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NAME

       gvb - simulate 1 and 2-dimensional vibrations in a nice GUI

SYNOPSIS

       gvb

DESCRIPTION

       This manual page documents briefly the gvb command.

       gvb  is a program that lets the user simulate waves and vibrations with
       given starting positions, calculation method and graphical  appearance.
       It’s  easy to get the GUI nearly stuck if started with too much points;
       the maximum of  points  that  an  average  computer  can  manage  while
       remaining  responsive  is  probably about 200. An exception is given by
       the fact that if  you  are  dumping  frames  to  create  an  animation,
       probably  you  want  a good quality and won’t mind if the GUI is almost
       stuck.
       Also pay attention to the fact that the "eig" mode requires  a  lot  of
       precalculation;  in this mode, calculating in 2 dimensions with just 15
       points per dimension can already require some minutes, depending on CPU
       power.

SEE ALSO

       gwave(1),

LICENSE

       Permission  is  granted to copy, distribute and/or modify this document
       under the terms of the GNU General Public License, Version 3 any  later
       version published by the Free Software Foundation.
       On  Debian systems, the complete text of the GNU General Public License
       can be found in /usr/share/common-licenses/GPL.

AUTHOR

       gvb  and  this  manual  page   were   written   by   Pietro   Battiston
       <toobaz@email.it>.

       This manual page was written for the Debian project (but may be used by
       others).

                                 June 15, 2008