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NAME

       stompserver - Stomp protocol messaging server

SYNOPSIS

       stompserver [options]

DESCRIPTION

       Stomp  messaging  server  with  file/dbm/memory/activerecord based FIFO
       queues, queue monitoring, and basic authentication.

OPTIONS

       -C, --config=CONFIGFILE
              Configuration File (default: stompserver.conf)

       -p, --port=PORT
              Change the port (default: 61613)

       -b, --host=ADDR
              Change the host (default: localhost)

       -q, --queuetype=QUEUETYPE
              Queue type (memory|dbm|activerecord|file) (default: memory)

       -w, --working_dir=DIR
              Change the working directory (default: current directory)

       -s, --storage=DIR
              Change the storage directory (default: .stompserver, relative to
              working_dir)

       -d, --debug
              Turn on debug messages

       -a, --auth
              Require client authorization

       -c, --checkpoint=SECONDS
              Time between checkpointing the queues in seconds (default: 0)

       -h, --help
              Show this message

QUEUES

       Stompserver  handles basic message queue processing using memory, file,
       or dbm based queues. Messages are  sent  and  consumed  in  FIFO  order
       (unless  a  client  error  happens,  this  should  be  corrected in the
       future). Topics are memory-only storage.  You can select  activerecord,
       file  or dbm storage and the queues will use that, but topics will only
       be stored in memory.

       memory queues are of course the fastest ones but shouldn’t be  used  if
       you want to ensure all messages are delivered.

       dbm  queues  will  use  berkeleydb  if available, otherwise dbm or gdbm
       depending on the platform. sdbm does  not  work  well  with  marshalled
       data. Note that these queues have not been tested in this release.

       For  the file based storage, each frame is stored in a single file. The
       first 8 bytes contains the header length, the next 8 bytes contains the
       body  length,  then  the  headers  are  stored  as  a marshalled object
       followed by the body stored as a  string.  This  storage  is  currently
       inefficient  because  queues are stored separately from messages, which
       forces a double write for data safety reasons on each message stored.

       The activerecord based storage expects to find a database.yml  file  in
       the  configuration directory. It should be the most robust backend, but
       the slowest one. The database must have an ar_messages table which  can
       be created with the following code (you are responsible to do so):

         ActiveRecord::Schema.define do
           create_table ’ar_messages’ do |t|
             t.column ’stomp_id’, :string, :null => false
             t.column ’frame’, :text, :null => false
           end
         end

       You can read the frames with this model:

         class ArMessage < ActiveRecord::Base
           serialize :frame
         end

       The ar_message implementation will certainly change in the future.

       This is meant to be easily readable by a Rails application (which could
       handle the ar_messages table creation with a migration).

ACCESS CONTROL

       Basic client authorization is also supported.  If the -a flag is passed
       to  stompserver  on  startup,  and  a  .passwd  file  exists in the run
       directory, then clients will be required to provide a valid  login  and
       passcode.  See passwd.example for the password file format.

MONITORING

       Queues  can  be monitored via the monitor queue (this will probably not
       be supported this way in  the  future  to  avoid  polluting  the  queue
       namespace).  If  you  subscribe  to  /queue/monitor, you will receive a
       status message every 5 seconds that displays  each  queue,  it’s  size,
       frames enqueued, and frames dequeued. Stats are sent in the same format
       of stomp headers, so they are easy to parse. Following is an example of
       a status message containing stats for 2 queues:

       Queue: /queue/client2 size: 0 dequeued: 400 enqueued: 400

       Queue: /queue/test size: 50 dequeued: 250 enqueued: 300

AUTHOR

       stompserver  was  written  by  Patrick  Hurley  <phurley@gmail.com> and
       Lionel Bouton.

       This manual page was compiled from the included documentation by  Bryan
       McLellan  <btm@loftninjas.org>  for the Debian project (and may be used
       by others).  The existing documentation is distributed  under  the  MIT
       license.