Man Linux: Main Page and Category List

NAME

       xpenguins  -  cute  little  penguins  that  walk along the tops of your
       windows

SYNOPSIS

       xpenguins [-option ...]

DESCRIPTION

       XPenguins is a program for animating cute cartoons/animals in your root
       window.   By default it will be penguins - they drop in from the top of
       the screen, walk along the tops of your windows, up the  side  of  your
       windows,  levitate, skateboard, and do other similarly exciting things.
       Be careful when you move windows as the little guys squash  easily.  If
       you  send  the  program  an interupt signal (such as by hitting Ctrl-C)
       they will burst.  XPenguins is now themeable, so it is easy  to  select
       something  else  to animate instead of penguins, or even (with a little
       artistic talent) define your own; see the THEMES section below.

OPTIONS

       In all the following cases a double dash can be replaced  by  a  single
       dash.

       -a, --no-angels
               Do  not  show any cherubim flying up to heaven when a toon gets
               squashed.

       -b, --no-blood
               Do not show any gory death sequences.

       -c dir, --config-dir dir
               Look for config files and themes in this directory. The default
               is usually /usr/share/xpenguins.

       -d display, --display display
               Send  the  toons  to the specified X display. In the absence of
               this option, the display specified by the  DISPLAY  environment
               variable is used.

       -h, --help
               Print out a message describing the available options.

       -i, --theme-info
               Print  out  the  auxiliary information about a theme and
               exit. Use the -t option to select the theme to describe.

       --random-theme
               Start with a random theme.

       -l, --list-themes
               List the available themes, one on each line, and exit.

       -m delay, --delay delay
               Set  the  delay  between each frame in milliseconds. The
               default is defined by the theme.

       -n number, --penguins number
               The number of toons to start, up to a  maximum  of  256.
               The default is defined by the theme.

       -p, --ignorepopups
               Toons fall through ‘popup’ windows (those with the save-
               under attribute set), such as tooltips. Note  that  this
               also includes the KDE panel.

       -r, --rectwin
               Toons  regard  all  windows  as rectangular. This option
               results in faster calculation of window  positions,  but
               if  you  use one of those fancy new window managers with
               shaped windows then your toons might sometimes look like
               they’re walking on thin air.

       -s, --squish
               Enable  the  penguins  to  be  squished using any of the
               mouse buttons. Note  that  this  disables  any  existing
               function of the mouse buttons on the root window.

       -t theme, --theme theme
               Use  the  named  theme. The default is Penguins.  If the
               theme  has  spaces  in  its  name  then  you   can   use
               underscores  instead, or alternatively just put the name
               in double quotes. This option  can  be  called  multiple
               times to run several themes simultaneously.

       -q, --quiet
               Suppress  the exit message when an interupt is received.

       -v, --version
               Print out the current version number and quit.

       --all   Load all available themes and run them simultaneously.

       --id window
               Send toons to the window with this ID,  instead  of  the
               root  window  or whichever window is appropriate for the
               current desktop environment.  Note  that  the  ID  of  X
               clients  reported  by  xwininfo  is  rarely  that of the
               foremost visible window that should be used here.

       --nice loadaverage1 loadaverage2
               Start killing toons when the 1-min averaged system  load
               exceeds  loadaverage1; when it exceeds loadaverage2 kill
               them all. The toons will reappear when the load  average
               comes  down.  The  load  is  checked  every 5 seconds by
               looking in /proc/loadavg,  so  this  option  only  works
               under  unices that implement this particular pseudo file
               (probably just Linux). When there are no  toons  on  the
               screen,  XPenguins  uses  only a miniscule amount of CPU
               time - it just wakes up every 5 seconds to  recheck  the
               load.

THEMES

       The      system      themes      are     usually     kept     in
       /usr/share/xpenguins/themes,  and  these  can  be  augmented  or
       overridden  by  the  user’s  themes  in $HOME/.xpenguins/themes.
       Each theme has its own  subdirectory  which  to  be  valid  must
       contain  a  file  called config.  The name of the theme is taken
       from the directory name, although because many  install  scripts
       choke  on  directory  names  containing  spaces, all spaces in a
       theme name are represented in the directory name by underscores.
       Any   directory   name  containing  spaces  is  inaccessible  by
       xpenguins.

       In addition to the config file, the theme directory contains the
       toon  images  that  make  up  the theme in the form of xpm image
       files.  Additionally, there should be an about file which  gives
       information on the creator of the theme, the license under which
       it is  distributed  and  various  other  things.  This  file  is
       principally  for  use  by  xpenguins_applet, an applet for GNOME
       that allows different themes to be selected at the  click  of  a
       button.

       The config file has a reasonably straightforward format. You can
       either read this rather terse description of it or you can  have
       a  look at the config file for the default Penguins theme, which
       is              usually               installed               at
       /usr/share/xpenguins/themes/Penguins/config,  and  is reasonably
       well commented. We’ll first establish some  simple  terminology.
       Say  you have a Farmyard theme with cows and sheep. The cows and
       sheep are types of toon, while the various things they get up to
       (walking,  mooing  and  so  on)  are  termed  activities.   Each
       activity has its own xpm image file, in which the frames of  the
       animation  are  laid  out horizontally. Some activities (notably
       walking) use different images depending  on  the  direction  the
       toon  is  moving  in.  In  this  case  the  frames  for  the two
       directions are laid out one above the other in the image.

       As in shell scripts, comments are initiated with the # character
       and  hide the remainder of the line. The format is entirely free
       except that there is an arbitrary limit on the length of a  line
       of  512 characters.  Spaces, tabs and newlines all count equally
       as white space. Data is entered  as  a  sequence  of  key  value
       pairs,  all  separated  by white space. Neither the keys nor the
       values are case sensitive, except where the value is a filename.
       The following keys are understood:

       delay delay
               Set    the   recommended   delay   between   frames   in
               milliseconds.

       toon toon
               Begin defining a new toon called toon.  If only one type
               of  toon  is  present  in the theme then this key may be
               omitted.

       number number
               Set the default number of toons of the current  type  to
               start.

       define activity
               Begin  defining  an  activity  for the current toon. The
               currently  understood  activities  are  walker,  faller,
               tumbler,  climber, floater, runner, explosion, squashed,
               zapped, splatted, angel, exit and action?, where ? is  a
               number between 0 and 6.  Once you’ve seen the program in
               action you should be able to guess  which  is  which.  A
               valid  theme  must contain at least walkers and fallers.
               Additionally, you may define a  default  activity  (with
               define  default);  any  properties  (such  as  width and
               speed) set here  are  then  adopted  by  the  activities
               defined   from  then  on,  if  they  do  not  themselves
               explicitly define those properties.  After  an  activity
               has  been declared with define, the following properties
               may be assigned:

       pixmap xpmfile
               The file containing the image  data  for  the  activity.
               Note that you may not set a default pixmap.

       width width
               The width of each frame of the animation in pixels.

       height height
               The height of each frame of the animation in pixels.

       frames frames
               The number of frames in the animation.

       directions directions
               The  number  of directions for the activity (can be 1 or
               2).

       speed speed
               The initial speed of  the  toon  when  engaged  in  this
               activity, in pixels per frame.

       acceleration acceleration
               The  rate  at  which  the speed increases, in pixels per
               frame squared. This property  is  not  utilised  by  all
               activities.

       terminal_velocity terminal_velocity
               The  maximum  speed  in  pixels  per  frame,  again  not
               utilised by all activities.

       loop loop
               Only understood by the actions; indicates how many times
               to repeat the action. If negative, then the probility of
               stopping the action every time the action is complete is
               -1/loop.

       Some notes regarding the various activities. If you design a new
       theme, feel free to make the splatted, squashed, zapped and exit
       animations  as  gory and bloody as you like, but please keep the
       explosion activity nice and tame; that way those  of  a  nervous
       disposition  can employ the --no-blood option which replaces all
       these violent deaths with a  tasteful  explosion  that  wouldn’t
       offend  your  grandmother.  Xpm images files are a factor of two
       smaller if you can limit the number of colours in the image such
       that  only  one character need be used to represent each colour;
       this also makes XPenguins start up much more rapidly. Rarely are
       more than 64 colours required.

       So  that’s about it for the config file, now for the about file.
       This is very simple. Again comments are initialised by a #.   An
       entry  consists of a key at the start of a line, followed by the
       corresponding value which is read up to the  next  newline.  The
       following keys are understood, although none are compulsory.

       artist  Used  to  list  the  artist(s)  who created the original
               images.

       maintainer
               The person who compiled the  images  into  an  XPenguins
               theme.  It  is  useful  if  an email address can also be
               provided.

       date    The date when the theme was last modified. My  preferred
               format  is  day  of  the  month,  name  of  the month in
               english, full year.  For example: 24 April 2001.

       icon    The name of an image file that can be used  as  an  icon
               for the theme; XPM and PNG are suitable formats.

       license The  name  of  the  license  under  which  the  theme is
               distributed (e.g. GPL).

       copyright
               The year and holder of the copyright.

       comment Any other essential information, such as the theme’s web
               site, as brief as possible.

               Please test any about files you create by looking at how
               the information is  displayed  by  the  xpenguins_applet
               program.

AUTHOR

       Robin Hogan <R.J.Hogan@reading.ac.uk>.

CREDITS

       Inspiration  provided  by Rick Jansen <rick@sara.nl> in the form
       of the classic xsnow.   Most  penguin  images  were  taken  from
       Pingus,   a   free   lemmings   clone   that  can  be  found  at
       <http://pingus.seul.org/>; these images were  designed  by  Joel
       Fauche     <joel.fauche@wanadoo.fr>     and     Craig    Timpany
       <timpany@es.co.nz>.  Additional  images  in  version  2  by  Rob
       Gietema <tycoon@planetdescent.com> and Robin Hogan.

NOTES

       XPenguins  can load an X server and/or network (although the CPU
       time used is small), and if  a  large  number  of  penguins  are
       spawned  then  they may begin to flicker, depending on the speed
       of the X server.

       The xpenguins homepage is located at:

       http://xpenguins.seul.org/

BUGS

       A new feature since version  2.1  is  the  ability  to  draw  to
       windows  other  than  the  root  window  in situations where the
       window manager or desktop environment places a large window over
       the   root  window  that  would  otherwise  obscure  the  toons.
       Currently XPenguins can draw to the KDE  Desktop  (KDE  2.0  and
       2.1),  Enlightenment desktops greater than 0 (E16), the Nautilus
       desktop and the virtual root window of certain  window  managers
       like  amiwm.  Of course, simpler window managers that don’t mess
       around  like  this  will  still  work  (sawfish,  blackbox   and
       countless  others).  It  cannot work with CDE and probably never
       will. Future versions of KDE, Enlightenment and Nautilus may not
       work;  the  classic symptom of this is that XPenguins sits there
       as if it’s doing something, but no toons are  visible.  If  this
       happens,  try running the program with one of the simpler window
       manager listed above,  or  visit  the  XPenguins  web  site  and
       download  the  latest  version.  If there are icons drawn on the
       root window then the toons will erase them when they  walk  over
       them,  although an expose event will be sent to the window every
       100 frames to redraw them.

FILES

       $HOME/.xpenguins/themes/*
       /usr/share/xpenguins/themes/*
       /proc/loadavg

SEE ALSO

       xsnow(1), xroach(1), xwininfo(1) pingus(6)