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NAME

       openuniverse - 3D space simulation

SYNOPSIS

       openuniverse [-bench][-fullscreen[mode_string]][-logfile[filename]]

DESCRIPTION

       This manual page documents briefly the openuniverse command.

       OpenUniverse  (also  called  OU)  is  a fun, fast and free OpenGL space
       simulator.  It currently focusses on the  Solar  System  and  lets  you
       visit  all  of  its  planets, most major moons and a vast collection of
       smaller bodies in colorful, glorious and realtime 3D.  If  you’ve  ever
       had  a chance to visit Mercury or asteroid Geographos, here you’ll find
       them looking exactly the same way, following exactly the same  path  as
       when you’ve left them.

       This  program  really  benefits of a 3D accelerator graphic card.  It’s
       the only way to ensure a decent framerate (speed).  OU has been  tested
       on  the  following 3D chipsets: Voodoo 1/2/3, nVidia GeForce2 MX/MX 400
       (with nVidia’s binary drivers).

       When OpenUniverse starts up we suggest to simply lay  back  for  a  few
       seconds.   Because  you  have just reached Earth! OU’s main screen with
       it’s helpful information shows up now and the blue planet  will  slowly
       rotate  in  front  of you, while you have a moment to enjoy it’s beauty
       and fragility.

       To view the Help press the ’H’ key, you can swith on and off  the  demo
       mode  with  the  ’d’  key.  For  other  commands and functions see OU’s
       manual.

       This manual page was written  for  the  Debian  GNU/Linux  distribution
       because  the original program does not have a manual page.  Instead, it
       has documentation in the GNU Info format; see below.

OPTIONS

       A summary of options is included below.  For  a  complete  description,
       see OU’s manual.

       -h, --help
              Show summary of options.

       -bench Do a benchmark of your system.

       -fullscren mode_screen
              Launch openuniverse fullscren. The value mode_screen defines the
              screen resolution, colordepth and refresh rate. For example  the
              command  line  openuniverse  -fullscreen  640x480:32@70 will run
              OpenUniverse in an resolution of 640x480 pixels, a colordeph  of
              32  bit  (truecolor)  and at a refresh rate of 70Hz. Please note
              that the characters ’x’ and  ’:’  are  important  and  can’t  be
              removed  (you don’t have to suppy refresh rate if you don’t want
              as it’ll use default refresh rate for the supplied  resolution).
              Note  as  well  that  a  lot  of  3D  cards  are only capable of
              resolutions up to 800x600 and colordepths up to 16bit.

       -logfile filename
              Creates a logfile that describes the program operations.  If  no
              filename  is provided the logfile will default to log.txt and it
              will be created in the current working directory.

ABOUT

       The programs are documented in the manual  pages  (not  quite  complete
       yet)  available in /usr/share/doc/openuniverse/manual. Also go away and
       check the screenshots (not available in this package) that can be  seen
       in www.openuniverse.org

FILES

       /usr/share/openuniverse/textures
              Textures used for planets.

       /usr/share/openuniverse/fonts
              Fonts used by the program.

       /usr/share/openuniverse/3dmodels
              Three  dimensional  models  of the objects (satellites and space
              station).

       /usr/share/openuniverse/data
              Stellar data sets, it includes a few objects  from  the  Messier
              catalog  and  a  basic set of bright stars derived from the yale
              bright star catalog (it includes only those entries Bayer and/or
              Flamsteed  number and provides common names which were overlayed
              by   closes   postition   match   from   a   hand-edited   list)
              /etc/openuniverse/ Location of the configuration of openuniverse
              (ou.conf)

       /usr/share/openuniverse/events

       /var/games/openuniverse/scrshots
              As a Debian specific change, the Debian version of  openuniverse
              will  write its screenshots to /var/games/openuniverse/srcshots,
              instead of  /usr/share/openuniverse/scrshots.  Notice,  however,
              that users are not given full permissions to this directory (can
              only be written by root or the games group). If you want to make
              screenschots  you  need  to  add yourself to the games group, or
              explicitly  grant  write  permissions  to  all  users  in   that
              directory  (preferabily adding also the sticky bit as is usually
              done for shared temporary directories like /tmp or /var/tmp).

       /usr/share/doc/openuniverse
              Additional documentation.

BUGS

       OpenUniverse is affected by the year 2038 bug if running  in  a  32-bit
       platform. The time definition used in OpenUniverse is based on a 32-bit
       variable and can only hold values up to 9th January 2038 (3:14:07 GMT).
       If   time  in  OU  is  accelerated  past  this  value  it  will  behave
       unexpectedly as time goes back to the past (to January 1901).

AUTHOR

       This   manual   page   was   written   by   Javier   Fernandez-Sanguino
       <jfs@debian.org>  for  the  Debian GNU/Linux system (but may be used by
       others).

                                abril  1, 2001