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NAME

       ribbon - Raster3D molecular graphics package ribbon-drawer

SYNOPSIS

          "ribbon" [-h] [-d[0123456]] pdbfile
        or
          "ribbon" [-h] -d[0123456] -     (to take PDB records from stdin)

       Ribbon reads a PDB coordinate file and produces a file on stdout
       containing Raster3D descriptor records for a ribbon representation
       constructed from a triangular mesh.  The file produced by ribbon may be
       fed directly to render or it may be combined with descriptor files
       produced by other Raster3D utilities.

EXAMPLES

       To describe a the entire protein chain as a single ribbon colored
       smoothly from blue at the N-terminus to red at the C-terminus:

            ribbon -d2 protein.pdb | render > chain_picture.avs

       To color a multi-chain protein with specified colors for each chain:

            cat chaincolors.pdb protein.pdb | ribbon -d5 - > chains.r3d

OPTIONS

       -h

       Suppress header records in output.  By default ribbon will produce an
       output file which starts with header records containing a default set
       of scaling and processing options.  The -h flag will suppress these
       header records so that the output file contains only triangle
       descriptors.  This option is useful for producing files which describe
       only part of a scene, and which are to be later combined with
       descriptor files produced by other programs.

       -d[0123456]

       By default ribbon requires interactive input to select ribbon
       parameters and coloring information.  Five default coloring schemes are
       implemented, however, and these may be selected as a command line
       option to bypass any interactive input.

        -d or -d0     same as -d2 below

        -d1 solid color ribbon (defaults to blue)

        -d2 shade from blue at N-terminus to red at C-terminus

        -d3 one surface of ribbon is blue, other surface is grey

        -d4 shade front surface from blue to red, back surface is grey

        -d5 color separate chains using successive color cards
            from input stream. Note that pattern matching on the color records
            is _not_ done; colors are simply taken sequentially as new chains
            are encountered.

        -d6 Color by nearest CA atom as taken from the COLOUR
            records at the head of the input file

DESCRIPTION

       The input to ribbon consists of a single text file containing colour
       information [optional] and atomic coordinates in PDB data bank format.
       Only CA and carbonyl O atom records are required; all other input atoms
       are ignored.  Ribbon parameters and colouring specified interactively
       when the program is run.  Keyboard interaction may be bypassed by
       selecting one of the default colouring schemes using the -d flag.  A
       triangular mesh ribbon is output as Raster3D descriptor records.  By
       default the output file contains a set of header records as required by
       the render program.  The header is constructed to include a TMAT matrix
       corresponding to the transformation matrix contained in file
       setup.matrix (if it exists), or to the Eulerian angles contained in
       file setup.angles (if it exists).

       Ribbon produces a continuous smooth trace of the protein backbone.  For
       more complicated representations of protein secondary structure it is
       better to use a different program, e.g. MOLSCRIPT, rather than ribbon.

ENVIRONMENT

       The files setup.matrix and setup.angles, if they exist, affect the
       header records produced by ribbon.

SOURCE

       anonymous ftp site:
            ftp.bmsc.washington.edu

       web URL:
            http://www.bmsc.washington.edu/raster3d/raster3d.html

       contact:
            Ethan A Merritt
            University of Washington, Seattle WA 98195
            merritt@u.washington.edu

SEE ALSO

       MOLSCRIPT(l), render(l), rods(l), balls(l)

AUTHORS

       Original ribbon code written by Phil Evans for the CCP4 version of
       FRODO.  Modification to describe solid ribbons as triangular mesh for
       Phong shading in Raster3D package by Ethan A Merritt.