NAME
slgui - SooperLooper user interface
SYNOPSIS
slgui [-h] [-V] [-l <num>] [-c <num>] [-t <num>] [-H <str>] [-P <num>]
[-m <str>] [-L <str>] [-s] [-N] [-E <str>] [-J <str>] [-S <str>] [-T]
[-n]
DESCRIPTION
SooperLooper is a live looping sampler capable of immediate loop
recording, overdubbing, multiplying, reversing and more. It allows for
multiple simultaneous multi-channel loops limited only by your
computer’s available memory.
OPTIONS
-h, --help
show this help
-V, --version
show version only
-l, --loopcount=<num>
number of loopers to create (default is 1)
-c, --channels=<num>
channel count for each looper (default is 2)
-t, --looptime=<num>
number of seconds of loop memory per channel
-H, --connect-host=<str>
connect to sooperlooper engine on given host (default is
localhost)
-P, --connect-port=<num>
connect to sooperlooper engine on given port (default is 9951)
-m, --load-midi-binding=<str> loads midi binding from file
-L, --load-session=<str>
load session from file
-s, --force-spawn
force the execution of a new engine
-N, --never-spawn
never start a new engine
-E, --exec-name=<str>
use name as binary to execute as sooperlooper engine (default is
sooperlooper)
-J, --jack-name=<str>
jack client name, default is sooperlooper_1
-S, --jack-server-name=<str>
specify JACK server name
-T, --stay-on-top
keep main window on top of other applications
-n, --never-timeout
Never timeout if an engine stops responding
SEE ALSO
slconsole(1), slregister(1), sooperlooper(1)
AUTHORS
This manual page was written by Alessio Treglia <quadrispro@ubuntu.com>
for the Debian project (and may be used by others).