NAME
ggzcommgen - GGZ Communication Protocol Generator
SYNOPSIS
ggzcommgen [OPTIONS...] PROTOCOL
DESCRIPTION
The ggzcommgen tool allows game and application developers to create
client-server protocol implementations using XML source files. The
protocol description is converted into source files for certain
programming languages, and then be added the the source tree of the
game or application. This saves a lot of work, since no networking code
has to be written by hand.
The PROTOCOL file should be given without the .protocol file ending and
will result in source files using this name as a base, plus language-
specific file endings.
OPTIONS
-l, --language=LANGUAGE
The programming language of the files which are generated.
LANGUAGE can be either ’c’, ’c++’ or ’python’.
-i, --interface=LIBRARY
The library to use for handling the network input/output
operations. The choice of LIBRARY mostly depends on the
programming language, and is one of ’ggz’ (libggz for C/C++),
’qt’ (Qt library for C++), ’mnet’ (C++ server library) and
’socket’ (Python standard library).
-r, --role=ROLE
Whether the generated source file should be used in the server
or in the client. The value of ROLE is then ’client’ or
’server’, respectively.
AUTHORS
The GGZ Development Team <ggz-dev@mail.ggzgamingzone.org>