order in slideshows. If it is given the value
       ‘on’, ‘yes’, or ‘1’ it does; if ‘off’, ‘no’, or ‘0’ it doesn’t.

       Most variables are of this yes-or-no ‘boolean’ type. Some  others  like
       jpeg-index-style  are  integers  (whole  numbers).  And there are other
       types, too.

       Since the variables set in a config file have a direct  effect  on  how
       zgv  works,  it  can  be easier to simply call them ‘settings’. Indeed,
       such terminology is used on occasion in this documentation.

CONFIG VARIABLE TYPES

       There are various types of variable:

       - Boolean. These are on-or-off,  yes-or-no  variables.  Most  of  zgv’s
       config  file  variables  are  of  this type. Use ‘on’, ‘yes’, or ‘1’ to
       enable the setting, and ‘off’, ‘no’, or ‘0’ to disable.

       - Integer. These are whole numbers. The meaning of the  number  depends
       on what the variable is used for.

       -  Real  (floating-point).  This  can  be  a  whole number or a decimal
       fraction.  Only the contrast and gamma variables are of this type.

       - RGB. This is a special type used for specifying colours. It  consists
       of  three  numbers  given one after the other, in the order red, green,
       blue.  Each must be in the range 0  to  63  inclusive.  Together  these
       specify  the  colour  ---  for  example,  63 63 63 is white, 32 32 32 a
       medium grey, and 63 63 0 is yellow.

       - Video mode (also called just ‘mode’). This is also  a  special  type,
       used  for  specifying  a  mode. It uses the widthxheightxdepth notation
       mentioned elsewhere (see What a Video Mode is), but with spaces  and/or
       tabs  as  separators, so you’re actually giving three separate numbers.
       For example, 640 480 8 specifies a 640x480x8 (256-colour) mode.

       - The ‘no args’ type. Settings of this form aren’t variables  as  such,
       but  commands. See Config Variables, for details of these (mode-all-bad
       and mode-all-good).

CONFIG VARIABLES

       Most configuration variables are directly equivalent to the long option
       names, and documented elsewhere (see Options). For example, where you’d
       do --zoom on the command-line, you’d do zoom on in a  config  file.  Be
       careful  to  avoid  quoting arguments; if you do this in a config file,
       you’ll get an error. So --viewer-start-mode "800 600 8" on the command-
       line becomes viewer-start-mode 800 600 8 in a config file.

       Now,  let’s  go  back  to  that  "most".  The options which can only be
       specified on the command-line are the following, ‘one-off’ options:

       o --help

       o --version

       o --reload-delay

       o --show-tagged

       o --show-dimensions

       o --write-ppm

       Equally, there are some  configuration  variables  which  can  only  be
       modified in a config file. Here they are:

       mode-all-bad
              (No  args; this is a command, not a variable as such.) Stops zgv
              from allowing any video modes. This is usually followed by  some
              mode-good  assignments.  If  it  isn’t,  zgv  simply assumes the
              320x200x8 mode can be used.

       mode-all-good
              (No args; this is a command,  not  a  variable  as  such.)  This
              instructs  zgv  to  assume that all modes can be used, providing
              your video card has them. This is how zgv usually acts.

       mode-bad modespec
              Mark the specified mode as ‘bad’, so zgv will not allow it.  The
              ‘modespec’  should  be the width, height, and depth separated by
              spaces, e.g. ‘640 480 8’.

       mode-good modespec
              Mark the specified mode as ‘good’, so zgv will allow it.

       mouse-kludge
              (Enabled by default.) If enabled, throws  away  any  byte  which
              appears from the mouse device in the first 50ms. This is to work
              around a problem with my ‘mouse’ (a  Logitech  trackball)  which
              sends  a  bogus ‘M’ byte on initialisation for no obvious reason
              --- yet input is meant to be in packets of 3 bytes! Anyway, this
              fixes  it,  and  shouldn’t break any other mice, but if you have
              inexplicable mouse problems you may want to try  disabling  this
              just to make sure it’s not the problem.

CONFIG FILE BACKWARD COMPATIBILITY

       Many  of  the  config  variable  names  were  changed (in an attempt to
       rationalise them to some extent, and behave a bit more  like  xzgv)  in
       zgv  5.5, when GNU-style long command-line options were added. However,
       being fully aware of the number of complaints I would get if I  made  a
       clean  break with the past ;-), almost all the old config file variable
       names are still supported (though not on the command-line).

       Rather than document the options again, here’s a simple list  of  which
       old  options map to which current ones. (See Options, for documentation
       on most. See Config Variables, for a few others.)

       allmodesbad
              = mode-all-bad

       allmodesgood
              = mode-all-good

       automodefit
              = auto-mode-fit

       badmode
              = mode-bad

       bc_order_rev
              = reverse-bc-order

       betterpgm
              = pgm-truecol

       black
              = col-black

       blockcursor
              = block-cursor

       cleartext
              = clear-screen-on-exit

       dark
              = col-dark

       fakecols
              = fake-cols

       fastdither16col
              = dither-16col-fast

       force16fs
              = force-fs-16col

       forgetoldpos
              = fs-ignore-old-pos

       fs16col
              = fs-16col-colour-thumbnails

       fs_startmode
              = fs-start-mode

       fsmagic
              = fs-magic

       goodmode
              = mode-good

       gnulitically_correct
              = gnulitically-correct

       jpeg24bit
              = force-viewer-8bit (sense inverted)

       jpegindexstyle
              = jpeg-index-style

       jpegspeed
              = jpeg-speed

       light
              = col-light

       linetext
              = line-text

       medium
              = col-medium

       mousekludge
              = mouse-kludge

       mousescale
              = mouse-scale

       nodelprompt
              = delete-single-prompt (sense inverted)

       onefile_progress
              = avoid-single-progress (sense inverted)

       pcdres
              = pcd-res

       perfectindex
              = fs-perfect-cols

       revert
              = revert-scale

       revert_orient
              = revert-orient

       showxvpicdir
              = show-xvpics-dir

       shuffleslideshow
              = slideshow-randomise

       slowupdate
              = fs-slow-thumbnail-update

       smallfstext
              = fs-small-text

       startmode
              = viewer-start-mode

       tagged
              = col-tagged

       tagtimeout
              = slideshow-delay

       thicktext
              = fs-thick-text

       viewer16col
              = viewer-16col-colour

       xzgvkeys
              = xzgv-keys

       zoom_reduce_only
              = zoom-reduce-only

       The old fullsel,  hicolmodes,  and  hicontrol  options  are  no  longer
       supported  (i.e.  zgv’s  previously-default  behaviour for those is now
       permanent), and have no effect other than to give a warning.

RATIONALE

       Here I (RJM) attempt to explain why I did things the way I did. This is
       presented in a question-and-answer format of sorts.

WHY YET ANOTHER VIEWER?

       Often  the  simple answer to this is ‘‘Actually, zgv was here first ---
       ask the other guy.’’ This is true of any  viewer  written  since  1993,
       anyway.

       Most  of  the time though, this is phrased as ‘‘Why not just use xv?’’.
       That’s a fair point; xv is quite a good program, and it has  some  nice
       features.  But briefly, here are my problems with it, the areas where I
       personally feel zgv is (at least arguably) better than xv:

       o xv is shareware. Personally, I don’t think selling picture viewers is
       all that sensible when things like the Gimp are free.

       o  I find the interface really, really weird. In particular, the visual
       schnauzer feels rather ‘bolted on’.

       o  xv  tries  to  be  a  Swiss-Army  knife  of  graphics,  rather  than
       concentrating  on  what  it  really  is, a picture viewer. zgv has some
       problems in this area too, but it’s much closer to the  ‘do  one  thing
       well’  software  tools  philosophy (see Opening the software toolbox in
       the textutils info file).

       I’m not saying zgv is great and xv is terrible,  and  it’s  clear  that
       many  people  prefer  using (or have to use) an X picture viewer --- an
       area where xv has no obvious zgv-like competition (er,  not  any  more;
       see  below).  But  I don’t think xv is even remotely close to being the
       category-killer for picture viewing that some people seem to  think  it
       is.

       (Update:   Since   I   originally   wrote  the  ‘‘no  obvious  zgv-like
       competition’’ line above, I’ve written xzgv,  which  is  a  GTK+/Imlib-
       based  port/rewrite  of zgv for X. What can I say, I liked it so much I
       wrote the code. :^)

       ‘Electric Eyes’ is another alternative to xv,  but  personally  I  find
       that much too xv-like (hence my work on xzgv).)

WHY A TEXINFO MANUAL?

       For  years,  I  maintained  a conventional ‘man page’ for zgv. But over
       time, I realised just how impossibly confusing the  zgv  man  page  had
       become.

       So  I  wanted to rewrite zgv’s documentation in a more sensible way, in
       some other format than a man  page.  I  wanted  an  established,  well-
       supported format with structure and cross-referencing. I felt this made
       it a choice between HTML and texinfo. HTML seemed to me to be a  moving
       target  like no other, and not as well supported on text-only terminals
       as Info (and thus texinfo). When I noticed that a converter existed  to
       convert texinfo to HTML in any case, the case was closed.

       Don’t  get  me  wrong --- I like man pages. And even with the excellent
       Texinfo documentation and Emacs’ very  helpful  Texinfo  mode,  writing
       texinfo  is  hardly easy. (Without Texinfo mode’s node- and menu-update
       commands, I personally would find  it  near-impossible!)  But  big  man
       pages  just  aren’t  that good for reference, and this is made worse by
       the relative lack of structure.

WHY ONE-SPACE SENTENCE ENDS?

       The conventional way to write texinfo is to follow each  sentence  with
       two  spaces  after the dot (or whatever ends the sentence). Many people
       normally write this way in a non-texinfo context too.  But  a  sizeable
       proportion  of people normally write text with only one space after the
       dot --- and I’m one of them.

       The Texinfo documentation gives the impression that two-space  must  be
       used;  it  says  ‘‘it  is  important  to  put  two spaces at the end of
       sentences in Texinfo documents.’’ But the only  circumstance  in  which
       spacing  from  the texinfo file is preserved at all (in any sense other
       than ‘there is a space here’) is when the texinfo is converted to  Info
       format.  So,  in fact, the decision to use two-space depends on how the
       author wants Info output to appear --- this is  a  subjective  decision
       which  should be entirely down to the preference of the author, despite
       the Texinfo documentation’s attempt to make  two-space  sound  like  an
       objective you-must-do-this kind of thing.

       You  might wonder what the problem with using one-space is, then. Well,
       ‘makeinfo’ has to reformat paragraphs, and whenever it needs to  insert
       space  at  (what appears to it to be) the end of a sentence, it inserts
       two  spaces.  This  behaviour  cannot  be  altered,  unlike  in   Emacs
       (sentence-end-double-space;  see  Fill Commands in the emacs info file)
       and GNU fmt (-u; see fmt invocation in the textutils info file).  Also,
       attempting  to  ‘fix’  the  output  Info with sed doesn’t work properly
       because the ‘tags’ used to find nodes quickly are then incorrect. These
       could  of  course also be fixed, but this would involve a lot more work
       than a simple sed invocation.

       So realistically, anyone who writes texinfo with one-space has  to  put
       up with the occasional two-space sentence end being inserted into their
       text --- worse still, the current ‘makeinfo’ formatting algorithm seems
       to  insert  two  spaces  even  after  abbreviations (such as ‘e.g.’ and
       ‘etc.’), which breaks even two-space  texinfo.  (This  is  particularly
       ironic,  by the way, since two-space partisans’ main argument in favour
       of the practice is the way it makes it possible to tell the  difference
       between abbreviations and the end of a sentence.)

       One  last point may be worth noting; I am not the first person to write
       texinfo files using one-space. At the time of writing, it  is  used  in
       the  texinfo  documentation  for BFD, gdbm, GTK, IPC, ld.so, and viper,
       and I expect there are instances I’m not aware of.

BUGS AND RESTRICTIONS

       All (non-trivial) programs have bugs. Anyone who denies this...

       - clearly hasn’t written too many programs.

       - is wrong. ;-)

       It follows that zgv,  like  everything  else,  always  has  some  bugs.
       Usually  these are not serious, or I’d have fixed them before releasing
       zgv.  Either way, bugs and other problems with zgv are noted here.

KNOWN BUGS

       - If an XPM file using a chars-per-pixel setting of two or less uses an
       undefined  colour  code  in  the  image, this is not reported, and such
       pixels are shown as the background colour. (But then, reading  XPMs  in
       the  three-chars-or-more  manner,  which does detect undefined colours,
       would make it (at best) half as fast.)

       - If you have both slideshow looping and shuffling  enabled,  sometimes
       you  can  get  the same picture twice in a row. This is due to the last
       picture chosen for one loop round the pictures being the  same  as  the
       first of the next loop.

       -  If a GIF file is corrupted in such a way that the decompressed image
       has a larger number of pixels in it, the extra pixels will  be  ignored
       and no error or warning will be generated.

       -  Renaming  a file renames the thumbnail too, but currently it ignores
       any ~/.xvpics/_foo_bar/baz thumbnail.

       - If you use the  old  line-based  text,  or  use  the  ‘fs-thick-text’
       option,  some  of  the text in the right-button menus slightly overruns
       the ‘buttons’ they’re on, which is harmless but doesn’t look very nice.

       - If you look up ‘joe code’ in a dictionary, it says ‘‘see zgv’’. :-)

SUBOPTIMAL FEATURES

       -  You don’t currently get a progress report when TIFFs are being read.

       - Some of the things the change-picture viewer keys do when  viewing  a
       slideshow are pretty stupid (‘^P’ and ‘^N’ suck, for example).

       -  For  multiple-image  GIFs, the progress indicator only indicates how
       much of the current image has been read, rather than how  much  of  the
       file  as  a  whole  has  been. There’s some precedent for this approach
       (e.g. the Gimp), but it’s not terribly elegant.

       - Corrupt JPEG or PNG data warnings are not reported by zgv.

       - In the 640x480x4 mode in the viewer, when scaling a picture where the
       scaled picture remains narrower than the screen’s width, the background
       to the left and right of the picture is filled in  with  the  picture’s
       background  colour  (though  you’ll  only  be  able  to see this if the
       picture’s background colour isn’t black). This is  harmless  but  looks
       strange.

       - The help pages only list a few of the keys.

RESTRICTIONS

       -  Most  GIF89a  extension  blocks  are  ignored. (The exception is the
       Graphics Control Block,  used  for  delay  times  and  transparency  in
       animated GIFs.)

       -  XPM  files  with  more  than  256  colours  are  shown  with a black
       background (not the grey background usually used for XPMs),  and  those
       with  exactly 256 colours are shown with the background being the first
       colour specified in the file.

REPORTING BUGS

       If you find zgv does something wrong, which  you  suspect  might  be  a
       fault of some sort (a bug) in the program, it is best to report it as I
       may not be aware of the problem. (But first, check it is not  a  ‘known
       bug’.   See  Known  Bugs.  It  is not usually helpful to report a bug I
       already know about.)

       zgv uses various libraries; if you find a problem, it could be a bug in
       one of them. This is not an attempt at buck-passing :-), rather concern
       that bugs should be reported to the people best able to fix them.

       Most bugs will turn out to be in zgv itself,  but  in  the  past,  some
       display  bugs have turned out to be bugs in svgalib. If it is a display
       bug, try zgv on other machines  if  you  can,  and  try  other  svgalib
       programs  which  use the same video mode(s). (Svgalib’s example program
       ‘vgatest’ can be useful for this; see its man page for details.)   This
       should  help you determine whether it is an svgalib bug or not. (If you
       really can’t figure out whether it’s a bug in zgv or in svgalib, it may
       be best to report it as a possible bug in both.)

       It  is  important to include as much detail in a bug report as you can.
       Here are some details you should include:

       o The version of zgv you are running (‘zgv --version’ reports this).

       o The version of svgalib (try ‘ls /usr/lib/libvga.*’ for this).

       o What your machine’s (S)VGA card is described as, and (generally  more
       useful)  what svgalib reports it to be. zgv suppresses this report, but
       most other svgalib programs (‘vgatest’ which comes with svgalib being a
       simple example) will report it when they start up.

       o  A  description of the bug --- what effects it has, the circumstances
       it occurs in, and so on. Does it only happen for certain types of file?
       Only  when  in 8-bit modes? Only when avoid-single-progress is enabled?
       Even ‘irrelevant’ details can sometimes be useful.

       o Finally, if you are a programmer and believe you have managed to  fix
       the  bug  yourself,  patches  are  gratefully  accepted. :-) You should
       generate the patch using ‘diff -c’ or (preferably) ‘diff -u’.

       So, if you think you’ve found a bug in zgv, report it by emailing me at
       <rus@svgalib.org>.

REPORTING DOCUMENTATION BUGS

       Bugs  in  the documentation can sometimes cause as much trouble as bugs
       in the program; if you notice a problem in the  documentation,  it’s  a
       good idea to report it.

       For reports of documentation bugs, you should include these details:

       o The version of zgv the documentation is for.

       o  If  it  is  a  problem in one specific section of the documentation,
       specify which part it is (by this I mean the heading  it  comes  under;
       texinfophiles should read this as ‘the node name’ :-)).

       o  The  format  of the documentation you saw the problem in (e.g. info,
       man page, HTML).

       o A description of the problem.

FUTURE CHANGES

       See Reporting Bugs, for details of where to send  the  bug  report.   I
       have  given  up  on  the  apparently naive notion that zgv will ever be
       ‘finished’. Every time I think that, some other idea for a new  feature
       pops into my head (or is forced there by someone else).

       If  you  want to suggest a feature you’d like in zgv, or a change to an
       existing feature, contact me at <rus@svgalib.org>.

       Here is a list of  features  and/or  changes  which  may  hopefully  be
       implemented  in future, in approximate priority order. (This is updated
       less often than zgv’s TODO file, so you should check that too if you’re
       interested in this stuff.)

       o Fix the progress indicator problem with multiple-image GIFs.

       o  Mouse  support  isn’t really finished --- the goto-dir dialog should
       have ok/cancel buttons, and currently you can’t interrupt file  loading
       and  thumbnail  updates. The latter two would need a custom mouse event
       handler temporarily installed,  so  that  we  could  avoid  losing  any
       clicks.   Actually  it  might  not  be  too bad an idea to always use a
       custom handler; that would be easier. After all, on a slow machine  you
       can already lose clicks during a file-selector screen redraw!

       o  File move should probably delete any existing thumbnail for the file
       if the file itself is moved successfully.

AUTHOR

       Russell  Marks  <rus@svgalib.org>   and   others;   see   the   section
       ACKNOWLEDGEMENTS for details.

SEE ALSO

       xzgv(1),   cjpeg(1),   djpeg(1),   pbm(5),   pgm(5),   ppm(5),  mrf(5),
       svgalib(7), libvga.config(5)