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NAME

       stereo3d - render a Raster3D scene as a side-by-side stereo pair

SYNOPSIS

          stereo3d [options] [-png  [outfile.png ]] < infile.r3d > outfile.png
          stereo3d [options]  -tiff [outfile.tiff]  < infile.r3d >
       outfile.tiff

       stereo3d is a shell script that renders a single Raster3D input file as
       a side-by-side stereo pair.

       stereo3d uses the Raster3D utilities label3d, normal3d and render, and
       the ImageMagick image processing package.  Intermediate scratch files
       are created in directory TMPDIR, if defined, otherwise in /usr/tmp.

       The right eye and left eye views are separately rendered, optionally
       given black borders, and merged to form a single side-by-side stereo
       pair.

       The syntax for stereo3d has been changed in version 2.6e to match that
       of render.  Input is from stdin, output is to stdout unless a filename
       is given as an argument to the -png or -tiff options.

EXAMPLES

       If the following line would render a single image:

            render -tiff single.tiff < input.r3d

       then the following line would render the same scene as a stereo pair
       instead:

            stereo3d -tiff stereo.tiff < input.r3d

OPTIONS

       -angsep

       By default the stereo effect is generated by a shear operation.  The
       -angsep option creates stereo by using angular separation instead.
       Neither option is perfect: the default handles shadows badly, and the
       -angsep option blurs specular highlights.

       -border

       By default the left and right images are placed next to each other with
       no intervening space and no frame around them.  The -border option
       requests a 4 pixel wide black border separating and surrounding the
       component images.

       -size HHHxVVV

       Both the left and right eye views are forced to this size in pixels,
       overriding whatever size is given in the header records of the input
       file.

SOURCE

       web URL:
            http://www.bmsc.washington.edu/raster3d/raster3d.html

       contact:
            Ethan A Merritt
            University of Washington, Seattle WA 98195
            merritt@u.washington.edu

SEE ALSO

       label3d(l), normal3d(l), render(l), raster3d(l)

AUTHORS

        Ethan A Merritt.