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NAME

       monsterz - a puzzle game of monsters

SYNOPSIS

       monsterz [OPTION]...

DESCRIPTION

       Options

       -h, --help
              display this help and exit

       -v, --version
              display version information and exit

       -f, --fullscreen
              start in full screen mode

       -m, --nomusic
              disable music

       -s, --nosfx
              disable sound effects

       --outfd <fd>
              output scores to file descriptor <fd>

       --data <dir>
              set alternate data directory to <dir>

       --score <file> set score file to <file>

AUTHOR

       Written  by  Sam  Hocevar,  music  by  MenTaLguY,  sound effects by Sun
       Microsystems, Inc., Michael Speck,  David  White  and  the  Battle  for
       Wesnoth project, Mike Kershaw and Sam Hocevar.

REPORTING BUGS

       Report bugs or suggestions to <sam@zoy.org>.

COPYRIGHT

       Copyright © 2005, 2006 Sam Hocevar <sam@zoy.org>
                 (C) 1998 MenTaLguY <mental@rydia.net>
                 (C) 2002, 2005 Sun Microsystems, Inc.
                 (C) Michael Speck <kulkanie@gmx.net>
                 (C) 2003 by David White <davidnwhite@optusnet.com.au> and the
                     Battle for Wesnoth project
                 (C) Mike Kershaw <dragorn@kismetwireless.net> This program is
       free software; you can redistribute it and/or modify it under the terms
       of the Do What The Fuck You Want  To  Public  License,  Version  2,  as
       published  by  Sam  Hocevar.  See  http://sam.zoy.org/wtfpl/  for  more
       details.  The sound effects are  released  under  their  own  licences:
       applause.wav  and  pop.wav  are  covered  by  the  LGPL, the others are
       covered by the GPL.

SEE ALSO

       The in-game help option.