NAME
pixmap - Xpm pixmap editor for X
SYNOPSIS
pixmap [-options ...]
DESCRIPTION
The pixmap program is a tool for creating or editing rectangular images
made up of colored pixels, i.e., pixmaps. Pixmaps are intensively used
in X to define window backgrounds, icon images, etc.
The pixmap program can have two different interfaces, a Athena widgets
version and a Motif widgets version.
USAGE
Pixmap displays grid in which each square represents a single pixel in
the picture being edited. Squares can be set, cleared, or inverted
(this last operation will be detailed later) directly with the buttons
on the pointer and a menu of higher level operations such as draw line
and fill circle is provided to the side of the grid. Another menu on
the top of the window allows files operations (Load, Save, ...), edit
operations (Cut/Copy/Paste, attributes of pixmap editing, ...) and
colors operations (drawing color, attributes of colors, ...). Pixmap
uses a Pixmap widget to represent the pixmap image.
Pixmaps are stored as a C string array variable suitable for including
in applications, using the format defined by Arnaud Le Hors in his Xpm
library (refer to Xpm manual for format description). This format
allows pixmaps to be used indistinctly on monochrome, grey scale or
color displays.
OPTIONS
Pixmap accepts the following options:
-display/-d display
This option specifies the name of the X server to use.
-geometry geometry
This option specifies the placement and size of the pixmap program
window on the screen. See X for details.
-help/-h
This option asks for the usage description of pixmap.
-size WIDTHxHEIGHT
This option specifies the size (width and height) in pixels of the
pixmap to be edited.
-squares SIZE
This option specifies the size in display points to use to
represent each pixel (a square of SIZE points).
+grid/-grid
This option indicates that the grid lines in the Pixmap widget
should be displayed or not.
-stippled
This option turns off stipple drawing of transparent pixels.
-stipple pixmap
This option specifies the depth 1 pixmap to use to draw transparent
pixels.
+axes/-axes
This option indicates that the axes in the Pixmap widget should be
displayed or not.
+proportional/-proportional
This option indicates that the pixels in the Pixmap widget should
be drawn proportional, i.e. in squares, or not.
-hl color
This option specifies the color to use for highlighting purposes.
color can be any name accepted by the XParseColor(3X11) function.
-fr color
This option specifies the color to use draw grid and axes in Pixmap
widget. color can be any name accepted by the XParseColor(3X11)
function.
-tr color
This option specifies the color to use to represent transparent
pixels. color can be any name accepted by the XParseColor(3X11)
function.
-fn/-font fontname
This option specifies the font to be used in pixmap.
-filename/-f/-in filename
This option specifies the name of the file from which the pixmap to
be edited should be loaded.
-colormap/-pc
This options specifies that pixmap should use its own private
colormap instead of the default colormap.
PIXELS EDITING WITH MOUSE
Pixels may be set, cleared, or inverted by pointing to them and
clicking one of the buttons indicated below. Multiple pixels can be
changed at once by holding the button down and dragging the cursor
across them. Set pixels are filled with the current color; cleared
pixels are filled with white; and inverted pixels are either set if
they were originally cleared or cleared otherwise.
Button 1
This button (usually leftmost on the pointer) is used to set
one or more pixels.
Button 2
This button (usually in the middle) is used to invert one or
more pixels.
Button 3
This button (usually on the right) is used to clear one or
more pixels.
Button 4
This button is used to clear one or more pixels.
Button 5
This button is used to clear one or more pixels.
Every button operation can be changed by means of resources in the
.Xdefaults file or application defaults file (/etc/X11/app-
defaults/Pixmap).
MENU COMMANDS
To make defining shapes easier, pixmap provides several commands for
drawing and manipulating the pixmap edited, and commands for file
management.
Commands are layed in a vertical bar at the left of the Pixmap widget
and in a menu bar at the top of the window. Most of the drawing
commands are located in the left bar, where as file management and
other general commands are located in the top menu bar.
In the left bar, some commands are represented by icons. They are, from
left to right and up to down, Flip horizontally, Up, Flip vertically,
Left, Fold, Right, Rotate right (counterclock), Down, Rotate left
(clockwise).
Some commands are also available directly through the keyboard when the
mouse cursor is located on the Pixmap widget. They will be mentionned
as an accelerator in the following description.
LEFT BAR COMMANDS
Undo
This command is used to undo the last operation. Only one
operation can be undone. The accelerator of this command is
Any<Key>u.
Clear
This command is used to clear all of the pixels in the pixmap
as if Button 3 had been dragged through every pixel in the
pixmap. The accelerator of this command is [Shift]<Key>c.
Set This command is used to set all of the pixels in the pixmap to
the current color, as if Button 1 had been dragged through
every pixel in the pixmap. The accelerator of this command is
[Shift]<Key>s.
Redraw
This command is used to redisplay the pixmap. The accelerator
of this command is Ctrl<Key>l.
Copy
This command is used to copy a region of the pixmap from one
location to another. When this command is invoked, the region
to copy should
be specified by pressing Button 1, dragging the mouse and
releasing Button 1. The region can now be copied by pressing
Button 1 with the cursor located on the region selected,
dragging the mouse and releasing it where the upper left
corner of the region should be copied. If a region was
already selected with a Mark command, only the second phase of
the copy is necessary. The accelerator of this command is
available when a region has already been selected and is
Ctrl<Btn2Down> to drag the region and Ctrl<Btn2Up> to draw it
to point. This accelerated command is identical to the Paste
command available through the Edit menu of the top menu bar.
Move
This command is used to move a region of the pixmap from one
location to another. When this command is invoked, the region
to move should be specified by pressing Button 1, dragging the
mouse and releasing Button 1. The region can now be moved by
pressing Button 1 with the cursor located on the region
selected, dragging the mouse and releasing it where the upper
left corner of the region should be moved. The initial region
is cleared. If a region was already selected with a Mark
command, only the second phase of the move is necessary.
Mark
This command is used to mark a region to move or copy it later
(commands Move and Copy above), or to put it in the Cut&Paste
buffer (commands Cut and Copy of the Edit menu of the top menu
bar). When this command is invoked, the region should be
specified by pressing Button 1, dragging the mouse and
releasing Button 1. Once marked, the region is highlighted.
The accelerator of this command is Ctrl<Btn1Down> to initiate
the selection and Ctrl<Btn1Up> to finish it.
Unmark
This command is used to unmark a region previously marked. It
will unhighlight the region. The accelerator of this command
is Ctrl<Btn3Down>.
Flip horizontally
This command is used to flip horizontally the whole pixmap or
the marked region. This means mirroring horizontally the
pixmap image. The mirror is placed at the middle of the pixmap
height. The accelerator of this command is
[Shift|Ctrl]<Key>h.
Up This command is used to move the whole pixmap or the marked
region up. Pixels at the top of the pixmap are pushed back at
the bottom of the new pixmap. The accelerator of this command
is Any<Key>Up (not available in Motif version).
Flip vertically
This command is used to flip vertically the whole pixmap or
the marked region. This means mirroring vertically the pixmap
image. The mirror is placed at the middle of the pixmap width.
The accelerator of this command is Any<Key>v.
Left
This command is used to move the whole pixmap or the marked
region left. Pixels at the left of the pixmap are pushed back
at the right of the new pixmap. The accelerator of this
command is Any<Key>Left (not available in Motif version).
Fold
This command is used to "Fold" the pixmap. This means
splitting the pixmap image in four squares (top left, top
right, bottom left and bottom right) and inverting them (top
becomes bottom, left becomes right, and so on). "Folding"
twice a pixmap does no change. The accelerator of this
command is [Shift|Ctrl]<Key>f.
Right
This command is used to move the whole pixmap or the marked
region right. Pixels at the right of the pixmap are pushed
back at the left of the new pixmap. The accelerator of this
command is Any<Key>Right (not available in Motif version).
Rotate right
This command is used to rotate the pixmap image or the marked
region right (clockwise) of 90 degrees. Four Rotate right
operations does no change. The accelerator of this command is
[Shift|Ctrl]<Key>r.
Down
This command is used to move the whole pixmap or the marked
region down. Pixels at the bottom of the pixmap are pushed
back at the top of the new pixmap. The accelerator of this
command is Any<Key>Down (not available in Motif version).
Rotate left
This command is used to rotate the pixmap image or the marked
region left (counterclock) of 90 degrees. Four Rotate left
operations does no change. The accelerator of this command is
[Shift]<Key>l.
Point
This command is used to set, invert or clear a pixel to the
current color. It can be considered as a mode. After
selecting it, pixels are set, inverted or cleared depending on
the button used (see Pixels Editing with the Mouse). If the
mouse button remains pressed while dragging the mouse, more
than one pixel can be affected. This command has no
accelerator.
Curve
This command is used to draw curved lines (set, cleared or
inverted). The curve is drawn while dragging the mouse. This
command can be considered as a mode. Quite the same affect can
be obtained by dragging the mouse in point mode, the main
difference resides in the fact that pixels will be drawn
contiguously. This command has no accelerator.
Line
This command is used to draw lines between two points (set,
cleared or inverted). The lines are first drawn highlighted
while mouse button remains pressed. This command can be
considered as a mode. This command has no accelerator.
Rectangle
This command is used to draw rectangles between two points
defining the two opposite corners of the rectangle (set,
cleared or inverted). The rectangles are first drawn
highlighted while mouse button remains pressed. This command
can be considered as a mode. This command has no accelerator.
Filled Rectangle
This command is used to draw filled rectangles between two
points defining the two opposite corners of the rectangle
(set, cleared or inverted). The rectangles outlines are first
drawn highlighted while mouse button remains pressed. This
command can be considered as a mode. This command has no
accelerator.
Circle
This command will set, invert or clear the pixels on a circle
specified by a center and a point on the curve. Small circles
may not look very round because of the size of the pixmap and
the limits of having to work with discrete pixels. This
command can be considered as a mode. This command has no
accelerator.
Filled Circle
This command will set, invert or clear all of the pixels in a
circle specified by a center and a point on the curve. All
pixels side and including the circle are set. This command can
be considered as a mode. This command has no accelerator.
Flood Fill
This command will set all clear pixels in an enclosed shape.
The enclosed shape is determined by all the pixels whose color
is different from the color of the pixel on which the user has
clicked. If the shape is not closed, the entire pixmap will
be filled. This command can be considered as a mode. This
command has no accelerator.
Set Hot Spot
This command allows the specification of a Hot Spot. The Hot
Spot is selected by clicking the Set mouse button. Clicking
Invert will invert the Hot Spot, set or reset it depending on
its previous state. Hot spot is useful for cursor pixmaps and
are used to reference the sensible part of the pixmap. This
command has no accelerator.
Clear Hot Spot
This command clears the current Hot Spot. This command has no
accelerator.
Set Port
This command allows to create a Port extension line
graphically. It is part of the customized Port extension
editor developped by Tim Wise (SES Inc.). The Port is set on
the pixmap image by clicking any of the mouse button. This
command has no acelerator.
Clear Port
This command allows to remove a Port extension line
graphically. It is part of the customized Port extension
editor developped by Tim Wise (SES Inc.). The Port onto which
any mouse button was clicked is cancelled. This command has
no accelerator.
Move Port
This command allows to move a Port, that is to change the
coordinates specified in the Port extension line. It is part
of the customized Port extension editor developped by Tim Wise
(SES Inc.). The Port onto which any mouse button was pressed
is moved with the mouse cursor until the mouse button is
released. This command has no accelerator.
Port Info...
This command allows to edit the information associated to a
Port, that is contained in a Port extension line. It is part
of the customized Port extension editor developped by Tim Wise
(SES Inc.). The information associated with the Port onto
which any mouse button was clicked is displayed in a dialog
window. It can be edited in that dialog and saved by clicking
the "Okay" button of the dialog. This command has no
accelerator.
TOP MENU COMMANDS
Info
This command pops up an info window.
File MENU
Load...
This command is used to load a pixmap file in the pixmap
editor. A dialog window is poped up in which a filename has to
be provided. The operation can be interrupted with the Cancel
button of the dialog window. The accelerator of this command
is Alt<Key>l.
Insert...
This command is used to load a pixmap in the Cut&Paste buffer
of the pixmap editor. The contents of the pixmap file can then
be pasted on the current pixmap. A dialog window is poped up
in which a filename has to be provided. The operation can be
interrupted with the Cancel button of the dialog window. The
accelerator of this command is Alt<Key>i.
Save
This command is used to save the current pixmap in the current
file edited. By default, and until otherwise changed by a
Filename..., Load... or Save As... operation, or by specifying
the filename on the command line, the filename is scratch. The
Filename... command can be used to change this default
filename. The accelerator of this command is Alt<Key>s.
Save As...
This command is used to save the current pixmap in a
particular file which name has to be provided in the dialog
window which pops up. The operation can be interrupted with
the Cancel button of the dialog window. The accelerator of
this command is Alt<Key>a.
Resize...
This command is used to resize the current pixmap to the width
and height specified in the dialog window which pops up. The
syntax is WIDTHxHEIGHT. This operation is different from the
Rescale... one in the way that it just add or remove pixels
to the current pixmap without trying to fit the space
correctly with the pixmap image. The operation can be
interrupted with the Cancel button of the dialog window. The
accelerator of this command is Alt<Key>r.
Rescale...
This command is used to rescale the current pixmap image in
order to make it fit a larger or smaller space. The new width
and height have to be specified in the dialog window which
pops up with the syntax WIDTHxHEIGHT. The operation can be
interrupted with the Cancel button of the dialog window. The
accelerator of this command is Alt<Key>e.
Filename...
This command is used to change the current filename, i.e., the
name of the file in which the pixmap will be saved with a Save
operation. The new filename has to be provided in the dialog
window which pops up. The operation can be interrupted with
the Cancel button of the dialog window. The accelerator of
this command is Alt<Key>f.
Hints comment...
This command pops up a dialog window in which the user can
specify the hints section comment of the pixmap file. The
operation can be interrupted with the Cancel button of the
dialog window. The accelerator of this command is Alt<Key>h.
Colors comment...
This command pops up a dialog window in which the user can
specify the colors section comment of the pixmap file. The
operation can be interrupted with the Cancel button of the
dialog window. The accelerator of this command is Alt<Key>c.
Pixels comment...
This command pops up a dialog window in which the user can
specify the pixels section comment of the pixmap file. The
operation can be interrupted with the Cancel button of the
dialog window. The accelerator of this command is Alt<Key>p.
Quit
This command causes pixmap to display a dialog box asking
whether or not it should save the pixmap (if it has changed)
and then exit. Answering yes is the same as invoking Save; no
causes pixmap to simply exit; and cancel will abort the Quit
command so that more changes may be made. The accelerator of
this command is Alt<Key>q.
Edit MENU
Image
This command pops up a window in which the real size pixmap is
shown. This window can be closed by clicking the mouse in it
or by invoking Image once again. When the window is poped up,
an X mark is displayed in the menu at the left of the Image
label. The accelerator of this command is <Key>i.
Grid
This command toggles the display of the grid. When the grid is
displayed, an X mark is added at the left of the Grid label.
The accelerator of this command is <Key>g.
Axes
This command toggles the display of axes. When axes are
displayed, an X mark is added at the left of the Axes label.
The accelerator of this command is <Key>a.
Proportional
This command toggles the display in proportional mode of the
pixmap. Proportional mode means that the Pixmap widget won’t
try to fit all the available space within the interface and
will rather display each pixel in a square, probably leaving
some space around the pixmap widget. When the proportional
mode is active, an X mark is added at the left of the
Proportional label. The accelerator of this command is
<Key>p.
Zoom
This command is used to zoom some pixels of the current
pixmap. The zooming region has to be selected by the use as a
rectangle region just as if he was marking a region (see Mark
command). The operation can be interrupted by invoking any
other command. When a region is zoomed, an X mark is added at
the left of the Zoom label. Invoking once again the Zoom
command zooms out. The accelerator of this command is <Key>z.
Zoom In
This command is used to incrementaly zoom into the current
pixmap. This side effect of this is to enlarge the size of a
square used to represent a single pixel. The accelerator of
this command is <Key>x.
Zoom Out
This command is used to incrementaly zoom out of the current
pixmap. This side effect of this is to reduce the size of a
square used to represent a single pixel. The accelerator of
this command is <Key>y.
Zooming Factor
The command pops up a dialog window in which the user can edit
the current zooming factor. The zooming factor is the size of
a square used to represent a single pixel. Enlarging the
zooming factor will zoom into the current pixmap, while
reducing it will zoom out of the pixmap. The accelerator of
this command is <Key>f.
Cut When a region is marked, this operation is active. It is used
to cut the contents of the region to put it in the Cut&Paste
buffer. The Paste command now becomes active and the marked
region is unmarked. The pixels in the marked region are
cleared. This command acts as the Move one when a region is
already marked. The accelerator of this command is
Ctrl<Key>c.
Copy
When a region is marked, this operation is active. It is used
to copy the contents of the region in the Cut&Paste buffer.
The Paste command now becomes active and the marked region is
unmarked. This command acts as the Copy command of the left
border when a region is already marked. The accelerator of
this command is Ctrl<Key>x.
Paste
When a region has been cut or copied in the Cut&Paste buffer,
this command is active and can be used to paste the contents
of the Cut&Paste buffer where the mouse button is clicked. The
paste operation takes care of the button used to specify the
point where to paste the buffer. The button can remain pressed
to move the buffer around and then be released to paste the
buffer at the current location. A Copy and Paste operation
can be accelerated by Ctrl<Btn2Down> to intiate the operation
and Ctrl<Btn2Up> to finish the operation, i.e., paste the
buffer. The accelerator of this command is Ctrl<Key>p.
Crop
When a region is marked, or a file has been inserted in the
Cut&Paste buffer, this command will exchange the current
pixmap with the marked region, or the Cut&Paste buffer.
Cropping twice does nothing. The accelerator of this command
is Ctrl<Key>o.
Foreground Color MENU
Add color...
This command is used to add a new color in the Color Panel
(see below). The color name is specified in the dialog window
which pops up either by a real color name found in rgb.txt
file or by a string like #rrggbb where rr, gg and bb represent
the red, green and blue components of the color in hexadecimal
format. The operation can be interrupted with the Cancel
button of the dialog window. The accelerator of this command
is Ctrl<Key>a.
Symbolic name...
This command is used to set the symbolic name of the current
color. The symbolic name is entered in the dialog window
which pops up. The operation can be interrupted with the
Cancel button of the dialog window. The accelerator of this
command is Ctrl<Key>s.
Monochrome name...
This command is used to set the monochrome name of the current
color, i.e., the name of the color to use on monochrome
displays. The monochrome name is entered in the dialog window
which pops up. The operation can be interrupted with the
Cancel button of the dialog window. The accelerator of this
command is Ctrl<Key>m.
Grey scale 4 name...
This command is used to set the grey scale 4 name of the
current color, i.e., the name of the color to use on grey
scale 4 displays. The grey scale 4 name is entered in the
dialog window which pops up. The operation can be interrupted
with the Cancel button of the dialog window. The accelerator
of this command is Ctrl<Key>4.
Grey scale name...
This command is used to set the grey scale name of the current
color, i.e., the name of the color to use on grey scale (with
more then 4 levels) displays. The grey scale name is entered
in the dialog window which pops up. The operation can be
interrupted with the Cancel button of the dialog window. The
accelerator of this command is Ctrl<Key>g.
Color name...
This command is used to set the color name of the current
color. This change will be considered when saving the pixmap
but to remain visible, it affects the label of the menu item
of the color. This is useful to directly change a specific
color for another one or to allow multiple symbols to
represent the same color (the color can be the same on color
display but change on grey scale or monochrome ones). The
color name is entered in the dialog window which pops up. The
operation can be interrupted with the Cancel button of the
dialog window. The None (not case sensitive) name is used to
change the pixel representing the transparent color. The
accelerator of this command is Ctrl<Key>n.
Xpm Extensions MENU
Add Extension...
This command pops up a dialog window into which the user
provides a name for an extension to be added in the current
pixmap extensions list. The operation can be interrupted with
the Cancel button of the dialog window. If the user confirms
with the Okay button, another dialog windows pops up where the
user can edit the extension contents. When the user clicks on
the Cancel button into this extension editing window, the edit
operation is interrupted but the extension is added to the
extensions list of the current pixmap. If the user wishes to
abort the Add Extension... operation, he/she needs to click on
the Remove button. The edition can otherwise be confirmed by
clicking on the Okay button.
Any extension name
WHen an extension is added in the extensions list of the
current pixmap, its name appears in the Xpm Extensions menu.
When selected in the menu, the extension edition window pops
up. See above for its description.
In addition the Motif version defines the status label as two active
buttons which operate as Filename... and Resize... commands.
COLOR PANEL
Colors in pixmap are presented in the Color Panel. Each loaded color is
associated a square button, filled with the color pixel. Scrollbars
around the panel allow to scan the whole panel. To choose a color for
drawing, the user must click on a color button. At this time, the
current name of the color is displayed as the title of the Foreground
Color menu. A color can also be selected by using Shift<BtnDown> on a
pixel of the current pixmap which color should be used. This
accelerator is very useful when modifying small parts of a pixmap
locally.
FILE FORMAT
The Save or Save As... commands store pixmaps using the format defined
by Arnaud Le Hors in his Xpm library (version 3.x). Each pixmap is a C
string array variable that can be included and used within programs, or
referred to by X Toolkit pixmap resources (assuming that a String to
Pixmap converter has been registered on the server). Here is an example
of a pixmap file:
/* XPM */
static char * plaid[] = {
/* plaid pixmap
* width height ncolors chars_per_pixel */
"22 22 4 2 ",
/* colors */
" c red m white s light_color ",
"Y c yellow m black s lines_in_mix ",
"+ c yellow m white s lines_in_dark ",
"x m black s dark_color ",
/* pixels */
"x x x x x x x x x x x x + x x x x x ",
" x x x x x x x x x x x x x x x x ",
"x x x x x x x x x x x x + x x x x x ",
" x x x x x x x x x x x x x x x x ",
"x x x x x x x x x x x x + x x x x x ",
"Y Y Y Y Y x Y Y Y Y Y + x + x + x + x + x + ",
"x x x x x x x x x x x x + x x x x x ",
" x x x x x x x x x x x x x x x x ",
"x x x x x x x x x x x x + x x x x x ",
" x x x x x x x x x x x x x x x x ",
"x x x x x x x x x x x x + x x x x x ",
" x x x x Y x x x ",
" x x x Y x x ",
" x x x x Y x x x ",
" x x x Y x x ",
" x x x x Y x x x ",
"x x x x x x x x x x x x x x x x x x x x x x ",
" x x x x Y x x x ",
" x x x Y x x ",
" x x x x Y x x x ",
" x x x Y x x ",
" x x x x Y x x x "
} ;
The plaid name used to reference the pixmap variable is constructed
from the name of the file in which is saved the pixmap. Any
directories are stripped off the front of the name and any suffix
beginning with a period is stripped off the end.
The pixmap variable is a string array in which the first string of the
array contains the width, height, number of colors and number of
characters per pixel.
The following strings represent the color descriptions, one string per
color. A color description can be composed of one or more characters
that represent a pixel, and color display name preceded by the ‘c’
character, and/or a symbolic name preceded by the ‘s’ character, and/or
a monochrome display name preceded by the ‘m’ character, and or a grey
scale 4 levels display name preceded by the string ‘g4’ , and/or a grey
scale display name preceded by the aharacter ‘g’, specified in any
order.
Following color description strings, each string represent a line of
the pixmap, composed of symbolic characters assigned to colors.
USING PIXMAPS IN PROGRAMS
The format of pixmap files is designed to make pixmaps easy to use
within X programs, whatever your display is. The following code could
be used to create a pixmap to use as a window background, using the
enhanced Xpm library (version 3.3) from Groupe Bull and assuming that
the pixmap was stored in a file name plaid.xpm:
#include "plaid.xpm"
Pixmap pixmap;
XpmCreatePixmapFromData (display, drawable, plaid, &pixmap,
&pixmap_mask, &attributes);
Additional routines are available for reading in pixmap files and
returning the data in the file in Pixmaps.
WIDGET HIERARCHY
The hierarchy of the pixmap editor is discribed here in order to
configure the editor by means of X resources in a .Xdefaults file. The
first widget class is the Athena version one, while the second one,
seperated by a | character, is the Motif version one.
Pixmap pixmap
Paned|RowColumn parent
Form|RowColumn formy
MenuButton|CascadeButtonGadget fileButton
SimpleMenu|RowColumn fileMenu
SmeBSB|PushButtonGadget load
SmeBSB|PushButtonGadget insert
SmeBSB|PushButtonGadget save
SmeBSB|PushButtonGadget saveAs
SmeLine|SeparatorGadget line
SmeBSB|PushButtonGadget resize
SmeBSB|PushButtonGadget rescale
SmeBSB|PushButtonGadget filename
SmeBSB|PushButtonGadget hintsCmt
SmeBSB|PushButtonGadget colorsCmt
SmeBSB|PushButtonGadget pixelsCmt
SmeLine|SeparatorGadget line
SmeBSB|PushButtonGadget quit
MenuButton|CascadeButtonGadget editButton
SimpleMenu|RowColumn editMenu
SmeBSB|ToggleButtonGadget image
SmeLine|SeparatorGadget line
SmeBSB|ToggleButtonGadget grid
SmeBSB|ToggleButtonGadget axes
SmeBSB|ToggleButtonGadget proportional
SmeBSB|ToggleButtonGadget zoom
SmeBSB|PushButtonGadget zoomIn
SmeBSB|PushButtonGadget zoomOut
SmeBSB|PushButtonGadget zoomFactor
SmeLine|SeparatorGadget line
SmeBSB|PushButtonGadget cut
SmeBSB|PushButtonGadget copy
SmeBSB|PushButtonGadget paste
SmeBSB|PushButtonGadget crop
MenuButton|CascadeButtonGadget fgButton
SimpleMenu|RowColumn fgMenu
SmeBSB|PushButtonGadget addColor
SmeBSB|PushButtonGadget symbolicName
SmeBSB|PushButtonGadget monochromeName
SmeBSB|PushButtonGadget g4Name
SmeBSB|PushButtonGadget gName
MenuButton|CascadeButtonGadget extensionButton
SimpleMenu|RowColumn extensionMenu
SmeBSB|PushButtonGadget addExtension
SmeBSB|PushButtonGadget <extension_name>
.
.
.
Label|CascadeButtonGadget status
|CascadeButtonGadget statusb
Command|CascadeButtonGadget infoButton
Paned|Form pane
Form|RowColumn form
Command|PushButtonGadget undo
Command|PushButtonGadget clear
Command|PushButtonGadget set
Command|PushButtonGadget redraw
Toggle|ToggleButtonGadget copy
Toggle|ToggleButtonGadget move
Toggle|ToggleButtonGadget mark
Command|PushButtonGadget unmark
|RowColumn formh
Command|PushButtonGadget flipHoriz
Command|PushButtonGadget up
Command|PushButtonGadget flipVert
|RowColumn formh
Command|PushButtonGadget left
Command|PushButtonGadget fold
Command|PushButtonGadget right
|RowColumn formh
Command|PushButtonGadget rotateLeft
Command|PushButtonGadget down
Command|PushButtonGadget rotateRight
Toggle|ToggleButtonGadget point
Toggle|ToggleButtonGadget line
Toggle|ToggleButtonGadget rectangle
Toggle|ToggleButtonGadget filledRectangle
Toggle|ToggleButtonGadget circle
Toggle|ToggleButtonGadget filledCircle
Toggle|ToggleButtonGadget floodFill
Toggle|ToggleButtonGadget setHotSpot
Command|PushButtonGadget clearHotSpot
Toggle|ToggleButtonGadget setPort
Toggle|ToggleButtonGadget clearPort
Toggle|ToggleButtonGadget movePort
Toggle|ToggleButtonGadget portInfo
Paned|PanedWindow vPane
ViewPort|ScrolledWindow colorView
Box|RowColumn colorPane
Command|PushButton <color_name>
.
.
.
ViewPort|ScrolledWindow pixmapView
Pixmap|Pixmap pixmap
TransientShell|TransientShell image
Label|Label label
PopupShell|SelectionBox info
Dialog| dialog
Label| label
Text| value
Command| Okay
PopupShell|SelectionBox input
Dialog| dialog
Label| label
Text| value
Command| Okay
Command| Cancel
PopupShell|SelectionBox file
Dialog| dialog
Label| label
Text| value
Command| Okay
Command| Cancel
PopupShell|SelectionBox error
Dialog| dialog
Label| label
Command| Abort
Command| Retry
PopupShell|SelectionBox qsave
Dialog| dialog
Label| label
Text| value
Command| Yes
Command| No
Command| Cancel
PopupShell|PopupShell extEditorShell|extEditor_popup
Form|Form extEditor
Label|Label name
AsciiText|ScrolledText text
Command|PushButtonGadget ok
Command|PushButtonGadget cancel
Command|PushButtonGadget remove
Lines where only appears one or the other type of a widget (like
Dialog| or |CascadeButtonGadget) mean that the widget doesn’t exist in
one or the other version. In the case of dialogs in the Motif version,
the widgets are created by means of convenient routines which assign
the name of the widget depending on the name of the dialog. By the way,
we can’t provide with a list of types and names for the substructure of
dialog widgets in the Motif version. However, these shouldn’t be often
modified.
X DEFAULTS
In addition to the standard Athena or Motif widgets resources, pixmap
uses the following resources for the Pixmap widget (named pixmap):
Cursor
The cursor to use within the Pixmap widget.
Foreground
The initial foreground color for drawing.
Highlight
The highlighting color.
Framing
The framing color, used to draw grid and axes.
Transparent
The color representing transparent pixels.
Proportional
Toggles initial proportional display mode.
Grid
Toggles initial grid display.
GridTolerance
Determines when to display grid according to SquareSize.
Stippled
Suppress stipple drawing of transparent pixels.
Stipple
Depth 1 pixmap to use to draw transparent pixels stippled.
Axes
Toggles axes display.
Resize
Toggles Pixmap widget resize when requesting by window manager.
Distance
The margin around Pixmap widget.
SquareSize
The size in screen points used to display each pixmap pixels.
PixmapWidth
The initial width of the pixmap.
PixmapHeight
The initial height of the pixmap.
Button1Action
The action associated to mouse button 1 (between Set, Invert and
Clear).
Button2Action
The action associated to mouse button 2 (between Set, Invert and
Clear).
Button3Action
The action associated to mouse button 3 (between Set, Invert and
Clear).
Button4Action
The action associated to mouse button 4 (between Set, Invert and
Clear).
Button5Action
The action associated to mouse button 5 (between Set, Invert and
Clear).
Filename
The initial file to load.
AddColorNtfyProc
The procedure to call when reading a pixmap file to notify color
loading. It is strongly advised not to change this resource.
ExtensionNtfyProc
The procedure to call when reading a pixmap file to notify
extension loading. It is strongly advised not to change this
resource.
SEE ALSO
X(1), Xpm library manual, Xlib - C Language X Interface (particularly
the section on Manipulating Pixmaps)
BUGS
If you move the pointer too fast while holding a pointer button down,
some pixels may be missed. This is caused by limitations in how
frequently the X server can sample the pointer location.
Loading a pixmap file where the same color is used more than once with
different symbols and descriptions, and writing it will loose
information concerning the color used more than once. The pixmap file
plaid given as an example in this man won’t be saved that way by
pixmap.
Accelerators to menu operations don’t seem to work with Athena version.
In the Motif version, the Filename... and Resize... commands open
their respective dialog window in a strange mode. The user has to
voluntary (;-) give the focus to the text widget inside to be able to
change its content.
COPYRIGHT
Copyright 1991,1992,1993,1994 - Lionel Mallet.
AUTHOR
pixmap by Lionel Mallet - Simulog. Extension edition and customized
Port editor by Tim Wise - SES Inc.