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NAME

       normal3d - apply transformation matrix in Raster3D input file

SYNOPSIS

       normal3d [options] < infile.r3d > normalized.r3d

DESCRIPTION

       normal3d reads a Raster3D input file from stdin, applies any coordinate
       manipulations specified in the header, and writes the modified file to
       stdout.

       The output file from normal3d describes exactly the same image as the
       original input file. Header records are left unchanged except for the
       transfomation matrix (which becomes the identity matrix) and the format
       specifiers (which are set to *). The -h flag suppresses all header
       records in the output file.  All objects in the input file are also in
       the output file, but their coordinate descriptions have been normalized
       (i.e. the original transformation matrix has been applied).

       normal3d also reports the total number of objects in the input file by
       object type, and gives the array sizes which would be required for the
       render program to process the file.  It may therefore be used to
       determine how large the array sizes in render should be set.

OPTIONS

       -ang AA

       Only relevant for generating stereo pairs. By default stereo separation
       is created using a shear operator. The -ang option instead introduces
       an angular separation by rotating the left and right eye images by +/-
       AA degrees with respect to the original view angle.

       -expand

       In-line and normalize all instances of file indirection in the input
       stream.  This results in a single input file containing no file
       indirection.  The default is to simply copy file indirection lines
       (those begining with @) to the new input file without opening them or
       normalizing their contents.

       -h

       Suppress header records in output.  This option is useful for producing
       files which describe only part of a scene, and which are to be later
       combined with descriptor files

       -size HHHxVVV

       Force the image size to HHH pixels horizontal and VVV pixels vertical.

       -stereo [scratch]

       This option causes the program to produce two additional files,
       left.r3d and right.r3d, that contain header records suitable for
       rendering the normalized object desctiption file as a side-by-side
       stereo pair.  This option always suppresses header records in the
       primary output file.  If a scratch directory name is given, it is
       prepended to give output files {scratch}_left.r3d and
       {scratch}_right.r3d

SOURCE

       anonymous ftp site:
            ftp.bmsc.washington.edu web URL:
            http://www.bmsc.washington.edu/raster3d/raster3d.html

       contact:
            Ethan A Merritt
            University of Washington, Seattle WA 98195
            merritt@u.washington.edu

SEE ALSO

       render(l), raster3d(l), stereo3d(l)

AUTHORS

        Ethan A Merritt.